plasmaboy vs AldoRaine BM3
-
plasmaboy vs AldoRaine BM3
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:41:14 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:43:17 PM
Savegame -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Central Africa 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone retreated to 55 Sea Zone Japanese win, taking Morocco from Neutral_Axis with 2 destroyers remaining. Battle score for attacker is -16 Casualties for Americans: 1 fighter and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Brazil to British Guiana EDIT: 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -1.33 Japanese : 1.33
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Central Africa 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone retreated to 55 Sea Zone Japanese win, taking Morocco from Neutral_Axis with 2 destroyers remaining. Battle score for attacker is -16 Casualties for Americans: 1 fighter and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Brazil to British Guiana EDIT: 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 battleships and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone 2 infantry moved from 70 Sea Zone to Belgian Congo 1 bomber moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Egypt to Alexandria 3 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery moved from Trans-Jordan to Syria British take Syria from Neutral_Axis Combat - British Battle in Belgian Congo British attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Gibraltar to Egypt 1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from Belgian Congo to Egypt Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 fighter placed in Union of South Africa British undo move 2. Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 26 PUs (4 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 3.00 Italians : 2.00 Americans : -1.33 Chinese : 0.17 Japanese : 2.00
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from French Equatorial Africa to Belgian Congo 1 artillery moved from French Equatorial Africa to Belgian Congo Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Tobruk to Libya 1 armour moved from Bessarabia to Belarus 1 armour moved from Romania to Belarus 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Bessarabia Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 bomber EDIT: Adding units owned by Italians to Novgorod: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.00
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry Alexandria : 1 flag Anglo Egyptian Sudan : 1 flag French Equatorial Africa : 1 flag Tunisia : 1 flag Romania : 1 artillery and 3 infantry Northern Italy : 1 factory_major Libya : 1 infantry and 1 mech_infantry Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry Belarus : 2 armour Bessarabia : 1 armour, 1 artillery and 1 infantry Novgorod : 1 bomber Greece : 1 flag 97 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport Yugoslavia : 1 flag 98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 62 Russians : 28 / 35 Japanese : 60 / 69 Americans : 55 / 80 Chinese : 4 / 4 British : 29 / 32 UK_Pacific : 6 / 6 Italians : 18 / 18 ANZAC : 10 / 15 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 66 times 2 was rolled 66 times 3 was rolled 67 times 4 was rolled 76 times 5 was rolled 80 times 6 was rolled 70 times Average roll : 3.584 Median : 4.000 Variance : 0.408 Standard Deviation : 0.638 Total rolls : 425 Null / Other 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 3 times 6 was rolled 2 times Average roll : 3.200 Median : 3.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Germans Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 19 times 5 was rolled 14 times 6 was rolled 19 times Average roll : 3.635 Median : 4.000 Variance : 0.337 Standard Deviation : 0.580 Total rolls : 96 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 13 times 4 was rolled 7 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3.594 Median : 3.500 Variance : 0.656 Standard Deviation : 0.810 Total rolls : 64 Italians Combat 1 was rolled 6 times 2 was rolled 15 times 3 was rolled 4 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.462 Median : 4.000 Variance : 1.477 Standard Deviation : 1.215 Total rolls : 52 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.591 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 4.800 Median : 5.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Americans Combat 1 was rolled 1 times 5 was rolled 5 times Average roll : 4.333 Median : 5.000 Variance : 4.000 Standard Deviation : 2.000 Total rolls : 6 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.286 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.081 Median : 3.000 Variance : 0.690 Standard Deviation : 0.831 Total rolls : 37 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.750 Median : 3.500 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 8 Russians Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3.700 Median : 4.500 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Japanese Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 14 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.451 Median : 4.000 Variance : 0.343 Standard Deviation : 0.585 Total rolls : 91
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 destroyers ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.67
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 destroyers ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.67
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 artillery moved from Archangel to Belarus 1 armour moved from Archangel to Belarus 1 armour moved from Archangel to Belarus 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Romania to Volgograd Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Ukraine Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 aaGun, 12 armour, 1 artillery, 17 infantry, 1 mech_infantry and 2 tactical_bombers moved from Eastern Poland to Belarus 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 1 artillery moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 2 aaGuns, 1 artillery and 10 infantry moved from Novgorod to Belarus 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 artillery moved from France to Western Germany 1 infantry moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Belarus Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 3 armour placed in Romania 3 armour placed in Novgorod 2 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.83 AA fire in Volgograd : : 0.83 Russians : -0.33
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Novosibirsk to Archangel 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery, 3 infantry and 2 mech_infantrys Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska 11 artilleries moved from Bryansk to Russia 19 infantry moved from Bryansk to Tambov 3 aaGuns moved from Bryansk to Tambov 1 aaGun, 2 armour and 4 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Novosibirsk to Samara 2 mech_infantrys moved from Samara to Russia Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.17
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Anhwe to Kweichow 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 7 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Siberia Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Siberia from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Malaya to Kweichow 1 fighter moved from Yunnan to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from French Central Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Italians 1 infantry moved from French Central Africa to French West Africa 1 artillery, 3 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 bombers moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in Celebes Battle in 110 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Gibraltar to 91 Sea Zone 3 bombers moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 2. 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -2.50 Japanese : -0.33
