Odonis (Axis) vs AldoRaine (Allies) BML19

  • '19

    @Odonis no scramble

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 fighter moved from 92 Sea Zone to Southern France
            1 artillery moved from Western Ukraine to Bryansk
            1 armour moved from Archangel to Bryansk
            1 armour moved from Romania to Ukraine
            1 infantry moved from Northern Italy to Southern Italy
            2 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            2 infantry placed in Southern France
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 47 Sea Zone
            1 fighter moved from Queensland to 47 Sea Zone
            1 destroyer moved from 49 Sea Zone to 47 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                    ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 8 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 9 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 9 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 10 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 10 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 47 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 47 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 47 Sea Zone to Solomon Islands
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 cruiser and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    ANZAC : 0.50
    Japanese : -0.17
    

    Savegame

  • '19

    TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Combat Move - French
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs; 
            Germans buy 3 armour, 4 artilleries, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 bombers moved from Belarus to Volgograd
            2 bombers moved from Novgorod to Volgograd
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 4 bombers and 2 mech_infantrys in Volgograd, round 2 : 4/7 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            4 bombers moved from Volgograd to Bryansk
            2 aaGuns, 13 armour, 10 artilleries, 1 fighter, 25 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
            1 infantry moved from Nenetsia to Vologda
            1 artillery moved from Nenetsia to Archangel
            1 armour moved from Nenetsia to Belarus
            3 armour moved from Novgorod to Bryansk
            1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to France
            2 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 artilleries placed in Novgorod
            4 mech_infantrys placed in Germany
            1 artillery placed in France
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 fighters moved from Russia to Volgograd
            2 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Urals to Vologda
            1 infantry moved from Urals to Vologda
            11 infantry moved from Urals to Novosibirsk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 4 fighters and 2 infantry in Volgograd, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 11 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 11 infantry in Novosibirsk, round 2 : 3/11 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Urals to Novosibirsk
            1 tactical_bomber moved from Vologda to Russia
            4 fighters moved from Volgograd to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            4 artilleries and 3 infantry moved from Yunnan to Burma
            2 artilleries and 5 infantry moved from Shan State to Burma
            1 armour moved from French Indo China to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 bomber moved from French Indo China to 47 Sea Zone
            1 destroyer moved from 18 Sea Zone to 23 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in Iwo Jima
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win, taking Siberia from Russians, taking Iwo Jima from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 47 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber in 47 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 47 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 47 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 armour, 6 artilleries, 8 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 8 infantry and 2 mech_infantrys in Burma, round 2 : 4/17 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Hopei
            3 mech_infantrys moved from Kweichow to Burma
            1 mech_infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from French Indo China to Burma
            1 cruiser moved from 36 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 46 Sea Zone
            1 carrier moved from 36 Sea Zone to 33 Sea Zone
            3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
            2 battleships, 4 carriers, 4 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 16 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.33
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -3.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from Iraq to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Russia to Ukraine
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            2 fighters moved from 32 Sea Zone to 31 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    

    Savegame

  • '19

    @Odonis Kamikazi?

  • '19

    @Odonis Hey just wanted to check in to see if you still were available for this game. If not I totally understand we can shelve it or call it a draw if you got busy.

  • '19

    @Odonis bump

  • '20 '19 '18 '15 '13

    @AldoRaine said in Odonis (Axis) vs AldoRaine (Allies) BML19:

    @Odonis Kamikazi?

    no kk - sorry was on vaca for the week and forgot to post!

  • '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from Iraq to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Russia to Ukraine
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            2 fighters moved from 32 Sea Zone to 31 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 2 fighters, 3 submarines and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in Tunisia
                Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Tunisia from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 31 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 31 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Queensland
            1 bomber moved from Tunisia to Algeria
            2 fighters moved from Tunisia to Algeria
            2 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Ukraine to Russia
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 1 artillery moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Iraq to Persia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 5 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Americans : 0.67
    AA fire in Ukraine : : -0.17
    Japanese : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -1.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 cruiser moved from 83 Sea Zone to 91 Sea Zone
            1 bomber moved from Persia to Rostov
            3 fighters moved from Persia to Sikang
            2 fighters moved from Russia to Rostov
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Rostov
                British attack with 1 bomber and 2 fighters
                Italians defend with 1 armour
                    British roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Sikang
                British attack with 3 fighters
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang
                British win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Sikang to Tsinghai
            1 bomber and 2 fighters moved from Rostov to Russia
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.67
    Japanese : 0.67
    

    Savegame

  • '19

    @Odonis no problem. but I am sorry I forgot to attack the caucuses with two inf and two tac fighters from Iraq. Can we edit the combat? I will roll in the game using the server. First roll will be two inf then two tacs.

  • '19

    I got one hit with the inf, i will roll now 1 dice for your mech.

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from Iraq to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Russia to Ukraine
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            2 fighters moved from 32 Sea Zone to 31 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 2 fighters, 3 submarines and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in Tunisia
                Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Tunisia from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 31 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 31 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Queensland
            1 bomber moved from Tunisia to Algeria
            2 fighters moved from Tunisia to Algeria
            2 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Ukraine to Russia
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 1 artillery moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Iraq to Persia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 5 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 cruiser moved from 83 Sea Zone to 91 Sea Zone
            1 bomber moved from Persia to Rostov
            3 fighters moved from Persia to Sikang
            2 fighters moved from Russia to Rostov
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Rostov
                British attack with 1 bomber and 2 fighters
                Italians defend with 1 armour
                    British roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Sikang
                British attack with 3 fighters
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang
                British win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
            EDIT: Changing ownership of Caucasus from Germans to Russians
            EDIT: Removing units owned by British from Northwest Persia: 2 infantry
            EDIT: Adding units owned by British to Caucasus: 2 infantry
            EDIT: Turning off Edit Mode
            2 fighters moved from Sikang to Tsinghai
            1 bomber and 2 fighters moved from Rostov to Russia
            2 tactical_bombers moved from Iraq to Eastern Persia
            1 mech_infantry moved from West India to India
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Persia to Turkmenistan
            2 armour moved from Iraq to Eastern Persia
            1 armour moved from Northwest Persia to Kazakhstan
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Eastern Persia
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            British undo move 1.
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
            1 infantry placed in United Kingdom
            British undo move 1.
            British undo move 2.
            British undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -1.00
    British : 0.50
    Americans : 0.67
    AA fire in Ukraine : : -0.17
    Chinese : 1.67
    Japanese : -1.50
    

    Savegame

  • '19

    Sorry for the edits. You rolled a six for the mech on defense. Please let me know if that is an issue. No worries about the pace. Just happy to be playing. Very fun game so far.

  • '20 '19 '18 '15 '13

    @AldoRaine
    All good!

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