19L Odonis (Axis) vs StuckTojo (Allies+24) No VC

  • '19 '17 '16

    @Odonis

    Frig. Completely forgot to do my Briansk attack. Add that to the pile of brain farts I’ve made this game. You’ve thrown me a few looks I haven’t dealt with before. And it shows. :grin:

  • '20 '19 '18 '15 '13

    @StuckTojo
    Please go ahead and do the Briansk move - no worries at all.

  • '19 '17 '16

    @Odonis

    Thanks, dude. I meant to send 3 guys and 1 art.

    :aaa 2@1 2@2:

  • '19 '17 '16

    @Odonis

    Uh oh.

    How do you roll dice on here with the new software?

  • '20 '19 '18 '15 '13

    @StuckTojo
    I suggest you just re-do the move, edit in the original results of the battles and roll for Briansk.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 2 mech_infantrys
            EDIT: Changing ownership of Novgorod from Germans to Russians
            EDIT: Removing units owned by Russians from Archangel: 1 artillery and 3 mech_infantrys
            EDIT: Removing units owned by Russians from Tambov: 2 armour
            EDIT: Removing units owned by Japanese from Novosibirsk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 1 armour
            EDIT: Changing ownership of Novosibirsk from Japanese to Russians
            EDIT: Removing units owned by Russians from Kazakhstan: 1 armour and 2 infantry
            EDIT: Removing units owned by Japanese from Tsinghai: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by Japanese from Sikang: 3 mech_infantrys
            EDIT: Changing ownership of Sikang from Japanese to Chinese
            EDIT: Adding units owned by Russians to Sikang: 2 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Caucasus: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Removing units owned by Germans from Rostov: 1 armour and 1 artillery
            EDIT: Adding units owned by Russians to Rostov: 2 infantry
            EDIT: Changing ownership of Rostov from Germans to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 4 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys moved from Belarus to Vologda
            1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
            2 fighters and 2 tactical_bombers moved from Smolensk to Russia
            11 artilleries moved from Smolensk to Russia
            10 armour and 10 mech_infantrys moved from Belarus to Russia
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            1 artillery, 2 infantry and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    @Odonis

    OK, that should do it.

    Thanks.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 2 destroyers, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            2 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            2 fighters moved from 36 Sea Zone to 46 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            3 mech_infantrys moved from Kweichow to Sikang
            2 fighters moved from India to Sikang
            1 armour and 1 mech_infantry moved from India to West India
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 32 Sea Zone
            2 fighters moved from Caroline Islands to 30 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in Alaska
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Guam from Americans, taking Alaska from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 32 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 2 fighters and 3 mech_infantrys
                Russians defend with 2 armour and 1 mech_infantry
                    Japanese roll dice for 2 fighters and 3 mech_infantrys in Sikang, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians lost in Sikang
                    Japanese roll dice for 2 fighters and 3 mech_infantrys in Sikang, round 3 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 armour in Sikang, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Sikang, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 armour in Sikang, round 4 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 armour and 1 mech_infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Dutch New Guinea
                Japanese attack with 3 artilleries and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in West India
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Szechwan
            1 armour moved from Kiangsu to Hopei
            2 mech_infantrys moved from Manchuria to Chahar
            1 carrier and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 fighters moved from 46 Sea Zone to 45 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 32 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Japan to Caroline Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 19 Sea Zone
            2 fighters placed in Japan
            1 armour, 1 artillery and 1 fighter placed in India
            1 artillery and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Chinese : -1.33
    UK_Pacific : -0.33
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            3 fighters moved from Western United States to Alaska
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from New South Wales to 46 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            2 bombers moved from New South Wales to Hawaiian Islands
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            3 fighters moved from Alaska to Western United States
            1 bomber moved from 46 Sea Zone to New South Wales
            1 carrier and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            3 fighters moved from Western United States to Alaska
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from New South Wales to 46 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            2 bombers moved from New South Wales to Hawaiian Islands
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            3 fighters moved from Alaska to Western United States
            1 bomber moved from 46 Sea Zone to New South Wales
            1 carrier and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Combat Move - British
            2 mech_infantrys moved from Persia to West India
            1 fighter and 1 tactical_bomber moved from Persia to West India
            1 bomber moved from Northwest Persia to West India
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 fighter moved from Tunisia to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in West India
                British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in West India
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to Persia
            1 bomber moved from West India to Persia
            3 fighters moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 82 Sea Zone
            1 infantry moved from French West Africa to Nigeria
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : -0.33
    Americans : 0.33
    Japanese : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from Americans
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 armour and 3 mech_infantrys moved from Romania to Belarus
    
