Hello, these are the ideas we are testing.
1 - Time and events according to round
Round 01 Sumer 1940 (Game Starts)
Round 02 Winter 1940 Romania and Bulgaria activation allowed
Round 03 Sumer 1941 USSR enter the war in attack fase, Finland activation allowed.
Round 04 Winter 1941 USA enter the war in attack fase
, Mexico, Central America, and Brasil, activation allowed.
Round 05 Sumer 1942 Siam activation allowed. Ecuador become pro allies
Round 06 Winter 1942 Hevy Tank Producción *
Round 07 Sumer 1943 Colombia become pro allies
Round 08 Winter 1943
Round 09 Sumer 1944
Round 10 Winter 1944
Round 11 Sumer 1945
Round 12 Winter 1945 (Game Ends)
2 - Crude oil: a determined point in real war, the original game does not represent all the important places. Important Oil production places for the year 1940, in millions of metric tons:
USA (Central United States) 182.657,
USSR (Caucasus) 29.700
Venezuela 27.443
Iran (Persia, Northwest Persia) 10.426
Indonesia (Dutch east indies) 7.939
Mexico (Southeast Mexico) 6.721
Romania 5.764
Colombia 3.636
Iraq 3.438
Argentina 2.871
Trinidad (West indies) 2.844
Peru 1.776
Saudi Arabia and Bahrein (Saudi Arabia) 0.727, 0.925 = 1.652
Burma 1.088
Canada (Alberta - Sakatchewan - Manitoba) 1.082
Borneo 0.932
Egypt (Egypt) 0.929
Malaya ¿? remplace for Yunnan, Malaya was a importan center of ruber (Caucho) and not for crude oil, we made a error.
For now we only represent with a token, for esthetic, we don’t agreed on a game mechanic yet, bonus Objetive or penalty for axis and/or Allies, or Victory Points. We use the old Battle Of the Bulgue counter, real size of the game to print in decal paper 1,9cm x 1,9cm. 
