@jim010 I moved 2 russian infantry into Belo and the russian sub next to France, but I had already clicked done, so I had to edit those moves.
19L Odonis (Axis) vs StuckTojo (Allies+24) No VC
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@Odonis said in 19L Odonis (Axis) vs StuckTojo (Allies+24) No VC:
@Odonis @StuckTojo
Wow you dodged a huge bullet when that lone infantry shot down my bomber…Dodge nuthing. Russian soldier not dodge bullet. Russian soldier eat it.
Russian soldier drink much vodka for breakfast.
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Russian Hulk? The bomber never had a chance!
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Romania to West India 2 fighters moved from Western Germany to 109 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 1 infantry moved from Novgorod to Belarus 2 artilleries moved from Novgorod to Belarus 10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys moved from Archangel to Smolensk 2 artilleries and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - Germans Battle in Norway Battle in 109 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer and 5 transports Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 5 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 109 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 5 transports in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone 4 transports owned by the Americans lost in 109 Sea Zone Germans win, taking Norway from Russians with 2 fighters remaining. Battle score for attacker is 43 Casualties for Americans: 1 destroyer and 5 transports Battle in West India Germans attack with 1 bomber Russians defend with 1 infantry Germans roll dice for 1 bomber in West India, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in West India UK_Pacific win with no units remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 2 artilleries and 1 infantry British defend with 1 artillery; French defend with 1 infantry; ANZAC defend with 1 fighter Germans roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Anglo Egyptian Sudan Germans roll dice for 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 artillery owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan British win with no units remaining. Battle score for attacker is 6 Casualties for Germans: 2 artilleries and 1 infantry Casualties for French: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Battle in Belarus Germans attack with 3 artilleries and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 3 artilleries and 1 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys in Smolensk, round 2 : 16/43 hits, 11.50 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Archangel to Smolensk 1 aaGun moved from Novgorod to Belarus 1 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from 109 Sea Zone to Normandy Bordeaux 1 artillery moved from Southern France to France 1 infantry moved from Western Germany to Germany Place Units - Germans 3 armour placed in Novgorod 1 fighter placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 53 PUs (5 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 5.50 British : 0.00 Americans : -0.67 UK_Pacific : 0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 6 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 mech_infantrys moved from Bryansk to Western Ukraine 4 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 armour moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 armour moved from Sikang to Tsinghai 1 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai 1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour, 1 artillery and 1 mech_infantry moved from Finland to Norway 2 mech_infantrys moved from Bryansk to Bessarabia Combat - Russians Battle in Tsinghai Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in Western Ukraine Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 3.00 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Norway Russians attack with 1 armour, 1 artillery and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 mech_infantry moved from Nenetsia to Russia 1 infantry moved from Russia to Bryansk 1 aaGun, 7 armour, 2 artilleries and 14 mech_infantrys moved from Bryansk to Russia 4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 aaGun moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd 3 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Russia to Vologda Place Units - Russians 1 armour and 9 artilleries placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 infantry EDIT: Adding units owned by Russians to Amur: 2 infantry EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 16 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 16 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.33 Russians : 0.83 Japanese : -0.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Burma to West India Japanese take West India from UK_Pacific 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 2 mech_infantrys moved from Kweichow to Tsinghai 2 bombers, 2 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Tsinghai Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Burma to India 1 infantry moved from Kweichow to Shensi 2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi 2 bombers moved from Tsinghai to French Indo China 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Jehol to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 carrier, 4 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 armour placed in Kwangtung 3 artilleries placed in Manchuria 2 destroyers and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan Japanese undo move 5. 2 destroyers and 1 transport placed in 19 Sea Zone Japanese undo move 6. 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.17 Japanese : 0.67
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Eire to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Hawaiian Islands to 16 Sea Zone
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Scramble in sz 113?
