NO scramble.
VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 cruiser moved from 17 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,6,2 ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 cruiser moved from 17 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,6,2 ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 10 artilleries and 24 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk Germans take Belarus from Russians 8 armour and 3 mech_infantrys moved from Baltic States to Smolensk Combat - Germans Battle in Novgorod Battle in Ukraine Germans attack with 10 artilleries and 24 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 artilleries and 24 infantry in Ukraine, round 2 : 9/34 hits, 9.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 artilleries and 24 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 10 armour and 5 mech_infantrys Russians defend with 1 aaGun and 11 infantry Germans roll dice for 10 armour and 5 mech_infantrys in Smolensk, round 2 : 8/15 hits, 5.83 expected hits Russians roll dice for 1 aaGun and 11 infantry in Smolensk, round 2 : 5/11 hits, 3.67 expected hits 8 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk 10 armour owned by the Germans retreated to Belarus Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 8 infantry Non Combat Move - Germans 2 mech_infantrys moved from Baltic States to Novgorod 1 armour moved from Poland to Novgorod 6 mech_infantrys moved from Western Ukraine to Belarus 1 mech_infantry moved from Eastern Poland to Novgorod 9 artilleries moved from Eastern Poland to Western Ukraine 3 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Germany 7 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 2 armour, 1 infantry and 7 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2.17 Russians : 0.67
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I think it was a major mistake to fall back from Bryansk. I’ve picked off a few Soviet infantry on the retreat back so it’s looking pretty good for me here.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 45 PUs; Russians buy 13 infantry; Remaining resources: 6 PUs; Combat Move - Russians 2 artilleries moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 2 infantry moved from Smolensk to Russia 1 artillery and 3 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 25 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 2 fighters and 1 tactical_bomber moved from Kiangsu to Jehol 2 artilleries and 7 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 3 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Yunnan to India 2 fighters moved from 39 Sea Zone to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Japan to 22 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in India, round 2 : 1/9 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu 1 artillery moved from Burma to Shan State 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from French Indo China to Shan State 1 bomber moved from 22 Sea Zone to Japan 2 fighters moved from India to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from Yunnan to Kiangsu 2 tactical_bombers moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 aaGun moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 4 infantry moved from Yunnan to Shan State Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.67 Japanese : -2.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory 1 armour moved from French Equatorial Africa to Tanganyika Territory 1 bomber moved from French Equatorial Africa to Tanganyika Territory 2 infantry moved from French Central Africa to French Equatorial Africa 2 submarines moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 35 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 34 Sea Zone to 33 Sea Zone Combat - Americans Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Morocco Americans attack with 2 infantry, 1 marine and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 35 Sea Zone Americans attack with 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tanganyika Territory Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Americans win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Philippines Non Combat Move - Americans 3 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Tanganyika Territory to Egypt Place Units - Americans 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States 2 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : 0,17 Neutral_Axis : -0,33 Japanese : -0,50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory 1 armour moved from French Equatorial Africa to Tanganyika Territory 1 bomber moved from French Equatorial Africa to Tanganyika Territory 2 infantry moved from French Central Africa to French Equatorial Africa 2 submarines moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 35 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 34 Sea Zone to 33 Sea Zone Combat - Americans Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Morocco Americans attack with 2 infantry, 1 marine and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 35 Sea Zone Americans attack with 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tanganyika Territory Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Americans win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Philippines Non Combat Move - Americans 3 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Tanganyika Territory to Egypt Place Units - Americans 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States 2 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; Combat Move - British 1 bomber moved from Persia to India 2 transports moved from 76 Sea Zone to 71 Sea Zone 2 fighters moved from 76 Sea Zone to 80 Sea Zone 2 fighters moved from Persia to 80 Sea Zone 2 tactical_bombers moved from Persia to 80 Sea Zone 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 carrier, 3 cruisers and 3 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Central Africa 1 artillery moved from French West Africa to French Central Africa 1 fighter moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 4 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Combat - British Strategic bombing raid in India AA fire in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 80 Sea Zone British attack with 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer British roll dice for 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 80 Sea Zone British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alexandria British attack with 2 artilleries, 1 fighter and 7 infantry Italians defend with 1 infantry British roll dice for 2 artilleries, 1 fighter and 7 infantry in Alexandria, round 2 : 3/10 hits, 2,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 2 fighters moved from 80 Sea Zone to 98 Sea Zone 2 fighters moved from 80 Sea Zone to Persia 2 tactical_bombers moved from 80 Sea Zone to Persia 