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : 0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from French Central Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Italians 1 infantry moved from French Central Africa to French West Africa 1 artillery, 3 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 bombers moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in Celebes Battle in 110 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Gibraltar to 91 Sea Zone 3 bombers moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 2. 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Iraq 1 infantry moved from Kenya to Belgian Congo 1 armour moved from Egypt to Belgian Congo British take Anglo Egyptian Sudan from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery moved from Syria to Iraq 1 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from Persia to Eastern Persia Combat - British Battle in Belgian Congo British attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Belgian Congo, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 armour and 2 fighters in Belgian Congo, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Belgian Congo British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/9 hits, 3.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to West India 2 fighters moved from West India to India 1 infantry moved from West India to India 1 bomber moved from Iraq to India 1 fighter moved from Iraq to Egypt 2 fighters moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 2 armour and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.67 Italians : 1.00 Americans : -2.50 Chinese : 2.00 Neutral_Axis : 0.00 Japanese : -0.33
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Novgorod to Ukraine 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Belarus 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine 1 armour owned by the Italians retreated to Bessarabia Russians win with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Novgorod 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 armour moved from Belarus to Western Ukraine 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 mech_infantrys placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : 0.67
Territory Summary for Italians :
Belgian Congo : 1 flag Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 2 mech_infantrys Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry Belarus : 1 armour Bryansk : 1 flag Bessarabia : 1 armour, 1 artillery and 3 infantry Western Ukraine : 1 armour Novgorod : 1 bomber Greece : 1 flag 97 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport Yugoslavia : 1 flag, 1 infantry and 1 mech_infantry 98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 63 Russians : 25 / 34 Japanese : 59 / 72 Americans : 61 / 93 Chinese : 3 / 4 British : 32 / 38 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 10 / 20 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 80 times 2 was rolled 86 times 3 was rolled 83 times 4 was rolled 91 times 5 was rolled 101 times 6 was rolled 85 times Average roll : 3.574 Median : 4.000 Variance : 0.532 Standard Deviation : 0.729 Total rolls : 526 Null / Other 1 was rolled 3 times 2 was rolled 3 times 4 was rolled 3 times 6 was rolled 2 times Average roll : 3.000 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 15 times 6 was rolled 23 times Average roll : 3.609 Median : 4.000 Variance : 0.551 Standard Deviation : 0.742 Total rolls : 115 British Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.536 Median : 3.500 Variance : 1.133 Standard Deviation : 1.064 Total rolls : 84 Italians Combat 1 was rolled 7 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 8 times Average roll : 3.424 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 59 Americans Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 9 times Average roll : 4.357 Median : 5.000 Variance : 4.564 Standard Deviation : 2.136 Total rolls : 14 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.469 Median : 4.000 Variance : 0.241 Standard Deviation : 0.490 Total rolls : 98 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.591 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.429 Median : 5.000 Variance : 1.475 Standard Deviation : 1.214 Total rolls : 21 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.286 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.024 Median : 3.000 Variance : 0.671 Standard Deviation : 0.819 Total rolls : 41 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.750 Median : 3.500 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 8 Russians Combat 1 was rolled 3 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.750 Median : 4.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 36
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Romania to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Ukraine Germans attack with 3 armour, 1 artillery and 3 tactical_bombers Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 3 armour, 1 artillery and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Non Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 3 aaGuns, 20 armour, 4 artilleries, 27 infantry and 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Archangel to Nenetsia 1 tactical_bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Western Germany to Smolensk 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 armour placed in Novgorod 3 mech_infantrys placed in Romania 2 artilleries, 1 infantry and 2 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : -0.33 Russians : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Romania : 1 factory_minor and 3 mech_infantrys Poland : 3 mech_infantrys Germany : 1 factory_major Southern Italy : 1 fighter Belarus : 1 flag, 3 artilleries Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 infantry Nenetsia : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 3 armour, 1 artillery and 1 factory_minor Western Ukraine : 1 flag, 2 artilleries Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour Smolensk : 1 flag, 3 aaGuns, 23 armour, 4 artilleries, 27 infantry, 1 mech_infantry and 4 tactical_bombers 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Bulgaria : 1 flag Finland : 1 flag 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 62 Russians : 23 / 34 Japanese : 55 / 72 Americans : 61 / 93 Chinese : 3 / 4 British : 32 / 38 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 14 / 17 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 89 times 3 was rolled 94 times 4 was rolled 96 times 5 was rolled 116 times 6 was rolled 95 times Average roll : 3.629 Median : 4.000 Variance : 1.134 Standard Deviation : 1.065 Total rolls : 572 Null / Other 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.750 Median : 4.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 40 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 27 times Average roll : 3.724 Median : 4.000 Variance : 0.721 Standard Deviation : 0.849 Total rolls : 127 British Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.536 Median : 3.500 Variance : 1.133 Standard Deviation : 1.064 Total rolls : 84 Italians Combat 1 was rolled 7 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 8 times Average roll : 3.424 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 59 Americans Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 1 times Average roll : 4.467 Median : 5.000 Variance : 3.964 Standard Deviation : 1.991 Total rolls : 15 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.469 Median : 4.000 Variance : 0.241 Standard Deviation : 0.490 Total rolls : 98 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.591 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.429 Median : 5.000 Variance : 1.475 Standard Deviation : 1.214 Total rolls : 21 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.286 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.024 Median : 3.000 Variance : 0.671 Standard Deviation : 0.819 Total rolls : 41 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.750 Median : 3.500 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 8 Russians Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.750 Median : 4.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 40