Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
Full scramble, Max D. If you don’t do enough damage to sink all the ships, you can leave one dented CV. If you’re leaving more ships than that, leave the DD.
Oh and if any planes live, leave the first 3 on Korea.
One more thing, I have ships surviving the second round of sub fire, ask for ool.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
3 submarines moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 bombers moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Guam to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 7 submarines
Japanese defend with 2 carriers, 1 destroyer and 10 fighters
ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 2 bombers, 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 10 fighters in 6 Sea Zone, round 2 : 6/13 hits, 7,67 expected hits
1 carrier owned by the ANZAC, 2 carriers owned by the Japanese and 4 submarines owned by the ANZAC lost in 6 Sea Zone
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
ANZAC roll dice for 2 bombers, 1 destroyer and 5 fighters in 6 Sea Zone, round 3 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer and 10 fighters in 6 Sea Zone, round 3 : 7/11 hits, 7,00 expected hits
5 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 carrier, 1 destroyer, 3 fighters and 7 submarines
Casualties for Japanese: 2 carriers, 1 destroyer and 5 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Non Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to Iwo Jima
2 bombers moved from 6 Sea Zone to Iwo Jima
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
3 submarines moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 bombers moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Guam to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 7 submarines
Japanese defend with 2 carriers, 1 destroyer and 10 fighters
ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 2 bombers, 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
Japanese roll dice for 2 carriers, 1 destroyer and 10 fighters in 6 Sea Zone, round 2 : 6/13 hits, 7,67 expected hits
1 carrier owned by the ANZAC, 2 carriers owned by the Japanese and 4 submarines owned by the ANZAC lost in 6 Sea Zone
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
ANZAC roll dice for 2 bombers, 1 destroyer and 5 fighters in 6 Sea Zone, round 3 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer and 10 fighters in 6 Sea Zone, round 3 : 7/11 hits, 7,00 expected hits
5 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 carrier, 1 destroyer, 3 fighters and 7 submarines
Casualties for Japanese: 2 carriers, 1 destroyer and 5 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Non Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to Iwo Jima
2 bombers moved from 6 Sea Zone to Iwo Jima
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 3 infantry and 12 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
5 bombers moved from Western Germany to 105 Sea Zone
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 105 Sea Zone
Germans attack with 5 bombers and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 5 bombers and 1 destroyer in 105 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 109 Sea Zone from Americans, taking 105 Sea Zone from Americans with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
5 bombers moved from 105 Sea Zone to Western Germany
3 fighters moved from Western Germany to 92 Sea Zone
2 transports moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Libya to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Algeria
6 carriers, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
9 fighters moved from Iraq to Southern Italy
2 armour and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 109 Sea Zone to 124 Sea Zone
3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
3 artilleries and 9 mech_infantrys moved from Caucasus to Northwest Persia
12 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries and 5 mech_infantrys moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Germans
3 artilleries placed in Iraq
3 artilleries placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
1 destroyer placed in 113 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 7 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 submarines moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - Japanese
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Japanese collect 59 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
8 infantry and 8 mech_infantrys moved from French West Africa to French Central Africa
8 mech_infantrys moved from French Central Africa to French Equatorial Africa
8 fighters moved from 87 Sea Zone to 92 Sea Zone
10 fighters and 5 submarines moved from 91 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to Southeast Mexico
3 mech_infantrys moved from Eastern United States to Southeast Mexico
4 tactical_bombers moved from Egypt to 92 Sea Zone
6 fighters moved from Egypt to 92 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 bombers moved from Iwo Jima to 6 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
let’s gamble! scramble and ool for jap and ger fleet
Full scramble both SZs.
Max D in both.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
8 infantry and 8 mech_infantrys moved from French West Africa to French Central Africa
8 mech_infantrys moved from French Central Africa to French Equatorial Africa
8 fighters moved from 87 Sea Zone to 92 Sea Zone
10 fighters and 5 submarines moved from 91 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to Southeast Mexico
3 mech_infantrys moved from Eastern United States to Southeast Mexico
4 tactical_bombers moved from Egypt to 92 Sea Zone
6 fighters moved from Egypt to 92 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 bombers moved from Iwo Jima to 6 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 bombers, 2 carriers, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer and 7 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 bombers, 2 carriers, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 7 fighters in 6 Sea Zone, round 2 : 5/9 hits, 5,33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 bombers, 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 2/6 hits, 4,00 expected hits
6 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 38
Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 7 fighters
Battle in 92 Sea Zone
Americans attack with 24 fighters, 5 submarines and 4 tactical_bombers
Germans defend with 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 2 transports; Italians defend with 3 carriers, 2 destroyers, 9 fighters and 5 transports
Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Americans roll dice for 5 submarines in 92 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Italians
Americans roll dice for 24 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 14/28 hits, 14,67 expected hits
Units damaged: 5 carriers owned by the Germans
Germans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 12 fighters and 7 transports in 92 Sea Zone, round 2 : 13/25 hits, 12,50 expected hits
1 destroyer owned by the Germans, 5 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Germans, 8 fighters owned by the Americans and 3 carriers owned by the Italians lost in 92 Sea Zone
4 submarines owned by the Germans Submerged
Americans roll dice for 16 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 : 9/20 hits, 10,67 expected hits
Germans roll dice for 5 carriers, 1 cruiser, 12 fighters and 7 transports in 92 Sea Zone, round 3 : 11/18 hits, 10,17 expected hits
5 carriers owned by the Germans, 11 fighters owned by the Americans, 3 fighters owned by the Italians and 1 cruiser owned by the Germans lost in 92 Sea Zone
Americans roll dice for 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 4 : 6/9 hits, 5,17 expected hits
Germans roll dice for 9 fighters and 7 transports in 92 Sea Zone, round 4 : 8/9 hits, 6,00 expected hits
3 fighters owned by the Germans, 3 tactical_bombers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
Germans win with 3 fighters and 7 transports remaining. Battle score for attacker is -33
Casualties for Americans: 24 fighters, 5 submarines and 3 tactical_bombers
Casualties for Germans: 6 carriers, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Italians: 3 carriers, 2 destroyers and 6 fighters
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Non Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
14 transports moved from 87 Sea Zone to 89 Sea Zone
4 carriers and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Egypt to 91 Sea Zone
1 fighter moved from Sumatra to Borneo
3 bombers moved from 6 Sea Zone to Iwo Jima
Place Units - Americans
1 destroyer and 5 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber and 4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 2,67
Americans : 0,83
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
8 infantry and 8 mech_infantrys moved from French West Africa to French Central Africa
8 mech_infantrys moved from French Central Africa to French Equatorial Africa
8 fighters moved from 87 Sea Zone to 92 Sea Zone
10 fighters and 5 submarines moved from 91 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to Southeast Mexico
3 mech_infantrys moved from Eastern United States to Southeast Mexico
4 tactical_bombers moved from Egypt to 92 Sea Zone
6 fighters moved from Egypt to 92 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 bombers moved from Iwo Jima to 6 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 bombers, 2 carriers, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer and 7 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 bombers, 2 carriers, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 7 fighters in 6 Sea Zone, round 2 : 5/9 hits, 5,33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 bombers, 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 2/6 hits, 4,00 expected hits
6 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 38
Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 7 fighters
Battle in 92 Sea Zone
Americans attack with 24 fighters, 5 submarines and 4 tactical_bombers
Germans defend with 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 2 transports; Italians defend with 3 carriers, 2 destroyers, 9 fighters and 5 transports
Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Americans roll dice for 5 submarines in 92 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Italians
Americans roll dice for 24 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 14/28 hits, 14,67 expected hits
Units damaged: 5 carriers owned by the Germans
Germans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 12 fighters and 7 transports in 92 Sea Zone, round 2 : 13/25 hits, 12,50 expected hits
1 destroyer owned by the Germans, 5 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Germans, 8 fighters owned by the Americans and 3 carriers owned by the Italians lost in 92 Sea Zone
