• '20 '18 '17 '15

    TripleA Turn Summary: Germany round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 5,3,4,1 and gets 0 hits
    
        Combat Move - Germany
            3 infantry moved from Berlin to Mecklenburg
            1 infantry moved from Mecklenburg to Hanover
            1 infantry moved from Hanover to Holland
            1 infantry moved from Mecklenburg to Holstein
            2 field_guns, 8 infantry and 1 stormtruppen moved from Westphalia to Rhine
            4 field_guns and 5 infantry moved from Bavaria to Wurttemburg
            1 field_gun, 2 heavy_guns and 3 infantry moved from Minsk to Don
            1 field_gun and 2 infantry moved from Belarus to Latvia
            5 field_guns and 9 infantry moved from Odessa to Belarus
            3 field_guns and 3 infantry moved from Kiev to Odessa
            4 field_guns and 5 infantry moved from Belarus to Don
    
        Purchase Units - Germany
            Germany buy 6 field_guns, 4 heavy_guns, 12 infantry, 1 stormtruppen and 9 trenchs; Remaining resources: 5 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Don
                Germany attack with 5 field_guns, 2 heavy_guns and 8 infantry
                Russia defend with 3 infantry
                    Germany roll dice for 5 field_guns, 2 heavy_guns and 8 infantry in Don, round 2 : 6/15 hits, 4.83 expected hits
                    Russia roll dice for 3 infantry in Don, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russia lost in Don
                Germany win, taking Don from Russia with 5 field_guns, 2 heavy_guns and 8 infantry remaining. Battle score for attacker is 9
                Casualties for Russia: 3 infantry
            Battle in Latvia
                Germany attack with 1 field_gun and 2 infantry
                Russia defend with 1 heavy_gun
                    Germany roll dice for 1 field_gun and 2 infantry in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 heavy_gun in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 heavy_gun owned by the Russia lost in Latvia
                Germany win, taking Latvia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germany: 1 infantry
                Casualties for Russia: 1 heavy_gun
    
        Non Combat Move - Germany
    
        Place Units - Germany
            2 field_guns, 1 heavy_gun and 3 infantry placed in Minsk
            1 field_gun, 1 heavy_gun and 3 infantry placed in Odessa
            3 trenchs placed in Wurttemburg
            3 trenchs placed in Rhine
            1 trench placed in Holland
            1 trench placed in Holland
            1 trench placed in Hanover
            Germany undo move 6.
            1 trench placed in Holstein
            1 stormtruppen placed in Berlin
            2 field_guns, 1 heavy_gun and 3 infantry placed in Kiev
            1 field_gun, 1 heavy_gun and 3 infantry placed in Warsaw
    
        Activate Technology - Germany
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Germany
            Germany collect 111 PUs; end with 116 PUs
            Germany collect 7 PUs from War Bonds; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germany : 1.33
    Russia : -0.67
    

    Savegame


  • @Whackamatt i think this one is over

  • '20 '18 '17 '15

    Hmm, you’re still making 60 more than me production wise.

    I would allow you to go back and redo the US turn, maybe not attack for another round and do it this one? It was terrible luck, but you had no chance of winning anyway.


  • @Whackamatt said in 1914 - Whack bad, dawg good!:

    Hmm, you’re still making 60 more than me production wise.

    I would allow you to go back and redo the US turn, maybe not attack for another round and do it this one? It was terrible luck, but you had no chance of winning anyway.
    i did the us attack as a desperate thing anyways. i will redo the turn if you thunk i have a chance. let me no.


  • @dawgoneit said in 1914 - Whack bad, dawg good!:

    @Whackamatt said in 1914 - Whack bad, dawg good!:

    Hmm, you’re still making 60 more than me production wise.

    I would allow you to go back and redo the US turn, maybe not attack for another round and do it this one? It was terrible luck, but you had no chance of winning anyway.
    i did the us attack as a desperate thing anyways. i will redo the turn if you thunk i have a chance. let me no.

    think not thunk. LOL

  • '20 '18 '17 '15

    Yeah, I’d say redo. My biggest concern is once the US gets an extra 20 production they can then place 20/round and head West. If they start to do that before Russia completely falls and it will be rough going.

    Also the UK and France will start sending in waves, or perhaps let the US take over and they’ll start reinforcing against Germany.


