Wizmark (L) vs AetV (X+3) BM3 19L game II

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Queensland to 45 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Algeria
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 battleships, 3 carriers, 4 destroyers, 1 fighter and 1 marine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
            2 bombers placed in Eastern United States
            2 bombers placed in Western United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 armour and 3 mech_infantrys moved from Bryansk to Baltic States
            2 fighters moved from Russia to Baltic States
            2 fighters moved from Bryansk to Baltic States
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 bomber moved from India to Malaya
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Baltic States
                British attack with 1 armour, 4 fighters and 3 mech_infantrys
                Germans defend with 3 infantry
                    British roll dice for 1 armour, 4 fighters and 3 mech_infantrys in Baltic States, round 2 : 5/8 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Baltic States
                British win, taking Baltic States from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is -3
                Casualties for British: 3 mech_infantrys
                Casualties for Germans: 3 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                British attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            1 armour moved from Libya to Alexandria
            2 mech_infantrys moved from Libya to Alexandria
            1 armour and 1 mech_infantry moved from Caucasus to Bryansk
            4 fighters moved from Baltic States to Bryansk
            1 mech_infantry moved from Vyborg to Novgorod
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Persia to Egypt
            2 mech_infantrys moved from Persia to Caucasus
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 fighter and 1 mech_infantry placed in Persia
            1 fighter placed in Egypt
            1 destroyer placed in 98 Sea Zone
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
            EDIT: Adding units owned by British to Southern France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : -0.33
    British : 3.00
    Americans : 0.50
    AA fire in Malaya : : 0.83
    Japanese : -1.00
    

    Savegame

  • '20 '19

    @wizmark please use 2nd file, for got a bit of non com


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Western Germany to Holland Belgium
            1 armour moved from Germany to Baltic States
            1 fighter moved from Germany to Baltic States
            1 bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber and 1 fighter
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Baltic States
                Italians attack with 1 armour and 1 fighter
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Baltic States to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,1
            Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    Americans : -0,67
    Russians : -0,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    

    Savegame


  • @wizmark the rest is still comming?


  • @aequitas-et-veritas sorry…senior moment must have got distracted and thought I had posted the finished move. Am at work at mo but will be able to post in 4hrs or so…sorry again! 🙄


  • @wizmark i was just wondering.
    All good then.

  • '20 '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 aaGun and 1 artillery placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 aaGun and 1 artillery placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from Germany to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
            1 fighter moved from Germany to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            3 bombers moved from Germany to Rostov
            2 infantry moved from Ukraine to Rostov
            1 bomber moved from Germany to Western Ukraine
            2 fighters moved from Western Germany to Norway
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
                Casualties for British: 1 mech_infantry
            Battle in Norway
                Germans attack with 2 fighters
                Russians defend with 1 armour
                    Germans roll dice for 2 fighters in Norway, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Norway
                 retreated to Norway
                Russians win with 1 armour remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 3 bombers and 2 infantry in Rostov, round 3 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Rostov to Ukraine
            1 bomber and 1 fighter moved from Western Ukraine to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Norway to Western Germany
            1 fighter moved from Novgorod to Germany
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            2 infantry placed in Germany
            3 artilleries placed in Ukraine
            1 fighter placed in Western Germany
            2 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3
            Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : -1,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            3 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            3 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Rostov to Russia
            1 fighter moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Bryansk
            7 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Urals to Timguska
            1 armour and 1 mech_infantry moved from Urals to Vologda
            1 infantry moved from Caucasus to Rostov
            2 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            8 artilleries and 1 bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 2 artilleries, 1 infantry and 19 mech_infantrys moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            3 mech_infantrys moved from Malaya to Burma
            1 armour and 2 mech_infantrys moved from Olgiy to Yenisey
            2 mech_infantrys moved from Kansu to Yenisey
            1 bomber moved from Philippines to Burma
    
