19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid

  • '20 '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            3 bombers moved from Queensland to Dutch New Guinea
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            3 bombers moved from Queensland to Dutch New Guinea
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Dutch New Guinea
                Americans attack with 3 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Dutch New Guinea, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Dutch New Guinea
                Americans win with 2 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Borneo
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 bomber
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
                Japanese win with no units remaining. Battle score for attacker is 9
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to Queensland
            2 bombers moved from Dutch New Guinea to Northern Territory
            1 battleship and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western United States to Queensland
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Morocco to Algeria
            2 fighters moved from 105 Sea Zone to 91 Sea Zone
            2 bombers moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            3 bombers moved from West India to Persia
            2 bombers moved from India to Persia
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 1.83
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - British
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            2 infantry moved from Iraq to Trans-Jordan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            3 bombers moved from Queensland to Dutch New Guinea
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Dutch New Guinea
                Americans attack with 3 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Dutch New Guinea, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Dutch New Guinea
                Americans win with 2 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Borneo
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 bomber
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
                Japanese win with no units remaining. Battle score for attacker is 9
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to Queensland
            2 bombers moved from Dutch New Guinea to Northern Territory
            1 battleship and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western United States to Queensland
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Morocco to Algeria
            2 fighters moved from 105 Sea Zone to 91 Sea Zone
            2 bombers moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            3 bombers moved from West India to Persia
            2 bombers moved from India to Persia
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 15 PUs; 
            UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            2 infantry moved from Iraq to Trans-Jordan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Trans-Jordan
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 2 fighters
            EDIT: Adding units owned by Americans to Northern Territory: 2 fighters
            EDIT: Turning off Edit Mode
            1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            2 armour moved from Persia to Iraq
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 infantry and 1 mech_infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 77 Sea Zone to 71 Sea Zone
            1 fighter moved from Scotland to Gibraltar
            2 aaGuns moved from Scotland to United Kingdom
            3 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from Siam to Burma
            1 infantry moved from Burma to Shan State
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 armour and 1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,5,6
            British collect 31 PUs (5 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 1.33
    Italians : 0.67
    Americans : 1.83
    Japanese : 1.00
    

    Savegame


  • @wizmark if we both had rolled average, I would have won. But maybe not as big as bat calc. Tough decision, sink 1 CV and give up attack points, or 2 CVs and at the end, have to ditch planes. Having 3 more DD/subs than you & extra BB gave me advantage. Which was totally offset by your great dice. I read the wrong line on the PUs

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour moved from Egypt to Tobruk
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber and 3 fighters moved from Egypt to Tobruk
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery, 1 fighter and 1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Tobruk, round 2 : 2/8 hits, 3.83 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Tobruk
                Americans win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Italians: 2 armour, 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
                1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
            Battle in Rostov
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery
                British defend with 1 infantry
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Tobruk to Egypt
            1 fighter moved from Rostov to Ukraine
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            1 artillery placed in Southern Italy
            1 infantry placed in Northern Italy
            2 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.33
    Americans : 1.83
    Russians : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Again lopsided dice. Italy attacked Tobruk with 98% chance, but I rolled 2-8 & U.S. rolled 4-6. Germ was to take Tunisia, now it will have to take Tobruk. At least the gamble in TJord paid off.

  • '20 '19

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Persia
            1 fighter moved from Queensland to Sumatra
            2 infantry moved from New South Wales to Queensland
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Persia
            1 fighter moved from Queensland to Sumatra
            2 infantry moved from New South Wales to Queensland
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Western Germany to 105 Sea Zone
            2 bombers moved from Western Germany to Tobruk
            1 armour moved from Egypt to Tobruk
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 bombers and 3 fighters moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Egypt to Tobruk
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Intercept in Russia with 4 fighters?
    Germ bombing with 2 bombers & 4 fighters
    You have 3 Rus & 1 ANZ fighter

  • '20 '19

    @FMErwinRommel yes max intercept, lose the anzac fighter first if any losses please

  • 2024 2023 '22 '21 '20 '19

    Lousy dice, we both scored 2 hits in air battle and your AA shot down 1/2 my bombers & the survivor only rolled 2, plue the bonus. So I lost 12 PU bomber for 4 damage…

  • 2024 2023 '22 '21 '20 '19

    After the strat bombing battle, the triplea computer program developed a glitch in the Tobruk battle. In the first round of dice, it said take 0 hits and didn’t let me select any casualties. On 2nd & 3rd rounds, all original units fired again. As confirmed by marti emails. Then results said all Americans were killed & all Germ survived. I checked the history log & it listed all text lines as edit mode. The remaining 2 small battles were also in edit mode, but the hits were processed correctly. I will replay the save game and only use the new results for Tobruk. I will edit the game to reflect the original battle results for the other battles.

  • 2024 2023 '22 '21 '20 '19

    Here is the game with the errortriplea_33072_ger10_error.tsvg

  • 2024 2023 '22 '21 '20 '19

    Here is the redo with Tobruk that I will use for that battle. I’ve never seen a game glitch like this before. I will now try to edit the game. triplea_33072_ger10_Tobruk.tsvg

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Western Germany to 105 Sea Zone
            2 bombers moved from Western Germany to Tobruk
            1 armour moved from Egypt to Tobruk
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 bombers and 3 fighters moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Egypt to Tobruk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 1/6 hits, 1.67 expected hits
                    Defenders Fire,  : 2/4 hits, 1.33 expected hits
                    2 fighters owned by the Germans lost in Russia
                    1 fighter owned by the ANZAC lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Tobruk
                Germans attack with 2 armour, 2 bombers, 1 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Tobruk
                Germans win, taking Tobruk from Americans with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 tactical_bomber in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Bryansk: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 23 to 24
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 105 Sea Zone to France
            2 bombers moved from Tobruk to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Norway to Finland
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Finland
            1 aaGun moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries moved from Novgorod to Belarus
            1 tactical_bomber moved from Tobruk to Egypt
            1 bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            2 fighters moved from Russia to Ukraine
    
        Place Units - Germans
            2 bombers and 1 fighter placed in Novgorod
            3 submarines placed in 110 Sea Zone
            Germans undo move 2.
            2 submarines placed in 93 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 artillery and 3 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 1.00
    Defenders Fire,  : : 0.67
    Americans : -0.83
    Attackers Fire,  : : -0.67
    Russians : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I made the edits to the game, except for one. I needed to reduce factory damage in Russia by 1 point. I got the adjust factory damage button to light up, but it only let me change it by 1, and I assume +1. So I left damage at 9, but increased your P.U. by 1, from 23, to 24.

  • 2024 2023 '22 '21 '20 '19

    Germ went from double Rus income, to triple, or +50, and now +55. But Ger has spent most on planes, subs & troops for defense in W. Europe & the Med. I hoped my strat bombing would stop your production, but the dice have thwart me again.

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