@cwo-marc
And when you consider how all the other units, tanks, fighters, bombers, and infantry are all their own scales, having consistency in class seems to make the most sense. At least to me. Even if units are the same size in real life, as you said, its easier for non-historians/enthusiasts to pick up the game if unit type x is scale size x.
Maybe if this was just a naval game or a land war game, then all units could be the same scale. As 3D printing becomes more common, I was interested in hearing how others approached this.
Thanks
New HBG 3D Printed China set
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How does everybody feel about this new 3d printed China surplus set Historical Board Gaming just announced on Facebook? One part of me really likes the new sculpts and peices but the other part of me is sad that most of the parts would not see much action. In A&A 1940 Global China only receives infantry, artillery, and planes (in my game calvery too). In global China does get the chance to build whatever they want only if they finish the civil war and don’t get destroyed by Japan.
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“The War Game” and others address this by letting you buy all the units for every team, with different costs. So China pays 8 for tanks, Most powers pay 6, Germany 5 etc. This makes things more complex, but also more flexible.