4 submarines owned by the Germans Submerged
Americans roll dice for 16 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 : 9/20 hits, 10,67 expected hits
Germans roll dice for 5 carriers, 1 cruiser, 12 fighters and 7 transports in 92 Sea Zone, round 3 : 11/18 hits, 10,17 expected hits
5 carriers owned by the Germans, 11 fighters owned by the Americans, 3 fighters owned by the Italians and 1 cruiser owned by the Germans lost in 92 Sea Zone
Americans roll dice for 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 4 : 6/9 hits, 5,17 expected hits
Germans roll dice for 9 fighters and 7 transports in 92 Sea Zone, round 4 : 8/9 hits, 6,00 expected hits
3 fighters owned by the Germans, 3 tactical_bombers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
Germans win with 3 fighters and 7 transports remaining. Battle score for attacker is -33
Casualties for Americans: 24 fighters, 5 submarines and 3 tactical_bombers
Casualties for Germans: 6 carriers, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Italians: 3 carriers, 2 destroyers and 6 fighters
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Non Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
14 transports moved from 87 Sea Zone to 89 Sea Zone
4 carriers and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Egypt to 91 Sea Zone
1 fighter moved from Sumatra to Borneo
3 bombers moved from 6 Sea Zone to Iwo Jima
Place Units - Americans
1 destroyer and 5 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber and 4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 3 aaGuns, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Central United States
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
4 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
Combat - British
Germans scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 4 submarines and 2 transports; Italians defend with 3 fighters and 5 transports
4 submarines owned by the Germans Submerged
British roll dice for 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Germans roll dice for 3 fighters and 7 transports in 92 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
Germans roll dice for 2 fighters and 7 transports in 92 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 fighter and 7 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 transport owned by the Italians and 1 fighter owned by the Italians lost in 92 Sea Zone
4 transports owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for British: 2 fighters
Casualties for Italians: 3 fighters and 5 transports
Casualties for Germans: 2 transports
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
3 aaGuns placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,1,2,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -2,50
Americans : 0,83
Japanese : -2,33
i suppose scramble for ita against gb, i hope it’s ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Italians
Italians buy 2 bombers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
3 submarines moved from 93 Sea Zone to 91 Sea Zone
4 submarines moved from 95 Sea Zone to 91 Sea Zone
3 bombers and 2 fighters moved from Algeria to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 3 bombers, 2 fighters and 7 submarines
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 7 submarines in 91 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 3 bombers and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 11 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 14/26 hits, 12.83 expected hits
1 destroyer owned by the Americans, 3 bombers owned by the Italians, 7 submarines owned by the Italians and 2 fighters owned by the Italians lost in 91 Sea Zone
Americans win with 9 carriers, 1 cruiser, 2 destroyers, 11 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is -90
Casualties for Italians: 3 bombers, 2 fighters and 7 submarines
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 armour moved from Libya to Algeria
Place Units - Italians
1 bomber and 2 fighters placed in Southern Italy
1 bomber placed in Southern France
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -2.33
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 bomber moved from Iwo Jima to Korea
Combat - ANZAC
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Japan causes 3 damage total.
Strategic bombing raid in Korea
AA fire in Korea : 0/1 hits, 0,17 expected hits
Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Korea causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Japan to Iwo Jima
1 bomber moved from Korea to Iwo Jima
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0,17
AA fire in Japan : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 bomber moved from Iwo Jima to Korea
Combat - ANZAC
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Japan causes 3 damage total.
Strategic bombing raid in Korea
AA fire in Korea : 0/1 hits, 0,17 expected hits
Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Korea causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Japan to Iwo Jima
1 bomber moved from Korea to Iwo Jima
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Korea : : -0,17
AA fire in Japan : : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
9 fighters moved from Southern Italy to 91 Sea Zone
4 submarines moved from 92 Sea Zone to 91 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8.17 expected hits
Combat Hit Differential Summary :
Germans : 1.50
OOL including the sub hit?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
9 fighters moved from Southern Italy to 91 Sea Zone
4 submarines moved from 92 Sea Zone to 91 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8,17 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 11 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 12/26 hits, 12,83 expected hits
Combat Hit Differential Summary :
Germans : 1,50
Americans : -1,00