OwenToo (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            2 armour, 19 artilleries and 26 infantry moved from Ukraine to Bryansk
            1 artillery moved from Volgograd to Tambov
            1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from Volgograd to Samara
            2 bombers and 1 fighter moved from Ukraine to Tambov
            2 bombers moved from Novgorod to Tambov
            1 infantry moved from Smolensk to Bryansk
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 4 bombers and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 4 bombers and 1 fighter in Tambov, round 2 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 19 artilleries and 27 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 19 artilleries and 27 infantry in Bryansk, round 2 : 17/48 hits, 15.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 19 artilleries and 26 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to France
            1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Eastern Poland
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            2 aaGuns moved from Ukraine to Bryansk
            8 armour and 8 mech_infantrys moved from Caucasus to Bryansk
            8 armour and 10 mech_infantrys moved from Volgograd to Bryansk
            2 fighters and 2 tactical_bombers moved from Samara to Volgograd
            2 mech_infantrys moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Novgorod to Bryansk
            4 bombers and 1 fighter moved from Tambov to Ukraine
            3 tactical_bombers moved from Novgorod to Volgograd
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            1 bomber, 2 fighters and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Americans : -0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Olgiy
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries and 4 infantry moved from Hunan to Kweichow
            1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Ulaanbaatar from Russians
            2 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 artilleries moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Chahar
            1 artillery moved from Amur to Buyant-Uhaa
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            2 bombers moved from India to 39 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                British defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Amur to Buryatia
            1 infantry moved from Korea to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 artillery moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 transports moved from 17 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from 39 Sea Zone to India
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 armour moved from French Indo China to Hunan
            1 aaGun moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            9 artilleries, 13 infantry and 1 mech_infantry moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from India to West India
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 fighter and 1 infantry placed in Japan
            3 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Russians : 0.67
    Japanese : 1.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Russia to Yakut S.S.R.
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Yakut S.S.R.
                Americans attack with 2 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    Americans roll dice for 2 bombers in Yakut S.S.R., round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yakut S.S.R.
                Americans win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Yakut S.S.R. to Tsagaan Olom
            1 marine moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 bomber moved from France to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            5 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from New Zealand to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 aaGun, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Queensland to Hawaiian Islands
            1 mech_infantry moved from Trans-Jordan to Persia
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : 0.33
    Japanese : -1.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Russia to Yakut S.S.R.
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Yakut S.S.R.
                Americans attack with 2 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    Americans roll dice for 2 bombers in Yakut S.S.R., round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yakut S.S.R.
                Americans win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Yakut S.S.R. to Tsagaan Olom
            1 marine moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 bomber moved from France to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            5 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from New Zealand to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 aaGun, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Queensland to Hawaiian Islands
            1 mech_infantry moved from Trans-Jordan to Persia
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Russia to Samara
            6 fighters moved from Russia to Samara
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Persia to Samara
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 destroyer moved from 110 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
    
        Combat - British
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Samara
                British attack with 7 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 7 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 5/9 hits, 4.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                British win, taking Samara from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            7 fighters moved from Samara to Russia
            4 infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 fighter moved from 124 Sea Zone to Scotland
            1 aaGun moved from United Kingdom to Scotland
            3 infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.83
    AA fire in France : : -0.17
    Americans : 0.33
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Samara
            1 bomber moved from Southern Italy to Samara
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Samara
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 fighter in Samara, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Samara to Volgograd
            1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 4 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 62 Sea Zone
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 5 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 2 fighters, 3 mech_infantrys and 5 tactical_bombers moved from Volgograd to Russia
                  Germans take Samara from Russians
            3 armour, 4 bombers, 1 fighter and 7 mech_infantrys moved from Ukraine to Russia
            1 fighter moved from Eastern Poland to Russia
            1 armour moved from Bryansk to Russia
                  Germans take Smolensk from Russians
            17 armour, 19 artilleries, 26 infantry and 24 mech_infantrys moved from Bryansk to Russia
            2 bombers moved from Western Germany to Russia
            1 infantry moved from Novgorod to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Nenetsia
    