        Combat - Japanese
            Battle in Yenisey
                Japanese attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 4 mech_infantrys in Yenisey, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 5 armour, 2 artilleries, 1 bomber, 1 infantry and 22 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 5 armour, 2 artilleries, 1 bomber, 1 infantry and 22 mech_infantrys in Burma, round 2 : 13/31 hits, 8,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 armour, 2 artilleries, 1 bomber and 21 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kweichow to Burma
            1 bomber moved from Burma to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from French Indo China to Kweichow
            1 artillery, 2 infantry and 1 marine moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 infantry, 1 marine, 4 submarines, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
            3 fighters moved from Western Australia to 42 Sea Zone
            2 bombers moved from Western Australia to French Indo China
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            1 fighter and 1 tactical_bomber placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
            Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1,33
    Russians : 0,67
    Japanese : 4,83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 3 destroyers, 4 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 3 destroyers, 4 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Italians defend with 1 aaGun, 1 factory_major and 2 mech_infantrys
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 aaGun and 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 armour, 1 bomber and 1 fighter in Northern Italy, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 aaGun and 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Queensland to India
            1 armour and 1 infantry moved from Queensland to Northern Territory
            2 bombers moved from Western United States to Queensland
            2 submarines moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            3 fighters moved from Caroline Islands to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Eastern United States to United Kingdom
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            4 transports moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 submarines and 2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            2 armour and 1 infantry placed in Normandy Bordeaux
            2 bombers placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Southern France: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    Americans : -0.17
    AA fire in Caroline Islands : : -0.50
    AA fire in Northern Italy : : 0.50
    Japanese : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 6 bombers
            EDIT: Adding units owned by Americans to Queensland: 6 bombers
            EDIT: Turning off Edit Mode
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            4 fighters moved from Bryansk to Novgorod
            1 fighter moved from Egypt to 97 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 3 destroyers, 4 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Italians defend with 1 aaGun, 1 factory_major and 2 mech_infantrys
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 aaGun and 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 armour, 1 bomber and 1 fighter in Northern Italy, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 aaGun and 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Queensland to India
            1 armour and 1 infantry moved from Queensland to Northern Territory
            2 bombers moved from Western United States to Queensland
            2 submarines moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            3 fighters moved from Caroline Islands to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Eastern United States to United Kingdom
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            4 transports moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 submarines and 2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            2 armour and 1 infantry placed in Normandy Bordeaux
            2 bombers placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Southern France: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Americans collect 60 PUs (4 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 6 bombers
            EDIT: Adding units owned by Americans to Queensland: 6 bombers
            EDIT: Turning off Edit Mode
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            4 fighters moved from Bryansk to Novgorod
            1 fighter moved from Egypt to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport
                Italians defend with 1 submarine
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    1 submarine owned by the Italians lost in 97 Sea Zone
                British win with 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Greece
            Battle in Novgorod
                British attack with 1 armour, 4 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                British win, taking Greece from Germans, taking Novgorod from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Crete
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 aaGuns, 3 armour, 3 artilleries, 2 fighters, 15 infantry, 10 mech_infantrys and 1 tactical_bomber moved from India to West India
            1 fighter moved from Persia to Russia
            2 fighters moved from Egypt to Bryansk
            4 fighters moved from Novgorod to Bryansk
            2 mech_infantrys moved from Caucasus to Bryansk
            1 mech_infantry moved from Persia to West India
            2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            2 aaGuns and 4 infantry moved from Normandy Bordeaux to Holland Belgium
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 5 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 97 Sea Zone to Tobruk
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from Crete to 97 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter and 1 tactical_bomber placed in Egypt
            1 artillery and 2 infantry placed in Southern France
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Italians : -0.33
    British : 1.17
    Americans : -0.17
    AA fire in Caroline Islands : : -0.50
    AA fire in Northern Italy : : 0.50
    Chinese : -0.17
    Japanese : -0.33
    

    Savegame


  • @aequitas-et-veritas I took the liberty of assuming no scramble in SZ 97 to keep things moving on…hope this was ok


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Belarus
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Germany to Norway
    
        Combat - Italians
            Battle in Norway
                Italians attack with 1 fighter
                Russians defend with 1 armour
                    Italians roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Norway
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Belarus
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Ukraine
            1 fighter moved from Norway to Germany
            1 aaGun and 1 fighter moved from Western Germany to Germany
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6,2,5,3,3,4,2,5,1,4
            Italians collect 1 PU (4 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : -0,50
    

    Savegame

Suggested Topics

  • 6
  • 13
  • 47
  • 146
  • 26
  • 35
  • 119
  • 77
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.3k

Topics

1.7m

Posts