Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Ukraine to Bryansk
2 artilleries moved from Archangel to Vologda
4 infantry moved from Archangel to Vologda
3 armour moved from Belarus to Vologda
6 mech_infantrys moved from Belarus to Vologda
1 tactical_bomber moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
11 armour and 8 mech_infantrys moved from Rostov to Volgograd
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Archangel to Bryansk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Belarus to Archangel
1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from Vyborg to Novgorod
3 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 11 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 11 armour and 8 mech_infantrys in Volgograd, round 2 : 7/19 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 armour, 2 artilleries, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 11 infantry
AA fire in Vologda : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 armour, 2 artilleries, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 6/18 hits, 5.17 expected hits
Russians roll dice for 2 aaGuns and 11 infantry in Vologda, round 2 : 2/11 hits, 3.67 expected hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Vologda
Germans roll dice for 3 armour, 2 artilleries, 4 infantry, 6 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 7/16 hits, 4.83 expected hits
Russians roll dice for 7 infantry in Vologda, round 3 : 3/7 hits, 2.33 expected hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 3 armour, 2 artilleries, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Tambov to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 3.00
AA fire in Vologda : : -0.17
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 3 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Samara
1 infantry moved from Nenetsia to Vologda
11 infantry moved from Russia to Vologda
5 artilleries moved from Russia to Vologda
2 armour moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 5 artilleries and 12 infantry
Germans defend with 3 armour, 2 artilleries, 1 infantry and 6 mech_infantrys
Russians roll dice for 2 armour, 5 artilleries and 12 infantry in Vologda, round 2 : 4/19 hits, 5.50 expected hits
Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 6 mech_infantrys in Vologda, round 2 : 2/12 hits, 4.50 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 5 artilleries and 10 infantry in Vologda, round 3 : 6/17 hits, 5.17 expected hits
Germans roll dice for 3 armour, 2 artilleries and 3 mech_infantrys in Vologda, round 3 : 1/8 hits, 3.17 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 5 artilleries and 9 infantry in Vologda, round 4 : 7/16 hits, 5.00 expected hits
Germans roll dice for 2 armour in Vologda, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 41
Casualties for Russians: 4 infantry
Casualties for Germans: 3 armour, 2 artilleries, 1 infantry and 6 mech_infantrys
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 4 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 4 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -7.00
Italians : 0.00
Russians : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 1 factory_minor, 3 fighters, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Korea to Amur
1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Korea to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 73 Sea Zone to 75 Sea Zone
1 fighter moved from Ceylon to 39 Sea Zone
1 tactical_bomber moved from Ceylon to 39 Sea Zone
1 tactical_bomber moved from Ceylon to 80 Sea Zone
1 fighter moved from Ceylon to 80 Sea Zone
1 armour and 2 artilleries moved from Kazakhstan to Samara
1 bomber moved from Shan State to Samara
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from West India to Eastern Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Burma to West India
1 armour moved from Burma to West India
1 artillery moved from India to West India
1 bomber moved from Shan State to India
1 fighter moved from Ceylon to 80 Sea Zone
1 tactical_bomber moved from Ceylon to 80 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Yunnan to Philippines
1 fighter moved from Yunnan to Philippines
1 tactical_bomber moved from Shan State to Philippines
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
Combat - Japanese
Battle in 75 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 75 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
1 transport owned by the Americans lost in 80 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 destroyers and 3 fighters in 16 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 2 destroyers and 3 fighters in 16 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Samara
Japanese attack with 1 armour, 2 artilleries and 1 bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Samara to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Shensi to Kazakhstan
1 aaGun moved from Shensi to Tsinghai
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Hunan to Hopei
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from French Indo China to Burma
1 fighter moved from 80 Sea Zone to Persia
1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
1 fighter moved from 39 Sea Zone to West India
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to India
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to India
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
3 fighters moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in West India
3 infantry placed in India
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter placed in 6 Sea Zone
2 fighters placed in Japan
1 mech_infantry placed in Korea
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : 0.67
French : 0.00
Americans : -1.17
Russians : 0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from South West Africa to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
5 bombers moved from Midway to 16 Sea Zone
2 bombers moved from Midway to 16 Sea Zone
5 bombers moved from Western United States to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in French Madagascar
Battle in 16 Sea Zone
Americans attack with 12 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 12 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 7/16 hits, 9.83 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking French Madagascar from Neutral_Axis with 12 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
2 battleships, 1 carrier, 3 cruisers and 5 destroyers moved from 26 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
12 bombers moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
6 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -2.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from South West Africa to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
5 bombers moved from Midway to 16 Sea Zone
2 bombers moved from Midway to 16 Sea Zone
5 bombers moved from Western United States to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in French Madagascar
Battle in 16 Sea Zone
Americans attack with 12 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 12 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 7/16 hits, 9.83 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking French Madagascar from Neutral_Axis with 12 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
2 battleships, 1 carrier, 3 cruisers and 5 destroyers moved from 26 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
12 bombers moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
6 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 4 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Egypt to Caucasus
1 armour moved from Iraq to Caucasus
Combat - British
Battle in Caucasus
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Persia
