Welcome! If you're a returning member of the forums, please reset your password. If you don't receive an email within minutes, it means your account is listed under another, likely older, email address. Contact webmaster@axisandallies.org for help.

19L BM3 ll


  • 2018 2015 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2018

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            2 armour moved from Karelia to Novgorod
            1 fighter moved from Western Germany to 125 Sea Zone
            1 mech_infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Ukraine to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Caucasus from Russians
                  Germans take Kazakhstan from Russians
            1 artillery moved from Rostov to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 bomber moved from Alexandria to Tambov
            2 bombers moved from Alexandria to Volgograd
            1 armour moved from Rostov to Volgograd
            2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            1 armour moved from Karelia to Novgorod
            1 bomber moved from Greece to Novgorod
            1 bomber moved from Romania to Norway
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    AA fire in Novgorod : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/1 hits, 4.50 expected hits
                    Russians roll dice for 3 aaGuns, 4 armour, 2 artilleries and 2 mech_infantrys in Novgorod, round 2 : 3/1 hits, 3.33 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 4/0 hits, 4.00 expected hits
                    Russians roll dice for 4 armour and 2 artilleries in Novgorod, round 3 : 3/1 hits, 2.67 expected hits
                    2 armour owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 4 : 1/0 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                Casualties for Russians: 3 aaGuns, 4 armour, 2 artilleries and 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Norway
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 1 artillery and 2 bombers in Volgograd, round 3 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 artillery moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            2 artilleries moved from Poland to Germany
            1 mech_infantry moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Western Ukraine to Rostov
            2 armour moved from Western Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Ukraine to Rostov
            1 bomber moved from Tambov to Rostov
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Norway to Western Germany
            1 tactical_bomber moved from Novgorod to Karelia
            1 tactical_bomber moved from Karelia to Finland
            1 bomber moved from Novgorod to Karelia
            1 fighter moved from 125 Sea Zone to Western Germany
            1 fighter moved from Novgorod to Baltic States
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Rostov
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Karelia: 1 fighter
            EDIT: Removing units owned by Germans from Baltic States: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
            1 artillery, 1 infantry and 1 mech_infantry placed in France
            1 artillery and 1 fighter placed in Western Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Germany
            Germans undo move 5.
            1 infantry placed in Germany
            1 artillery and 1 mech_infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -0.33
    Americans : -0.33
    Russians : -0.67
    AA fire in Novgorod : : -0.50
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Vologda to Belarus
            1 fighter moved from Vologda to Bryansk
            2 artilleries and 1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries, 1 fighter and 1 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Bryansk to Russia
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            5 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,4,6,1
            Russians collect 23 PUs (1 lost to blockades); end with 23 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Savegame


  • 2018

    forgot to post
    3 May 2019.tsvg


  • 2018 2015 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 marine moved from United Kingdom to 109 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 aaGun, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 carrier, 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
            Americans undo move 1.
            1 mech_infantry placed in Eastern United States
            1 artillery, 2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            1 bomber and 1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,2,4,2,5,6,5
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -1.67
    Japanese : 0.50
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 infantry
            EDIT: Adding units owned by Americans to Buryatia: 1 infantry
            EDIT: Removing units owned by Americans from Korea: 2 fighters
            EDIT: Adding units owned by Americans to Buryatia: 2 fighters
            EDIT: Removing units owned by Americans from Buryatia: 1 artillery, 2 fighters and 1 infantry
            EDIT: Adding units owned by Americans to Sakha: 1 artillery, 2 fighters and 1 infantry
            EDIT: Turning off Edit Mode
            4 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry
                    AA fire in Sikang : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.00
    AA fire in Sikang : : -0.17
    Japanese : 1.33
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 marine moved from United Kingdom to 109 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 aaGun, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 carrier, 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
            Americans undo move 1.
            1 mech_infantry placed in Eastern United States
            1 artillery, 2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            1 bomber and 1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,2,4,2,5,6,5
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 infantry
            EDIT: Adding units owned by Americans to Buryatia: 1 infantry
            EDIT: Removing units owned by Americans from Korea: 2 fighters
            EDIT: Adding units owned by Americans to Buryatia: 2 fighters
            EDIT: Removing units owned by Americans from Buryatia: 1 artillery, 2 fighters and 1 infantry
            EDIT: Adding units owned by Americans to Sakha: 1 artillery, 2 fighters and 1 infantry
            EDIT: Turning off Edit Mode
            4 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry
                    AA fire in Sikang : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from United Kingdom to Novgorod
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Burma
                British attack with 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 3 infantry in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Novgorod
                British attack with 1 bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Novgorod
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Novgorod to Archangel
            1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 carrier, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Trans-Jordan to 80 Sea Zone
    