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Persia 2 infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,3 British collect 35 PUs (1 lost to blockades); end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,67 British : 1,00 Americans : 0,17 Neutral_Axis : -0,33 AA fire in India : : 0,83 Japanese : -0,83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Greece to 98 Sea Zone Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine British defend with 1 carrier, 3 cruisers, 3 destroyers and 2 fighters Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 3 cruisers, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 0/9 hits, 4.17 expected hits 2 destroyers owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits British roll dice for 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 3 cruisers owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 80 Casualties for British: 1 carrier, 3 cruisers, 3 destroyers and 1 fighter Casualties for Italians: 1 submarine 1 fighter owned by the British forced to land in Egypt Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour, 2 artilleries and 1 infantry moved from Tobruk to Libya 3 fighters moved from 98 Sea Zone to Libya 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 aaGun and 5 infantry moved from Northern Italy to Southern Italy 1 marine moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Bessarabia to Ukraine 2 aaGuns and 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -7.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 artillery and 4 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 artillery and 4 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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i’ve loose all my gb fleet and you loose only a sub :white_frowning_face:
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@VonAlba said in VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I:
i’ve loose all my gb fleet and you loose only a sub :white_frowning_face:
Yeah, you were badly diced in that battle. I wasn’t expecting too many ships still floating, if any. Still, can’t imagine the fleet reaching safety.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 bombers and 2 fighters moved from Western Ukraine to Russia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians Germans take Bryansk from Russians 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,6,6 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Cleaning up after air battles Non Combat Move - Germans 9 armour and 6 mech_infantrys moved from Belarus to Bryansk 4 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Finland 8 infantry moved from Karelia to Finland 10 artilleries and 23 infantry moved from Ukraine to Bryansk 3 bombers and 2 fighters moved from Russia to Belarus 3 aaGuns and 9 artilleries moved from Western Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 3 tactical_bombers moved from Western Ukraine to Belarus 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Belarus 1 infantry moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 artilleries placed in France 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 29 PUs; Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries moved from Vologda to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Kazakhstan 2 fighters moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Tambov to Russia 1 artillery and 3 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 3 infantry moved from Manchuria to Jehol Combat - Russians Battle in Jehol Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 aaGun moved from Manchuria to Jehol 1 aaGun and 11 infantry moved from Manchuria to Jehol 1 aaGun moved from Vologda to Russia Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,50 Japanese : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 23 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 armour moved from Shan State to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Yunnan to Hopei Japanese take Hopei from Chinese 2 bombers moved from Shan State to Java 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 4 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 bombers moved from Java to Shan State 2 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Kweichow to Hopei 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from French Indo China to Kiangsu Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 1 armour and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2,3,6 Japanese collect 43 PUs (8 lost to blockades); end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 23 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 armour moved from Shan State to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Yunnan to Hopei Japanese take Hopei from Chinese 2 bombers moved from Shan State to Java 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 4 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 bombers moved from Java to Shan State 2 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Kweichow to Hopei 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from French Indo China to Kiangsu Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 1 armour and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2,3,6 Japanese collect 43 PUs (8 lost to blockades); end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 armour EDIT: Removing units owned by Japanese from Japan: 1 artillery EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery EDIT: Adding units owned by Japanese to Japan: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 5 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 96 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 bomber moved from Eastern United States to French Equatorial Africa 1 bomber moved from Egypt to Ukraine 2 infantry and 2 mech_infantrys moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in 96 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/3 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 35 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 tactical_bomber in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits retreated to 35 Sea Zone Non Combat Move - Americans 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 armour and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Ukraine to Russia Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 infantry and 2 mech_infantrys placed in Eastern United States 5 fighters and 1 infantry placed in Eastern United States 1 armour and 2 infantry placed in Central United States Americans undo move 2. 1 mech_infantry placed in Central United States 2 infantry and 1 mech_infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : -0,83 AA fire in Ukraine : : -0,17 Japanese : 0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Manchuria to Jehol 1 fighter and 17 infantry moved from Suiyuyan to Chahar Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :