[House Rules] Should allies receive a bid?



  • What does that mean? Should they receive a bid?


  • 2018

    @BJones

    With experienced players of equal skill, the Axis will almost always win unless they get diced hard. There’s a few ways to do it, but usually, the “bid” gives the Allies x amount of cash that they can spend on units and place them before game start.

    Once again, usually, you can only place one unit in a TTy/SZ and there has to be units of that player already in those areas.

    You can look at some “league” games for examples of this.

    link text

    A bid probably isn’t necessary for inexperienced/new players.


  • 2018 2017

    Both are fine ideas. Germany will often stack E Poland without the tanks. The total numbers of Russian troops on Moscow is going to be lower whenever you G1, they buy premium units, or Russia tries counterattacks. All of these weaken the final siege, but its typically a losing battle anyway.

    You make a good point about Leningrad. Germany really only has 1 money direction to go, in any event (east). Still, the money $$ amounts for both Germany and Japan seem a bit abusive when they exceed what the USA can rational do (75-80). The goal balance wise is to pit a raging america that may have lost its first wave against a germany who has lost the better part of that ground army, but also likely has a big airforce, a big payday in hand, India, Moscow, etc. That late game is dynamic and pretty fun. 53 German tanks, 14 bombers, 12 other planes vs about 40 junk UK units isnt…its a blowout on VCs


  • 2018

    @Mursilis
    went ahead and added the Attack 4 Cruiser to triplea. A3 +1A with BB D3 C12

    Probably a little different than what you’re trying but 🙂 Let me know what you decide on and I’ll try and set it up on triplea.

    Face to Face is arguably the funnest way to play but testing stuff works good on a computer.

    Anyway let me know if you want the taamvan mod adjusted for Lenningrad =5 bucks. Can make the other NOs stay at 3 and make that one different.

    One can obviously add units however they want. Just can’t change the NOs : )

    Too bad it didn’t work out for ya. Sounded promising. What would you do forJapan ?


  • 2019 2018 2017 2016 2015 '14 Customizer '13

    Ah finally somebody testing a suggestion.



  • Well here’s my two cents. I don’t play online or competitively, I just play for fun with friends so we have never once used a bid. It’s far more fun coming up with creative strategies to counter the sheer power Japan starts with.


  • 2019 2017 2016

    @M36 said in [House Rules] Should allies receive a bid?:

    Well here’s my two cents. I don’t play online or competitively, I just play for fun with friends so we have never once used a bid. It’s far more fun coming up with creative strategies to counter the sheer power Japan starts with.

    That’s all well and good but once you start playing people with much more optimal axis strategies you really do need a bid.

    Alternatively, your group’s allied play is more optimal than online. This is highly unlikely, albeit possible.



  • @simon33 I don’t get me wrong, the Axis win about 2/3 of the time so it’s clear they have an advantage. We’ve just always seen that as part of the challenge.



  • @M36 once you get to higher levels of play, that 2/3rds will become 99/100 without bid



  • @Kreuzfeld we also typically play for a world domination ending, which favors the Allies. Victory city conditions are far easier for the Axis to achieve.


  • 2018

    try 4 turns of bomber purchases straight to Moscow via Scotland. Don’t think about winning with the Allies turn 10. Think about saving Moscow with those bombers and airplanes as 1942. Parity. Leveling the playing field. Think of turn 8 as completing the infrastructure of Allied victory. Think of turn 8 or 9 as the exact middle of the game. Just some ideas.

    The other idea is that of humiliation. You so decimate one side that you win on that side while the other side of the map is a loss. These are the two ideas that I have come up with to cause a Copernican revolution with G40. Now I’m “young” with G40, but the young sometimes have new ideas.



  • @barnee
    Thanks for the answer! , been playing 25 years just never in leagues or tourney’s so I was unfamiliar with the term.



  • So couple quick questions. The 2nd edition global bid, what does it stand at? I’ve heard anywhere from 18 to 49. What is the normal bid for experienced players having players 8 plus years? Also for the bids what does everyone like to do? I usually spend it on England UK and use it to destroy the Italians in Africa to make it easier attacking the Axis underbelly.



  • Also. what are these leagues I keep seeing mentioned? They sound intriguing.


  • 2019 2017 2016

    @yanksaldaway said in [House Rules] Should allies receive a bid?:

    Also. what are these leagues I keep seeing mentioned? They sound intriguing.

    League: https://www.axisandallies.org/forums/category/29/league

    The very top players can go to 40+. 20-25 was the usual bid for league games but still saw like 60% or more wins to Axis. Most people did indeed put a few more units down around Egypt/Mid East. Other bids were ftr Scotland, stacking up Yunnan (fly USSR planes there), artillery in China.