        Place Units - British
            1 armour and 2 fighters placed in Iraq
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,2,3,3,4
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : 0.00
    British : 0.83
    Americans : -1.67
    Chinese : -0.00
    AA fire in Sikang : : -0.17
    Japanese : 2.50
    

    Savegame


  • 2018

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries moved from Egypt to 98 Sea Zone
            3 infantry moved from Egypt to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Greece to Trans-Jordan
            2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
            4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 4 artilleries, 1 bomber and 4 infantry
                British defend with 1 fighter and 1 harbour; Americans defend with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 4 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 : 4/1 hits, 3.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 4/1 hits, 3.50 expected hits
                    4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Italians roll dice for 4 artilleries and 1 bomber in Gibraltar, round 3 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 marine in Gibraltar, round 3 : 2/1 hits, 1.83 expected hits
                    1 artillery owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 4 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 fighter in Gibraltar, round 4 : 1/1 hits, 1.17 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 5 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
                Casualties for Italians: 3 artilleries and 4 infantry
                Casualties for Americans: 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
                Casualties for British: 1 fighter
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 2 artilleries and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/1 hits, 2.33 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                 retreated to Trans-Jordan
                British win with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Rostov to Southern Italy
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun moved from Rostov to Volgograd
            1 bomber moved from Trans-Jordan to Egypt
            1 bomber moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Greece to Romania
    
        Place Units - Italians
            3 mech_infantrys placed in Egypt
            2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.50
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 1/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : 0.17
    

    Savegame


  • 2018

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 88 Sea Zone
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            3 artilleries moved from Southern France to 93 Sea Zone
            3 infantry moved from Southern France to 93 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 cruiser moved from 93 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Volgograd to Samara
            1 mech_infantry moved from Rostov to Samara
            1 bomber moved from Rostov to Samara
            1 armour moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 fighter moved from Karelia to Bryansk
            1 tactical_bomber moved from Finland to Archangel
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Rostov to Tambov
            1 bomber moved from Karelia to Bryansk
            1 bomber moved from Rostov to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 battleship moved from 93 Sea Zone to 98 Sea Zone
            1 armour moved from Kazakhstan to Eastern Persia
                  Germans take Turkmenistan from Russians
                  Germans take Eastern Persia from British
            1 armour moved from Kazakhstan to Tsinghai
            2 mech_infantrys moved from Kazakhstan to Tsinghai
            1 armour moved from Volgograd to Tsinghai
            2 armour moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 88 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Syria
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 3 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Syria from British, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Tsinghai
                Germans attack with 2 armour and 2 mech_infantrys
                Chinese defend with 1 fighter and 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/1 hits, 1.33 expected hits
                    1 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Tsinghai
                    Germans roll dice for 2 armour in Tsinghai, round 3 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/0 hits, 1.00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
                1 armour owned by the Germans retreated to Kazakhstan
                Chinese win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in Archangel
                Germans attack with 1 tactical_bomber
                British defend with 1 bomber
                    Germans roll dice for 1 tactical_bomber in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 tactical_bomber in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 bomber in Archangel, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 tactical_bomber in Archangel, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 bomber in Archangel, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Archangel
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
            Battle in Trans-Jordan
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Samara to Szechwan
            1 bomber moved from Tambov to Egypt
            1 aaGun moved from Rostov to Volgograd
            1 bomber moved from Tambov to Southern Italy
            1 bomber moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Ukraine
            1 infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
            1 artillery moved from France to Southern France
            1 infantry moved from France to Southern France
            1 artillery moved from Western Germany to France
            1 mech_infantry moved from France to Northern Italy
            1 bomber moved from 88 Sea Zone to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            1 fighter moved from Western Germany to 93 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Germans
            1 armour and 1 infantry placed in Southern France
            1 transport placed in 93 Sea Zone
            1 marine placed in France
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery and 1 infantry placed in Volgograd
            1 bomber and 1 fighter placed in Western Germany
            1 infantry placed in France
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 63 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.33
    Chinese : 0.67
    Russians : -0.17
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 1 infantry moved from Russia to Bryansk
            2 artilleries and 1 infantry moved from Russia to Tambov
            2 artilleries moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 mech_infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 mech_infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in Bryansk
                Russians attack with 2 artilleries, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 artilleries and 1 fighter in Bryansk, round 3 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians winGermans win with no units remaining, taking Bryansk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 2 artilleries, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 2 artilleries and 1 fighter
                Germans defend with 1 artillery
                    Russians roll dice for 2 artilleries and 1 fighter in Samara, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Tambov to Russia
            1 mech_infantry moved from Russia to Smolensk
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Russians
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4
            Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    Japanese : -0.67
    

