Welcome! If you're a returning member of the forums, please reset your password. If you don't receive an email within minutes, it means your account is listed under another, likely older, email address. Contact webmaster@axisandallies.org for help.

19L Odonis (Axis) vs StuckTojo (Allies+24) No VC


  • 2017 2016

    @Odonis

    OK, that should do it.

    Thanks.


  • 2018 2015 '13

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            2 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            2 fighters moved from 36 Sea Zone to 46 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            3 mech_infantrys moved from Kweichow to Sikang
            2 fighters moved from India to Sikang
            1 armour and 1 mech_infantry moved from India to West India
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 32 Sea Zone
            2 fighters moved from Caroline Islands to 30 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in Alaska
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Guam from Americans, taking Alaska from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 32 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 2 fighters and 3 mech_infantrys
                Russians defend with 2 armour and 1 mech_infantry
                    Japanese roll dice for 2 fighters and 3 mech_infantrys in Sikang, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians lost in Sikang
                    Japanese roll dice for 2 fighters and 3 mech_infantrys in Sikang, round 3 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 armour in Sikang, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Sikang, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 armour in Sikang, round 4 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 armour and 1 mech_infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Dutch New Guinea
                Japanese attack with 3 artilleries and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in West India
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Szechwan
            1 armour moved from Kiangsu to Hopei
            2 mech_infantrys moved from Manchuria to Chahar
            1 carrier and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 fighters moved from 46 Sea Zone to 45 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 32 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Japan to Caroline Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 19 Sea Zone
            2 fighters placed in Japan
            1 armour, 1 artillery and 1 fighter placed in India
            1 artillery and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Chinese : -1.33
    UK_Pacific : -0.33
    Japanese : 0.00
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            3 fighters moved from Western United States to Alaska
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from New South Wales to 46 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            2 bombers moved from New South Wales to Hawaiian Islands
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            3 fighters moved from Alaska to Western United States
            1 bomber moved from 46 Sea Zone to New South Wales
            1 carrier and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.83
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            3 fighters moved from Western United States to Alaska
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from New South Wales to 46 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            2 bombers moved from New South Wales to Hawaiian Islands
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            3 fighters moved from Alaska to Western United States
            1 bomber moved from 46 Sea Zone to New South Wales
            1 carrier and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Combat Move - British
            2 mech_infantrys moved from Persia to West India
            1 fighter and 1 tactical_bomber moved from Persia to West India
            1 bomber moved from Northwest Persia to West India
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 fighter moved from Tunisia to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in West India
                British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in West India
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to Persia
            1 bomber moved from West India to Persia
            3 fighters moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 82 Sea Zone
            1 infantry moved from French West Africa to Nigeria
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : -0.33
    Americans : 0.33
    Japanese : -0.17
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from Americans
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 armour and 3 mech_infantrys moved from Romania to Belarus
    
        Combat - Italians
            Italians creates battle in territory 109 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Belarus
                Italians attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to Greece
            2 fighters moved from United Kingdom to Gibraltar
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.83
    Russians : -0.33
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from 46 Sea Zone to New South Wales
            1 armour moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2017 2016

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from 46 Sea Zone to New South Wales
            1 armour moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 destroyers, 1 fighter, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            22 armour and 27 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 2 mech_infantrys moved from Karelia to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 mech_infantry moved from Baltic States to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking 109 Sea Zone from Americans, taking Novgorod from Russians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 23 armour and 28 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 23 armour and 28 mech_infantrys in Bryansk, round 2 : 15/51 hits, 16.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 23 armour and 27 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 fighter moved from Novgorod to Karelia
            3 armour and 2 mech_infantrys moved from Norway to Karelia
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 109 Sea Zone to 117 Sea Zone
            1 destroyer moved from 109 Sea Zone to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 102 Sea Zone
            1 carrier, 2 fighters and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to Poland
            2 fighters moved from Scotland to United Kingdom
            1 artillery moved from Eire to Scotland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            5 mech_infantrys placed in Germany
            2 destroyers and 2 transports placed in 112 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.00
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Belarus
            1 fighter and 1 tactical_bomber moved from Vologda to Belarus
            2 fighters and 2 tactical_bombers moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Rostov
            1 armour moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 armour moved from Tsinghai to Novosibirsk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 2 armour
                    Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in Belarus
                Russians attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Italians defend with 1 armour and 3 mech_infantrys
                    Russians roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 4/8 hits, 3.83 expected hits
                    Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 4/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Belarus
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Russians: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Belarus to Russia
            2 mech_infantrys moved from Russia to Novosibirsk
            2 aaGuns and 18 infantry moved from Amur to Sakha
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 2.50
    Russians : 2.17
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 mech_infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 6 fighters
                Americans defend with 1 carrier
                    Japanese roll dice for 6 fighters in 46 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Americans roll dice for 1 carrier in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 46 Sea Zone
                Japanese win with 6 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 carrier
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            6 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 carriers moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            3 armour, 1 artillery and 2 mech_infantrys moved from India to West India
            1 fighter moved from India to West India
            1 fighter moved from Szechwan to India
            1 fighter moved from Szechwan to West India
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Chahar to Shensi
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            1 transport placed in 36 Sea Zone
            1 destroyer placed in 36 Sea Zone
            3 submarines placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            2 armour and 1 mech_infantry placed in India
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 4.50
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 destroyer moved from 101 Sea Zone to 117 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 117 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 92 Sea Zone
            Italians scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 91 Sea Zone
                1 submarine owned by the Americans Submerged
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 117 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 117 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 117 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Americans
            2 fighters moved from 117 Sea Zone to Iceland
            1 bomber moved from 117 Sea Zone to Iceland
            1 fighter moved from 117 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 106 Sea Zone to 123 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Libya to Tobruk
            2 aaGuns moved from Eastern United States to Central United States
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 bomber moved from New South Wales to New Zealand
            1 fighter moved from New South Wales to New Zealand
            2 infantry moved from Alaska to 1 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 123 Sea Zone
            1 fighter moved from 107 Sea Zone to 123 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 1.67
    Japanese : 0.33
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 destroyer moved from 101 Sea Zone to 117 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 117 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 92 Sea Zone
            Italians scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 91 Sea Zone
                1 submarine owned by the Americans Submerged
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 117 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 117 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 117 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Americans
            2 fighters moved from 117 Sea Zone to Iceland
            1 bomber moved from 117 Sea Zone to Iceland
            1 fighter moved from 117 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 106 Sea Zone to 123 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Libya to Tobruk
            2 aaGuns moved from Eastern United States to Central United States
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 bomber moved from New South Wales to New Zealand
            1 fighter moved from New South Wales to New Zealand
            2 infantry moved from Alaska to 1 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 123 Sea Zone
            1 fighter moved from 107 Sea Zone to 123 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Combat Move - British
            1 bomber moved from Persia to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 transports
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Eastern Persia
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Greece
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 fighter
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter in Greece, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
            1 aaGun moved from Persia to Iraq
            4 armour moved from Persia to Iraq
            1 bomber moved from 97 Sea Zone to Cyprus
            1 infantry moved from Nigeria to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            3 fighters moved from Egypt to Tobruk
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.17
    Italians : -1.00
    Americans : 1.67
    Japanese : 0.33
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Gibraltar to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 destroyer and 2 transports
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                    2 transports owned by the British lost in 97 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 22
                Casualties for British: 1 destroyer and 2 transports
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2017 2016

