Oysteilo (Allies) vs Simon33 (Axis) taamvan mode

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 Japanese_artillerys, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 Japanese_armour, 2 Japanese_artillerys, 7 Japanese_infantrys and 1 Japanese_mech_infantry moved from Jehol to Manchuria
            1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber moved from Kiangsu to Anhwe
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kiangsu to Anhwe
            1 Japanese_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 Japanese_bombers moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry in Manchuria, round 2 : 3/13 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_bombers, 7 Japanese_infantrys and 1 Japanese_mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers in Anhwe, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Chinese_infantry
    
        Non Combat Move - Japanese
            2 Japanese_tactical_bombers moved from Anhwe to Kiangsu
            2 Japanese_fighters moved from Anhwe to 6 Sea Zone
            2 Japanese_bombers moved from Manchuria to Japan
            2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Japan to 6 Sea Zone
            2 Japanese_bombers moved from French Indo China to Kiangsu
            1 Japanese_armour moved from Burma to India
            1 Japanese_aaGun, 1 Japanese_armour, 5 Japanese_artillerys, 14 Japanese_infantrys and 2 Japanese_mech_infantrys moved from Burma to Yunnan
            3 Japanese_artillerys and 3 Japanese_infantrys moved from French Indo China to Yunnan
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 Japanese_artillery and 2 Japanese_infantrys placed in India
            2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China
            1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
            1 Japanese_artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 Japanese_artillerys and 3 Japanese_infantrys
            EDIT: Removing units owned by Japanese from Japan: 3 Japanese_artillerys and 3 Japanese_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 2 Japanese_tactical_bombers
            EDIT: Adding units owned by Japanese to Japan: 2 Japanese_tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Germany causes 5 damage total. 
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 Japanese_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Japanese_infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japanese_infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Celebes
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 Japanese_infantry
    
        Non Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Germany to Norway
            2 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from 25 Sea Zone to Korea
            4 fighters moved from Western United States to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 3 transports moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            3 transports moved from 112 Sea Zone to 109 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 transports moved from 26 Sea Zone to 12 Sea Zone
            1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 62 Sea Zone to Queensland
            1 bomber moved from Western United States to Korea
    
        Place Units - Americans
            1 aaGun, 1 fighter and 1 infantry placed in Korea
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 airfield and 1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,2,3,1,1,1,6,1,6,2,6,2,6,4,1,2,4,5,2,2,1,3,3,4
            Americans collect 57 PUs (3 lost to blockades); end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : 1,33
    AA fire in Germany : : -0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Kweichow to Szechwan
                  Chinese take Szechwan from Japanese
            1 Chinese_infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 Chinese_infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 Chinese_infantrys moved from Hopei to Anhwe
            1 flying_tiger moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 Chinese_infantrys and 1 flying_tiger
                Japanese defend with 1 Japanese_infantry
                    Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 Japanese_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Chinese_infantry
                Casualties for Japanese: 1 Japanese_infantry
    
        Non Combat Move - Chinese
            1 flying_tiger moved from Anhwe to Hopei
            16 Chinese_infantrys moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 Chinese_infantry placed in Kweichow
            1 Chinese_infantry placed in Shensi
            1 Chinese_infantry placed in Tsinghai
            1 Chinese_infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : 0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 infantry moved from Northwest Persia to Caucasus
            1 destroyer and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 tactical_bomber moved from Iraq to Caucasus
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    scramble?

    A couple of other things:

    1. I want to do some nc edits with usa. Gibraltar plane lands on carrier in 109. I want to place the two american fighters on the east coast instead

    2. May I move my russian sub to 109?

    3. Auto rolling in celeb is poor. The two fives never show up on the screen. I am just informed about the japanese hit. I have no idea if I hit or not

  • '19 '17 '16

    1 & 2, np.

    1. You don’t want to go back to needing to press the space bar after each dice (or die) roll, do you? You had to confirm the casualty of the inf so I’m confused as to why or how you feel there’s a problem.

  • @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:

    1 & 2, np.

    1. You don’t want to go back to needing to press the space bar after each dice (or die) roll, do you? You had to confirm the casualty of the inf so I’m confused as to why or how you feel there’s a problem.
    1. Thats the thing. I cant recall confirming the lost inf. Maybe I just missed it somehow

    scramble?

  • '19 '17 '16

    Didn’t I say?