    Savegame


  • 2018

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                  Japanese take Alberta Saskatchewan Manitoba from British
            1 artillery moved from British Columbia to Alaska
                  Japanese take Alaska from Americans
            1 infantry moved from British Columbia to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            3 artilleries and 2 infantry moved from British Columbia to 1 Sea Zone
            3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 1 Sea Zone to 4 Sea Zone
            3 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 bomber moved from French Indo China to India
            2 artilleries moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Anhwe to Tsinghai
            1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Jehol to Manchuria
            1 bomber moved from Japan to Manchuria
            1 tactical_bomber moved from Hunan to Manchuria
            1 fighter moved from Kweichow to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 fighter moved from Szechwan to Kansu
            1 tactical_bomber moved from Kweichow to Kansu
            1 tactical_bomber moved from Yunnan to Sikang
            1 fighter moved from Kwangsi to Sikang
            1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 37 Sea Zone to Celebes
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Soviet Far East
            Battle in Aleutian Islands
            Battle in Midway
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 aaGun and 3 infantry
                    AA fire in Manchuria : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/1 hits, 3.17 expected hits
                    Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 3/0 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Midway from Americans, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Tsinghai
                Japanese attack with 2 artilleries and 1 fighter
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 artilleries and 1 fighter in Tsinghai, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 fighter
            Battle in Sikang
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Manchuria to Japan
            1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Japan
            1 tactical_bomber moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            1 fighter moved from Tsinghai to Shensi
            1 fighter moved from Sikang to Szechwan
            1 tactical_bomber moved from Sikang to Szechwan
            1 mech_infantry moved from Anhwe to Shensi
            1 mech_infantry moved from Hunan to Szechwan
            1 bomber moved from Manchuria to Yunnan
            1 tactical_bomber moved from Burma to Malaya
            1 fighter moved from Burma to Malaya
            1 artillery moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shantung to Hopei
            1 tactical_bomber moved from Manchuria to Jehol
            1 tactical_bomber moved from Manchuria to Jehol
            1 bomber moved from Marshall Islands to French Indo China
            1 fighter moved from Marshall Islands to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 bomber placed in Japan
            1 armour, 1 artillery and 1 infantry placed in Shantung
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
            Japanese collect 67 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    AA fire in Manchuria : : 0.50
    UK_Pacific : -0.67
    AA fire in India : : 0.83
    Japanese : 0.83
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba
            1 infantry moved from Western United States to British Columbia
                  British take British Columbia from Japanese
            1 fighter moved from Western United States to 8 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
            1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba
            1 fighter moved from Western United States to Alberta Saskatchewan Manitoba
            2 fighters moved from Western United States to Alaska
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 cruiser, 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
                Germans defend with 1 bomber and 1 fighter; Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/1 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for Italians: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 2 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 2 fighters in Alaska, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Midway
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Alberta Saskatchewan Manitoba
                Americans attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
                Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to 10 Sea Zone
            1 fighter moved from 8 Sea Zone to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            2 fighters moved from Alberta Saskatchewan Manitoba to Eastern United States
            1 aaGun moved from Central United States to Eastern United States
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : 0.17
    Japanese : -0.67
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba
            1 infantry moved from Western United States to British Columbia
                  British take British Columbia from Japanese
            1 fighter moved from Western United States to 8 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
            1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba
            1 fighter moved from Western United States to Alberta Saskatchewan Manitoba
            2 fighters moved from Western United States to Alaska
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 cruiser, 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
                Germans defend with 1 bomber and 1 fighter; Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/1 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for Italians: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 2 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 2 fighters in Alaska, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Midway
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Alberta Saskatchewan Manitoba
                Americans attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
                Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to 10 Sea Zone
            1 fighter moved from 8 Sea Zone to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            2 fighters moved from Alberta Saskatchewan Manitoba to Eastern United States
            1 aaGun moved from Central United States to Eastern United States
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from India to Burma
            2 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 armour moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            1 fighter moved from 80 Sea Zone to Eastern Persia
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Iraq to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 3 mech_infantrys in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Burma
                British attack with 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 3 infantry in Burma, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 artilleries and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Trans-Jordan
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 4 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 fighter moved from Eastern Persia to 80 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from British Guiana to 88 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Italians : 1.50
    British : 1.17
    Americans : 0.17
    Japanese : -0.67
    