        Combat - Germans
            Battle in Nenetsia
            Battle in Russia
                Germans attack with 24 armour, 19 artilleries, 6 bombers, 4 fighters, 26 infantry, 34 mech_infantrys and 5 tactical_bombers
                British defend with 7 fighters; Americans defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 2 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Russia : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 24 armour, 19 artilleries, 6 bombers, 4 fighters, 26 infantry, 34 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 53/118 hits, 40.83 expected hits
                    Russians roll dice for 3 aaGuns, 1 armour, 12 artilleries, 10 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 43/103 hits, 38.00 expected hits
                    50 infantry owned by the Russians, 1 artillery owned by the Germans, 26 infantry owned by the Germans, 3 aaGuns owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 24 armour, 18 artilleries, 6 bombers, 4 fighters, 18 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 28/75 hits, 33.33 expected hits
                    Russians roll dice for 1 armour, 12 artilleries, 10 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 27/53 hits, 21.33 expected hits
                    28 infantry owned by the Russians, 12 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 24 armour, 6 artilleries, 6 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 23/48 hits, 24.33 expected hits
                    Russians roll dice for 1 armour, 12 artilleries, 10 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 12/25 hits, 12.00 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 12 artilleries owned by the Russians, 6 artilleries owned by the Germans, 3 armour owned by the Germans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Russia
                    Germans roll dice for 21 armour, 6 bombers, 4 fighters and 5 tactical_bombers in Russia, round 5 : 19/36 hits, 19.83 expected hits
                    Russians roll dice for 2 fighters in Russia, round 5 : 1/2 hits, 1.33 expected hits
                    1 armour owned by the Germans and 2 fighters owned by the British lost in Russia
                Germans captures 17PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Nenetsia from Russians, taking Russia from Russians with 20 armour, 6 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 104
                Casualties for Germans: 4 armour, 19 artilleries, 26 infantry and 34 mech_infantrys
                Casualties for Russians: 3 aaGuns, 1 armour, 12 artilleries, 2 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Americans: 1 fighter
                Casualties for British: 7 fighters
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            4 bombers moved from Russia to Novgorod
            2 bombers moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 artillery moved from Eastern Poland to Belarus
            2 infantry moved from Holland Belgium to Western Germany
            3 fighters and 3 tactical_bombers moved from Russia to Volgograd
            1 fighter and 2 tactical_bombers moved from Russia to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            2 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 56 PUs (2 lost to blockades); end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -1.50
    Germans : 4.67
    Russians : 10.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 artillery moved from Tambov to Rostov
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Central Mongolia to Tsagaan Olom
            1 infantry moved from Olgiy to Tsagaan Olom
            2 infantry moved from Timguska to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 8 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 aaGun, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from India to West India
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from Kweichow to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Kweichow
            1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Anhwe to Kweichow
            2 artilleries moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Sakha to Amur
            1 artillery and 1 infantry moved from Buryatia to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 artillery and 1 infantry moved from Manchuria to Jehol
            2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 bombers moved from India to Philippines
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in India
            4 artilleries, 2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 aaGuns moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            3 fighters moved from Hawaiian Islands to Queensland
            6 fighters moved from 26 Sea Zone to Queensland
            2 aaGuns, 5 carriers, 6 destroyers, 5 infantry, 1 mech_infantry, 7 submarines and 4 transports moved from 26 Sea Zone to 63 Sea Zone
            1 mech_infantry moved from 63 Sea Zone to New Zealand
            2 aaGuns moved from 63 Sea Zone to New Zealand
            5 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Tsagaan Olom to Persia
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 aaGuns moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            3 fighters moved from Hawaiian Islands to Queensland
            6 fighters moved from 26 Sea Zone to Queensland
            2 aaGuns, 5 carriers, 6 destroyers, 5 infantry, 1 mech_infantry, 7 submarines and 4 transports moved from 26 Sea Zone to 63 Sea Zone
            1 mech_infantry moved from 63 Sea Zone to New Zealand
            2 aaGuns moved from 63 Sea Zone to New Zealand
            5 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Tsagaan Olom to Persia
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 124 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Normandy Bordeaux
    
        Non Combat Move - British
            1 mech_infantry moved from Caucasus to Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
            4 infantry moved from Iraq to Persia
            3 mech_infantrys moved from Northwest Persia to Persia
            1 armour moved from Iraq to Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Scotland to United Kingdom
            3 infantry moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 artillery moved from Iraq to Persia
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,1
            British collect 36 PUs (1 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Cyprus to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 bomber moved from Southern Italy to Rostov
            1 bomber and 1 fighter moved from Volgograd to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
    
        Combat - Italians
            Battle in Crete
            Battle in Rostov
                Italians attack with 2 bombers, 1 fighter and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
                Italians win, taking Crete from Neutral_Allies, taking Rostov from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 bomber moved from Rostov to Southern Italy
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 carrier, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Novosibirsk
                  Germans take Vologda from Russians
                  Germans take Novosibirsk from Russians
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Volgograd
                  Germans take Tambov from Russians
            1 infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun, 2 infantry and 3 mech_infantrys moved from Western Germany to Germany
            1 fighter and 2 tactical_bombers moved from Bryansk to Germany
            2 aaGuns moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            2 artilleries moved from Volgograd to Kazakhstan
            3 armour moved from Russia to Kazakhstan
            1 aaGun moved from Russia to Tambov
            1 armour moved from Russia to Novosibirsk
            12 armour moved from Russia to Volgograd
            2 artilleries and 1 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            4 bombers moved from Novgorod to Western Germany
            2 bombers moved from Bryansk to Western Germany
            3 tactical_bombers moved from Volgograd to Rostov
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            2 fighters placed in 113 Sea Zone
            3 infantry placed in Germany
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Kansu to Shensi
            3 infantry moved from Tsagaan Olom to Suiyuyan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Siberia to Amur
            3 artilleries and 1 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from India to West India
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Philippines to 42 Sea Zone
            1 artillery, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 artilleries and 4 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Persia to Crete
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            4 fighters moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 6 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Crete
                Americans attack with 2 bombers
                Italians defend with 1 marine
                    Americans roll dice for 2 bombers in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 bomber owned by the Americans lost in Crete
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 marine
    
        Non Combat Move - Americans
            1 bomber moved from Crete to Syria
            2 mech_infantrys moved from Persia to Syria
            4 artilleries moved from Morocco to 91 Sea Zone
            6 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 4 artilleries, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
            4 artilleries moved from 110 Sea Zone to United Kingdom
            2 aaGuns moved from 110 Sea Zone to United Kingdom
            8 infantry moved from 110 Sea Zone to United Kingdom
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from New Zealand to 63 Sea Zone
            2 aaGuns moved from New Zealand to 63 Sea Zone
            5 infantry moved from New Zealand to 63 Sea Zone
            2 aaGuns, 5 carriers, 6 destroyers, 5 infantry, 1 mech_infantry, 7 submarines and 4 transports moved from 63 Sea Zone to 62 Sea Zone
            9 fighters moved from Queensland to 62 Sea Zone
            1 mech_infantry moved from 62 Sea Zone to New South Wales
            5 infantry moved from 62 Sea Zone to New South Wales
            2 aaGuns moved from 62 Sea Zone to New South Wales
            2 fighters moved from 62 Sea Zone to Queensland
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    Americans : 0.17
    

    Savegame

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