    No scramble.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 infantry moved from Northwest Persia to Caucasus
            1 destroyer and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 tactical_bomber moved from Iraq to Caucasus
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
                Italians defend with 1 cruiser and 1 destroyer
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
                Casualties for Italians: 1 cruiser and 1 destroyer
            Battle in Caucasus
                British attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Caucasus
                    British roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            3 aaGuns, 2 artilleries and 15 infantry moved from Eastern Persia to West India
            5 mech_infantrys moved from Persia to West India
            1 carrier and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from 97 Sea Zone to Iraq
            1 carrier and 2 cruisers moved from 94 Sea Zone to 92 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 armour and 1 mech_infantry moved from Northwest Persia to Syria
            1 mech_infantry moved from Persia to Syria
            2 fighters moved from 97 Sea Zone to Syria
            1 aaGun, 2 artilleries, 1 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Northwest Persia
            1 tactical_bomber moved from Caucasus to Iraq
            2 transports moved from 112 Sea Zone to 111 Sea Zone
            1 armour and 1 artillery moved from Scotland to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
            1 battleship and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 armour and 1 artillery moved from 125 Sea Zone to Norway
            1 fighter moved from Norway to Russia
            1 fighter moved from United Kingdom to Norway
    
        Place Units - British
            1 fighter placed in Egypt
            British undo move 1.
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in Iraq
            2 infantry placed in Iraq
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to Scotland: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
            EDIT: Removing units owned by Americans from Western United States: 2 fighters
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -0,50
    Italians : -0,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 infantry moved from Northwest Persia to Caucasus
            1 destroyer and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 tactical_bomber moved from Iraq to Caucasus
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
                Italians defend with 1 cruiser and 1 destroyer
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
                Casualties for Italians: 1 cruiser and 1 destroyer
            Battle in Caucasus
                British attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Caucasus
                    British roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            3 aaGuns, 2 artilleries and 15 infantry moved from Eastern Persia to West India
            5 mech_infantrys moved from Persia to West India
            1 carrier and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from 97 Sea Zone to Iraq
            1 carrier and 2 cruisers moved from 94 Sea Zone to 92 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 armour and 1 mech_infantry moved from Northwest Persia to Syria
            1 mech_infantry moved from Persia to Syria
            2 fighters moved from 97 Sea Zone to Syria
            1 aaGun, 2 artilleries, 1 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Northwest Persia
            1 tactical_bomber moved from Caucasus to Iraq
            2 transports moved from 112 Sea Zone to 111 Sea Zone
            1 armour and 1 artillery moved from Scotland to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
            1 battleship and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 armour and 1 artillery moved from 125 Sea Zone to Norway
            1 fighter moved from Norway to Russia
            1 fighter moved from United Kingdom to Norway
    
        Place Units - British
            1 fighter placed in Egypt
            British undo move 1.
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in Iraq
            2 infantry placed in Iraq
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to Scotland: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
            EDIT: Removing units owned by Americans from Western United States: 2 fighters
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
            EDIT: Adding units owned by British to Syria: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -0,50
    Italians : -0,83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Ukraine to 97 Sea Zone
            1 fighter moved from Tobruk to 97 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                British defend with 1 destroyer and 2 submarines
                    Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer and 2 submarines
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Romania to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Western Germany to Germany
            3 infantry moved from Northern Italy to Western Germany
            2 infantry moved from France to Western Germany
            1 fighter moved from 97 Sea Zone to Ukraine
            1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.67
    

    Savegame


  • @simon33 out of curiosity, how come the subs were lost in the first place?

  • '19 '17 '16

    Not sure, must be some kind of bug in the map.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 6
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 2 destroyers moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from Norway to Russia
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i didnt post after anzac, thought it would show up in the summary

  • '19 '17 '16

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:

    i didnt post after anzac, thought it would show up in the summary

    Hmm, looks like this version doesn’t have the combined posting. @barnee.


  • @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:

    @simon33 out of curiosity, how come the subs were lost in the first place?

    Hi guys yea i forgot i have air attack sub restricted turned off in map options. So u need to turn that on. The latest dl I have it turned on by default.

    @simon33 I’m not familiar with the combined posting. is that something that needs to be set in the xml ?

  • '19 '17 '16

    @barnee said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:

    @simon33 out of curiosity, how come the subs were lost in the first place?

    Hi guys yea i forgot i have air attack sub restricted turned off in map options. So u need to turn that on. The latest dl I have it turned on by default.

    @simon33 I’m not familiar with the combined posting. is that something that needs to be set in the xml ?

    Yeah. You need this for UK_Pac end turn:
    <step name=“UK_PacificEndTurn” delegate=“endTurn” player=“UK_Pacific”>
    <stepProperty name=“turnSummaryPlayers” value=“Americans:Chinese:British:UK_Pacific”/>
    </step>

    for France:
    <step name=“frenchEndTurn” delegate=“endTurn” player=“French”>
    <stepProperty name=“turnSummaryPlayers” value=“ANZAC:French”/>
    </step>

  • 2023 '22 '21 '20 '19 '18

    @simon33 right on I’ll do an update later today.

  • 2023 '22 '21 '20 '19 '18

    @simon33 @oysteilo

    updated to 2.618. Did a test game at triplea and it works correctly. Unfortunately it won’t work for your current game but …: )

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