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@StuckTojo
yes please -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Eire to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Morocco Battle in 16 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer, 3 fighters and 1 transport Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans lost in 97 Sea Zone Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 113 Sea Zone Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Eire to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from 113 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 aaGun moved from British Columbia to Western United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 3 fighters moved from 46 Sea Zone to New South Wales 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 54 Sea Zone to 63 Sea Zone 1 battleship moved from 54 Sea Zone to 63 Sea Zone 1 bomber moved from 55 Sea Zone to New Zealand 1 bomber moved from 46 Sea Zone to New Zealand Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Americans : -1.17 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Eire to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Morocco Battle in 16 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer, 3 fighters and 1 transport Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans lost in 97 Sea Zone Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 113 Sea Zone Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Eire to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from 113 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 aaGun moved from British Columbia to Western United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 3 fighters moved from 46 Sea Zone to New South Wales 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 54 Sea Zone to 63 Sea Zone 1 battleship moved from 54 Sea Zone to 63 Sea Zone 1 bomber moved from 55 Sea Zone to New Zealand 1 bomber moved from 46 Sea Zone to New Zealand Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Sikang 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from Belgian Congo to French Equatorial Africa Combat - British Battle in Sikang British attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Eastern Persia to Persia 2 aaGuns moved from Eastern Persia to Turkmenistan 1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Belgian Congo to Iraq Place Units - British 1 submarine placed in 71 Sea Zone 1 fighter placed in Union of South Africa 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : 1.17 Americans : -1.17 Japanese : -1.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Gibraltar Battle in Western Ukraine Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Gibraltar from British, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Western Ukraine to Novgorod 1 aaGun moved from Eastern Poland to Slovakia Hungary 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 aaGuns, 1 armour, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Germans Germans buy 4 armour, 2 destroyers, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 1 armour moved from Novgorod to Finland Germans take Finland from Russians 11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Belarus to Archangel Combat - Germans Battle in Bryansk Germans attack with 11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys in Bryansk, round 2 : 12/47 hits, 12.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 10 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer and 2 transports Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Smolensk to Bryansk 2 artilleries moved from Belarus to Bryansk 1 aaGun moved from Belarus to Smolensk 2 armour moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 2 infantry moved from Poland to Eastern Poland 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Germans 2 destroyers and 1 transport placed in 93 Sea Zone 3 armour placed in Novgorod 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 56 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Russians Russians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 2 infantry moved from Kazakhstan to Tsinghai 1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai 1 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 armour and 1 mech_infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Tsinghai Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 4 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Finland Russians attack with 1 armour, 1 artillery and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Bessarabia to Rostov 2 artilleries and 2 infantry moved from Bessarabia to Romania Place Units - Russians 6 armour and 1 infantry placed in Russia 1 artillery placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.17 Italians : -1.33 Russians : -2.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 6 artilleries and 6 infantry moved from Philippines to 35 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 35 Sea Zone to 54 Sea Zone 6 artilleries and 6 infantry moved from 54 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to South Australia 2 bombers moved from French Indo China to Sikang 1 infantry moved from Shensi to Sikang 2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 1 fighter moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Queensland Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Queensland from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 cruiser Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 55 Sea Zone Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in South Australia Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 fighters and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese lost in Tsinghai Japanese roll dice for 1 tactical_bomber in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Tsinghai Chinese win with 2 infantry remaining. Battle score for attacker is -31 Casualties for Japanese: 2 fighters and 1 tactical_bomber Battle in Northern Territory Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from South Australia to 61 Sea Zone 2 carriers moved from 42 Sea Zone to 61 Sea Zone 1 battleship moved from 42 Sea Zone to 61 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 44 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 3 destroyers moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery and 1 infantry moved from India to West India 2 bombers moved from Sikang to French Indo China 2 fighters moved from 16 Sea Zone to Japan Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in India 2 infantry and 1 mech_infantry placed in Manchuria 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Chinese : 1.33 Japanese : 0.50
