Odonis (Axis) vs Lebowsky (Allies) BM3L19

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Manchuria to Amur
            1 bomber moved from Anhwe to Amur
            1 fighter moved from Japan to Amur
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Shan State
            1 fighter moved from Anhwe to Yunnan
            1 fighter moved from Anhwe to Shan State
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Korea
            Battle in Amur
                Japanese attack with 1 artillery, 1 bomber and 1 fighter
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Amur, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Korea from Russians, taking Amur from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 0/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 5/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            2 fighters moved from French Indo China to Philippines
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Hopei
            1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
            3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Amur to Japan
            1 fighter moved from Amur to Jehol
            1 artillery moved from Kiangsu to 19 Sea Zone
            2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            1 artillery and 2 infantry placed in French Indo China
            1 infantry placed in Kiangsu
            2 infantry placed in Japan
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.67
    Russians : -0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from Western United States to 91 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 tactical_bombers moved from Western United States to 30 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Sikang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 marine and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from Western United States to 91 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 tactical_bombers moved from Western United States to 30 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Sikang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            3 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - British
            Battle in Gibraltar
            Battle in 98 Sea Zone
                British attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking Gibraltar from Italians with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from India to Burma
            1 fighter moved from Persia to Burma
            1 fighter moved from Persia to Russia
            1 fighter moved from Finland to Russia
            1 artillery moved from Persia to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 bomber, 4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 artilleries and 4 infantry moved from Egypt to Alexandria
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 fighter moved from Morocco to 91 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 destroyer and 2 submarines placed in 81 Sea Zone
            1 submarine placed in 71 Sea Zone
            British undo move 2.
            1 destroyer placed in 98 Sea Zone
            2 submarines placed in 81 Sea Zone
            British undo move 3.
            1 destroyer placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : -0,00
    Italians : -0,33
    Americans : -1,00
    Chinese : -1,33
    Japanese : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Western Ukraine
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Southern Italy to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Western Ukraine, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Western Ukraine, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            3 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 fighter moved from Romania to Northern Italy
            1 bomber moved from Western Ukraine to Belarus
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.00
    Americans : -0.67
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 34 Sea Zone
            3 fighters moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            6 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            12 armour and 12 mech_infantrys moved from Bryansk to Eastern Poland
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bryansk to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Vyborg to Finland
                  Germans take Finland from Russians
            1 bomber moved from Southern France to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 21 armour, 2 fighters, 1 infantry and 15 mech_infantrys
                Russians defend with 3 aaGuns, 3 artilleries and 18 infantry
                    AA fire in Eastern Poland : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Eastern Poland
                    Germans roll dice for 21 armour, 1 fighter, 1 infantry and 15 mech_infantrys in Eastern Poland, round 2 : 11/38 hits, 13.67 expected hits
                    Russians roll dice for 3 aaGuns, 3 artilleries and 18 infantry in Eastern Poland, round 2 : 5/21 hits, 7.00 expected hits
                    8 infantry owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans roll dice for 21 armour, 1 fighter and 11 mech_infantrys in Eastern Poland, round 3 : 15/33 hits, 12.83 expected hits
                    Russians roll dice for 3 artilleries and 10 infantry in Eastern Poland, round 3 : 2/13 hits, 4.33 expected hits
                    10 infantry owned by the Russians, 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 21 armour, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 44
                Casualties for Germans: 1 fighter, 1 infantry and 6 mech_infantrys
                Casualties for Russians: 3 aaGuns, 3 artilleries and 18 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 3 artilleries and 9 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from France to Western Germany
            1 mech_infantry moved from Southern France to Western Germany
            2 mech_infantrys moved from Northern Italy to Western Germany
            1 transport moved from 127 Sea Zone to 125 Sea Zone
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Karelia to Novgorod
            5 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from Eastern Poland to Western Germany
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 artilleries placed in Novgorod
            4 armour and 2 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    AA fire in Eastern Poland : : 0.67
    Russians : -5.67
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            3 mech_infantrys moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys moved from Russia to Bryansk
            1 artillery moved from Bessarabia to Romania
            2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Norway to Finland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys in Bryansk, round 2 : 12/41 hits, 9,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 armour, 4 artilleries, 29 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Finland, round 2 : 6/8 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Rostov
                Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 4 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Tambov to Russia
            1 aaGun moved from Russia to Bryansk
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 armour, 5 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
            Russians collect 29 PUs (1 lost to blockades); end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 5,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Suiyuyan to Timguska
