@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Malaya 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium French attack with 1 artillery and 1 infantry Germans defend with 1 infantry French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33 French : 0.33
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@Schroeder I’m attack the UK navy. Would you like to scramble?
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yes scramble the fighter
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I did some non-combat edit to keep the Battleship not having last damage.
I also shift the placement of a fighter. Please let me know if you have any questions.Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 1 artillery moved from France to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 4 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to Greece Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Greece Germans attack with 1 armour, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 1/6 hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 fighter and 2 infantry in Greece, round 3 : 1/4 hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 4 : 2/3 hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Holland Belgium Germans attack with 1 artillery and 4 infantry French defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 1/5 hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 1/5 hits French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 2 fighters British defend with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/7 hits Units damaged: 1 battleship owned by the British British roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 3/5 hits 1 fighter owned by the Germans, 1 fighter owned by the British, 1 destroyer owned by the Germans, 1 cruiser owned by the British, 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 3/4 hits British roll dice for 2 battleships in 109 Sea Zone, round 3 : 1/2 hits Units damaged: 1 battleship owned by the Germans 2 battleships owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 40 Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter Casualties for British: 2 battleships, 1 cruiser, 1 destroyer and 1 fighter Battle in 109 Sea Zone Germans attack with 1 battleship, 2 bombers and 1 fighter Germans win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 40 Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter Casualties for British: 2 battleships, 1 cruiser, 1 destroyer and 1 fighter Non Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to 112 Sea Zone 2 bombers moved from 109 Sea Zone to France 2 infantry moved from Norway to Finland 6 armour and 3 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to France 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland 1 armour moved from Slovakia Hungary to Romania 1 fighter moved from Greece to Romania 1 armour moved from Slovakia Hungary to Poland Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 8 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Gibraltar : 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry France : 1 flag, 2 aaGuns, 1 airfield, 2 bombers and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour Romania : 1 armour, 1 fighter and 2 infantry Poland : 3 aaGuns, 1 armour, 5 artilleries and 16 infantry Germany : 6 armour, 1 factory_major, 8 infantry and 4 mech_infantrys Holland Belgium : 1 artillery and 4 infantry 112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine Bulgaria : 1 flag 109 Sea Zone : 1 flag, 1 battleship Greece : 1 flag, 1 armour and 1 infantry 91 Sea Zone : 1 transport Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 28 / 43 Americans : 52 / 52 Chinese : 10 / 16 British : 28 / 34 UK_Pacific : 17 / 19 Italians : 16 / 14 ANZAC : 14 / 14 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 3 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Belarus 5 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Samara to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 112 Sea Zone to 105 Sea Zone Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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Scramble order pleaseJ-2.tsvg
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour moved from French Indo China to Yunnan 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 bombers moved from Kwangsi to Malaya 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kiangsi to Yunnan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to Kwangtung 3 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Caroline Islands to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 fighter moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from Kiangsi to Yunnan
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Max scramble in India.
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J-2C.tsvg
Game HistoryRound: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour moved from French Indo China to Yunnan 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 bombers moved from Kwangsi to Malaya 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kiangsi to Yunnan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to Kwangtung 3 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Caroline Islands to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 fighter moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from Kiangsi to Yunnan Combat - Japanese British scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Chinese defend with 3 infantry Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Japanese British win with no units remaining. Battle score for attacker is -27 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 5 infantry Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 5 infantry Casualties for Japanese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 fighter and 1 infantry Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is -8 Casualties for British: 3 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 fighter moved from Kweichow to Kwangsi 2 fighters moved from Yunnan to Kwangsi 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 2 bombers moved from Malaya to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Siam 2 tactical_bombers moved from Burma to Siam 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 aaGun moved from Jehol to Chahar 2 infantry moved from Jehol to Chahar 4 infantry moved from Manchuria to Jehol 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar Place Units - Japanese 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 44 PUs
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 2 infantry and 4 transports; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to Suiyuyan 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 cruiser moved from 10 Sea Zone to 89 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Queensland 3 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States 3 transports placed in 10 Sea Zone Americans undo move 4. 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Americans undo move 5. Americans undo move 4. 1 transport placed in 101 Sea Zone 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Szechwan Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Anhwe 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Shan State to Malaya 1 armour moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Kenya 2 artilleries moved from Ethiopia to 76 Sea Zone 2 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 artilleries moved from 80 Sea Zone to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in 91 Sea Zone British attack with 1 destroyer Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Iraq British attack with 2 artilleries and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 1 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 2 infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 infantry moved from India to Burma 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to Syria 2 infantry moved from Rhodesia to Belgian Congo 1 artillery moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from Malta to Eastern Persia 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria Place Units - British 2 armour, 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1 British collect 32 PUs (1 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,4,4 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.67 Italians : -0.33 Neutral_Axis : -0.33 Japanese : -0.33
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I feel like the whole Axis is in the downside…my fault making some decision mistake…Will try a few more rounds and see if Axis can make a turn around.
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Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Egypt causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk 1 artillery and 3 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 armour moved from Southern France to Greater Southern Germany 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.50
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from Queensland to Malaya 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.17
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 2 infantry moved from Morocco to Algeria French take Algeria from Italians 1 destroyer moved from 79 Sea Zone to 38 Sea Zone Combat - French Battle in 38 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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had to redo france, so I did anzac again because of saves and everything turned out the same.