OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to 34 Sea Zone
2 fighters moved from Queensland to Guam
1 fighter moved from Caroline Islands to Guam
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 carrier moved from 17 Sea Zone to 24 Sea Zone
2 fighters moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - ANZAC
4 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
1 armour moved from Iraq to Trans-Jordan
Germans take Syria from British
Combat - Germans
Non Combat Move - Germans
2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
6 carriers, 1 cruiser, 1 destroyer, 12 fighters and 8 submarines moved from 96 Sea Zone to 98 Sea Zone
1 aaGun, 21 armour, 74 artilleries, 18 infantry and 99 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 mech_infantrys moved from Caucasus to Iraq
1 aaGun, 9 artilleries, 5 bombers, 9 fighters, 3 infantry and 3 tactical_bombers moved from Northwest Persia to Iraq
1 aaGun and 9 artilleries moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 armour, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Germans collect 68 PUs (1 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 bombers moved from Kiangsu to 34 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 4 bombers
ANZAC defend with 1 carrier, 1 fighter and 3 transports
Japanese roll dice for 4 bombers in 34 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
ANZAC roll dice for 1 carrier, 1 fighter and 3 transports in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 carrier owned by the ANZAC and 1 bomber owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 3 bombers in 34 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
ANZAC roll dice for 1 fighter and 3 transports in 34 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in 34 Sea Zone
3 transports owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 bombers
Casualties for ANZAC: 1 carrier, 1 fighter and 3 transports
Non Combat Move - Japanese
2 bombers moved from 34 Sea Zone to Kiangsu
1 fighter moved from Kiangsu to French Indo China
1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Yunnan to French Indo China
2 fighters moved from Iraq to India
8 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Japanese collect 44 PUs (15 lost to blockades); end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Guam to 22 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
1 bomber moved from 22 Sea Zone to 6 Sea Zone
5 fighters moved from Philippines to Iwo Jima
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from 72 Sea Zone to 58 Sea Zone
1 submarine moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from 72 Sea Zone to 58 Sea Zone
7 fighters moved from 72 Sea Zone to Egypt
4 tactical_bombers moved from Kenya to Egypt
9 fighters moved from Kenya to Egypt
5 artilleries and 7 infantry moved from Kenya to Anglo Egyptian Sudan
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour, 7 fighters, 5 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
1 armour, 7 fighters and 2 mech_infantrys moved from French Central Africa to French Equatorial Africa
7 fighters moved from French Equatorial Africa to Egypt
2 fighters moved from 87 Sea Zone to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 transports moved from 87 Sea Zone to 88 Sea Zone
1 armour, 2 infantry and 2 transports moved from 89 Sea Zone to 87 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 transports moved from 88 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery, 5 infantry and 4 mech_infantrys moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
3 fighters moved from Eastern United States to French West Africa
7 carriers, 1 cruiser, 1 submarine and 6 transports moved from 72 Sea Zone to 71 Sea Zone
2 submarines moved from 87 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
Combat - Americans
Combat Hit Differential Summary :
@VonAlba scramble from jap?
Full scramble.
Crosses fingers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Guam to 22 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
1 bomber moved from 22 Sea Zone to 6 Sea Zone
5 fighters moved from Philippines to Iwo Jima
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from 72 Sea Zone to 58 Sea Zone
1 submarine moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from 72 Sea Zone to 58 Sea Zone
7 fighters moved from 72 Sea Zone to Egypt
4 tactical_bombers moved from Kenya to Egypt
9 fighters moved from Kenya to Egypt
5 artilleries and 7 infantry moved from Kenya to Anglo Egyptian Sudan
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour, 7 fighters, 5 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
1 armour, 7 fighters and 2 mech_infantrys moved from French Central Africa to French Equatorial Africa
7 fighters moved from French Equatorial Africa to Egypt
2 fighters moved from 87 Sea Zone to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 transports moved from 87 Sea Zone to 88 Sea Zone
1 armour, 2 infantry and 2 transports moved from 89 Sea Zone to 87 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 transports moved from 88 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery, 5 infantry and 4 mech_infantrys moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
3 fighters moved from Eastern United States to French West Africa
7 carriers, 1 cruiser, 1 submarine and 6 transports moved from 72 Sea Zone to 71 Sea Zone
2 submarines moved from 87 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 3 bombers, 1 destroyer, 2 fighters and 5 submarines
Japanese defend with 1 destroyer and 6 fighters
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer and 6 fighters in 6 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
1 fighter owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is -20
Casualties for Americans: 1 destroyer and 5 submarines
Casualties for Japanese: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to 24 Sea Zone
2 aaGuns moved from Mexico to Southeast Mexico
2 mech_infantrys moved from 87 Sea Zone to French West Africa