        Combat - Italians
            Italians creates battle in territory 109 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Belarus
                Italians attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to Greece
            2 fighters moved from United Kingdom to Gibraltar
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from 46 Sea Zone to New South Wales
            1 armour moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from 46 Sea Zone to New South Wales
            1 armour moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 destroyers, 1 fighter, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            22 armour and 27 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 2 mech_infantrys moved from Karelia to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 mech_infantry moved from Baltic States to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking 109 Sea Zone from Americans, taking Novgorod from Russians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 23 armour and 28 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 23 armour and 28 mech_infantrys in Bryansk, round 2 : 15/51 hits, 16.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 23 armour and 27 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 fighter moved from Novgorod to Karelia
            3 armour and 2 mech_infantrys moved from Norway to Karelia
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 109 Sea Zone to 117 Sea Zone
            1 destroyer moved from 109 Sea Zone to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 102 Sea Zone
            1 carrier, 2 fighters and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to Poland
            2 fighters moved from Scotland to United Kingdom
            1 artillery moved from Eire to Scotland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            5 mech_infantrys placed in Germany
            2 destroyers and 2 transports placed in 112 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Belarus
            1 fighter and 1 tactical_bomber moved from Vologda to Belarus
            2 fighters and 2 tactical_bombers moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Rostov
            1 armour moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 armour moved from Tsinghai to Novosibirsk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 2 armour
                    Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in Belarus
                Russians attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Italians defend with 1 armour and 3 mech_infantrys
                    Russians roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 4/8 hits, 3.83 expected hits
                    Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 4/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Belarus
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Russians: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Belarus to Russia
            2 mech_infantrys moved from Russia to Novosibirsk
            2 aaGuns and 18 infantry moved from Amur to Sakha
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 2.50
    Russians : 2.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 mech_infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 6 fighters
                Americans defend with 1 carrier
                    Japanese roll dice for 6 fighters in 46 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Americans roll dice for 1 carrier in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 46 Sea Zone
                Japanese win with 6 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 carrier
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            6 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 carriers moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            3 armour, 1 artillery and 2 mech_infantrys moved from India to West India
            1 fighter moved from India to West India
            1 fighter moved from Szechwan to India
            1 fighter moved from Szechwan to West India
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Chahar to Shensi
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            1 transport placed in 36 Sea Zone
            1 destroyer placed in 36 Sea Zone
            3 submarines placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            2 armour and 1 mech_infantry placed in India
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 4.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 destroyer moved from 101 Sea Zone to 117 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 117 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 92 Sea Zone
            Italians scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 91 Sea Zone
                1 submarine owned by the Americans Submerged
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 117 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 117 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 117 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Americans
            2 fighters moved from 117 Sea Zone to Iceland
            1 bomber moved from 117 Sea Zone to Iceland
            1 fighter moved from 117 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 106 Sea Zone to 123 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Libya to Tobruk
            2 aaGuns moved from Eastern United States to Central United States
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 bomber moved from New South Wales to New Zealand
            1 fighter moved from New South Wales to New Zealand
            2 infantry moved from Alaska to 1 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 123 Sea Zone
            1 fighter moved from 107 Sea Zone to 123 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 1.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 destroyer moved from 101 Sea Zone to 117 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 107 Sea Zone
            1 fighter moved from 106 Sea Zone to 117 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 92 Sea Zone
            Italians scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Italians lost in 91 Sea Zone
                1 submarine owned by the Americans Submerged
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 117 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 117 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 117 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Americans
            2 fighters moved from 117 Sea Zone to Iceland
            1 bomber moved from 117 Sea Zone to Iceland
            1 fighter moved from 117 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 106 Sea Zone to 123 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Libya to Tobruk
            2 aaGuns moved from Eastern United States to Central United States
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 bomber moved from New South Wales to New Zealand
            1 fighter moved from New South Wales to New Zealand
            2 infantry moved from Alaska to 1 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 123 Sea Zone
            1 fighter moved from 107 Sea Zone to 123 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Combat Move - British
            1 bomber moved from Persia to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 transports
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Eastern Persia
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Greece
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 fighter
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter in Greece, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
            1 aaGun moved from Persia to Iraq
            4 armour moved from Persia to Iraq
            1 bomber moved from 97 Sea Zone to Cyprus
            1 infantry moved from Nigeria to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            3 fighters moved from Egypt to Tobruk
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.17
    Italians : -1.00
    Americans : 1.67
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Gibraltar to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 destroyer and 2 transports
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                    2 transports owned by the British lost in 97 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 22
                Casualties for British: 1 destroyer and 2 transports
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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