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 fighter
British roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 3/3 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Persia
British win, taking Persia from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 bomber moved from Persia to Iraq
1 fighter moved from Caucasus to Northwest Persia
1 armour moved from Trans-Jordan to Iraq
5 armour moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
2 artilleries and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from French West Africa to 87 Sea Zone
4 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
4 infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter moved from United Kingdom to French West Africa
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2.33
Italians : -0.50
Americans : -2.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from South West Africa to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
5 bombers moved from Midway to 16 Sea Zone
2 bombers moved from Midway to 16 Sea Zone
5 bombers moved from Western United States to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in French Madagascar
Battle in 16 Sea Zone
Americans attack with 12 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 12 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 7/16 hits, 9.83 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking French Madagascar from Neutral_Axis with 12 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
2 battleships, 1 carrier, 3 cruisers and 5 destroyers moved from 26 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
12 bombers moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
6 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 4 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Egypt to Caucasus
1 armour moved from Iraq to Caucasus
Combat - British
Battle in Caucasus
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Persia
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 fighter
British roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 3/3 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Persia
British win, taking Persia from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 bomber moved from Persia to Iraq
1 fighter moved from Caucasus to Northwest Persia
1 armour moved from Trans-Jordan to Iraq
5 armour moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
2 artilleries and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from French West Africa to 87 Sea Zone
4 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
4 infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter moved from United Kingdom to French West Africa
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.33
Italians : -0.50
Americans : -2.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour
Italians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Caucasus
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 armour
Non Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 75 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 4 infantry moved from Archangel to Vologda
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Vologda
1 armour moved from Volgograd to Vologda
1 armour moved from Volgograd to Vologda
1 armour moved from Volgograd to Vologda
1 armour moved from Volgograd to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 armour moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Volgograd to Vologda
1 armour moved from Volgograd to Vologda
1 armour moved from Volgograd to Vologda
2 armour and 2 mech_infantrys moved from Volgograd to Tambov
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 bomber moved from Bryansk to Northwest Persia
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 4/8 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 fighter; Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 fighter owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 7 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour, 5 artilleries and 8 infantry
Germans roll dice for 7 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 6/19 hits, 7.33 expected hits
Russians roll dice for 2 armour, 5 artilleries and 8 infantry in Vologda, round 2 : 5/15 hits, 5.33 expected hits
6 infantry owned by the Russians, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 7 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 9/14 hits, 6.33 expected hits
Russians roll dice for 2 armour, 5 artilleries and 2 infantry in Vologda, round 3 : 4/9 hits, 3.33 expected hits
2 infantry owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 7 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 4 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 5 artilleries and 8 infantry
Battle in Smolensk
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Smolensk, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
3 artilleries and 8 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Bryansk to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 5.17
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Philippines to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
3 battleships, 1 carrier, 1 cruiser, 3 destroyers and 4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 armour moved from West India to Persia
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 bomber moved from Kazakhstan to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from West India to Persia
Combat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Persia
Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 3/8 hits, 3.83 expected hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 17 Sea Zone
Japanese attack with 3 battleships, 1 carrier, 1 cruiser, 3 destroyers, 7 fighters and 2 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 battleships, 1 carrier, 1 cruiser, 3 destroyers, 7 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 11/16 hits, 8.33 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 7/13 hits, 6.00 expected hits
Units damaged: 3 battleships owned by the Japanese
1 cruiser owned by the Americans, 5 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 3 battleships, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 17 Sea Zone, round 3 : 9/14 hits, 7.67 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 1 fighter and 2 transports in 17 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
2 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 2 transports owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 17 Sea Zone
Japanese win with 3 battleships, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 115
Casualties for Japanese: 1 carrier, 1 cruiser and 3 destroyers
Casualties for Americans: 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 bomber moved from Java to Malaya
1 infantry moved from Shan State to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 tactical_bombers moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 bomber moved from Persia to India
1 artillery moved from West India to Eastern Persia
4 infantry moved from India to West India
1 artillery moved from India to West India
3 mech_infantrys moved from Burma to West India
1 artillery moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Shensi to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Sikang to Kazakhstan
1 aaGun moved from Tsinghai to Kazakhstan
1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Hopei to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Samara to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 mech_infantry moved from Kansu to Kazakhstan
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Chahar to Kansu
Place Units - Japanese
2 carriers and 5 destroyers placed in 6 Sea Zone
1 artillery placed in Malaya
Japanese undo move 2.
