Dawgoneit (Allies +30) vs StuckTojo (Axis)

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Caucasus to Samara
            1 bomber moved from Ukraine to Samara
            1 armour moved from Caucasus to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Samara
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Ukraine
            2 infantry moved from Yugoslavia to Bulgaria
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 aaGun and 2 artilleries moved from Caucasus to Volgograd
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Java to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            4 fighters moved from Caroline Islands to 22 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 fighters in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            3 fighters moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 82 Sea Zone to French Equatorial Africa
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - French
            1 fighter moved from Syria to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Nenetsia to Timguska
                  Germans take Timguska from Russians
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Archangel to Vologda
            3 infantry moved from Belarus to Smolensk
            2 fighters and 2 tactical_bombers moved from Caucasus to Smolensk
            1 tactical_bomber moved from Caucasus to Smolensk
            1 armour moved from Novgorod to Vologda
            3 mech_infantrys moved from Caucasus to Tambov
            1 bomber moved from Bulgaria to Persia
            1 mech_infantry moved from Caucasus to Tsinghai
                  Germans take Tsinghai from Chinese
            1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            2 armour, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            4 aaGuns, 5 artilleries, 10 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Caucasus to Volgograd
            19 armour and 3 mech_infantrys moved from Caucasus to Bryansk
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            6 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Bryansk
            1 bomber moved from Western Germany to Southern Italy
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            3 artilleries placed in Volgograd
            8 mech_infantrys placed in Germany
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    AA fire in Persia : : 0.83
    Americans : -0.67
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            3 artilleries and 11 infantry moved from Sakha to Amur
            1 bomber moved from French Indo China to 44 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Burma
            3 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Shensi
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Amur
                Japanese attack with 3 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 11 infantry in Amur, round 2 : 2/14 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 armour, 1 artillery and 2 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 4.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.50 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                    Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 3 : 6/7 hits, 3.50 expected hits
                    Americans roll dice for 1 armour in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 armour owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in Burma
                Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Sakha to Amur
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 bomber moved from 34 Sea Zone to French Indo China
            1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Shensi
            1 fighter moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 bomber moved from 44 Sea Zone to French Indo China
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Americans : 1.00
    Chinese : -0.33
    UK_Pacific : 0.00
    Russians : -0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 mech_infantry moved from 123 Sea Zone to Iceland
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Caroline Islands to 22 Sea Zone
            1 bomber moved from Caroline Islands to 23 Sea Zone
            1 bomber moved from Caroline Islands to 17 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Western United States to 104 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Eastern United States to Western United States
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
            Battle in Iceland
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Iceland from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 23 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 fighter in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 23 Sea Zone to Caroline Islands
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from 17 Sea Zone to Caroline Islands
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            4 bombers moved from Western United States to Caroline Islands
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from 104 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 5 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 7 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 8 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 armour and 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : -3.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
            1 armour moved from Eastern Persia to India
            6 fighters moved from Northwest Persia to Tambov
            2 tactical_bombers moved from Northwest Persia to Tambov
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Syria to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 armour moved from Eastern Persia to India
            2 armour and 2 infantry moved from Persia to 80 Sea Zone
            3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 cruisers moved from 80 Sea Zone to 39 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 3 infantry moved from Persia to Northwest Persia
            1 armour and 5 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 battleship moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Tambov
                British attack with 6 fighters and 2 tactical_bombers
                Germans defend with 3 mech_infantrys
                    British roll dice for 6 fighters and 2 tactical_bombers in Tambov, round 2 : 3/8 hits, 4.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    2 tactical_bombers owned by the British and 3 mech_infantrys owned by the Germans lost in Tambov
                British win with 6 fighters remaining. Battle score for attacker is -10
                Casualties for British: 2 tactical_bombers
                Casualties for Germans: 3 mech_infantrys
            Battle in 39 Sea Zone
                British attack with 1 carrier, 2 cruisers, 3 destroyers and 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 2 cruisers and 3 destroyers in 39 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            2 armour and 2 infantry moved from 39 Sea Zone to India
            6 fighters moved from Tambov to Russia
            1 bomber moved from Caucasus to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 1.33
    Italians : -0.33
    Japanese : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Samara to Kansu
            1 bomber moved from Ukraine to Kansu
            2 artilleries moved from Volgograd to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Kansu
                Italians attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 fighter and 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Italians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Italians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys
                British defend with 3 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Caucasus
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 2 mech_infantrys
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Kansu to Shensi
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Ukraine
            1 artillery placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Chinese : 1.00
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Combat Move - French
            1 fighter moved from Northwest Persia to Russia
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Timguska to Kazakhstan
            1 mech_infantry moved from Volgograd to Russia
            1 armour and 1 infantry moved from Vologda to Russia
            3 infantry moved from Smolensk to Russia
            23 armour, 5 artilleries, 4 fighters, 11 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 armour moved from Volgograd to Russia
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 123 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 123 Sea Zone
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Germans attack with 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 25 armour, 5 artilleries, 4 fighters, 15 infantry, 16 mech_infantrys and 4 tactical_bombers
                British defend with 6 fighters; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 8 armour, 12 artilleries, 1 factory_major, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Russia : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 25 armour, 5 artilleries, 4 fighters, 15 infantry, 16 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 29/69 hits, 24.83 expected hits
                    Russians roll dice for 2 aaGuns, 8 armour, 12 artilleries, 11 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 26/62 hits, 25.83 expected hits
                    27 infantry owned by the Russians, 15 infantry owned by the Germans, 2 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 5 artilleries, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/43 hits, 20.50 expected hits
                    Russians roll dice for 8 armour, 12 artilleries, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 17/35 hits, 16.83 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 12 artilleries owned by the Russians, 5 artilleries owned by the Germans, 7 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 4 fighters and 4 tactical_bombers in Russia, round 4 : 17/26 hits, 13.67 expected hits
                    Russians roll dice for 7 armour, 11 fighters and 1 tactical_bomber in Russia, round 4 : 12/19 hits, 11.33 expected hits
                    1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 7 armour owned by the Russians, 12 armour owned by the Germans and 5 fighters owned by the British lost in Russia
                    Germans roll dice for 6 armour, 4 fighters and 4 tactical_bombers in Russia, round 5 : 4/14 hits, 7.67 expected hits
                    Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits
                    2 armour owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Russia
                Germans captures 7PUs while taking Russians capital
                Germans win, taking Russia from Russians with 4 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 21 armour, 5 artilleries, 15 infantry and 16 mech_infantrys
                Casualties for Russians: 2 aaGuns, 8 armour, 12 artilleries, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 6 fighters
                Casualties for French: 1 fighter
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            4 aaGuns moved from Bryansk to Rostov
            3 artilleries moved from Volgograd to Rostov
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            4 fighters and 4 tactical_bombers moved from Russia to Rostov
            5 infantry moved from Bulgaria to Yugoslavia
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 armour placed in Novgorod
            2 fighters and 2 mech_infantrys placed in Western Germany
            1 carrier and 1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
            Germans collect 61 PUs (2 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    AA fire in Russia : : -1.00
    Americans : 0.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R.
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Japan to 22 Sea Zone
            1 tactical_bomber moved from Japan to 23 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 bomber moved from French Indo China to Burma
            9 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Buryatia
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 8/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber, 4 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 armour moved from Szechwan to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 aaGun moved from Amur to Buryatia
            1 artillery moved from Amur to Buryatia
            2 artilleries and 1 infantry moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            1 infantry placed in Japan
            6 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 0.00
    UK_Pacific : -1.00
    Japanese : 2.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            2 bombers moved from Caroline Islands to 23 Sea Zone
            2 bombers moved from Caroline Islands to 22 Sea Zone
            2 bombers moved from Caroline Islands to 34 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Western United States to Caroline Islands
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 fighter in 22 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 fighter in 23 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 22 Sea Zone to Caroline Islands
            2 bombers moved from 23 Sea Zone to Caroline Islands
            1 bomber moved from 22 Sea Zone to Caroline Islands
            2 bombers moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            5 bombers and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -1.83
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 2 infantry moved from India to Burma
            5 armour, 2 artilleries, 1 bomber, 17 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            3 infantry moved from Persia to Eastern Persia
    
        Combat - British
            Battle in Borneo
            Battle in Caucasus
                British attack with 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys
                Italians defend with 1 armour and 1 artillery
                    British roll dice for 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys in Caucasus, round 2 : 3/32 hits, 8.17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                British win, taking Borneo from Japanese, taking Caucasus from Italians with 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Northwest Persia
            4 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - British
            1 armour and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -5.67
    Italians : -0.83
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            2 destroyers moved from 97 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            4 infantry moved from Bulgaria to Greece
            2 armour moved from Bryansk to Samara
            1 armour and 1 mech_infantry moved from Ukraine to Tambov
            1 aaGun moved from Volgograd to Tambov
            1 bomber moved from Shensi to Greece
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Ukraine
            1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from French Equatorial Africa to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

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