1942.2 with the LH Balance patch in play, what is now a usual bid to play Allies.


  • This question is more for people who have played a fair amount of 1942 2nd, with LH balance patch for tournaments. I know prior to the LH balance patch the bid was around 24 to play Allies. I understand it to be more in the region of 7 to 12 to play allies now.

    My second part to the question is, what would you spend the bid IPC on, and where would you place it? I’m trying to gauge a possible standardized starting setup, based on peoples answers to what they see as a fit bid, and then what they buy, and where they place it.

    thanks in Advance.

  • 2020 '18 '17

    Russian artillery in Caucasus and/or British Subs to attack Japan during opener. Use 4/6

    Bid 4 arty
    Bid 6 sub
    Bid 7 inf arty
    Bid 8 2 arty
    Bid 10 arty, sub
    Bid 12 arty x3 or sub x 2
    Bid 14 sub, arty x2
    etc

  • '19 '18 '17 '16 '15

    1 Russia Bomber (12)
    1 British Sub (6) + 1 Art in India (4)
    1 inf + 1 art in Caucasus (7)
    1 Russia Fighter (10) in Caucasus
    2 tanks in India (12)
    1 Art 1 inf in India (7)
    1 British Sub (6) + 1 Russia Inf or Art (3-4)
    1 US destroyer at sz (where 2 transports are)

  • Founder TripleA Admin

    @innohub said in 1942.2 with the LH Balance patch in play, what is now a usual bid to play Allies.:

    2 tanks in India (12)

    I’m still not convinced this can stop the three turn capture of India. But 4 infantry might push it to turn 4. 🤔

  • '19 '18 '17 '16 '15

    Yes 2 tanks might not be enough…I find it is important for Russia to have some tanks as well so when necessary, it can run to India for temporary support. Just UK and US planes alone are not enough to support India at first few rounds.

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