19L Patryn Axis -VS- dawgoneit Allies +22

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    @Patryn scramble in sz95?

  • '18 '16

    @dawgoneit No scramble. If more than 8 hits on Round 1 of Italy land battle, take the bombers as hits, otherwise, standard OOL.

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 2 fighters moved from 30 Sea Zone to 11 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 artilleries and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
            3 bombers moved from Libya to Southern Italy
            2 fighters moved from Gibraltar to Southern Italy
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            2 mech_infantrys moved from Libya to Alexandria
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 4 artilleries, 3 bombers, 2 fighters and 7 infantry
                Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
                    AA fire in Southern Italy : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 1 fighter and 7 infantry in Southern Italy, round 2 : 7/16 hits, 6.17 expected hits
                    Italians roll dice for 3 aaGuns, 2 artilleries, 2 bombers, 3 fighters and 13 infantry in Southern Italy, round 2 : 12/20 hits, 7.33 expected hits
                    3 aaGuns owned by the Italians, 1 armour owned by the Americans, 7 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                Italians win with 2 artilleries, 2 bombers, 3 fighters and 8 infantry remaining. Battle score for attacker is -23
                Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 7 infantry
                Casualties for Italians: 3 aaGuns and 5 infantry
                1 fighter owned by the Americans and 3 bombers owned by the Americans retreated
    
        Non Combat Move - Americans
            1 fighter moved from Southern Italy to 95 Sea Zone
            3 bombers moved from Southern Italy to Tobruk
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.67
    AA fire in Southern Italy : : 0.17
    Americans : 1.33
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 2 fighters moved from 30 Sea Zone to 11 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 artilleries and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
            3 bombers moved from Libya to Southern Italy
            2 fighters moved from Gibraltar to Southern Italy
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            2 mech_infantrys moved from Libya to Alexandria
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 4 artilleries, 3 bombers, 2 fighters and 7 infantry
                Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
                    AA fire in Southern Italy : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 1 fighter and 7 infantry in Southern Italy, round 2 : 7/16 hits, 6.17 expected hits
                    Italians roll dice for 3 aaGuns, 2 artilleries, 2 bombers, 3 fighters and 13 infantry in Southern Italy, round 2 : 12/20 hits, 7.33 expected hits
                    3 aaGuns owned by the Italians, 1 armour owned by the Americans, 7 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                Italians win with 2 artilleries, 2 bombers, 3 fighters and 8 infantry remaining. Battle score for attacker is -23
                Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 7 infantry
                Casualties for Italians: 3 aaGuns and 5 infantry
                1 fighter owned by the Americans and 3 bombers owned by the Americans retreated
    
        Non Combat Move - Americans
            1 fighter moved from Southern Italy to 95 Sea Zone
            3 bombers moved from Southern Italy to Tobruk
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 5 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
            2 tactical_bombers moved from 98 Sea Zone to Egypt
            3 destroyers moved from 98 Sea Zone to 95 Sea Zone
            2 armour, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 tactical_bombers moved from Egypt to Northwest Persia
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 artillery moved from Yunnan to Shan State
            1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to French Indo China
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Gibraltar
            1 tactical_bomber moved from Gibraltar to 95 Sea Zone
    
        Combat - British
            Battle in French Indo China
                British attack with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in French Indo China, round 2 : 4/19 hits, 4.83 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to India
            2 infantry moved from India to West India
    
        Place Units - British
            3 armour placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            3 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 4.67
    British : -0.83
    AA fire in Southern Italy : : 0.17
    Americans : 1.33
    Japanese : -1.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Albania to Greece
                  Italians take Greece from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
            1 infantry moved from 62 Sea Zone to New South Wales
            1 armour moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
            1 infantry moved from 62 Sea Zone to New South Wales
            1 armour moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            14 armour and 20 mech_infantrys moved from Caucasus to Northwest Persia
            2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
            4 bombers moved from Western Germany to Tobruk
            1 bomber moved from Western Germany to Tobruk
            3 bombers moved from Western Germany to Northwest Persia
    
