JWW V AeT (allies) game 2


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
            1 bomber moved from Western Germany to 81 Sea Zone
            1 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Southern Italy to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to Bessarabia
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
            1 bomber moved from Western Germany to 81 Sea Zone
            1 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Southern Italy to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 81 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
                    French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Germans lost in 81 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 81 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for French: 1 destroyer
            Battle in Bessarabia
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Bessarabia to Romania
            2 aaGuns, 3 artilleries and 13 infantry moved from Poland to Baltic States
            4 armour and 6 mech_infantrys moved from Germany to Baltic States
            5 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 fighters moved from 104 Sea Zone to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            6 armour and 4 mech_infantrys moved from Yugoslavia to Poland
            3 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun moved from Western Germany to Germany
            1 bomber and 1 fighter moved from 81 Sea Zone to Egypt
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.33
    French : 0.33
    Russians : -0.83
    

    Territory Summary for Germans :

    Egypt : 1 bomber and 1 fighter
    Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major and 1 harbour
    Romania : 1 aaGun, 3 armour, 2 artilleries, 5 infantry and 2 tactical_bombers
    Poland : 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys
    Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
    Karelia : 1 flag, 6 infantry
    Baltic States : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 infantry
    Bessarabia : 1 flag, 2 infantry
    112 Sea Zone : 2 submarines
    125 Sea Zone : 1 submarine
    Bulgaria : 1 flag, 1 infantry
    Greece : 1 flag, 2 infantry
    114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 34 / 39
    Japanese : 42 / 48
    Americans : 50 / 70
    Chinese : 6 / 8
    British : 26 / 31
    UK_Pacific : 15 / 15
    Italians : 14 / 19
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 12 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Novgorod to Eastern Poland
            1 fighter moved from Western Ukraine to Bessarabia
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Bessarabia to Bryansk
            1 aaGun, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
            5 infantry moved from Ukraine to Bryansk
            1 aaGun, 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Belarus to Smolensk
            1 aaGun and 6 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,17
    

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 2 infantry moved from Yunnan to Shan State
            1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 42 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 44 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from Yunnan to 41 Sea Zone
            1 fighter moved from 38 Sea Zone to 41 Sea Zone
            1 fighter moved from Yunnan to 38 Sea Zone
            1 bomber moved from Hainan to 38 Sea Zone
            1 bomber moved from Hainan to Shan State
            2 tactical_bombers moved from Yunnan to Shan State
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 2 infantry moved from Yunnan to Shan State
            1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            1 submarine moved from 42 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 44 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from Yunnan to 41 Sea Zone
            1 fighter moved from 38 Sea Zone to 41 Sea Zone
            1 fighter moved from Yunnan to 38 Sea Zone
            1 bomber moved from Hainan to 38 Sea Zone
            1 bomber moved from Hainan to Shan State
            2 tactical_bombers moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport in 41 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 45 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 37 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Korea
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            3 artilleries and 3 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Anhwe to Hunan
            1 armour moved from Kwangtung to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 aaGun and 2 infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
            1 bomber moved from Shan State to Malaya
            1 bomber moved from 38 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
            1 tactical_bomber moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Manchuria
            1 factory_minor placed in French Indo China
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.67
    UK_Pacific : -0.33
    Japanese : 1.67
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 1 aaGun and 2 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 1 artillery and 3 infantry
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Jehol : 1 flag, 1 aaGun and 2 infantry
    Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 3 artilleries, 2 fighters, 3 infantry and 5 tactical_bombers
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 2 infantry
    Hunan : 1 flag, 1 aaGun, 1 armour and 1 infantry
    Hopei : 1 flag, 2 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 infantry
    Shan State : 1 flag, 1 artillery and 2 infantry
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 2 bombers, 1 fighter, 1 harbour and 1 tactical_bomber
    Borneo : 1 flag, 1 marine
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag, 1 marine
    Sumatra : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 flag, 1 submarine
    41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
    44 Sea Zone : 1 cruiser
    43 Sea Zone : 1 cruiser
    38 Sea Zone : 1 submarine
    20 Sea Zone : 1 battleship and 2 transports
    19 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 45 / 52
    Russians : 35 / 42
    Japanese : 58 / 61
    Americans : 50 / 70
    Chinese : 3 / 8
    British : 26 / 31
    UK_Pacific : 9 / 15
    Italians : 14 / 19
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 12 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            2 battleships moved from 26 Sea Zone to 33 Sea Zone
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Morocco
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
            2 bombers moved from Eastern United States to New Zealand
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 bombers placed in Eastern United States
            2 bombers placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            2 fighters moved from India to Burma
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 mech_infantry placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,2
            British collect 25 PUs (1 lost to blockades); end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    British : 0,00
    Americans : 1,17
    AA fire in Western Germany : : -0,17
    Chinese : 0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
            1 bomber moved from Greece to Trans-Jordan
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
            1 bomber moved from Greece to Trans-Jordan
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 bomber moved from Trans-Jordan to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Bulgaria to Greece
            1 aaGun moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Greece to Romania
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Bulgaria to Romania
            1 artillery moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
    Trans-Jordan : 1 flag, 1 artillery
    Alexandria : 1 flag, 1 artillery
    Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
    Cyprus : 1 flag, 1 infantry
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag
    Syria : 1 flag, 2 infantry
    Tunisia : 1 flag, 1 artillery
    Romania : 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    95 Sea Zone : 1 submarine
    Crete : 1 flag, 1 marine
    Greece : 1 aaGun, 1 armour and 2 infantry
    99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 52
    Russians : 35 / 42
    Japanese : 56 / 61
    Americans : 51 / 71
    Chinese : 4 / 6
    British : 24 / 28
    UK_Pacific : 10 / 13
    Italians : 18 / 32
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from India to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 3 fighters
                Japanese defend with 1 artillery and 2 infantry
                    ANZAC roll dice for 3 fighters in Shan State, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    ANZAC roll dice for 2 fighters in Shan State, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                 retreated to Shan State
                Japanese win with 1 artillery remaining. Battle score for attacker is -14
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to India
            1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : 0,33
    

