19L G40 BM3 Giallo(x) vs OwenToo Game I

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 bomber moved from United Kingdom to 94 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 cruiser moved from 89 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from British Guiana to Gibraltar
            1 mech_infantry moved from Western United States to Central United States
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 fighter moved from 92 Sea Zone to 99 Sea Zone
            2 cruisers moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 4/5 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 99 Sea Zone
                British attack with 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    British roll dice for 2 cruisers, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - British
            3 fighters moved from 99 Sea Zone to Cyprus
            1 tactical_bomber moved from 99 Sea Zone to Cyprus
            1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 fighter moved from 41 Sea Zone to India
            2 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Rhodesia to Union of South Africa
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Iceland to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 2.67
    Americans : -0.33
    Chinese : -1.83
    Neutral_Axis : 0.67
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
            1 infantry moved from British Somaliland to Ethiopia
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Syria to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Algeria
                Italians attack with 1 artillery
                French defend with 1 infantry
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Iraq
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 armour and 1 marine
                    Italians roll dice for 1 artillery and 1 bomber in Iraq, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 armour and 1 marine in Iraq, round 2 : 1/2 hits, 0,83 expected hits
                    1 marine owned by the British and 1 artillery owned by the Italians lost in Iraq
                 retreated to Iraq
                British win with 1 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 1 artillery
                Casualties for British: 1 marine
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Crete
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            2 infantry moved from Albania to Yugoslavia
            2 armour moved from Slovakia Hungary to Poland
    
        Place Units - Italians
            2 armour placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,50
    British : 0,67
    French : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            2 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 99 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 99 Sea Zone to Cyprus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.17
    ANZAC : 1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 artilleries moved from Germany to Poland
            5 armour and 3 mech_infantrys moved from Germany to Poland
            1 armour and 8 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Sakha to Amur
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 mech_infantry moved from Rostov to Belarus
            1 armour moved from Rostov to Belarus
            3 artilleries moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 artillery moved from Belarus to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 battleship, 3 carriers, 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
            5 infantry moved from Anhwe to Jehol
            4 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Kwangtung to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Kwangtung to Kwangsi
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 battleship moved from 21 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to French Indo China
            2 bombers moved from Kwangsi to India
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    intercept?

  • '21 '20 '19 '18 '17

    Yes, please, intercept in India

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 battleship, 3 carriers, 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
            5 infantry moved from Anhwe to Jehol
            4 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Kwangtung to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Kwangtung to Kwangsi
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 battleship moved from 21 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to French Indo China
            2 bombers moved from Kwangsi to India
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 1/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                    1 fighter owned by the British lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Malaya
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            6 infantry placed in Japan
            Japanese undo move 2.
            Japanese undo move 3.
            1 artillery and 2 infantry placed in French Indo China
            1 bomber and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,33
    Attackers Fire,  : : 0,67
    AA fire in India : : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            1 bomber moved from Gibraltar to French West Africa
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 artillery moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 3/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from French West Africa to Gibraltar
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Algeria to Gibraltar
    
        Place Units - Americans
            1 mech_infantry placed in Western United States
            1 artillery and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 2.17
    Neutral_Axis : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            1 bomber moved from Gibraltar to French West Africa
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 artillery moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 3/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from French West Africa to Gibraltar
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Algeria to Gibraltar
    
        Place Units - Americans
            1 mech_infantry placed in Western United States
            1 artillery and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Egypt to Belgian Congo
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 armour, 1 fighter and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Belgian Congo to Egypt
            1 mech_infantry moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Persia to India
            2 fighters moved from Cyprus to 92 Sea Zone
            1 tactical_bomber moved from Cyprus to Egypt
            1 fighter moved from Cyprus to 92 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 cruiser moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Persia
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -1.33
    Americans : 2.17
    Chinese : -0.67
    Neutral_Axis : -0.33
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 bomber moved from Greece to Baltic States
            1 armour moved from Poland to Baltic States
            2 armour moved from Northern Italy to Slovakia Hungary
            1 fighter moved from Crete to Southern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Ethiopia to Italian Somaliland
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Germany
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northern Territory to Western Australia
            1 aaGun moved from Northern Territory to Western Australia
            2 fighters moved from Northern Territory to Western Australia
            1 armour moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Cyprus to Persia
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 10 infantry moved from Romania to Eastern Poland
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 bombers moved from Western Germany to Novgorod
            2 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            2 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Poland to Novgorod
            7 armour, 20 artilleries, 14 infantry and 7 mech_infantrys moved from Poland to Eastern Poland
            10 mech_infantrys moved from Western Germany to Poland
            1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 4 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    AA fire in Novgorod : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 4 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 7 armour, 22 artilleries, 24 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 22 artilleries, 24 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 25/60 hits, 19,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 7 armour, 22 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            2 bombers moved from Novgorod to Germany
            2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 transport moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            Germans undo move 1.
            2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 4,50
    Russians : -0,33
    AA fire in Novgorod : : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Baltic States
            1 artillery moved from Belarus to Baltic States
            2 infantry moved from Belarus to Novgorod
            2 fighters moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun; Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    1 aaGun owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 armour
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                 retreated to Novgorod
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 infantry moved from Russia to Smolensk
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            2 aaGuns, 2 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Smolensk
            1 aaGun, 6 artilleries and 14 infantry moved from Bryansk to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Smolensk
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 infantry and 1 mech_infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -1.00
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 artillery moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            1 tactical_bomber moved from Kwangsi to Hopei
            1 bomber moved from French Indo China to India
            1 fighter moved from Yunnan to India
            2 bombers moved from French Indo China to Hopei
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 battleship, 3 carriers, 2 fighters and 1 transport moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in India causes 5 damage total. 
            Battle in Hopei
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
            1 artillery and 4 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 aaGun, 1 artillery and 1 infantry moved from Hunan to Yunnan
            2 bombers moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            2 bombers moved from Anhwe to Kwangsi
            1 bomber moved from India to French Indo China
            1 fighter moved from India to Yunnan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 factory_minor placed in Kiangsu
            3 infantry placed in French Indo China
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
            Japanese collect 60 PUs (2 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Chinese : -0,67
    AA fire in India : : -0,17
    Japanese : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship moved from 26 Sea Zone to 17 Sea Zone
            5 submarines moved from 26 Sea Zone to 17 Sea Zone
            2 carriers moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 16 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            1 fighter moved from Queensland to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Algeria
            1 artillery moved from French West Africa to 87 Sea Zone
            1 artillery and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
            2 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            1 carrier and 1 transport placed in 101 Sea Zone
            Americans undo move 4.
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.50
    Japanese : -0.33
    

    Savegame

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