                  Japanese take Timguska from Russians
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 25 Sea Zone to Japan
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 23 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to French Indo China
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to Amur
            1 fighter moved from Jehol to Japan
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Hopei
            1 armour moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Shan State
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 factory_minor placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Yunnan
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 fighter moved from Shan State to India
            1 artillery and 2 infantry moved from India to Burma
            1 armour moved from Eastern Persia to India
            1 artillery moved from Eastern Persia to West India
            3 mech_infantrys moved from Persia to West India
            1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 artilleries and 4 infantry moved from Alexandria to Tobruk
            1 fighter moved from 91 Sea Zone to Morocco
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            4 fighters and 1 tactical_bomber moved from Egypt to Bryansk
            2 fighters moved from Russia to Bryansk
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Crete to Egypt
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 submarines and 1 transport placed in 81 Sea Zone
            2 submarines placed in 71 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0,33
    Italians : 0,67
    Americans : -0,50
    Chinese : 1,33
    Japanese : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Belarus to Romania
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 fighter moved from Northern Italy to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 cruiser and 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Crete
                Italians attack with 1 marine
                British defend with 1 artillery
                    Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Crete
                Italians win, taking Crete from British with 1 marine remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Romania
                Italians attack with 1 bomber
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber in Romania, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Romania
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Gibraltar
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 airfield, 1 harbour and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 carrier and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Romania to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            2 infantry and 1 marine placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : -1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Java
                ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 125 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Rostov
            1 mech_infantry moved from Germany to Romania
                  Germans take Romania from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Ukraine
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Norway
            Battle in Rostov
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Norway from Russians, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Rostov to Ukraine
            20 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            4 armour and 1 mech_infantry moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 4 infantry moved from Belarus to Novgorod
            1 fighter moved from Western Germany to Ukraine
            1 transport moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
            2 artilleries and 2 infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Bryansk
            2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Norway
                Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Norway, round 2 : 2/8 hits, 3,00 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 artillery owned by the Russians retreated to Volgograd
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Vologda to Bryansk
            1 fighter moved from Smolensk to Bryansk
            2 armour and 5 artilleries moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Italians : 0,33
    Russians : -3,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 4 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Siberia to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Szechwan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 armour moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Shan State
            1 fighter moved from 36 Sea Zone to Java
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Aleutian Islands from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 armour moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 battleship, 4 carriers and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 49 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 bomber moved from Japan to French Indo China
            1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 6 Sea Zone to Philippines
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            4 destroyers placed in 6 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 1.33
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 1/6 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Americans : -2,17
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 1/6 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Central United States: 1 aaGun
            EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Bryansk to 99 Sea Zone
            1 bomber moved from Egypt to 99 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 5 submarines moved from 81 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from Tobruk to Libya
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Libya
                British attack with 2 artilleries and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries and 3 infantry in Libya, round 2 : 0/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking Libya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                 retreated to Shan State
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
                Italians defend with 1 destroyer
                    British roll dice for 5 submarines in 98 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Egypt
            1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Morocco to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 submarines moved from 71 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Egypt to Iraq
            1 aaGun, 1 artillery, 1 bomber and 4 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 1 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
            1 artillery and 3 mech_infantrys moved from West India to India
            1 armour and 3 mech_infantrys moved from Eastern Persia to India
            3 mech_infantrys moved from Persia to West India
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Yunnan to India
            1 fighter moved from Shan State to India
    
        Place Units - British
            1 carrier and 1 submarine placed in 98 Sea Zone
            3 mech_infantrys placed in Persia
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : -0,83
    Americans : -2,17
    Chinese : 1,33
    Japanese : -1,00
    

    Savegame

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