19L Odonis (Axis) vs StuckTojo (Allies+24) No VC

  • '19 '17 '16

    @Odonis said in 19L Odonis (Axis) vs StuckTojo (Allies+24) No VC:

    @Odonis @StuckTojo
    Wow you dodged a huge bullet when that lone infantry shot down my bomberโ€ฆ

    Dodge nuthing. Russian soldier not dodge bullet. Russian soldier eat it.

    Russian soldier drink much vodka for breakfast.

  • '20 '19 '18 '15 '13

    @StuckTojo

    Russian Hulk? The bomber never had a chance!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Romania to West India
            2 fighters moved from Western Germany to 109 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys moved from Archangel to Smolensk
            2 artilleries and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - Germans
            Battle in Norway
            Battle in 109 Sea Zone
                Germans attack with 2 fighters
                Americans defend with 1 destroyer and 5 transports
                    Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 5 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 109 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 5 transports in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
                    4 transports owned by the Americans lost in 109 Sea Zone
                Germans win, taking Norway from Russians with 2 fighters remaining. Battle score for attacker is 43
                Casualties for Americans: 1 destroyer and 5 transports
            Battle in West India
                Germans attack with 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber in West India, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Germans lost in West India
                UK_Pacific win with no units remaining. Battle score for attacker is -9
                Casualties for Germans: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 2 artilleries and 1 infantry
                British defend with 1 artillery; French defend with 1 infantry; ANZAC defend with 1 fighter
                    Germans roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Germans roll dice for 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                British win with no units remaining. Battle score for attacker is 6
                Casualties for Germans: 2 artilleries and 1 infantry
                Casualties for French: 1 infantry
                Casualties for British: 1 artillery
                Casualties for ANZAC: 1 fighter
            Battle in Belarus
                Germans attack with 3 artilleries and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 artilleries and 1 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys in Smolensk, round 2 : 16/43 hits, 11.50 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 10 armour, 3 artilleries, 11 infantry and 19 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Archangel to Smolensk
            1 aaGun moved from Novgorod to Belarus
            1 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            2 infantry moved from Germany to Poland
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from 109 Sea Zone to Normandy Bordeaux
            1 artillery moved from Southern France to France
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 fighter placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.50
    British : 0.00
    Americans : -0.67
    UK_Pacific : 0.67
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries and 6 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            2 mech_infantrys moved from Bryansk to Western Ukraine
            4 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 armour moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            1 armour moved from Sikang to Tsinghai
            1 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour, 1 artillery and 1 mech_infantry moved from Finland to Norway
            2 mech_infantrys moved from Bryansk to Bessarabia
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in Norway
                Russians attack with 1 armour, 1 artillery and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Nenetsia to Russia
            1 infantry moved from Russia to Bryansk
            1 aaGun, 7 armour, 2 artilleries and 14 mech_infantrys moved from Bryansk to Russia
            4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 aaGun moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
            3 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 armour and 9 artilleries placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 2 infantry
            EDIT: Adding units owned by Russians to Amur: 2 infantry
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 16 infantry
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 16 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.33
    Russians : 0.83
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 artilleries, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Burma to West India
                  Japanese take West India from UK_Pacific
            1 mech_infantry moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            2 mech_infantrys moved from Kweichow to Tsinghai
            2 bombers, 2 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer moved from 39 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Tsinghai
                Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 battleship moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Burma to India
            1 infantry moved from Kweichow to Shensi
            2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
            2 bombers moved from Tsinghai to French Indo China
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Jehol to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 4 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 armour placed in Kwangtung
            3 artilleries placed in Manchuria
            2 destroyers and 1 transport placed in 6 Sea Zone
            2 fighters placed in Japan
            Japanese undo move 5.
            2 destroyers and 1 transport placed in 19 Sea Zone
            Japanese undo move 6.
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 46 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Eire to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    

    Savegame

  • '19 '17 '16

    @Odonis

    Scramble in sz 113?