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from 114 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Novgorod
            2 infantry moved from Poland to Eastern Poland
            5 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            1 bomber moved from Normandy Bordeaux to Eastern Poland
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 tactical_bomber moved from Romania to Belarus
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from 114 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Novgorod
            2 infantry moved from Poland to Eastern Poland
            5 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            1 bomber moved from Normandy Bordeaux to Eastern Poland
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 tactical_bomber moved from Romania to Belarus
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from 114 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Novgorod
            2 infantry moved from Poland to Eastern Poland
            5 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            1 bomber moved from Normandy Bordeaux to Eastern Poland
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 tactical_bomber moved from Romania to Belarus
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/16 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 armour, 2 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 : 4/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 tactical_bomber moved from Romania to Egypt
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Bulgaria to Romania
            1 bomber moved from Eastern Poland to Romania
            1 infantry moved from Greece to Bulgaria
            1 aaGun moved from Baltic States to Novgorod
            4 mech_infantrys moved from Poland to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 tactical_bomber moved from Belarus to 115 Sea Zone
            1 tactical_bomber moved from Belarus to Baltic States
            2 infantry moved from Baltic States to Novgorod
            7 infantry moved from Baltic States to Eastern Poland
            1 artillery moved from Baltic States to Eastern Poland
            3 armour and 2 mech_infantrys moved from Poland to Bessarabia
            3 armour and 1 artillery moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Germany to Poland
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
    
        Place Units - Germans
            1 bomber placed in France
            4 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : -0.33
    

    Territory Summary for Germans :

    Egypt : 1 fighter and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
    Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
    Romania : 1 bomber and 1 infantry
    Poland : 1 aaGun
    Germany : 1 factory_major and 6 mech_infantrys
    Southern Italy : 1 bomber and 1 fighter
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag, 1 aaGun, 2 armour, 2 mech_infantrys and 1 tactical_bomber
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 3 armour, 2 artilleries, 8 infantry and 9 mech_infantrys
    Bessarabia : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 5 infantry and 6 mech_infantrys
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 5 mech_infantrys
    124 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag, 1 infantry
    Greece : 1 flag
    99 Sea Zone : 1 infantry
    115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 31 / 42
    Japanese : 56 / 61
    Americans : 51 / 71
    Chinese : 4 / 6
    British : 24 / 28
    UK_Pacific : 10 / 13
    Italians : 18 / 32
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 armour and 1 mech_infantry moved from Smolensk to Bryansk
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 armour, 1 artillery and 1 mech_infantry moved from Smolensk to Russia
            1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun and 4 infantry moved from Archangel to Vologda
            6 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 2.
            1 infantry placed in Ukraine
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,00
    