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            1 destroyer moved from 102 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in Rostov
                Germans attack with 3 artilleries and 1 mech_infantry
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 3 artilleries and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    Germans roll dice for 3 artilleries and 1 mech_infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 artilleries in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 : 2/2 hits, 0.83 expected hits
                    2 artilleries owned by the Germans lost in Rostov
                Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 3 artilleries and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Smolensk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery moved from Novgorod to Belarus
            3 armour and 1 mech_infantry moved from Karelia to Belarus
            1 fighter moved from Karelia to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Scotland to United Kingdom
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer moved from 112 Sea Zone to 118 Sea Zone
            1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            2 destroyers and 1 submarine placed in 110 Sea Zone
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            1 bomber placed in Western Germany
            1 infantry placed in United Kingdom
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Americans : 0.33
    Russians : 1.17
    

    Savegame


  • 2017 2016

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 mech_infantry moved from Volgograd to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 mech_infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Tsinghai
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 mech_infantry moved from Novosibirsk to Timguska
            1 armour moved from Rostov to Russia
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 2.33
    Japanese : -0.50
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            10 artilleries and 12 infantry moved from Caroline Islands to 33 Sea Zone
            10 artilleries, 12 infantry and 11 transports moved from 33 Sea Zone to 47 Sea Zone
            10 artilleries, 12 infantry and 11 transports moved from 47 Sea Zone to 49 Sea Zone
            10 artilleries, 12 infantry and 11 transports moved from 49 Sea Zone to 54 Sea Zone
            10 artilleries and 12 infantry moved from 54 Sea Zone to Queensland
            9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            3 armour, 1 artillery and 2 mech_infantrys moved from West India to Eastern Persia
            2 armour and 1 mech_infantry moved from India to Eastern Persia
            3 mech_infantrys moved from Kweichow to Tsinghai
            1 mech_infantry moved from Shensi to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Kansu to Tsinghai
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Queensland
            Battle in 46 Sea Zone
                Japanese attack with 9 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 9 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking Queensland from ANZAC with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 5 armour, 1 artillery and 3 mech_infantrys
                British defend with 1 armour
                    Japanese roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Eastern Persia, round 2 : 3/9 hits, 3.50 expected hits
                    British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Tsinghai
                Japanese attack with 4 mech_infantrys
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 4 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese roll dice for 3 mech_infantrys in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter moved from West India to Kweichow
            1 fighter moved from West India to India
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
            9 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            2 battleships, 5 carriers and 2 destroyers moved from 33 Sea Zone to 49 Sea Zone
            2 battleships, 5 carriers and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone
    
        Place Units - Japanese
            2 carriers, 2 destroyers and 1 transport placed in 6 Sea Zone
            1 fighter placed in Japan
            Japanese undo move 2.
            1 fighter placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : -0.33
    Chinese : -0.33
    Japanese : 0.17
    

    Savegame


  • 2017 2016

    @Odonis

    OK. I’m sunk.

    Well played game on your part. Poorly played on mine.

    Are you game for a rematch? Same sides and same bid?


  • 2018 2015 '13

    @StuckTojo
    Sure!
    Will set it up - placement the same?


  • 2017 2016

    @Odonis

    Sure. Exact carbon copy, please.


Log in to reply
 

Welcome to the new forums! For security and technical reasons, we did not migrate your password. Therefore to get started, please reset your password. You may use your email address or username. Please note that your username is not your display name.

If you're having problems, please send an email to webmaster@axisandallies.org

T-shirts, Hats, and More

Suggested Topics

  • 151
  • 8
  • 33
  • 43
  • 4
  • 12
  • 14
  • 46
I Will Never Grow Up Games

48
Online

13.3k
Users

33.6k
Topics

1.3m
Posts