  • @Whackamatt i’ll try to do better

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 11
    
        Research Technology - USA
            USA spend 15 on tech rolls
                USA roll 2,3,4,5 and gets 0 hits
    
        Combat Move - USA
            5 field_guns and 5 infantry moved from Chukotka to Sakhe
            1 field_gun and 1 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk
            3 field_guns and 3 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 140 Sea of Okhotsk
            4 field_guns and 4 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
            1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
            1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
            2 infantry moved from Manila to Sea Zone 130 Philippine Sea
            2 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 141 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
            3 field_guns moved from California to Sea Zone 153 Pacific Ocean
            4 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
            3 field_guns, 5 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            3 field_guns and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            5 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 transport moved from Sea Zone 40 Caribbean Sea to Sea Zone 41 Caribbean Sea
            2 infantry moved from Panama to Sea Zone 41 Caribbean Sea
            2 infantry and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 40 Caribbean Sea
            1 field_gun, 2 heavy_guns and 1 infantry moved from Guatemala to Yucatan
            2 infantry moved from Sea Zone 40 Caribbean Sea to Yucatan
            2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            2 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 40 Caribbean Sea
            2 infantry moved from Sea Zone 40 Caribbean Sea to Yucatan
    
        Purchase Units - USA
            USA buy 8 field_guns, 1 heavy_gun, 8 infantry and 1 transport; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - USA
            Battle in Yucatan
                USA attack with 1 field_gun, 2 heavy_guns and 5 infantry
                Neutral defend with 2 cavalrys and 4 infantry
                    USA roll dice for 1 field_gun, 2 heavy_guns and 5 infantry in Yucatan, round 2 : 0/8 hits, 2.33 expected hits
                    Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 2 : 3/6 hits, 1.67 expected hits
                    3 infantry owned by the USA lost in Yucatan
                    USA roll dice for 1 field_gun, 2 heavy_guns and 2 infantry in Yucatan, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 3 : 1/6 hits, 1.67 expected hits
                    2 cavalrys owned by the Neutral and 1 infantry owned by the USA lost in Yucatan
                    USA roll dice for 1 field_gun, 2 heavy_guns and 1 infantry in Yucatan, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 4 infantry in Yucatan, round 4 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Yucatan
                    USA roll dice for 2 heavy_guns in Yucatan, round 5 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 infantry in Yucatan, round 5 : 1/3 hits, 1.00 expected hits
                    1 heavy_gun owned by the USA and 1 infantry owned by the Neutral lost in Yucatan
                    USA roll dice for 1 heavy_gun in Yucatan, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 2 infantry in Yucatan, round 6 : 1/2 hits, 0.67 expected hits
                    1 heavy_gun owned by the USA lost in Yucatan
                Neutral win with 2 infantry remaining. Battle score for attacker is -15
                Casualties for USA: 1 field_gun, 2 heavy_guns and 5 infantry
                Casualties for Neutral: 2 cavalrys and 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            3 field_guns and 3 infantry placed in Hokkaido
            1 field_gun and 1 infantry placed in Manila
            1 transport placed in Sea Zone 145 Pacific Ocean
            1 heavy_gun placed in Honolulu
            1 field_gun and 1 infantry placed in Oregon
            1 field_gun and 1 infantry placed in California
            2 field_guns and 2 infantry placed in San Francisco
    
        Turn Complete - USA
            USA collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    USA : -2.33
    

    Savegame


  • Dawg,

    Check out this turn. I went as the US. You are 60 production ahead of me right now. The Commies will be toast in 2-3 rounds. Each round the US is dropping 12+ units per round. The commies can’t keep up.

    Once you crush the Commies in 2-3 more rounds, that’s a +40 production swing, -20 for the bad guys, +20 for the US, and a new factory. Cavalry and gas attacks can move in fast, or a slow and steady wave of 20/round. Kind of similar to how I have waves of US troops coming in in our other WWI game, just from the other direction.

    On top of the 60 production you’re already ahead, that gives you the ability to lose an Italy in the fight.

    You should also consider having the UK take Norway and Sweden while Germany has no navy. Move in and start threatening more coast line that I’ll have to protect.

