Giallo (Allies+8) vs simon33 (Axis) BM3 Game II

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
            EDIT: Turning off Edit Mode
            1 armour moved from Romania to Eastern Poland
                  Italians take Bessarabia from Russians
                  Italians take Eastern Poland from Russians
            EDIT: 1 bomber moved from Belarus to United Kingdom
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Bulgaria to Romania
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    UK has no transports anywhere. Haven’t seen that too often.

    Not sure about buying the german CV.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 11 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 11 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    UK has no transports anywhere. Haven’t seen that too often.

    Not sure about buying the german CV.

    Let’s see what the axis comes up with next!

  • '19 '17 '16

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            2 bombers moved from Western Germany to 91 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    

    Savegame

  • '19 '17 '16

    Scramble to SZ109?
    Scramble to SZ91?

    That’s pretty interesting too.

  • '21 '20 '19 '18 '17 '16

    scramble 91 2 us fig and 1 uk fig

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            2 bombers moved from Western Germany to 91 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Scotland
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                 retreated to 91 Sea Zone
                Americans win, taking Scotland from British with 2 fighters remaining. Battle score for attacker is -9
                Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 destroyer and 1 fighter
            Battle in Baltic States
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Germans
            3 aaGuns, 3 armour, 8 artilleries and 18 infantry moved from Poland to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            2 tactical_bombers moved from Baltic States to Romania
            5 armour and 14 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            1 armour and 4 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium
            2 artilleries moved from Western Germany to Holland Belgium
            2 bombers moved from 91 Sea Zone to Holland Belgium
            2 fighters moved from Southern Italy to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 bomber placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Americans : 0.67
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    @Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    scramble 91 2 us fig and 1 uk fig

    Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Vyborg
            1 armour, 1 artillery, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            11 infantry moved from Amur to Korea
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
                  Russians take 106 Sea Zone from Germans
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Korea
                Russians attack with 11 infantry
                Japanese defend with 4 infantry
                    Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1,83 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 10 infantry in Korea, round 3 : 2/10 hits, 1,67 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 9 infantry in Korea, round 4 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 4 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            6 infantry moved from Yenisey to Timguska
            2 aaGuns moved from Belarus to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,17
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Vyborg
            1 armour, 1 artillery, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            11 infantry moved from Amur to Korea
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
                  Russians take 106 Sea Zone from Germans
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Korea
                Russians attack with 11 infantry
                Japanese defend with 4 infantry
                    Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1,83 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 10 infantry in Korea, round 3 : 2/10 hits, 1,67 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 9 infantry in Korea, round 4 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 4 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            6 infantry moved from Yenisey to Timguska
            2 aaGuns moved from Belarus to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yunnan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Volgograd: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,17
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    please use last file

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    @Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    scramble 91 2 us fig and 1 uk fig

    Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.

    3/4/4/4
    vs
    2/4/4/4

    Little gamble

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from French Indo China to Shan State
            2 bombers and 4 tactical_bombers moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            2 bombers moved from Shan State to 39 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from French Indo China to Shan State
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 carriers moved from 42 Sea Zone to 39 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Korea
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 2 aaGuns and 8 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 2 aaGuns and 8 infantry in Korea, round 2 : 4/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                Russians win, taking Malaya from UK_Pacific with 7 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 2 aaGuns and 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 55 Sea Zone to Caroline Islands
            1 fighter moved from 45 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone
            1 fighter moved from Shan State to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 artillery moved from Kiangsi to Hunan
            1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
            1 aaGun, 6 infantry and 2 mech_infantrys moved from Anhwe to Hunan
            1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
            1 armour and 1 artillery moved from French Indo China to Yunnan
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from 39 Sea Zone to French Indo China
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    UK_Pacific : -0.33
    Russians : 1.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    @Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    @Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    scramble 91 2 us fig and 1 uk fig

    Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.

    **2/**3/4/4/4
    vs
    2/4/4/4

    Little gamble

    You’re ignoring the sub. I’ve corrected it above.

    I assumed no scramble from India.

  • '19 '17 '16

    Oh, and not sure if I took the correct casualties in Korea. Edit if you want to keep an aa gun or two.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship and 1 cruiser moved from 32 Sea Zone to 31 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
            1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 carrier and 1 cruiser moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Gibraltar to Scotland
            1 bomber moved from United Kingdom to Scotland
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Scotland
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                Japanese defend with 1 battleship, 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 27
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Scotland to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 tactical_bomber moved from 26 Sea Zone to Wake Island
    
        Place Units - Americans
            1 harbour placed in Wake Island
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : 1,50
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits
                    4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits
                    3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                2 artilleries owned by the Chinese retreated to Szechwan
                Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for Chinese: 1 artillery and 13 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : 1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship and 1 cruiser moved from 32 Sea Zone to 31 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
            1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 carrier and 1 cruiser moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Gibraltar to Scotland
            1 bomber moved from United Kingdom to Scotland
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Scotland
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                Japanese defend with 1 battleship, 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 27
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Scotland to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 tactical_bomber moved from 26 Sea Zone to Wake Island
    
        Place Units - Americans
            1 harbour placed in Wake Island
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries and 13 infantry
                Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits
                    4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits
                    3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                2 artilleries owned by the Chinese retreated to Szechwan
                Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for Chinese: 1 artillery and 13 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Yunnan
                British attack with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 4 artilleries and 1 mech_infantry
                    British roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,17 expected hits
                    3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 armour, 4 artilleries and 1 mech_infantry
            Battle in Iraq
                British attack with 1 armour, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 3 : 1/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 4 : 1/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Iraq to Egypt
            1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter placed in Egypt
            1 cruiser placed in 81 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,6,6,3,3,5,3
            British collect 26 PUs (8 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,5,2,6,1,4,4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,67
    Americans : 1,50
    Chinese : -0,83
    Neutral_Axis : -1,00
    Japanese : 1,50
    

    Savegame

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