Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 fighters and 8 infantry; Remaining resources: 9 PUs;
Combat Move - Americans
1 bomber and 12 fighters moved from Morocco to Gibraltar
4 fighters moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
2 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Alexandria to Egypt
1 carrier, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
8 fighters moved from 28 Sea Zone to Midway
1 armour, 8 artilleries, 9 carriers, 1 cruiser, 5 destroyers, 13 infantry, 13 submarines and 11 transports moved from 28 Sea Zone to 26 Sea Zone
5 fighters and 4 tactical_bombers moved from Western United States to Midway
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Ukraine
1 bomber moved from Northwest Persia to India
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 bomber and 12 fighters
Germans defend with 5 artilleries, 1 harbour and 5 infantry
Americans roll dice for 1 bomber and 12 fighters in Gibraltar, round 2 : 6/13 hits, 6,67 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Gibraltar, round 2 : 2/10 hits, 3,33 expected hits
1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber and 10 fighters in Gibraltar, round 3 : 5/11 hits, 5,67 expected hits
Germans roll dice for 4 artilleries in Gibraltar, round 3 : 3/4 hits, 1,33 expected hits
4 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Gibraltar
Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 5 fighters
Casualties for Germans: 5 artilleries and 5 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Persia
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Persia, round 2 : 3/6 hits, 2,33 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Persia to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from India to Ceylon
7 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Egypt
3 fighters moved from United Kingdom to Morocco
Place Units - Americans
4 infantry placed in Eastern United States
4 infantry placed in Central United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -1,00
AA fire in Volgograd : : 0,83
Americans : -1,00
AA fire in Ukraine : : -0,17
AA fire in India : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 fighters and 8 infantry; Remaining resources: 9 PUs;
Combat Move - Americans
1 bomber and 12 fighters moved from Morocco to Gibraltar
4 fighters moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
2 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Alexandria to Egypt
1 carrier, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
8 fighters moved from 28 Sea Zone to Midway
1 armour, 8 artilleries, 9 carriers, 1 cruiser, 5 destroyers, 13 infantry, 13 submarines and 11 transports moved from 28 Sea Zone to 26 Sea Zone
5 fighters and 4 tactical_bombers moved from Western United States to Midway
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Ukraine
1 bomber moved from Northwest Persia to India
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 bomber and 12 fighters
Germans defend with 5 artilleries, 1 harbour and 5 infantry
Americans roll dice for 1 bomber and 12 fighters in Gibraltar, round 2 : 6/13 hits, 6,67 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Gibraltar, round 2 : 2/10 hits, 3,33 expected hits
1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber and 10 fighters in Gibraltar, round 3 : 5/11 hits, 5,67 expected hits
Germans roll dice for 4 artilleries in Gibraltar, round 3 : 3/4 hits, 1,33 expected hits
4 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Gibraltar
Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 5 fighters
Casualties for Germans: 5 artilleries and 5 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Persia
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Persia, round 2 : 3/6 hits, 2,33 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Persia to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from India to Ceylon
7 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Egypt
3 fighters moved from United Kingdom to Morocco
Place Units - Americans
4 infantry placed in Eastern United States
4 infantry placed in Central United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 10 PUs;
Combat Move - British
7 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 6 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 destroyers moved from 28 Sea Zone to 26 Sea Zone
Combat - British
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
Italians : -1,00
AA fire in Volgograd : : 0,83
Americans : -1,00
AA fire in Ukraine : : -0,17
AA fire in India : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from Americans
2 bombers moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 2 submarines
Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
3 infantry moved from Queensland to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
3 infantry moved from Queensland to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 9 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Western Germany to Iraq
4 bombers moved from Western Germany to Sardinia
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Sicily
Battle in Sardinia
Germans attack with 2 artilleries, 4 bombers and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 4 bombers and 2 infantry in Sardinia, round 2 : 6/8 hits, 4.00 expected hits
Americans roll dice for 1 mech_infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Sardinia
Germans win, taking Sicily from Americans, taking Sardinia from Americans with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Caucasus
2 fighters moved from Southern Italy to Caucasus
2 fighters moved from 91 Sea Zone to Southern Italy
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 91 Sea Zone to 95 Sea Zone
4 bombers moved from Sardinia to Southern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 92 Sea Zone to 109 Sea Zone
8 submarines moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 artilleries and 3 mech_infantrys moved from Tambov to Volgograd
3 artilleries and 6 mech_infantrys moved from Volgograd to Caucasus
3 artilleries moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries placed in Volgograd
3 artilleries placed in Caucasus
3 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : -0.33
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 84 PUs; 0 SuicideAttackTokens;
Japanese buy 5 fighters and 11 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 fighters moved from Caucasus to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Persia to Caucasus
2 fighters moved from Caucasus to India
2 artilleries and 4 infantry moved from West India to Eastern Persia
2 infantry moved from Turkmenistan to Eastern Persia
3 infantry moved from Kazakhstan to Turkmenistan
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 carriers, 2 destroyers and 3 fighters moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 1 carrier, 4 destroyers, 2 fighters and 1 marine moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsu to Anhwe
3 artilleries and 3 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 artillery moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
4 bombers moved from Hunan to Japan
1 artillery, 5 infantry and 1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 fighter placed in 6 Sea Zone
9 infantry placed in Japan
1 fighter and 2 infantry placed in French Indo China
3 fighters placed in Kiangsu
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 fighters; Remaining resources: 6 PUs;
Combat Move - Americans
1 bomber moved from Ceylon to Paulau Island
1 bomber moved from Northwest Persia to Volgograd
5 armour, 1 artillery, 4 fighters, 5 infantry and 17 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Morocco to Algeria
10 fighters moved from Morocco to 98 Sea Zone
1 bomber moved from Northwest Persia to Egypt
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
4 fighters moved from Eastern United States to French West Africa
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 6 infantry, 11 submarines and 6 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
6 artilleries moved from 17 Sea Zone to Iwo Jima
6 infantry moved from 17 Sea Zone to Iwo Jima
12 fighters moved from Midway to 16 Sea Zone
4 tactical_bombers moved from Midway to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 7/16 hits, 8,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 10 fighters
Germans defend with 8 submarines; Italians defend with 1 destroyer
8 submarines owned by the Germans Submerged
Americans roll dice for 10 fighters in 98 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
9 fighters moved from 98 Sea Zone to Egypt
4 fighters moved from Iraq to Egypt
1 aaGun moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
4 infantry moved from Central United States to Southeast Mexico
12 fighters and 4 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Volgograd : : -0,17
Americans : -4,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 fighters; Remaining resources: 6 PUs;
Combat Move - Americans
1 bomber moved from Ceylon to Paulau Island
1 bomber moved from Northwest Persia to Volgograd
5 armour, 1 artillery, 4 fighters, 5 infantry and 17 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Morocco to Algeria
10 fighters moved from Morocco to 98 Sea Zone
1 bomber moved from Northwest Persia to Egypt
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
4 fighters moved from Eastern United States to French West Africa
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 6 infantry, 11 submarines and 6 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
6 artilleries moved from 17 Sea Zone to Iwo Jima
6 infantry moved from 17 Sea Zone to Iwo Jima
12 fighters moved from Midway to 16 Sea Zone
4 tactical_bombers moved from Midway to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 7/16 hits, 8,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 10 fighters
Germans defend with 8 submarines; Italians defend with 1 destroyer
8 submarines owned by the Germans Submerged
Americans roll dice for 10 fighters in 98 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
9 fighters moved from 98 Sea Zone to Egypt
4 fighters moved from Iraq to Egypt
1 aaGun moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
4 infantry moved from Central United States to Southeast Mexico
12 fighters and 4 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 47 PUs;
British buy 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - British
4 armour, 15 artilleries, 3 fighters, 93 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
8 infantry moved from Trans-Jordan to Iraq
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,4,4,6,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,1,5,2,1,1,1,3,5,2,2,5,1,4
British collect 30 PUs (6 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Volgograd : : -0,17
Americans : -4,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 fighters moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 marine
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 marine in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Northwest Persia
Italians attack with 1 armour, 2 bombers and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the French and 1 armour owned by the Italians lost in Northwest Persia
Italians win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 bomber
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Changing ownership of Northwest Persia from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Northwest Persia to Volgograd
1 aaGun moved from Caucasus to Northwest Persia
2 fighters moved from Malta to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 4 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 aaGuns and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 4 fighters moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 artilleries and 2 infantry moved from Sardinia to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Morocco
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
4 fighters moved from 95 Sea Zone to Crete
4 fighters moved from 95 Sea Zone to Cyprus
4 bombers moved from Southern Italy to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
Combat - Germans
Air Battle in Iraq
Germans attacks with 5 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Crete
Germans attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Crete, round 2 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Crete
Germans win, taking Crete from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 3 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Cyprus
Germans attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Cyprus, round 2 : 5/6 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Cyprus
Germans win, taking Cyprus from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Algeria
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 airfield and 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Algeria, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 carrier and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 95 Sea Zone to 91 Sea Zone
4 bombers moved from Algeria to Southern Italy
6 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from Crete to 99 Sea Zone
4 fighters moved from Cyprus to 99 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 aaGun, 19 armour, 50 artilleries, 12 infantry, 38 mech_infantrys and 1 tactical_bomber moved from Caucasus to Northwest Persia
8 mech_infantrys moved from Volgograd to Northwest Persia
8 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun and 3 artilleries moved from Rostov to Caucasus
6 artilleries moved from Volgograd to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Iraq to Caucasus
1 bomber and 3 fighters moved from Iraq to Northwest Persia
1 fighter moved from Northwest Persia to Caucasus
Place Units - Germans
3 artilleries placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.33
Americans : 1.00
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 88 PUs; 0 SuicideAttackTokens;
Japanese buy 6 artilleries, 2 fighters and 14 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from India to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
3 fighters moved from Kiangsu to Japan
6 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Japan to French Indo China
3 artilleries and 3 infantry moved from Manchuria to Amur
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
8 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
3 infantry moved from Turkmenistan to Eastern Persia
2 fighters moved from Caucasus to Volgograd
16 artilleries and 6 infantry moved from India to West India
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 3 infantry moved from Kweichow to Anhwe
Place Units - Japanese
3 infantry placed in Persia
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in India
2 artilleries, 2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Japanese collect 71 PUs (1 lost to blockades); end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.00
You nearly had me with that Tokyo rush.
nearly but i failed. I’ll take some days of break by
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 fighters moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
12 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 artilleries moved from Iwo Jima to 17 Sea Zone
6 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 artilleries, 8 carriers, 1 cruiser, 3 destroyers, 5 infantry, 7 submarines and 5 transports moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
4 infantry moved from Southeast Mexico to Central America
5 bombers moved from Western United States to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
Americans take 80 Sea Zone from Japanese
1 fighter moved from New Brunswick Nova Scotia to West Indies
2 fighters moved from Eastern United States to West Indies
4 fighters moved from French West Africa to 91 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble for jap? (i suppose not but i ask) ool for german fleet
No scramble SZ6.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 fighters moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
12 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 artilleries moved from Iwo Jima to 17 Sea Zone
6 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 artilleries, 8 carriers, 1 cruiser, 3 destroyers, 5 infantry, 7 submarines and 5 transports moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
4 infantry moved from Southeast Mexico to Central America
5 bombers moved from Western United States to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
Americans take 80 Sea Zone from Japanese
1 fighter moved from New Brunswick Nova Scotia to West Indies
2 fighters moved from Eastern United States to West Indies
4 fighters moved from French West Africa to 91 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Philippines
Battle in Guam
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Celebes
Battle in 6 Sea Zone
Americans attack with 12 fighters, 5 submarines and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 12 fighters, 5 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 91 Sea Zone
Americans attack with 5 bombers, 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 3 : 6/11 hits, 6,00 expected hits
Germans roll dice for 1 battleship, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 5 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 83
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
5 bombers moved from 91 Sea Zone to British Guiana
4 fighters moved from 91 Sea Zone to British Guiana
1 bomber moved from 92 Sea Zone to Tunisia
1 bomber moved from 96 Sea Zone to Iraq
12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
Place Units - Americans
1 harbour placed in Paulau Island
5 fighters placed in Eastern United States
1 armour, 2 infantry and 2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -3,17
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 armour, 5 fighters, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 fighters moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
12 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
6 artilleries moved from Iwo Jima to 17 Sea Zone
6 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone
4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 artilleries, 8 carriers, 1 cruiser, 3 destroyers, 5 infantry, 7 submarines and 5 transports moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
4 infantry moved from Southeast Mexico to Central America
5 bombers moved from Western United States to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
Americans take 80 Sea Zone from Japanese
1 fighter moved from New Brunswick Nova Scotia to West Indies
2 fighters moved from Eastern United States to West Indies
4 fighters moved from French West Africa to 91 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Philippines
Battle in Guam
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Celebes
Battle in 6 Sea Zone
Americans attack with 12 fighters, 5 submarines and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 12 fighters, 5 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 91 Sea Zone
Americans attack with 5 bombers, 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 5 bombers, 2 destroyers and 4 fighters in 91 Sea Zone, round 3 : 6/11 hits, 6,00 expected hits
Germans roll dice for 1 battleship, 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 5 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 83
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
5 bombers moved from 91 Sea Zone to British Guiana
4 fighters moved from 91 Sea Zone to British Guiana
1 bomber moved from 92 Sea Zone to Tunisia
1 bomber moved from 96 Sea Zone to Iraq
12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
Place Units - Americans
1 harbour placed in Paulau Island
5 fighters placed in Eastern United States
1 armour, 2 infantry and 2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Egypt to Trans-Jordan
2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 fighter moved from Quebec to Eastern United States
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,4,5,6,6,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,5,5,5,2,6,6,5,3,2,6,3,5,1,5,6,4,6,1,5,3,1,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5,3,3,1,2,1,6,2,4,2,5,2,1
British collect 24 PUs (12 lost to blockades); end with 26 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -3,17
Americans : 0,33
Japanese : -0,33