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 4,4,6 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover dockyards
    
        Combat Move - Germany
            3 field_guns and 3 infantry moved from Kiev to Odessa
            5 field_guns and 9 infantry moved from Odessa to Belarus
            5 field_guns and 7 infantry moved from Belarus to Smolensk
            1 field_gun, 2 heavy_guns and 3 infantry moved from Minsk to Don
            3 infantry moved from Berlin to Mecklenburg
            3 infantry moved from Mecklenburg to Holstein
            4 field_guns and 5 infantry moved from Bavaria to Wurttemburg
            2 field_guns, 8 infantry and 1 stormtruppen moved from Westphalia to Rhine
    
        Purchase Units - Germany
            Germany buy 1 Factory, 10 field_guns, 2 heavy_guns, 11 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Smolensk
                Germany attack with 5 field_guns and 7 infantry
                Russia defend with 3 heavy_guns, 2 infantry and 6 trenchs
                    Germany roll dice for 5 field_guns and 7 infantry in Smolensk, round 2 : 5/12 hits, 3.67 expected hits
                Units damaged: 5 trenchs owned by the Russia
                    Russia roll dice for 3 heavy_guns, 2 infantry and 6 trenchs in Smolensk, round 2 : 5/11 hits, 3.67 expected hits
                    5 infantry owned by the Germany lost in Smolensk
                    Germany roll dice for 5 field_guns and 2 infantry in Smolensk, round 3 : 3/7 hits, 2.33 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 3 heavy_guns, 2 infantry and 6 trenchs in Smolensk, round 3 : 4/11 hits, 3.67 expected hits
                    2 field_guns owned by the Germany, 2 infantry owned by the Germany and 2 trenchs owned by the Russia lost in Smolensk
                    Germany roll dice for 3 field_guns in Smolensk, round 4 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 3 heavy_guns, 2 infantry and 4 trenchs in Smolensk, round 4 : 4/9 hits, 3.33 expected hits
                    3 field_guns owned by the Germany lost in Smolensk
                Russia win with 3 heavy_guns, 2 infantry and 4 trenchs remaining. Battle score for attacker is -35
                Casualties for Germany: 5 field_guns and 7 infantry
                Casualties for Russia: 2 trenchs
            Battle in Don
                Germany attack with 1 field_gun, 2 heavy_guns and 3 infantry
                Russia defend with 3 infantry
                    Germany roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Don, round 2 : 1/6 hits, 2.00 expected hits
                    Russia roll dice for 3 infantry in Don, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russia lost in Don
                    Germany roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Don, round 3 : 2/6 hits, 2.00 expected hits
                    Russia roll dice for 2 infantry in Don, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Russia lost in Don
                Germany win, taking Don from Russia with 1 field_gun, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russia: 3 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Germany
    
        Place Units - Germany
            3 trenchs placed in Rhine
            3 trenchs placed in Wurttemburg
            1 Factory placed in Belarus
            1 field_gun, 2 heavy_guns and 3 infantry placed in Minsk
            3 field_guns and 3 infantry placed in Kiev
            2 field_guns and 3 infantry placed in Warsaw
            4 field_guns and 2 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating dockyards
            Trigger GermanyT2: buysubmarine_dy added to productionGermany
            Trigger GermanyT2: buydestroyer_dy added to productionGermany
            Trigger GermanyT2: buycruiser_dy added to productionGermany
            Trigger GermanyT2: buybattlecruiser_dy added to productionGermany
            Trigger GermanyT2: buybattleship_dy added to productionGermany
            Trigger GermanyT2: buytransport_dy added to productionGermany
            Trigger GermanyT2: buysubmarine removed from productionGermany
            Trigger GermanyT2: buydestroyer removed from productionGermany
            Trigger GermanyT2: buycruiser removed from productionGermany
            Trigger GermanyT2: buybattlecruiser removed from productionGermany
            Trigger GermanyT2: buybattleship removed from productionGermany
            Trigger GermanyT2: buytransport removed from productionGermany
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 109 PUs; end with 109 PUs
            Germany collect 7 PUs from War Bonds; end with 116 PUs
            4 units repaired.
    

