Argothair (Axis +0 BM3) vs. Dawgoneit (Allies)


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 armour, 7 artilleries, 3 infantry and 2 mech_infantrys moved from Samara to Novosibirsk
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Russians and 1 artillery owned by the Germans lost in Northwest Persia
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Russians: 1 tactical_bomber
                Casualties for Germans: 1 artillery
            Battle in Novosibirsk
                Russians attack with 2 armour, 7 artilleries, 3 infantry and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 7 artilleries, 3 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/14 hits, 5.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour, 7 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Northwest Persia to Iraq
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -4.17
    Japanese : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor, 1x factory_major; Remaining resources: 76 PUs; 3 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Turkmenistan to Samara
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 bomber moved from India to Sumatra
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 bomber and 1 fighter moved from Philippines to 33 Sea Zone
            1 armour moved from Amur to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 artillery moved from West India to Eastern Persia
            7 mech_infantrys moved from West India to Eastern Persia
            1 fighter moved from West India to Eastern Persia
            2 tactical_bombers moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 armour moved from Timguska to Yakut S.S.R.
            1 infantry moved from Timguska to Kansu
            1 mech_infantry moved from Kansu to Yenisey
            2 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Samara
                Japanese attack with 1 mech_infantry
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in 33 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                ANZAC defend with 1 destroyer and 2 transports
                    Japanese roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 destroyer and 2 transports
            Battle in Eastern Persia
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys and 2 tactical_bombers
                British defend with 4 armour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 3/12 hits, 3.50 expected hits
                    British roll dice for 4 armour in Eastern Persia, round 2 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 3 armour owned by the British lost in Eastern Persia
                1 artillery owned by the Japanese and 7 mech_infantrys owned by the Japanese retreated to West India
                British win with 1 armour remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 armour
            Battle in Sumatra
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 armour and 1 fighter
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Soviet Far East to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Eastern Persia to West India
            1 bomber moved from Sumatra to India
            1 bomber moved from 33 Sea Zone to Japan
            1 fighter moved from 33 Sea Zone to Paulau Island
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in West India
            1 fighter and 1 mech_infantry placed in India
            1 mech_infantry placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,6,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,6
            Japanese collect 74 PUs (3 lost to blockades); end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    ANZAC : -1.00
    Russians : -0.50
    Japanese : 1.17
    

    Savegame


  • @Argothair i do believe you have this one. G.G.
    Another?

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Thank you – good game!

    I’d be happy to play another with you, but if you want to switch sides, then I’d like to wait until I finish my game with Wizmarck, which is currently on round 6 or 7. I like to have one Axis game going and one Allied game going at a time.

    If you want to take the Allies again, we can restart as soon as you post the results from this game in the League results thread!

    Cheers,
    Argo


  • @Argothair i’ll take the allies.

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