L19 OwenToo (L) vs AetV (X) BM3

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Sakha
            1 fighter moved from Buryatia to Sakha
            1 tactical_bomber moved from Buryatia to Sakha
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Baltic States
            1 fighter moved from Russia to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            2 artilleries moved from Ukraine to Bessarabia
            2 armour moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 armour, 2 artilleries and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Sakha
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 infantry moved from Smolensk to Archangel
            2 infantry moved from Smolensk to Belarus
            3 artilleries moved from Smolensk to Belarus
            5 infantry moved from Russia to Smolensk
            3 artilleries moved from Russia to Smolensk
            1 fighter moved from Eastern Poland to Russia
            1 fighter moved from Baltic States to Russia
            1 fighter moved from Eastern Poland to Belarus
            1 fighter moved from Baltic States to Russia
            1 armour moved from Belarus to Ukraine
            1 mech_infantry moved from Belarus to Ukraine
            2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
            1 fighter moved from Sakha to Yakut S.S.R.
            1 tactical_bomber moved from Sakha to Yakut S.S.R.
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to 37 Sea Zone
            1 bomber moved from Caroline Islands to 32 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 bomber moved from Japan to Sakha
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 bomber moved from Caroline Islands to 30 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Solomon Islands
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 37 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sakha
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 30 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 bombers moved from Caroline Islands to Japan
            1 bomber moved from 32 Sea Zone to Japan
            1 bomber moved from 25 Sea Zone to Japan
            1 artillery, 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 8 fighters, 1 infantry, 1 marine, 8 submarines, 6 tactical_bombers and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 30 Sea Zone to Caroline Islands
            1 bomber moved from 37 Sea Zone to India
            2 armour and 1 mech_infantry moved from India to West India
            3 mech_infantrys moved from French Indo China to Hunan
            1 aaGun, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Amur to Buryatia
            1 armour and 2 mech_infantrys moved from Manchuria to Chahar
            1 bomber moved from Sakha to Manchuria
            1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in India
            2 carriers and 2 fighters placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            Japanese undo move 3.
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Americans : -0,33
    Russians : 0,67
    Japanese : 1,83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 37 Sea Zone
            1 fighter moved from Queensland to 49 Sea Zone
            1 destroyer moved from 28 Sea Zone to 30 Sea Zone
            4 bombers moved from Western United States to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            4 fighters moved from Queensland to 30 Sea Zone
            2 tactical_bombers moved from Queensland to 30 Sea Zone
            2 artilleries moved from Southern France to Northern Italy
            1 armour moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from United Kingdom to Northern Italy
            2 fighters moved from 110 Sea Zone to Northern Italy
            11 infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 30 Sea Zone
                Americans attack with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 2 armour, 2 artilleries, 6 fighters, 11 infantry and 2 mech_infantrys
                Germans defend with 2 armour and 5 infantry; Italians defend with 1 aaGun, 1 factory_major and 9 infantry
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 11 infantry and 2 mech_infantrys in Northern Italy, round 2 : 7/22 hits, 6.67 expected hits
                    Italians roll dice for 1 aaGun, 2 armour and 14 infantry in Northern Italy, round 2 : 6/16 hits, 5.67 expected hits
                    1 aaGun owned by the Italians, 6 infantry owned by the Americans and 6 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 5 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/16 hits, 5.67 expected hits
                    Italians roll dice for 2 armour and 8 infantry in Northern Italy, round 3 : 3/10 hits, 3.67 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry and 2 mech_infantrys in Northern Italy, round 4 : 5/13 hits, 5.17 expected hits
                    Italians roll dice for 2 armour and 2 infantry in Northern Italy, round 4 : 3/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 1 artillery, 1 fighter and 11 infantry
                Casualties for Italians: 1 aaGun and 9 infantry
                Casualties for Germans: 2 armour and 5 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Northern Italy to Southern France
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Caucasus to Tsinghai
            1 bomber moved from 37 Sea Zone to Western Australia
            4 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 49 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to 26 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
            1 tactical_bomber moved from New South Wales to Queensland
            1 destroyer moved from 31 Sea Zone to 25 Sea Zone
            3 fighters moved from 26 Sea Zone to Midway
            2 fighters moved from 30 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to Hawaiian Islands
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 28 Sea Zone to 26 Sea Zone
            5 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery moved from 63 Sea Zone to New Zealand
            2 fighters moved from Queensland to New Zealand
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 bombers moved from 30 Sea Zone to Queensland
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Normandy Bordeaux
            1 artillery, 1 fighter and 1 infantry placed in Southern France
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Central United States
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
            EDIT: Removing units owned by Americans from Northwest Persia: 1 artillery
            EDIT: Adding units owned by Americans to Caucasus: 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Americans : -0.50
    AA fire in Northern Italy : : 0.50
    Japanese : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 37 Sea Zone
            1 fighter moved from Queensland to 49 Sea Zone
            1 destroyer moved from 28 Sea Zone to 30 Sea Zone
            4 bombers moved from Western United States to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            4 fighters moved from Queensland to 30 Sea Zone
            2 tactical_bombers moved from Queensland to 30 Sea Zone
            2 artilleries moved from Southern France to Northern Italy
            1 armour moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from United Kingdom to Northern Italy
            2 fighters moved from 110 Sea Zone to Northern Italy
            11 infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 30 Sea Zone
                Americans attack with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 2 armour, 2 artilleries, 6 fighters, 11 infantry and 2 mech_infantrys
                Germans defend with 2 armour and 5 infantry; Italians defend with 1 aaGun, 1 factory_major and 9 infantry
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 11 infantry and 2 mech_infantrys in Northern Italy, round 2 : 7/22 hits, 6.67 expected hits
                    Italians roll dice for 1 aaGun, 2 armour and 14 infantry in Northern Italy, round 2 : 6/16 hits, 5.67 expected hits
                    1 aaGun owned by the Italians, 6 infantry owned by the Americans and 6 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 5 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/16 hits, 5.67 expected hits
                    Italians roll dice for 2 armour and 8 infantry in Northern Italy, round 3 : 3/10 hits, 3.67 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 5 fighters, 2 infantry and 2 mech_infantrys in Northern Italy, round 4 : 5/13 hits, 5.17 expected hits
                    Italians roll dice for 2 armour and 2 infantry in Northern Italy, round 4 : 3/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 1 artillery, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 1 artillery, 1 fighter and 11 infantry
                Casualties for Italians: 1 aaGun and 9 infantry
                Casualties for Germans: 2 armour and 5 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Northern Italy to Southern France
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Caucasus to Tsinghai
            1 bomber moved from 37 Sea Zone to Western Australia
            4 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 49 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to 26 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
            1 tactical_bomber moved from New South Wales to Queensland
            1 destroyer moved from 31 Sea Zone to 25 Sea Zone
            3 fighters moved from 26 Sea Zone to Midway
            2 fighters moved from 30 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to Hawaiian Islands
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 28 Sea Zone to 26 Sea Zone
            5 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery moved from 63 Sea Zone to New Zealand
            2 fighters moved from Queensland to New Zealand
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 bombers moved from 30 Sea Zone to Queensland
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Normandy Bordeaux
            1 artillery, 1 fighter and 1 infantry placed in Southern France
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Central United States
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
            EDIT: Removing units owned by Americans from Northwest Persia: 1 artillery
            EDIT: Adding units owned by Americans to Caucasus: 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from Trans-Jordan to 81 Sea Zone
            1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Smolensk to Baltic States
                  Russians take Baltic States from Germans
            1 mech_infantry moved from Smolensk to Archangel
    
        Combat - British
            Battle in Greece
    
        Non Combat Move - British
            2 mech_infantrys moved from Caucasus to Ukraine
            1 armour moved from Smolensk to Archangel
            1 armour and 1 mech_infantry moved from Russia to Ukraine
            2 mech_infantrys moved from Bryansk to Ukraine
            2 mech_infantrys moved from Bryansk to Samara
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Persia to Syria
            1 fighter moved from Russia to Syria
            2 destroyers moved from 81 Sea Zone to 99 Sea Zone
            1 fighter moved from Belarus to Russia
            3 fighters moved from Russia to Belarus
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to Southern France
            1 bomber moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Southern France
    
        Place Units - British
            2 transports placed in 81 Sea Zone
            1 artillery placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 armour, 4 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Americans : -0.50
    AA fire in Northern Italy : : 0.50
    Chinese : 0.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Greece
            1 fighter moved from Western Germany to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 marine
                    Italians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the British lost in Greece
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            2 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1,1,5,6,4,3,1
            Italians collect 0 PUs (4 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            2 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from New South Wales to Queensland
            1 fighter moved from Queensland to Hawaiian Islands
            1 armour moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @OwenToo, i concede here. GG.
    The Euro side is About to fall, and the Pac. is stalled by you.

    I guess we take a break if you don’t mind.
    Will wait for your answer before i post your win.

    AetV

  • '21 '20 '19 '18 '17

    That’s fine, we can take a break. GG. We already have 3 games played for this year now, and I don’t know if I will reach 20 games played. Do you want to wait until late in the year to continue our series?


  • @OwenToo sounds good.

Suggested Topics

  • 11
  • 26
  • 57
  • 55
  • 118
  • 164
  • 59
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.0k

Users

39.3k

Topics

1.7m

Posts