    Combat Hit Differential Summary :

    Germany : 0.00
    Russia : 1.67
    

    Savegame


  • TripleA Turn Summary: France round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - France
                France roll 4,6 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover mobileWarfare
    
        Combat Move - France
            4 field_guns, 2 gass and 4 infantry moved from Paris to Burgundy
            1 gas moved from Burgundy to Rhone
            1 heavy_gun moved from Rhone to Burgundy
            1 heavy_gun moved from Marseilles to Languedoc
            1 cavalry moved from German East Africa to Western Sudan
            1 colonial moved from German East Africa to Uganda
            3 field_guns and 3 infantry moved from Khabarovsk to Aldan
            3 field_guns and 3 infantry moved from Primorsky to Khabarovsk
            3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            2 field_guns moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 field_gun moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            3 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            3 field_guns and 3 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
    
        Purchase Units - France
            France buy 5 field_guns, 5 heavy_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - France
            1 field_gun moved from Shanghai 4 to Shanghai 1
            1 infantry moved from Shanghai 4 to Shanghai 1
    
        Place Units - France
            4 field_guns and 4 infantry placed in Paris
            3 trenchs placed in Alsace
            1 trench placed in Rhone
            Turning on Edit Mode
            EDIT: Removing units owned by France from Rhone: 1 gas
            EDIT: Adding units owned by France to Burgundy: 1 gas
            EDIT: Turning off Edit Mode
            1 trench placed in Marseilles
            2 heavy_guns and 1 trench placed in Tobruk
            3 heavy_guns placed in Marseilles
            1 field_gun and 1 infantry placed in Shanghai 2
    
        Activate Technology - France
            France activating mobileWarfare
    
        Turn Complete - France
            France collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit serbia is gone:relaxed:

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 6,2,6,3 and gets 2 hits
            Austria removing all Technology Tokens after successful research.
            Austria discover railwayGuns
    
        Combat Move - Austria
            3 field_guns and 3 infantry moved from Greece to Sea Zone 61 Ionian Sea
            5 field_guns and 5 infantry moved from Naples to Rome
            1 cavalry, 5 field_guns and 2 infantry moved from Latium to Rome
            1 cavalry moved from Piedmont to Rhone
            2 fighters moved from Piedmont to Rome
            6 cavalrys and 1 heavy_gun moved from Piedmont to Marseilles
            3 field_guns and 6 infantry moved from Tyrol to Switzerland
            2 infantry moved from Venice to Tuscany
            3 field_guns and 3 infantry moved from Munich to Switzerland
            6 cavalrys moved from Bavaria to Switzerland
            3 infantry moved from Austria to Bavaria
            3 infantry moved from Vienna to Austria
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 61 Ionian Sea to Sea Zone 58 Tyrrhenian Sea
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            1 battlecruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            3 field_guns and 3 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome
    
        Purchase Units - Austria
            Austria buy 6 field_guns, 5 gass, 1 heavy_gun, 15 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Rhone
                Austria attack with 1 cavalry
                France defend with 1 trench
                    1 trench owned by the France lost in Rhone
                Austria win, taking Rhone from France with 1 cavalry remaining. Battle score for attacker is 3
                Casualties for France: 1 trench
            Battle in Marseilles
                Austria attack with 6 cavalrys and 1 heavy_gun
                France defend with 1 Factory, 3 heavy_guns and 1 trench
                    Austria roll dice for 6 cavalrys and 1 heavy_gun in Marseilles, round 2 : 2/7 hits, 1.50 expected hits
                    France roll dice for 3 heavy_guns and 1 trench in Marseilles, round 2 : 1/3 hits, 2.50 expected hits
                    1 cavalry owned by the Austria and 1 trench owned by the France lost in Marseilles
                    Austria roll dice for 5 cavalrys and 1 heavy_gun in Marseilles, round 3 : 1/6 hits, 1.33 expected hits
                    France roll dice for 3 heavy_guns in Marseilles, round 3 : 3/3 hits, 2.50 expected hits
                    1 heavy_gun owned by the France and 3 cavalrys owned by the Austria lost in Marseilles
                    Austria roll dice for 2 cavalrys and 1 heavy_gun in Marseilles, round 4 : 2/3 hits, 0.83 expected hits
                    France roll dice for 2 heavy_guns in Marseilles, round 4 : 2/2 hits, 1.67 expected hits
                    2 heavy_guns owned by the France and 2 cavalrys owned by the Austria lost in Marseilles
                Austria win, taking Marseilles from France with 1 heavy_gun remaining. Battle score for attacker is -6
                Casualties for Austria: 6 cavalrys
                Casualties for France: 3 heavy_guns and 1 trench
            Battle in Switzerland
                Austria attack with 6 cavalrys, 6 field_guns and 9 infantry
                Neutral defend with 2 infantry and 4 trenchs
                    Austria roll dice for 6 cavalrys, 6 field_guns and 9 infantry in Switzerland, round 2 : 7/21 hits, 5.50 expected hits
                Units damaged: 1 trench owned by the Neutral
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 1/2 hits, 0.67 expected hits
                    3 trenchs owned by the Neutral and 1 infantry owned by the Austria lost in Switzerland
                    Austria roll dice for 6 cavalrys, 6 field_guns and 8 infantry in Switzerland, round 3 : 4/20 hits, 5.33 expected hits
                    Neutral roll dice for 2 infantry and 1 trench in Switzerland, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 trench owned by the Neutral lost in Switzerland
                Austria loses 0 PUs for violating Switzerlands neutrality.
                Austria win, taking Switzerland from Neutral with 6 cavalrys, 6 field_guns and 8 infantry remaining. Battle score for attacker is 15
                Casualties for Austria: 1 infantry
                Casualties for Neutral: 2 infantry and 4 trenchs
            Battle in Rome
                Austria attack with 1 cavalry, 13 field_guns, 2 fighters and 10 infantry
                Italy defend with 1 Factory, 1 heavy_gun, 15 infantry and 1 trench
                    Austria roll dice for 2 battlecruisers in Rome, round 2 : 2/2 hits, 1.33 expected hits
                    Austria roll dice for 1 cavalry, 13 field_guns, 2 fighters and 10 infantry in Rome, round 2 : 7/26 hits, 8.67 expected hits
                    Italy roll dice for 1 heavy_gun, 15 infantry and 1 trench in Rome, round 2 : 4/16 hits, 5.83 expected hits
                    1 trench owned by the Italy, 7 infantry owned by the Italy and 4 infantry owned by the Austria lost in Rome
                    Austria roll dice for 1 cavalry, 13 field_guns, 2 fighters and 6 infantry in Rome, round 3 : 9/22 hits, 7.33 expected hits
                    Italy roll dice for 1 heavy_gun and 8 infantry in Rome, round 3 : 5/9 hits, 3.50 expected hits
                    8 infantry owned by the Italy, 5 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Rome
                Austria captures 11PUs while taking Italy capital
                Austria win, taking Rome from Italy with 1 cavalry, 13 field_guns, 2 fighters and 1 infantry remaining. Battle score for attacker is 26
                Casualties for Austria: 9 infantry
                Casualties for Italy: 1 heavy_gun, 15 infantry and 1 trench
    
        Non Combat Move - Austria
            2 fighters moved from Rome to Naples
    
        Place Units - Austria
            3 field_guns and 3 infantry placed in Piedmont
            1 transport placed in Sea Zone 60 Central Mediterranean
            3 field_guns and 4 infantry placed in Greece
            1 heavy_gun and 8 infantry placed in Tyrol
            5 gass placed in Trieste
    
        Activate Technology - Austria
            Austria activating railwayGuns
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 123 PUs; end with 136 PUs
            Austria collect 2 PUs from War Bonds; end with 138 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Austria : 2.17
    Italy : -0.33
    France : -0.67
    

    Savegame


  • TripleA Turn Summary: Italy round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Non Combat Move - Italy
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Turkey
            Turkey spend 10 on tech rolls
                Turkey roll 1,3,1,6,3,6,6 and gets 3 hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover propaganda
    
        Combat Move - Turkey
            2 field_guns and 3 infantry moved from Romania to Sea Zone 63 Black Sea
            2 field_guns, 3 infantry and 3 transports moved from Sea Zone 63 Black Sea to Sea Zone 64 Sea of Azov
            3 field_guns and 3 infantry moved from Caucasus to Kazakhstan
            1 field_gun and 1 infantry moved from Volgograd to Kazakhstan
            3 field_guns and 1 infantry moved from Volgograd to Ryazan
            2 field_guns and 3 infantry moved from Sea Zone 64 Sea of Azov to Caucasus
            2 field_guns and 4 infantry moved from Baghdad to Lurs
            1 zeppelin moved from Oman to Sistan
            4 cavalrys moved from Mesopotamia to Sistan
            2 field_guns and 2 infantry moved from Mesopotamia to Fars
            1 battlecruiser, 1 battleship, 8 cruisers and 1 submarine moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 75 Red Sea
            2 cavalrys moved from Mecca to Sinai
            2 field_guns and 5 infantry moved from Hejaz to Sinai
            7 field_guns and 3 infantry moved from Cairo-Suez to Lower Egypt
                  Turkey take Lower Egypt from Britain
            7 field_guns and 3 infantry moved from Cairo-Suez to Upper Egypt
                  Turkey take Upper Egypt from Britain
            1 heavy_gun moved from Cairo-Suez to Lower Egypt
            1 heavy_gun moved from Cairo-Suez to Upper Egypt
            1 infantry moved from Yemen to Aden
                  Turkey take Aden from Britain
            1 field_gun moved from Yemen to Aden
    
        Purchase Units - Turkey
            Turkey buy 1 Factory, 3 cavalrys, 4 field_guns, 2 heavy_guns and 9 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Sistan
                Turkey attack with 4 cavalrys and 1 zeppelin
                Britain defend with 2 field_guns
                    Turkey roll dice for 4 cavalrys and 1 zeppelin in Sistan, round 2 : 0/5 hits, 1.00 expected hits
                    Britain roll dice for 2 field_guns in Sistan, round 2 : 1/2 hits, 0.67 expected hits
                    1 cavalry owned by the Turkey lost in Sistan
                    Turkey roll dice for 3 cavalrys and 1 zeppelin in Sistan, round 3 : 0/4 hits, 0.83 expected hits
                    Britain roll dice for 2 field_guns in Sistan, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 3 cavalrys and 1 zeppelin in Sistan, round 4 : 1/4 hits, 0.83 expected hits
                    Britain roll dice for 2 field_guns in Sistan, round 4 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Britain lost in Sistan
                    Turkey roll dice for 3 cavalrys and 1 zeppelin in Sistan, round 5 : 1/4 hits, 0.83 expected hits
                    Britain roll dice for 1 field_gun in Sistan, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Sistan
                Turkey win, taking Sistan from Britain with 3 cavalrys and 1 zeppelin remaining. Battle score for attacker is 4
                Casualties for Turkey: 1 cavalry
                Casualties for Britain: 2 field_guns
            Battle in Ryazan
                Turkey attack with 3 field_guns and 1 infantry
                Russia defend with 1 heavy_gun
                    Turkey roll dice for 3 field_guns and 1 infantry in Ryazan, round 2 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 1 heavy_gun in Ryazan, round 2 : 1/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Russia and 1 infantry owned by the Turkey lost in Ryazan
                Turkey win, taking Ryazan from Russia with 3 field_guns remaining. Battle score for attacker is 2
                Casualties for Turkey: 1 infantry
                Casualties for Russia: 1 heavy_gun
            Battle in Kazakhstan
                Turkey attack with 4 field_guns and 4 infantry
                Russia defend with 2 field_guns and 2 infantry
                    Turkey roll dice for 4 field_guns and 4 infantry in Kazakhstan, round 2 : 1/8 hits, 2.67 expected hits
                    Russia roll dice for 2 field_guns and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russia and 1 infantry owned by the Turkey lost in Kazakhstan
                    Turkey roll dice for 4 field_guns and 3 infantry in Kazakhstan, round 3 : 2/7 hits, 2.33 expected hits
                    Russia roll dice for 2 field_guns and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.00 expected hits
                    1 field_gun owned by the Russia, 1 infantry owned by the Russia and 1 infantry owned by the Turkey lost in Kazakhstan
                    Turkey roll dice for 4 field_guns and 2 infantry in Kazakhstan, round 4 : 2/6 hits, 2.00 expected hits
                    Russia roll dice for 1 field_gun in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Turkey lost in Kazakhstan
                Turkey win, taking Kazakhstan from Russia with 4 field_guns and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Turkey: 3 infantry
                Casualties for Russia: 2 field_guns and 2 infantry
            Battle in Lurs
                Turkey attack with 2 field_guns and 4 infantry
                Neutral defend with 1 infantry
                    Turkey roll dice for 2 field_guns and 4 infantry in Lurs, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 infantry in Lurs, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Lurs
                Turkey loses 0 PUs for violating Lurss neutrality.
                Turkey win, taking Lurs from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Turkey
            1 zeppelin moved from Sistan to Oman
    
        Place Units - Turkey
            1 Factory placed in Volgograd
            3 field_guns and 3 infantry placed in Caucasus
            2 heavy_guns and 3 infantry placed in Cairo-Suez
            3 cavalrys placed in Baghdad
            1 field_gun and 1 infantry placed in Mecca
            2 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating propaganda
            Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 89 PUs; end with 91 PUs
            Turkey collect 10 PUs from War Bonds; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Turkey : -3.50
    Britain : -1.33
    Russia : 0.67
    

    Savegame


  • TripleA Turn Summary: Britain round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Britain
            4 field_guns and 1 infantry moved from London to Sea Zone 15 English Channel
            3 infantry moved from England to Sea Zone 15 English Channel
            4 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Belgium
            2 cavalrys and 9 field_guns moved from Dar es Salaam to German East Africa
            2 battlecruisers, 5 cruisers and 1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            1 infantry moved from Bombay to Gujarat
            6 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            5 field_guns moved from Tohoku to Sea Zone 138 Sea of Japan
            6 infantry moved from Chubu to Sea Zone 138 Sea of Japan
            1 field_gun moved from Tohoku to Sea Zone 138 Sea of Japan
            6 field_guns, 6 infantry and 6 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            6 field_guns and 6 infantry moved from Sea Zone 137 Yellow Sea to Kyushu
            13 field_guns moved from Kyoto to Chugoku
            1 field_gun and 1 infantry moved from Kyoto to Sea Zone 137 Yellow Sea
            1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Kyushu
            1 field_gun and 1 infantry moved from Kyoto to Chugoku
    
        Purchase Units - Britain
            Britain buy 7 field_guns, 23 infantry, 4 tanks and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 75 Red Sea
                Britain attack with 2 battlecruisers, 5 cruisers and 1 destroyer
                Turkey defend with 1 battlecruiser, 1 battleship, 8 cruisers and 1 submarine
                    Britain roll dice for 2 battlecruisers, 5 cruisers and 1 destroyer in Sea Zone 75 Red Sea, round 2 : 4/8 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    Turkey roll dice for 1 submarine in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.17 expected hits
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 8 cruisers in Sea Zone 75 Red Sea, round 2 : 3/10 hits, 5.33 expected hits
                    1 submarine owned by the Turkey, 1 destroyer owned by the Britain, 2 cruisers owned by the Turkey and 2 cruisers owned by the Britain lost in Sea Zone 75 Red Sea
                    Britain roll dice for 2 battlecruisers and 3 cruisers in Sea Zone 75 Red Sea, round 3 : 3/5 hits, 3.17 expected hits
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 6 cruisers in Sea Zone 75 Red Sea, round 3 : 4/8 hits, 4.33 expected hits
                    3 cruisers owned by the Turkey, 1 battlecruiser owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 75 Red Sea
                1 battlecruiser owned by the Britain retreated to Sea Zone 74 Gulf of Aden
                Turkey win with 1 battlecruiser, 1 battleship and 3 cruisers remaining. Battle score for attacker is -18
                Casualties for Britain: 1 battlecruiser, 5 cruisers and 1 destroyer
                Casualties for Turkey: 5 cruisers and 1 submarine
            Battle in Chugoku
                Britain attack with 14 field_guns and 1 infantry
                Neutral defend with 8 infantry
                    Britain roll dice for 14 field_guns and 1 infantry in Chugoku, round 2 : 7/15 hits, 5.00 expected hits
                    Neutral roll dice for 8 infantry in Chugoku, round 2 : 3/8 hits, 2.67 expected hits
                    7 infantry owned by the Neutral, 1 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Chugoku
                    Britain roll dice for 12 field_guns in Chugoku, round 3 : 5/12 hits, 4.00 expected hits
                    Neutral roll dice for 1 infantry in Chugoku, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Chugoku
                Britain loses 0 PUs for violating Chugokus neutrality.
                Britain win, taking Chugoku from Neutral with 12 field_guns remaining. Battle score for attacker is 13
                Casualties for Britain: 2 field_guns and 1 infantry
                Casualties for Neutral: 8 infantry
            Battle in Kyushu
                Britain attack with 7 field_guns and 7 infantry
                Neutral defend with 8 infantry
                    Britain roll dice for 1 battlecruiser in Kyushu, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 7 field_guns and 7 infantry in Kyushu, round 2 : 6/14 hits, 4.67 expected hits
                    Neutral roll dice for 8 infantry in Kyushu, round 2 : 3/8 hits, 2.67 expected hits
                    6 infantry owned by the Neutral and 3 infantry owned by the Britain lost in Kyushu
                    Britain roll dice for 7 field_guns and 4 infantry in Kyushu, round 3 : 5/11 hits, 3.67 expected hits
                    Neutral roll dice for 2 infantry in Kyushu, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Kyushu
                Britain loses 0 PUs for violating Kyushus neutrality.
                Britain win, taking Kyushu from Neutral with 7 field_guns and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Britain: 3 infantry
                Casualties for Neutral: 8 infantry
    
