Wizmark (L) vs AetV (X+3) BM3 19L game II

  • '20 '19

    TripleA Move Summary: ANZAC round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 mech_infantrys placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 mech_infantrys placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '20 '19

    @aequitas-et-veritas And again, max interception in russia if bombing pleaseā€¦cant have terrible luck two times in a row!


  • @wizmark stand by


  • TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Novgorod
            2 armour and 2 infantry moved from Germany to 113 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from Western Germany to 115 Sea Zone
            4 bombers moved from Romania to Novgorod
            1 armour moved from Ukraine to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
    

    Savegame


  • @wizmark scramble?


  • @aequitas-et-veritas no scramble thanksā€¦didnā€™t see the bomber move coming!


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Novgorod
            2 armour and 2 infantry moved from Germany to 113 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from Western Germany to 115 Sea Zone
            4 bombers moved from Romania to Novgorod
            1 armour moved from Ukraine to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 fighters and 1 mech_infantry; Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 2 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/10 hits, 5,17 expected hits
                    Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 3,00 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for Germans: 1 armour and 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for British: 3 fighters and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Novgorod to Germany
            1 fighter moved from 115 Sea Zone to Germany
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Romania to Bessarabia
            2 infantry moved from Poland to Eastern Poland
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Germany
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Ukraine
            2 fighters placed in Western Germany
            3 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,6
            Germans collect 40 PUs (7 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    Russians : -1,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Finland to Norway
                  Russians take Norway from Germans
            1 mech_infantry moved from Finland to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            3 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 infantry moved from Vologda to Urals
            2 armour moved from Vologda to Urals
            2 mech_infantrys moved from Vologda to Urals
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 fighter moved from Russia to Western Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Finland to Norway
                  Russians take Norway from Germans
            1 mech_infantry moved from Finland to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            3 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 infantry moved from Vologda to Urals
            2 armour moved from Vologda to Urals
            2 mech_infantrys moved from Vologda to Urals
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Novgorod
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Urals
                Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Russia to Bryansk
            1 armour moved from Vologda to Bryansk
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Samara
    
        Place Units - Russians
            1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 2.83
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 fighter moved from French Indo China to Burma
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 artillery and 1 marine moved from Guam to 21 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 46 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Philippines to Dutch New Guinea
            2 bombers moved from Philippines to 54 Sea Zone
            1 armour moved from Olgiy to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Olgiy
    

    Savegame


  • @wizmark scramble?


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 fighter moved from French Indo China to Burma
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 artillery and 1 marine moved from Guam to 21 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 46 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Philippines to Dutch New Guinea
            2 bombers moved from Philippines to 54 Sea Zone
            1 armour moved from Olgiy to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Olgiy
    
        Combat - Japanese
            Battle in New Guinea
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
                ANZAC defend with 2 destroyers and 1 transport; Americans defend with 1 transport
                    Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
                    ANZAC roll dice for 2 destroyers and 2 transports in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 2 destroyers and 1 transport
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            2 bombers moved from 54 Sea Zone to Western Australia
            3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 34 Sea Zone to 49 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            5 carriers and 4 submarines moved from 21 Sea Zone to 46 Sea Zone
            1 fighter moved from French Indo China to 46 Sea Zone
            2 fighters moved from Japan to 46 Sea Zone
            1 fighter moved from Western Australia to 46 Sea Zone
            1 bomber moved from Dutch New Guinea to Philippines
            3 mech_infantrys moved from Malaya to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Shensi to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Burma to French Indo China
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            3 fighters placed in Japan
            3 mech_infantrys placed in Malaya
            3 armour placed in French Indo China
            1 destroyer placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
            Japanese undo move 6.
            1 infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
            Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    UK_Pacific : -0,67
    Japanese : 0,67
    

    Savegame


  • @wizmark, i continued with assuming No scramble.
    Please let me know if i was incorrect on the assumption.

  • '20 '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Queensland to 45 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Queensland to 45 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Queensland to 45 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Algeria
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 battleships, 3 carriers, 4 destroyers, 1 fighter and 1 marine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
            2 bombers placed in Eastern United States
            2 bombers placed in Western United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Americans : 0.50
    Japanese : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 armour and 3 mech_infantrys moved from Bryansk to Baltic States
            2 fighters moved from Russia to Baltic States
            2 fighters moved from Bryansk to Baltic States
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 bomber moved from India to Malaya
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
    

    Savegame

  • '20 '19

    @aequitas-et-veritas I couldnā€™t see the benefit of yr move in W Austrailia at first, but now I see you can stop the ANZAC trsnsport spam to keep the DEI on lock indefinetlyā€¦very nice. The Germans are letting the japanese down thoughā€¦

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