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to Queensland 4 fighters and 1 tactical_bomber moved from New South Wales to Queensland 2 bombers moved from New Zealand to Queensland 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone 1 armour moved from Morocco to Algeria Americans take Algeria from Germans 1 armour moved from Algeria to Morocco 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 49 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Queensland Americans attack with 3 bombers, 4 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 7 artilleries, 1 harbour and 7 infantry Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Queensland, round 2 : 7/8 hits, 4.67 expected hits Japanese roll dice for 7 artilleries and 7 infantry in Queensland, round 2 : 4/14 hits, 4.67 expected hits 7 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Queensland Americans roll dice for 3 bombers and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 2.50 expected hits Japanese roll dice for 7 artilleries in Queensland, round 3 : 1/7 hits, 2.33 expected hits 2 artilleries owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Queensland Americans roll dice for 3 bombers in Queensland, round 4 : 0/3 hits, 2.00 expected hits Japanese roll dice for 5 artilleries in Queensland, round 4 : 1/5 hits, 1.67 expected hits 1 bomber owned by the Americans lost in Queensland Americans roll dice for 2 bombers in Queensland, round 5 : 2/2 hits, 1.33 expected hits Japanese roll dice for 5 artilleries in Queensland, round 5 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Japanese lost in Queensland Americans roll dice for 2 bombers in Queensland, round 6 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 artilleries in Queensland, round 6 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Queensland Americans roll dice for 1 bomber in Queensland, round 7 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in Queensland, round 8 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 8 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Queensland Americans roll dice for 1 bomber in Queensland, round 9 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Queensland, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Queensland, round 10 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Queensland, round 10 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Queensland Americans win with 1 bomber remaining. Battle score for attacker is -26 Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber Casualties for Japanese: 7 artilleries and 7 infantry Non Combat Move - Americans 1 bomber moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 battleship, 2 carriers and 2 destroyers moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland 2 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : -6.67 AA fire in Germany : : 0.83
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to Queensland 4 fighters and 1 tactical_bomber moved from New South Wales to Queensland 2 bombers moved from New Zealand to Queensland 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone 1 armour moved from Morocco to Algeria Americans take Algeria from Germans 1 armour moved from Algeria to Morocco 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 49 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Queensland Americans attack with 3 bombers, 4 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 7 artilleries, 1 harbour and 7 infantry Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Queensland, round 2 : 7/8 hits, 4.67 expected hits Japanese roll dice for 7 artilleries and 7 infantry in Queensland, round 2 : 4/14 hits, 4.67 expected hits 7 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Queensland Americans roll dice for 3 bombers and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 2.50 expected hits Japanese roll dice for 7 artilleries in Queensland, round 3 : 1/7 hits, 2.33 expected hits 2 artilleries owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Queensland Americans roll dice for 3 bombers in Queensland, round 4 : 0/3 hits, 2.00 expected hits Japanese roll dice for 5 artilleries in Queensland, round 4 : 1/5 hits, 1.67 expected hits 1 bomber owned by the Americans lost in Queensland Americans roll dice for 2 bombers in Queensland, round 5 : 2/2 hits, 1.33 expected hits Japanese roll dice for 5 artilleries in Queensland, round 5 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Japanese lost in Queensland Americans roll dice for 2 bombers in Queensland, round 6 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 artilleries in Queensland, round 6 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Queensland Americans roll dice for 1 bomber in Queensland, round 7 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in Queensland, round 8 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 8 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Queensland Americans roll dice for 1 bomber in Queensland, round 9 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Queensland, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Queensland, round 10 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Queensland, round 10 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Queensland Americans win with 1 bomber remaining. Battle score for attacker is -26 Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber Casualties for Japanese: 7 artilleries and 7 infantry Non Combat Move - Americans 1 bomber moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 battleship, 2 carriers and 2 destroyers moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland 2 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang Combat - British Battle in Sikang British attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from French Equatorial Africa: 2 infantry EDIT: Adding units owned by British to French Central Africa: 1 infantry EDIT: Adding units owned by British to Nigeria: 1 infantry EDIT: Changing ownership of French Central Africa from Germans to British EDIT: Changing ownership of Nigeria from Germans to British EDIT: Turning off Edit Mode 1 bomber and 1 tactical_bomber moved from Sikang to Persia 1 fighter moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 aaGun moved from Turkmenistan to Kazakhstan 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 fighter moved from Union of South Africa to Egypt 1 submarine moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 71 Sea Zone 1 infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.17 Americans : 0.17 Japanese : -6.00 AA fire in Germany : : 0.83
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 transport placed in 95 Sea Zone 2 artilleries and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to Queensland ANZAC take Queensland from Japanese 1 fighter moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from South Australia to New South Wales Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,4,4,1,4,3,6,1,5,5,5,6,3,6 ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33