1 artillery and 2 infantry placed in West India
1 infantry and 2 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British : 0.33
ANZAC : -0.33
Americans : 0.00
Japanese : 2.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 22 Sea Zone to 17 Sea Zone
2 bombers moved from Midway to 17 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 bombers moved from Midway to 6 Sea Zone
4 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Iraq to Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit scramble in sz6?
Yes, full scramble in SZ6, and also send 3 kamikaze attacks against the destroyer, please.
No kamikaze near Iwo Jima, just near Tokyo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 22 Sea Zone to 17 Sea Zone
2 bombers moved from Midway to 17 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 bombers moved from Midway to 6 Sea Zone
4 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Iraq to Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 3,1,2
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 15 bombers and 1 submarine
Japanese defend with 3 carriers, 5 destroyers, 7 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 15 bombers in 6 Sea Zone, round 2 : 14/15 hits, 10.00 expected hits
Japanese roll dice for 3 carriers, 5 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese and 7 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 8 bombers in 6 Sea Zone, round 3 : 6/8 hits, 5.33 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
6 fighters owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 42
Casualties for Americans: 11 bombers and 1 submarine
Casualties for Japanese: 3 carriers, 5 destroyers, 7 fighters and 2 tactical_bombers
Battle in 17 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 submarines
Japanese defend with 3 battleships
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers and 1 destroyer in 17 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 3 battleships in 17 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 3 battleships owned by the Japanese lost in 17 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 3 battleships
Battle in Persia
Americans attack with 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Persia
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Persia, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Eastern Persia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Eastern Persia
Americans win, taking Eastern Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Iraq
4 bombers moved from 6 Sea Zone to Iwo Jima
3 bombers moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 98 Sea Zone to Iraq
Place Units - Americans
2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 armour and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 4.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 22 Sea Zone to 17 Sea Zone
2 bombers moved from Midway to 17 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 bombers moved from Midway to 6 Sea Zone
4 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Iraq to Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 3,1,2
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 15 bombers and 1 submarine
Japanese defend with 3 carriers, 5 destroyers, 7 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 15 bombers in 6 Sea Zone, round 2 : 14/15 hits, 10.00 expected hits
Japanese roll dice for 3 carriers, 5 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese and 7 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 8 bombers in 6 Sea Zone, round 3 : 6/8 hits, 5.33 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
6 fighters owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 42
Casualties for Americans: 11 bombers and 1 submarine
Casualties for Japanese: 3 carriers, 5 destroyers, 7 fighters and 2 tactical_bombers
Battle in 17 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 submarines
Japanese defend with 3 battleships
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers and 1 destroyer in 17 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 3 battleships in 17 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 3 battleships owned by the Japanese lost in 17 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 3 battleships
Battle in Persia
Americans attack with 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Persia
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Persia, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Eastern Persia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Eastern Persia
Americans win, taking Eastern Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Iraq
4 bombers moved from 6 Sea Zone to Iwo Jima
3 bombers moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 98 Sea Zone to Iraq
Place Units - Americans
2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 armour and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
7 armour and 1 bomber moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 armour moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 transports moved from 82 Sea Zone to 71 Sea Zone
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 fighter moved from French West Africa to Egypt
Combat - British
Battle in Northwest Persia
British attack with 7 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys; Japanese defend with 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British roll dice for 7 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 7/11 hits, 5.83 expected hits
Germans roll dice for 3 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 5/13 hits, 5.83 expected hits
4 mech_infantrys owned by the Japanese, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Northwest Persia
British roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 4/6 hits, 3.33 expected hits
Germans roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 3/6 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Germans, 1 fighter owned by the British and 2 armour owned by the British lost in Northwest Persia
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 4 : 1/3 hits, 1.83 expected hits
Germans roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Northwest Persia
British roll dice for 1 bomber and 1 tactical_bomber in Northwest Persia, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 fighter in Northwest Persia, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in Northwest Persia
British win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 7 armour, 2 fighters and 1 tactical_bomber
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Japanese: 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Non Combat Move - British
1 bomber moved from Northwest Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun moved from Trans-Jordan to Iraq
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Place Units - British
1 destroyer placed in 98 Sea Zone
3 armour placed in Iraq
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Union of South Africa
British undo move 3.
1 infantry and 1 mech_infantry placed in Egypt
British undo move 4.
1 infantry placed in Union of South Africa
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.17
Italians : -0.33
British : 0.83
Americans : 4.83
Japanese : 0.33