    Savegame


  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Hopei to Shensi
            1 armour moved from Hunan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to Burma
            1 marine moved from Borneo to 43 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Yunnan to Shensi
            1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Malaya to Burma
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Hopei to Shensi
            1 armour moved from Hunan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to Burma
            1 marine moved from Borneo to 43 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Yunnan to Shensi
            1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Malaya to Burma
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Java
                Japanese attack with 2 artilleries, 4 infantry and 2 marines
                British defend with 2 infantry; ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 4 infantry and 2 marines in Java, round 2 : 3/8 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 2 infantry owned by the British lost in Java
                Japanese win, taking Aleutian Islands from Americans, taking Java from UK_Pacific with 2 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 4 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 3/8 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from Yunnan to Manchuria
            1 aaGun and 2 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            2 bombers moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Burma to French Indo China
            3 tactical_bombers moved from Shensi to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Manchuria
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : 2.33
    

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 7 infantry and 2 tactical_bombers
    Shensi : 1 flag, 1 armour and 3 infantry
    Yunnan : 1 flag, 4 artilleries
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun and 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry and 3 tactical_bombers
    Shan State : 1 flag
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Aleutian Islands : 1 flag, 2 infantry
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag, 2 artilleries, 3 infantry and 2 marines
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 3 transports
    41 Sea Zone : 1 flag
    45 Sea Zone : 1 destroyer
    35 Sea Zone : 1 destroyer
    25 Sea Zone : 1 destroyer
    8 Sea Zone : 1 transport
    6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 32 / 39
    Japanese : 64 / 72
    Americans : 51 / 71
    Chinese : 1 / 6
    British : 24 / 28
    UK_Pacific : 5 / 13
    Italians : 18 / 32
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            2 bombers moved from New Zealand to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to 8 Sea Zone
            2 bombers moved from Eastern United States to Algeria
            1 armour and 1 infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Guam
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 bombers in 55 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Neutral_Axis defend with 3 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Algeria, round 2 : 3/4 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Algeria
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Algeria to Morocco
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from 8 Sea Zone to Western United States
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            3 bombers moved from 55 Sea Zone to India
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            3 bombers placed in Western United States
            1 bomber placed in Eastern United States
            Americans undo move 3.
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Kansu
            1 fighter and 6 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Shensi, round 2 : 2/4 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Shensi, round 4 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Shensi, round 5 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 6 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 6 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to Tunisia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter moved from 80 Sea Zone to Iraq
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis, 1 infantry owned by the British and 1 fighter owned by the British lost in Iraq
                Neutral_Axis win with no units remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Belgian Congo
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 2 fighters
                Italians defend with 1 artillery
                    British roll dice for 2 fighters in Tunisia, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Morocco to Gibraltar
            2 fighters moved from Tunisia to Morocco
            1 fighter moved from Burma to 80 Sea Zone
            1 tactical_bomber moved from Burma to 80 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour and 1 bomber placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0,67
    Italians : 0,33
    Americans : 0,67
    Chinese : -1,33
    Neutral_Axis : 2,67
    Japanese : -3,17
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 infantry moved from Syria to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            2 fighters moved from Egypt to 98 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Romania to Western Ukraine
            1 aaGun and 2 infantry moved from Romania to Bessarabia
            1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Egypt to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,3,3,6,1
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 1 marine
    Alexandria : 1 flag
    Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
    Cyprus : 1 flag
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
    Bessarabia : 1 aaGun and 2 infantry
    Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
    Crete : 1 flag
    Greece : 2 infantry
    97 Sea Zone : 1 destroyer
    Iraq : 1 flag, 1 artillery and 2 infantry
    98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 cruiser moved from 33 Sea Zone to 32 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : 0,00
    

    Savegame

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