        Non Combat Move - Britain
            2 cavalrys moved from German Southwest Africa to Congo
            2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
            1 field_gun and 1 infantry moved from Cape Colony to Sea Zone 94 South Atlantic
            1 colonial moved from Quebec to Nova Scotia
    
        Place Units - Britain
            3 tanks and 3 trenchs placed in Belgium
            1 infantry and 1 tank placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            1 trench placed in Baluchistan
            1 trench placed in Sindh
            1 trench placed in Punjab
            6 infantry placed in Tohoku
            6 infantry placed in Chubu
            4 field_guns and 1 infantry placed in London
            3 infantry placed in England
            1 field_gun and 2 infantry placed in Dar es Salaam
            1 field_gun and 1 infantry placed in Cape Town
            2 infantry placed in Tokyo
    
        Turn Complete - Britain
            Britain collect 153 PUs; end with 153 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Britain rolls : : 0.00
    Neutral : -0.33
    Turkey : -2.83
    Britain : 4.33
    

    Savegame


  • TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Combat Move - Russia
            1 heavy_gun moved from Latvia to Lithuania
                  Russia take Lithuania from Germany
            3 heavy_guns moved from Smolensk to Moscow
            1 infantry moved from Smolensk to Moscow
            1 fighter moved from Pskov to Moscow
            1 fighter moved from St. Petersburg to Moscow
            2 field_guns and 3 infantry moved from Pskov to Tver
            1 field_gun moved from Finland to St. Petersburg
            2 infantry moved from St. Petersburg to Pskov
            1 infantry moved from Bratsk to Novosibirsk
            1 field_gun and 2 infantry moved from Khabarovsk to Aldan
            1 field_gun and 2 infantry moved from Aldan to Bratsk
            3 infantry moved from Primorsky to Khabarovsk
            3 infantry moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 2 field_guns, 10 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 trench placed in Novosibirsk
            2 infantry and 3 trenchs placed in Omsk
            2 field_guns, 1 infantry and 3 trenchs placed in Moscow
            6 infantry and 3 trenchs placed in St. Petersburg
            2 trenchs placed in Kazan
            1 infantry placed in Vladivostok
    
        Turn Complete - Russia
            Russia collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 6,5 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover mustardGas
    
        Purchase Units - Communists
            Communists buy 3 conscripts, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Communists
            3 conscripts and 3 trenchs placed in Irkutsk
            1 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating mustardGas
    
        Turn Complete - Communists
            Communists collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: USA round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 1,5,5,2,1 and gets 0 hits
    
        Combat Move - USA
            3 field_guns and 5 infantry moved from Chukotka to Sakhe
            4 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
            3 field_guns and 3 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
            2 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk
            3 field_guns, 5 infantry and 4 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 140 Sea of Okhotsk
            1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
            3 field_guns and 6 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
            5 field_guns and 5 infantry moved from Khabarovsk to Aldan
            1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            2 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 field_gun moved from California to Sea Zone 153 Pacific Ocean
            1 field_gun moved from Oregon to Sea Zone 153 Pacific Ocean
            2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
            1 infantry moved from California to Sea Zone 153 Pacific Ocean
            4 field_guns, 5 infantry and 5 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 heavy_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 heavy_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
            1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
            4 field_guns and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka
    
        Purchase Units - USA
            USA buy 11 field_guns and 11 infantry; Remaining resources: 0 PUs; 5 techTokens; 
    
        Non Combat Move - USA
            1 heavy_gun moved from Sea Zone 141 Pacific Ocean to Kamchatka
    
        Place Units - USA
            3 field_guns and 3 infantry placed in Hokkaido
            1 field_gun and 1 infantry placed in Manila
            1 field_gun and 1 infantry placed in Honolulu
            4 field_guns placed in San Francisco
            2 infantry placed in California
            2 infantry placed in Oregon
            2 field_guns and 2 infantry placed in Charleston
            Turning on Edit Mode
            EDIT: Removing units owned by USA from Sea Zone 40 Caribbean Sea: 3 transports
            EDIT: Adding units owned by USA to Sea Zone 30 Mid Atlantic: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - USA
            USA collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

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