4 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from 87 Sea Zone to French West Africa
Place Units - Americans
1 armour, 5 infantry and 4 mech_infantrys placed in Central United States
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans : -3,00
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Guam to 22 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
1 bomber moved from 22 Sea Zone to 6 Sea Zone
5 fighters moved from Philippines to Iwo Jima
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from 72 Sea Zone to 58 Sea Zone
1 submarine moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 carrier moved from 72 Sea Zone to 58 Sea Zone
2 fighters moved from 72 Sea Zone to 58 Sea Zone
7 fighters moved from 72 Sea Zone to Egypt
4 tactical_bombers moved from Kenya to Egypt
9 fighters moved from Kenya to Egypt
5 artilleries and 7 infantry moved from Kenya to Anglo Egyptian Sudan
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour, 7 fighters, 5 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
1 armour, 7 fighters and 2 mech_infantrys moved from French Central Africa to French Equatorial Africa
7 fighters moved from French Equatorial Africa to Egypt
2 fighters moved from 87 Sea Zone to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 transports moved from 87 Sea Zone to 88 Sea Zone
1 armour, 2 infantry and 2 transports moved from 89 Sea Zone to 87 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 transports moved from 88 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery, 5 infantry and 4 mech_infantrys moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
3 fighters moved from Eastern United States to French West Africa
7 carriers, 1 cruiser, 1 submarine and 6 transports moved from 72 Sea Zone to 71 Sea Zone
2 submarines moved from 87 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 3 bombers, 1 destroyer, 2 fighters and 5 submarines
Japanese defend with 1 destroyer and 6 fighters
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer and 6 fighters in 6 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
1 fighter owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is -20
Casualties for Americans: 1 destroyer and 5 submarines
Casualties for Japanese: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to 24 Sea Zone
2 aaGuns moved from Mexico to Southeast Mexico
2 mech_infantrys moved from 87 Sea Zone to French West Africa
4 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from 87 Sea Zone to French West Africa
Place Units - Americans
1 armour, 5 infantry and 4 mech_infantrys placed in Central United States
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 31 PUs;
British buy 6 infantry; Remaining resources: 13 PUs;
Combat Move - British
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
3 infantry moved from Quebec to Eastern United States
1 infantry moved from Central United States to Southeast Mexico
Non Combat Move - British
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 destroyers moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from 87 Sea Zone to French West Africa
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,5,2,2,3,6,5,6,3,2,1,1,5,6,4,2,3,6,2,5,1,5,6,1,2,3,1,6,5,2,1,5,1,1,1,2,5,2,6,2,2,2,4,2,1,5,1,6,1,5,6,5,6,1
British collect 29 PUs (2 lost to blockades); end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -3,00
Japanese : 1,67
ops i forgot to attack italian sub, can i edit?
Only USA has DDs in range. I reckon an edit would be ok. Announce your actions then use the Triple-A Menu item “Game|Roll Dice”. It uses MARTI.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Iraq to Trans-Jordan
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia
3 carriers, 2 destroyers and 6 fighters moved from 98 Sea Zone to 94 Sea Zone
Place Units - Italians
3 artilleries placed in Southern France
2 armour, 2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 bombers moved from New South Wales to Guam
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 bombers moved from New South Wales to Guam
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 harbour and 15 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
4 submarines moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 4 submarines
Americans defend with 1 destroyer and 3 fighters
Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 destroyer owned by the Americans and 4 submarines owned by the Germans lost in 109 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 4 submarines
Casualties for Americans: 1 destroyer
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
3 fighters moved from Southern Italy to Western Germany
5 bombers moved from Iraq to Western Germany
1 aaGun, 9 artilleries and 6 mech_infantrys moved from Northwest Persia to Iraq
9 artilleries and 3 infantry moved from Iraq to Trans-Jordan
9 mech_infantrys moved from Caucasus to Iraq
6 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
6 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
12 fighters moved from 98 Sea Zone to Iraq
10 mech_infantrys moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 92 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 harbour placed in Algeria
3 armour placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Germans collect 69 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Japanese take 39 Sea Zone from Americans
2 fighters moved from India to 80 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 80 Sea Zone to Iraq
1 fighter moved from French Indo China to India
2 fighters moved from Kiangsu to French Indo China
1 fighter moved from Kiangsu to Japan
2 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to French Indo China
2 bombers moved from Kiangsu to Japan
2 infantry moved from Kwangtung to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,5
Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
Losing that Japanese fleet was a real setback. And not necessary. At least I should reclaim SZ6.