        Combat - Germans
            Battle in Tobruk
                Germans attack with 5 bombers
                Americans defend with 3 bombers
                    Germans roll dice for 5 bombers in Tobruk, round 2 : 3/5 hits, 3.33 expected hits
                    British roll dice for 3 bombers in Tobruk, round 2 : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Germans and 3 bombers owned by the Americans lost in Tobruk
                Germans win with 4 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 bomber
                Casualties for Americans: 3 bombers
            Battle in Northwest Persia
                Germans attack with 16 armour, 3 bombers and 21 mech_infantrys
                British defend with 5 armour, 4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers; French defend with 2 infantry; ANZAC defend with 2 infantry; Russians defend with 2 infantry
                    Germans roll dice for 16 armour, 3 bombers and 21 mech_infantrys in Northwest Persia, round 2 : 13/40 hits, 13.50 expected hits
                    British roll dice for 5 armour, 4 artilleries, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 12/23 hits, 8.83 expected hits
                    2 infantry owned by the Russians, 2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the French, 1 artillery owned by the British, 12 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 16 armour, 3 bombers and 9 mech_infantrys in Northwest Persia, round 3 : 11/28 hits, 11.50 expected hits
                    British roll dice for 5 armour, 3 artilleries and 2 tactical_bombers in Northwest Persia, round 3 : 3/10 hits, 4.50 expected hits
                    2 tactical_bombers owned by the British, 3 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 16 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 46
                Casualties for Germans: 15 mech_infantrys
                Casualties for ANZAC: 2 infantry
                Casualties for British: 5 armour, 4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                Casualties for French: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Caucasus to Northwest Persia
            3 bombers moved from Northwest Persia to Caucasus
            1 infantry moved from Volgograd to Caucasus
            3 infantry moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Russia to Volgograd
            1 aaGun and 3 infantry moved from Samara to Kazakhstan
            2 infantry moved from Russia to Tambov
            2 infantry moved from Karelia to Finland
            3 infantry moved from Novgorod to Karelia
            2 armour and 2 mech_infantrys moved from Urals to Kazakhstan
            2 infantry moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            4 bombers moved from Tobruk to Southern Italy
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 armour placed in Russia
            2 armour and 1 mech_infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            6 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 2.17
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Philippines to Hunan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 bombers moved from Philippines to Kwangtung
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Java
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Wake Island
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Shantung
            1 bomber moved from Hunan to Jehol
            7 artilleries and 7 infantry moved from Manchuria to Jehol
            4 transports moved from 19 Sea Zone to 6 Sea Zone
            2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone
            2 aaGuns and 4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            2 bombers moved from Kwangtung to Philippines
            1 bomber moved from Marianas to Japan
            2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 bomber moved from Marianas to Philippines
            1 carrier moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from Philippines to 31 Sea Zone
            1 fighter moved from Philippines to 31 Sea Zone
            1 fighter moved from Japan to Philippines
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            2 fighters moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from Timguska to Novosibirsk
    
        Place Units - Japanese
            4 infantry placed in Japan
            3 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            Japanese collect 58 PUs (8 lost to blockades); end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.33
    UK_Pacific : -1.00
    Japanese : -2.17
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 infantry moved from Brazil to Suriname
            1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            5 transports moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser and 4 fighters moved from 95 Sea Zone to 98 Sea Zone
            3 fighters moved from 98 Sea Zone to Iraq
            1 carrier and 2 fighters moved from 11 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 bombers placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 infantry moved from Brazil to Suriname
            1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            5 transports moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser and 4 fighters moved from 95 Sea Zone to 98 Sea Zone
            3 fighters moved from 98 Sea Zone to Iraq
            1 carrier and 2 fighters moved from 11 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 bombers placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
            4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
            4 artilleries and 13 infantry moved from French Indo China to Siam
            1 artillery and 3 infantry moved from Shan State to Malaya
    
        Combat - British
            Battle in Malaya
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 artilleries and 1 harbour
                    British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries
            Battle in Siam
                British attack with 4 artilleries and 13 infantry
                Japanese defend with 1 artillery, 8 infantry and 1 mech_infantry
                    British roll dice for 4 artilleries and 13 infantry in Siam, round 2 : 6/17 hits, 4.17 expected hits
                    Japanese roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Siam, round 2 : 4/10 hits, 3.33 expected hits
                    6 infantry owned by the Japanese and 4 infantry owned by the British lost in Siam
                    British roll dice for 4 artilleries and 9 infantry in Siam, round 3 : 4/13 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Siam, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 14
                Casualties for British: 6 infantry
                Casualties for Japanese: 1 artillery, 8 infantry and 1 mech_infantry
            Battle in Kwangtung
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 harbour and 2 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Iraq to Persia
    
        Place Units - British
            3 fighters placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    British : 4.17
    Americans : -0.67
    Japanese : 2.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 61 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Java
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                Japanese win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 armour and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.33
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 61 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Java
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                Japanese win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 armour and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                  Germans take Eastern Persia from British
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Caucasus to Persia
            1 bomber moved from Caucasus to Persia
    
        Combat - Germans
            Battle in Persia
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Caucasus to Northwest Persia
            3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
            1 bomber moved from Caucasus to Southern Italy
            2 bombers moved from Persia to Northwest Persia
            30 infantry moved from Western Germany to Northern Italy
            6 infantry moved from France to Western Germany
            3 infantry moved from Karelia to Finland
            2 infantry moved from Kazakhstan to Turkmenistan
            1 aaGun, 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from Volgograd to Northwest Persia
            3 infantry moved from Volgograd to Caucasus
            3 armour moved from Russia to Kazakhstan
            2 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 armour and 1 mech_infantry moved from Ukraine to Caucasus
            3 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Novgorod to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 armour placed in Russia
            3 mech_infantrys placed in Novgorod
            2 fighters and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.33
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13

    @Patryn you have this 1.
    have posted

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