  • '20 '19 '18 '15 '13

    @StuckTojo
    yes please

  • '19 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 46 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Eire to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Morocco
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Morocco from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer, 3 fighters and 1 transport
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans lost in 97 Sea Zone
                Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 113 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Eire to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
            1 bomber moved from 113 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 aaGun moved from British Columbia to Western United States
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            3 fighters moved from 46 Sea Zone to New South Wales
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 carriers moved from 54 Sea Zone to 63 Sea Zone
            1 battleship moved from 54 Sea Zone to 63 Sea Zone
            1 bomber moved from 55 Sea Zone to New Zealand
            1 bomber moved from 46 Sea Zone to New Zealand
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Americans : -1.17
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 46 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Eire to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Morocco
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Morocco from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer, 3 fighters and 1 transport
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans lost in 97 Sea Zone
                Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 113 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Eire to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
            1 bomber moved from 113 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 aaGun moved from British Columbia to Western United States
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            3 fighters moved from 46 Sea Zone to New South Wales
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 carriers moved from 54 Sea Zone to 63 Sea Zone
            1 battleship moved from 54 Sea Zone to 63 Sea Zone
            1 bomber moved from 55 Sea Zone to New Zealand
            1 bomber moved from 46 Sea Zone to New Zealand
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Sikang
            1 infantry moved from Belgian Congo to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            1 infantry moved from Belgian Congo to French Equatorial Africa
    
        Combat - British
            Battle in Sikang
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Eastern Persia to Persia
            2 aaGuns moved from Eastern Persia to Turkmenistan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Belgian Congo to Iraq
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            1 fighter placed in Union of South Africa
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    British : 1.17
    Americans : -1.17
    Japanese : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Western Ukraine
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Italians win, taking Gibraltar from British, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Western Ukraine to Novgorod
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales
            1 infantry moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 destroyers, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 armour moved from Novgorod to Finland
                  Germans take Finland from Russians
            11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys moved from Smolensk to Bryansk
            1 artillery and 1 infantry moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys in Bryansk, round 2 : 12/47 hits, 12.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 10 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 fighters
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Smolensk to Bryansk
            2 artilleries moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Smolensk
            2 armour moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            2 infantry moved from Poland to Eastern Poland
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from France to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Germans
            2 destroyers and 1 transport placed in 93 Sea Zone
            3 armour placed in Novgorod
            1 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.67
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            2 infantry moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
            1 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 armour and 1 mech_infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Archangel
            3 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Tsinghai
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 4 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 artillery and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Bessarabia to Rostov
            2 artilleries and 2 infantry moved from Bessarabia to Romania
    
        Place Units - Russians
            6 armour and 1 infantry placed in Russia
            1 artillery placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -1.33
    Russians : -2.67
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 armour moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            6 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 35 Sea Zone to 54 Sea Zone
            6 artilleries and 6 infantry moved from 54 Sea Zone to Queensland
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to South Australia
            2 bombers moved from French Indo China to Sikang
            1 infantry moved from Shensi to Sikang
            2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to South Australia
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Queensland
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Queensland from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 cruiser
                    Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 55 Sea Zone
                Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Celebes
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in South Australia
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 3/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sikang
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 fighters and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the Japanese lost in Tsinghai
                    Japanese roll dice for 1 tactical_bomber in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in Tsinghai
                Chinese win with 2 infantry remaining. Battle score for attacker is -31
                Casualties for Japanese: 2 fighters and 1 tactical_bomber
            Battle in Northern Territory
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from South Australia to 61 Sea Zone
            2 carriers moved from 42 Sea Zone to 61 Sea Zone
            1 battleship moved from 42 Sea Zone to 61 Sea Zone
            1 battleship and 2 carriers moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 44 Sea Zone to 54 Sea Zone
            1 carrier moved from 35 Sea Zone to 54 Sea Zone
            3 destroyers moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 artillery and 1 infantry moved from India to West India
            2 bombers moved from Sikang to French Indo China
            2 fighters moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in India
            2 infantry and 1 mech_infantry placed in Manchuria
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Chinese : 1.33
    Japanese : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Queensland
            4 fighters and 1 tactical_bomber moved from New South Wales to Queensland
            2 bombers moved from New Zealand to Queensland
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 fighter moved from 26 Sea Zone to 49 Sea Zone
            1 fighter moved from Hawaiian Islands to 49 Sea Zone
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 armour moved from Algeria to Morocco
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Queensland
                Americans attack with 3 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 airfield, 7 artilleries, 1 harbour and 7 infantry
                    Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Queensland, round 2 : 7/8 hits, 4.67 expected hits
                    Japanese roll dice for 7 artilleries and 7 infantry in Queensland, round 2 : 4/14 hits, 4.67 expected hits
                    7 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Queensland
                    Americans roll dice for 3 bombers and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 2.50 expected hits
                    Japanese roll dice for 7 artilleries in Queensland, round 3 : 1/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Queensland
                    Americans roll dice for 3 bombers in Queensland, round 4 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 5 artilleries in Queensland, round 4 : 1/5 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in Queensland
                    Americans roll dice for 2 bombers in Queensland, round 5 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 5 artilleries in Queensland, round 5 : 0/5 hits, 1.67 expected hits
                    2 artilleries owned by the Japanese lost in Queensland
                    Americans roll dice for 2 bombers in Queensland, round 6 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries in Queensland, round 6 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
                    Americans roll dice for 1 bomber in Queensland, round 7 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Queensland, round 7 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Queensland, round 8 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Queensland, round 8 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                    Americans roll dice for 1 bomber in Queensland, round 9 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Queensland, round 10 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 10 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win with 1 bomber remaining. Battle score for attacker is -26
                Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
                Casualties for Japanese: 7 artilleries and 7 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Queensland to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 battleship, 2 carriers and 2 destroyers moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland
            2 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : -6.67
    AA fire in Germany : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Queensland
            4 fighters and 1 tactical_bomber moved from New South Wales to Queensland
            2 bombers moved from New Zealand to Queensland
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 fighter moved from 26 Sea Zone to 49 Sea Zone
            1 fighter moved from Hawaiian Islands to 49 Sea Zone
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 armour moved from Algeria to Morocco
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Queensland
                Americans attack with 3 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 airfield, 7 artilleries, 1 harbour and 7 infantry
                    Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Queensland, round 2 : 7/8 hits, 4.67 expected hits
                    Japanese roll dice for 7 artilleries and 7 infantry in Queensland, round 2 : 4/14 hits, 4.67 expected hits
                    7 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Queensland
                    Americans roll dice for 3 bombers and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 2.50 expected hits
                    Japanese roll dice for 7 artilleries in Queensland, round 3 : 1/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Queensland
                    Americans roll dice for 3 bombers in Queensland, round 4 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 5 artilleries in Queensland, round 4 : 1/5 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in Queensland
                    Americans roll dice for 2 bombers in Queensland, round 5 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 5 artilleries in Queensland, round 5 : 0/5 hits, 1.67 expected hits
                    2 artilleries owned by the Japanese lost in Queensland
                    Americans roll dice for 2 bombers in Queensland, round 6 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries in Queensland, round 6 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
                    Americans roll dice for 1 bomber in Queensland, round 7 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Queensland, round 7 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Queensland, round 8 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Queensland, round 8 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                    Americans roll dice for 1 bomber in Queensland, round 9 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Queensland, round 10 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 10 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win with 1 bomber remaining. Battle score for attacker is -26
                Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
                Casualties for Japanese: 7 artilleries and 7 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Queensland to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 battleship, 2 carriers and 2 destroyers moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland
            2 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
    
        Combat - British
            Battle in Sikang
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang
                British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from French Equatorial Africa: 2 infantry
            EDIT: Adding units owned by British to French Central Africa: 1 infantry
            EDIT: Adding units owned by British to Nigeria: 1 infantry
            EDIT: Changing ownership of French Central Africa from Germans to British
            EDIT: Changing ownership of Nigeria from Germans to British
            EDIT: Turning off Edit Mode
            1 bomber and 1 tactical_bomber moved from Sikang to Persia
            1 fighter moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            1 aaGun moved from Turkmenistan to Kazakhstan
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Kenya
            1 fighter moved from Union of South Africa to Egypt
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 destroyer and 1 transport placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.17
    Americans : 0.17
    Japanese : -6.00
    AA fire in Germany : : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Novgorod to Western Germany
            1 fighter moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            2 artilleries and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            1 fighter moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,4,4,1,4,3,6,1,5,5,5,6,3,6
            ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame

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