L19 Giallo(x) vs AeV Game II BM


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 2 mech_infantrys moved from Morocco to Tunisia
            2 fighters moved from Gibraltar to Tunisia
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 5/7 hits, 2,50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in 95 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 fighters moved from Tunisia to Morocco
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 carriers, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            3 infantry moved from 25 Sea Zone to Midway
            1 aaGun moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            11 bombers moved from Hawaiian Islands to Midway
    
        Place Units - Americans
            2 bombers and 4 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from India to Burma
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
                2 fighters owned by the British retreated
            Battle in Burma
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 3 fighters and 3 submarines
                Italians defend with 1 destroyer, 3 fighters and 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                1 submarine owned by the British Submerged
                    British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 2 fighters and 2 submarines
                Casualties for Italians: 1 destroyer, 3 fighters and 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Crete
            1 bomber moved from 97 Sea Zone to Egypt
            1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 fighter and 2 mech_infantrys placed in Egypt
            1 transport placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 1 fighter
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : -2,17
    British : -1,50
    Americans : 3,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Novosibirsk
            1 armour moved from Bryansk to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser moved from 43 Sea Zone to 55 Sea Zone
            4 fighters moved from Borneo to Dutch New Guinea
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Gibraltar to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble>?


  • @Giallo yes please.
    Full scramble.
    Thank you.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits
    

    Combat Hit Differential Summary :

    Germans : -2,33
    British : -0,33
    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    hmm 5 hits


  • @Giallo tipp BB, 2x CV, kill 1x USDD 1x UKDD please.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 transports in 110 Sea Zone, round 2 : 9/13 hits, 6,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6,33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -0,33
    Americans : 2,33
    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    6 hitds,.


  • @Giallo , sink all ships and kill a plane, please.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 transports in 110 Sea Zone, round 2 : 9/13 hits, 6,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6,33 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 2 transports in 110 Sea Zone, round 3 : 4/11 hits, 6,00 expected hits
                    1 destroyer owned by the Americans, 2 fighters owned by the Germans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                Americans win with 5 fighters and 2 transports remaining. Battle score for attacker is -8
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers and 1 fighter
                Casualties for British: 1 destroyer
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                3 fighters owned by the Americans forced to land in United Kingdom
    
        Non Combat Move - Germans
            5 bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 3 tactical_bombers moved from Belarus to 113 Sea Zone
            1 bomber moved from Smolensk to Western Germany
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Rostov to Volgograd
            3 armour moved from Ukraine to Volgograd
            1 infantry moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Caucasus to Volgograd
    
        Place Units - Germans
            2 carriers and 1 destroyer placed in 113 Sea Zone
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Germans collect 63 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -0,33
    Americans : 0,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Manchuria to Amur
            15 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 15 infantry
                Japanese defend with 5 infantry
                    Russians roll dice for 15 infantry in Korea, round 2 : 2/15 hits, 2,50 expected hits
                    Japanese roll dice for 5 infantry in Korea, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 3 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 12 infantry in Korea, round 4 : 3/12 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 5 infantry
            Battle in Amur
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Manchuria to Korea
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0,00
    Japanese : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            4 artilleries and 4 infantry moved from Yunnan to Burma
            6 mech_infantrys moved from Kweichow to Burma
            1 artillery and 4 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Sikang to Yunnan
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Anhwe to Jehol
            2 artilleries and 1 infantry moved from Shantung to Jehol
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 3/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 4 artilleries, 4 infantry and 7 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 4 infantry and 7 mech_infantrys in Burma, round 2 : 2/15 hits, 3,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 aaGun moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            2 infantry moved from Kiangsu to Shantung
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 fighters placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            3 infantry placed in Kiangsu
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : -0,33
    UK_Pacific : 0,67
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            11 fighters moved from 25 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 25 Sea Zone to Iwo Jima
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            11 bombers moved from Midway to 16 Sea Zone
            2 bombers moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Iwo Jima
                Americans attack with 1 artillery, 11 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 11 fighters, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 5/16 hits, 7,17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Normandy Bordeaux from Germans, taking Iwo Jima from Japanese with 1 artillery, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 13 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 13 bombers in 16 Sea Zone, round 2 : 9/13 hits, 8,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 13 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 3 fighters
                Germans defend with 1 battleship
                    Americans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 battleship
    
        Non Combat Move - Americans
            2 fighters moved from 112 Sea Zone to United Kingdom
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Morocco to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Morocco to Gibraltar
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from Western United States to Wake Island
            3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            13 bombers moved from 16 Sea Zone to Midway
            11 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            2 carriers moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            5 fighters placed in Eastern United States
            Americans undo move 2.
            1 fighter placed in Western United States
            4 fighters placed in Eastern United States
            Americans undo move 3.
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Northwest Persia to Caucasus
            3 fighters and 1 tactical_bomber moved from Iraq to Caucasus
            1 bomber moved from Egypt to Caucasus
    
        Combat - British
            Battle in Holland Belgium
            Battle in Caucasus
                British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 3,00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Crete to Egypt
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Algeria to Morocco
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            British undo move 2.
            1 infantry and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -1,00
    Americans : -1,67
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Northwest Persia
                  Italians take Northwest Persia from British
            1 armour moved from Novosibirsk to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Italians collect 13 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 fighter moved from Queensland to 34 Sea Zone
            1 bomber moved from India to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            4 fighters moved from Dutch New Guinea to Sumatra
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from Dutch New Guinea to New Guinea
            1 bomber moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 3 armour, 1 bomber, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            19 armour and 15 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery moved from Smolensk to Bryansk
            7 artilleries moved from Tambov to Volgograd
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 3 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
            7 bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 7 bombers, 1 fighter and 3 tactical_bombers
                British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
                    Germans roll dice for 7 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/11 hits, 6,83 expected hits
                    British roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 7 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for British: 1 destroyer and 1 transport
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            7 bombers moved from 110 Sea Zone to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Western Germany to Southern Italy
            2 carriers, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Northwest Persia
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 bomber and 2 fighters placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,50
    British : 0,00
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun and 10 infantry moved from Korea to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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