  • 2018 2016

    So, I play online at Triple A and most bid are about 15-18. The play level is pretty decent IMO. I’m no noob, but i’m not an “expert”. I’m a bit curious about what these “advanced Axis strategies” look like that would require a bid of 30+. Not trying to hijack the thread to some strategy thread, but “Should allies receive a bid?” means to me that you really need to share what you are doing with the axis so well to require it? Maybe someone can humor me and explain what they do with the axis that is so “punishing”?


  • 2018 2017 2016 2015

    @seancb when you play online on triple a a lower bid is ok. A league game is differently because you have much more time to plan and check your move. Against a good player 35 is minimum. Bur 50 is more right


  • 2019 2017 2016

    @oysteilo said in [House Rules] Should allies receive a bid?:

    @seancb when you play online on triple a a lower bid is ok. A league game is differently because you have much more time to plan and check your move. Against a good player 35 is minimum. Bur 50 is more right

    Arguably. Zhukov44 won the title in 2016 with only a +40 bid.

    I’ve gone into Axis strategies here: https://www.axisandallies.org/forums/topic/31377/axis-victories-what-s-the-magic-trick/120


  • 2017

    @barnee

    Hi I went into the Experimental section and downloaded “Global 40 House Rules.” So, in my triplea lobby with the map of “World War II Global 1940 2nd Edition,” I do not see “Option taamvan” in the “Map Options” where you normally add your bid. My map version says I’m on version 4.0. Is that why it isn’t working? Where can I find option taamvan in triplea?


  • 2019 2017 2016

    You’ve selected the wrong map. You need to select “Global 40 House Rules”. Or the one with Canada if you want that.


  • 2018

    @Ichabod

    Hi guys

    @Ichabod yea what simon says

    I just updated to git and added these ideas from simon

    7)German Trade With Russia
    When Deactivated Germany will not receive the Trade with Russia National objective if it has any units in Original Russian Territories.

    Prevents Italy declaring war on Russia and taking control of Russian Territory and having Germany move Units into that territory while not at war with Russia and still able to collect the Trade National Objective.

    8)Russia Spreads Communism In Africa
    When Deactivated Russia will not receive the Spread of Communism National Objective for any Territories Not in Mainland Europe.

    Also Mursilis China rules and some of his other ideas

    9)China M
    Adds the Mursilis China Rules. Changes China’s National Objective to 1 PU for each Burma Road Territory that is Allied controlled. Also allows Artillery builds as long as at least 1 of Burma or India is under Allied control.

    If Chinese Guerrilla Fighters have been activated, they will now only spawn once All Burma Road Territories are under Axis control.

    Note UK Pacific is Allied with China from the start, which allows UK Pacific Units to move into China. This is unintended and will need to be Player Enforced. May be fixed in the future.

    10)China M BM
    When used with the “China M” option, Chinese Guerrillas will spawn according to BM Rules .

    11)Italy Controls Original
    Italy receives 3 PUs when it controls all of it’s Original Territories.

    12)USA bonus for North Africa 3 PU
    Reduces the BM North Africa USA bonus to 3. Note You need to turn off the “USA bonus for North Africa” option or it will show up as well.

    13)Western Europe Beach Head 3 PU
    Reduces the BM Western Europe Beach Head for USA bonus to 3.


  • 2018 2016

    Yet again I see no answer to my question. I would love to know where I can find these “master” strategies that just destroy the Allies every time. Just crickets. I’ll challenge anyone to a real live game on Triple A, unless you live in Houston, TX USA, and see how that pans out for me. Maybe “you” can “teach me a lesson”. Would love to see these axis strategies that require the bids you say you give.



  • @seancb I would like to see your Allied strategies that make you so confident against the Axis. What are you doing differently? How are you stopping Japan from wiping out the Pacific? If it’s a USA killing Japan first strategy then why hasn’t Germany won on the Europe board? Russia can’t hold Moscow on its own. And you can flip that statement around as well. If USA is full board Atlantic well then Japan should have no issues.


  • 2018 2016

    again no one can tell my why Axis is so dominant. some one needs to explain this to me i guess. maybe i’m just a noob as you say.


  • 2018 2016

    the only strategy the allies have is time. if they can make it to round 8 usually round 9 the axis dont win ever. maybe you get the outlier once in a while. any allied player worth his/her salt should not make stupid moves. i’m still confused about what these killer Axis strategies look like. maybe someone will enlighten me and kick my ass and show me i’m dumb.


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