Anyway, if the US attacks SZ6, full scramble and dent the CV first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Iwo Jima to 6 Sea Zone
5 fighters moved from Iwo Jima to 6 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 carrier moved from 24 Sea Zone to 6 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
5 artilleries and 11 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
5 infantry moved from French Central Africa to French Equatorial Africa
3 fighters moved from French West Africa to Egypt
1 armour, 4 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
1 armour moved from French Central Africa to French Equatorial Africa
1 submarine moved from 71 Sea Zone to 80 Sea Zone
7 carriers, 1 cruiser and 6 transports moved from 71 Sea Zone to 83 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 104 Sea Zone to 111 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 4 transports moved from 87 Sea Zone to 89 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
7 fighters and 4 tactical_bombers moved from Egypt to French West Africa
4 fighters moved from Eastern United States to French West Africa
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from French Central Africa to French West Africa
5 fighters moved from Egypt to French West Africa
1 armour, 6 infantry and 4 mech_infantrys moved from Central United States to Southeast Mexico
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 80 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 80 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 3 bombers, 1 carrier and 7 fighters
Japanese defend with 1 carrier, 1 destroyer and 8 fighters
Americans roll dice for 3 bombers, 1 carrier and 7 fighters in 6 Sea Zone, round 2 : 4/10 hits, 5,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 8 fighters in 6 Sea Zone, round 2 : 6/10 hits, 6,00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 7 fighters remaining. Battle score for attacker is -22
Casualties for Americans: 1 carrier and 4 fighters
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
1 fighter owned by the Japanese forced to land in Japan
Non Combat Move - Americans
3 bombers and 3 fighters moved from 6 Sea Zone to Iwo Jima
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 58 Sea Zone to 41 Sea Zone
Place Units - Americans
4 fighters placed in Eastern United States
4 artilleries and 5 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans : -1,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Iwo Jima to 6 Sea Zone
5 fighters moved from Iwo Jima to 6 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
1 carrier moved from 24 Sea Zone to 6 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
5 artilleries and 11 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
5 infantry moved from French Central Africa to French Equatorial Africa
3 fighters moved from French West Africa to Egypt
1 armour, 4 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
1 armour moved from French Central Africa to French Equatorial Africa
1 submarine moved from 71 Sea Zone to 80 Sea Zone
7 carriers, 1 cruiser and 6 transports moved from 71 Sea Zone to 83 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 104 Sea Zone to 111 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 4 transports moved from 87 Sea Zone to 89 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
7 fighters and 4 tactical_bombers moved from Egypt to French West Africa
4 fighters moved from Eastern United States to French West Africa
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from French Central Africa to French West Africa
5 fighters moved from Egypt to French West Africa
1 armour, 6 infantry and 4 mech_infantrys moved from Central United States to Southeast Mexico
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 80 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 80 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 3 bombers, 1 carrier and 7 fighters
Japanese defend with 1 carrier, 1 destroyer and 8 fighters
Americans roll dice for 3 bombers, 1 carrier and 7 fighters in 6 Sea Zone, round 2 : 4/10 hits, 5,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 8 fighters in 6 Sea Zone, round 2 : 6/10 hits, 6,00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 7 fighters remaining. Battle score for attacker is -22
Casualties for Americans: 1 carrier and 4 fighters
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
1 fighter owned by the Japanese forced to land in Japan
Non Combat Move - Americans
3 bombers and 3 fighters moved from 6 Sea Zone to Iwo Jima
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 58 Sea Zone to 41 Sea Zone
Place Units - Americans
4 fighters placed in Eastern United States
4 artilleries and 5 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 14 PUs;
Combat Move - British
3 infantry moved from Eastern United States to Central United States
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 destroyer
British roll dice for 2 destroyers in 80 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 destroyers in 80 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for British: 2 destroyers
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,6,2,1,4,3,5,3,3,6,2,3
British collect 29 PUs (2 lost to blockades); end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,67
Americans : -1,83
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - Italians
Italians buy 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 fighter moved from Tobruk to Algeria
2 fighters moved from 94 Sea Zone to Algeria
2 transports moved from 94 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
3 transports moved from 94 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 94 Sea Zone to Algeria
5 artilleries and 5 infantry moved from Tunisia to Libya
3 infantry moved from France to Southern France
2 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Algeria
1 artillery moved from Southern France to Northern Italy
1 fighter moved from 94 Sea Zone to Algeria
Place Units - Italians
1 bomber placed in Southern Italy
5 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 carrier moved from 24 Sea Zone to 26 Sea Zone
1 destroyer moved from 24 Sea Zone to 26 Sea Zone
2 fighters moved from 24 Sea Zone to Iwo Jima
2 bombers moved from Guam to Iwo Jima
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :