@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
modules:composer.user_said_in, @Karl7, 19L axis-dominion (+4) vs KILL! (allies) bm3
but how does it pan out with the AA hit?
I find that the BatC can be really touchy if you lose like 1 unit, it will flip hard.
Luck is a bitch. I feel for you. I just lost a HUGE battle against JuanSpain where Russia attacked the German stack in Ukraine at 70ish% and got rocked hard. I lost 2 plans to AA which probably flipped the odds to like 40sih…
No it takes AA into consideration. It just simulates 1000 battles and averages.
@Karl7 nah it shouldn’t be that way. It’s insane. I was so confident was supposed to be a relatively easy battle honestly. Did you look at the dice round by round? Your 2nd to last round especially was nuts. Yugo was a clue of what was to come I guess.
Look at how many games I’ve played. Not even a single one of my other opponents gets the kind of consistent luck you’ve been getting on me. I don’t understand lol do I need to have 150% just to beat you in an important battle?
Too bad, this was looking to be a fun one too.
Now that I’ve calmed down a little bit, not that much, but just enough to think and reason again lol. Wanted to see if you’d be down for a mulligan, as I’m sure I’ve given you in the pass as well. What do you think if we each get a LL reroll? It’s ok if you don’t want to, but I’ll be honest, the way my games have been going against you, I don’t think I can play you without this kind of deal. Cuz I’ve noticed you tend to wing it when it comes to calcs, and I end up going for it since it’s too good, and somehow someway it works out drastically in your favor. It’s the oddest thing.
Prob is my calc on Egypt I guess was wrong and I stacked it thinking I could hold and moved USA thinking I could hold etc… not to mention build the Mic in Persia etc…
So as much as I would like, I think a mulligan here would be too hard to unwind. Frankly I don’t think it’s that bad for you. A setback but you’ll still get Egypt.
Or we could do a new game with say 2 rerolls each? I can take axis at same bid?
The 2 other game you mention, yes, the first was luck by me in Egypt, again. But the other, if I recall, was a massive 50/50 battle that I won. Not exactly me getting super lucky against the odds…
or was there another game we played where I lucked out?
@Karl7 in fact, I had calc’ed it at a fairly good odds of winning with good score even with your two inf that you sent for TJ. So when you attacked with those, I was like wow what balls for him to stay there LOL. But like I said, idk how it somehow still works out for you!
Nah getting Egypt with Germans is fruitless, you’ll just get it back and it’s uphill from there. The losses were heavy. So I’d rather negotiate a deal with you.
I like the 2 LL rerolls idea. Let’s make that our new standard. I think I need that against you lol.
As for this game, I’m down for one of the following:
You can redo British turn fully, or partially by editing your purchase and whatever combat/noncom movements. or if that’s too much work cuz if you think America needs redoing too, then
Yah we can start new game, switch sides at same bid and do the reroll standard. I’m ok with that too. And if you want even, to be a little fair for your kindness in allowing a restart, if you win that one, then you can claim both wins. So you’d get 2 for 1.
Let me know.
@Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
The 2 other game you mention, yes, the first was luck by me in Egypt, again. But the other, if I recall, was a massive 50/50 battle that I won. Not exactly me getting super lucky against the odds…
or was there another game we played where I lucked out?
Well if you remember, you blasted me out of the sky with a whopping almost 300 score, when the instead the battle calc showed it a lot closer to breaking even, or maybe even a little favorable to me. I just remeber thinking, I’m ok even if I lose the battle, cuz my game was going so well. But it was such a blowout I had no chance from there.
WHAT! NO MERCY! KILL!
You either stay and fight or new game (w/2 rerolls)! No conditions!
Mmmooooohaaaaa! (evil laugh)
:smiling_imp:
(I usually would grant mulligan but as I say I played 2 turns w/idea I could hold Egypt. Also I attacked transjordon w/troops from Iraq not Egypt)
@Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
WHAT! NO MERCY! KILL!
You either stay and fight or new game (w/2 rerolls)! No conditions!
Mmmooooohaaaaa! (evil laugh)
:smiling_imp:
(I usually would grant mulligan but as I say I played 2 turns w/idea I could hold Egypt. Also I attacked transjordon w/troops from Iraq not Egypt)
Ohh I that’s right, you did with iraqis. Still doesn’t change the insane luck there.
Alright let’s start new one then. You can have axis same bid.
Ok, I need to do some work work and will get the new game set up soon.
@Karl7 sure no problem. Same here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from Alexandria to Trans-Jordan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Northern Italy to France
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 infantry
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Adding units owned by Germans to 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 83 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00
ANZAC : 1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
4 bombers moved from Finland to Baltic States
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Baltic States, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery and 2 bombers in Trans-Jordan, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
14 artilleries moved from Eastern Poland to Western Ukraine
15 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
8 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from Baltic States to Western Germany
1 aaGun and 2 infantry moved from Finland to Norway
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to France
1 bomber moved from Trans-Jordan to Greece
1 bomber moved from Trans-Jordan to Alexandria
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from 92 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Gibraltar to Greece
1 tactical_bomber moved from Alexandria to Greece
Place Units - Germans
3 bombers and 1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17
British : 0.33
Russians : 0.33
your good luck in TJ with the Aussies forced me off of gib. ah well.
wait a sec, edit coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
4 bombers moved from Finland to Baltic States
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Baltic States, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery and 2 bombers in Trans-Jordan, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
14 artilleries moved from Eastern Poland to Western Ukraine
15 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
8 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from Baltic States to Western Germany
1 aaGun and 2 infantry moved from Finland to Norway
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to France
1 bomber moved from Trans-Jordan to Greece
1 bomber moved from Trans-Jordan to Alexandria
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from 92 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Gibraltar to Greece
1 tactical_bomber moved from Alexandria to Greece
Place Units - Germans
3 bombers and 1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17
British : 0.33
Russians : 0.33