    Savegame


  • 2018

    @Odonis I dont think you saw the Italian troops I had in S France. They will allow me to easily take Gibraltar which will then allow my German bomber to sink your forces off of South America. You forgave a similar blunder of mine earlier in the game, so pls redo your turns. I think it makes for a better game. When there are so many different forces in that area of the world its really hard to see things. I know because I’ve made the same mistake on more than one occasion.


  • 2018 2015 '13

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba
            1 infantry moved from Western United States to British Columbia
                  British take British Columbia from Japanese
            1 fighter moved from Western United States to 8 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
            1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba
            1 fighter moved from Western United States to Alberta Saskatchewan Manitoba
            2 fighters moved from Western United States to Alaska
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 cruiser, 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
                Germans defend with 1 bomber and 1 fighter; Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 2 : 2/1 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for Italians: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 2 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 2 fighters in Alaska, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Midway
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Alberta Saskatchewan Manitoba
                Americans attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
                Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to 10 Sea Zone
            1 fighter moved from 8 Sea Zone to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            2 fighters moved from Alberta Saskatchewan Manitoba to Eastern United States
            1 aaGun moved from Central United States to Eastern United States
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from India to Burma
            2 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 armour moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            1 fighter moved from 80 Sea Zone to Eastern Persia
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Iraq to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 3 mech_infantrys in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Burma
                British attack with 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 3 infantry in Burma, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 artilleries and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Trans-Jordan
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 4 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 fighter moved from Eastern Persia to 80 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from British Guiana to 88 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from 88 Sea Zone: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
            EDIT: Adding units owned by British to British Guiana: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Italians : 1.50
    British : 1.17
    Americans : 0.17
    Japanese : -0.67
    

    Savegame


  • 2018 2015 '13

    @max334 said in 19L BM3 ll:

    @Odonis I dont think you saw the Italian troops I had in S France. They will allow me to easily take Gibraltar which will then allow my German bomber to sink your forces off of South America. You forgave a similar blunder of mine earlier in the game, so pls redo your turns. I think it makes for a better game. When there are so many different forces in that area of the world its really hard to see things. I know because I’ve made the same mistake on more than one occasion.

    Thanks - yes you are right, the way the troops are positioned looks like they are in N. Italy so I assumed you couldn’t take anything with Italy.

    I’ve simply edited the move and re-positioned the transports accordingly.

    Thanks for the thought!


  • 2018

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Trans-Jordan
            1 fighter moved from Southern Italy to 81 Sea Zone
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern France to Gibraltar
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from 92 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Morocco
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.33 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Trans-Jordan
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 armour
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 harbour; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Tunisia
            1 fighter moved from 81 Sea Zone to Egypt
            1 bomber moved from Trans-Jordan to Southern Italy
            1 fighter moved from Anglo Egyptian Sudan to Syria
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.67
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2018

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 destroyer, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Kazakhstan to Samara
            1 infantry moved from Volgograd to Samara
            1 artillery moved from Volgograd to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Volgograd to Samara
            1 tactical_bomber moved from Novgorod to Tambov
            1 fighter moved from Ukraine to Tambov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            2 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            2 armour moved from Persia to Iraq
            1 artillery and 1 infantry moved from Syria to Iraq
            1 bomber and 1 tactical_bomber moved from Egypt to Iraq
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Poland to Belarus
                  Germans take Belarus from Russians
            1 artillery moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Yugoslavia to Southern France
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
            1 bomber moved from Western Germany to Bryansk
            1 bomber moved from Southern Italy to Tambov
            1 fighter moved from Western Germany to Gibraltar
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Samara
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Samara, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 2 artilleries in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour and 1 bomber in Samara, round 3 : 2/1 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Iraq
                Germans attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Yenisey from Russians to Germans
            EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
            EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour
            EDIT: Removing units owned by Germans from Timguska: 1 armour
            EDIT: Turning off Edit Mode
            1 artillery and 1 mech_infantry moved from Southern France to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 93 Sea Zone
            1 artillery and 1 marine moved from France to Southern France
            1 artillery moved from Germany to Poland
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Tambov to Volgograd
            1 fighter moved from Tambov to Volgograd
            1 bomber moved from Tambov to Volgograd
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Samara to Volgograd
            1 aaGun moved from Germany to Western Germany
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 destroyer and 3 submarines placed in 112 Sea Zone
            3 infantry placed in Southern France
            1 infantry and 1 mech_infantry placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1,2,5,3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Germans collect 65 PUs (6 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 0.00
    Russians : -0.33
    

    Savegame


  • 2018 2015 '13


  • 2018

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
            1 submarine moved from 4 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 destroyer moved from 4 Sea Zone to 16 Sea Zone
            2 artilleries and 1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 carrier, 1 destroyer and 2 transports moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Kansu to Timguska
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to Borneo
            1 bomber moved from Yunnan to India
            1 fighter moved from Java to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Celebes to 41 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 fighter moved from Malaya to Sumatra
            1 fighter and 1 tactical_bomber moved from Szechwan to Burma
            1 fighter moved from Shensi to Burma
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 tactical_bomber moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 bomber moved from Japan to Hunan
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 tactical_bomber moved from Celebes to 43 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Timguska
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                1 artillery owned by the Japanese retreated to Kansu
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/1 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 transport
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in British Columbia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in British Columbia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/0 hits, 3.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from Malaya to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 fighter moved from Sumatra to 41 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Chahar to Manchuria
            1 armour moved from Shantung to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 artillery moved from Suiyuyan to Chahar
            1 aaGun moved from Suiyuyan to Chahar
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            1 tactical_bomber moved from 55 Sea Zone to Java
            1 fighter moved from 55 Sea Zone to Java
            1 bomber moved from Borneo to Siam
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Yunnan
            1 bomber moved from Hunan to Shantung
    
        Place Units - Japanese
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            Japanese collect 63 PUs (5 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : 0.67
    ANZAC : 0.83
    Chinese : 0.00
    UK_Pacific : 0.33
    AA fire in India : : -0.17
    Russians : 0.67
    Japanese : -1.67
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Morocco
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Sakha to Siberia
            2 fighters moved from Sakha to Siberia
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 2 artilleries, 2 fighters and 1 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Americans roll dice for 2 artilleries and 2 fighters in Siberia, round 3 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in British Columbia
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from British Columbia to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            3 carriers, 3 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from Morocco to 89 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Siberia to Buryatia
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -1.67
    Japanese : -1.00
    

    Savegame


Log in to reply
 

Welcome to the new forums! For security and technical reasons, we did not migrate your password. Therefore to get started, please reset your password. You may use your email address or username. Please note that your username is not your display name.

If you're having problems, please send an email to webmaster@axisandallies.org

T-shirts, Hats, and More

Suggested Topics

  • 45
  • 300
  • 104
  • 36
  • 129
  • 179
  • 139
  • 75
I Will Never Grow Up Games

37
Online

13.3k
Users

33.5k
Topics

1.3m
Posts