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Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3


  • 2019

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to Spain
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 artillery moved from Algeria to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Caucasus to Russia
    
        Combat - Americans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Battle in Midway
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win, taking Midway from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Spain
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Spain, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 91 Sea Zone
            1 bomber moved from 92 Sea Zone to Caucasus
            1 bomber moved from Russia to Caucasus
            1 bomber moved from Saudi Arabia to Caucasus
            1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
            2 bombers moved from Burma to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 submarine moved from 10 Sea Zone to 51 Sea Zone
            1 submarine moved from 10 Sea Zone to 29 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Central America
            3 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 destroyer and 2 fighters placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in Saudi Arabia
            1 bomber placed in Saudi Arabia
            1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
            Americans undo move 5.
            1 mech_infantry placed in Central United States
            1 artillery and 4 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -0.50
    Italians : 0.67
    Americans : 2.17
    

    Savegame


  • 2019

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Chahar to Jehol
    
        Place Units - Chinese
            2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -1.00
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 bomber moved from Burma to Sumatra
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 armour, 4 artilleries and 23 infantry moved from Burma to Yunnan
            3 armour and 1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in Sumatra
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Yunnan, round 2 : 10/35 hits, 9.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Italians to British
            EDIT: Changing ownership of Romania from Germans to British
            EDIT: Changing ownership of Slovakia Hungary from Germans to British
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Burma to Yunnan
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Bulgaria to Slovakia Hungary
            10 armour and 11 mech_infantrys moved from Bulgaria to Turkey
            2 armour and 4 mech_infantrys moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Sumatra to India
            1 fighter moved from Morocco to Gibraltar
            1 battleship moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 artillery moved from Portugal to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,3,3,3,6,3,2,1,2,3,6,1,1
            British collect 44 PUs (4 lost to blockades); end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1.50
    Japanese : -1.00
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 bomber moved from Burma to Sumatra
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 armour, 4 artilleries and 23 infantry moved from Burma to Yunnan
            3 armour and 1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in Sumatra
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Yunnan, round 2 : 10/35 hits, 9.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Italians to British
            EDIT: Changing ownership of Romania from Germans to British
            EDIT: Changing ownership of Slovakia Hungary from Germans to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Burma to Yunnan
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Bulgaria to Slovakia Hungary
            10 armour and 11 mech_infantrys moved from Bulgaria to Turkey
            2 armour and 4 mech_infantrys moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Sumatra to India
            1 fighter moved from Morocco to Gibraltar
            1 battleship moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 artillery moved from Portugal to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            EDIT: 1 infantry moved from Caucasus to Rostov
            EDIT: 1 fighter and 1 infantry moved from Caucasus to Kazakhstan
            EDIT: British undo move 14.
            EDIT: 1 infantry moved from Caucasus to Kazakhstan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Italians to British
            EDIT: Changing ownership of Rostov from Germans to British
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,2,6,3,2,4,3,5,3,3,6,4
            British collect 48 PUs (3 lost to blockades); end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing PUs for British from 54 to 53
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1.50
    Japanese : -1.00
    

    Savegame


  • 2019

    The edits are no problem. Sorry I had to make a few my self for UK. I forgot to take the Russian territories. I noticed the blockade rolls had to go twice so I just took the better of the two. Please let me know if this is an issue.

    I am sorry again for the edits, me and my wife just had a baby so I am making this move with little sleep. Thanks again for the awesome game.


  • 2018 2017 2016

    TripleA Manual Gamesave Post: Italians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            4 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from British
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016

    @AldoRaine Congratulations on the new edition to the family!

    Scramble in SZ98?


  • 2019

    @Ferrousgryphon Thanks,

    No scramble


  • 2018 2017 2016

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            4 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from British
    
        Combat - Italians
            Battle in Greece
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 4 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Greece from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            4 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 mech_infantrys
            EDIT: Adding units owned by Italians to Yugoslavia: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : -0.33
    

    Savegame


  • 2019

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 5:48:47 PM
    Savegame


  • 2019

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to New South Wales
            1 armour moved from Queensland to New South Wales
            2 fighters moved from Caucasus to Szechwan
            1 bomber moved from Caucasus to Szechwan
    
        Combat - ANZAC
            Battle in Szechwan
                ANZAC attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
                ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Szechwan to Yunnan
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from Szechwan to Caucasus
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.67
    

    Savegame


  • 2018 2017 2016

    TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Ukraine to Romania
                  Germans take Romania from British
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Kazakhstan
            3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
            2 infantry moved from Southern France to Spain
            2 bombers moved from Western Germany to Spain
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Germany to Slovakia Hungary
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016

    @AldoRaine Scramble in SZ110?


  • 2019

    @Ferrousgryphon no scramble


  • 2018 2017 2016

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Ukraine to Romania
                  Germans take Romania from British
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Kazakhstan
            3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
            2 infantry moved from Southern France to Spain
            2 bombers moved from Western Germany to Spain
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Spain
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Spain to Southern Italy
            2 bombers moved from 110 Sea Zone to Southern Italy
            1 bomber moved from Slovakia Hungary to Southern Italy
            1 fighter moved from Slovakia Hungary to Ukraine
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to Western Germany
            3 fighters moved from Rostov to Russia
            1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
            3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Belarus to Ukraine
            3 mech_infantrys moved from Novgorod to Belarus
            12 mech_infantrys moved from Western Germany to Northern Italy
            9 mech_infantrys moved from Germany to Northern Italy
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.67
    British : -1.67
    Americans : 0.33
    

    Savegame


  • 2018 2017 2016

    TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Ukraine to Romania
                  Germans take Romania from British
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Kazakhstan
            3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
            4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
            2 infantry moved from Southern France to Spain
            2 bombers moved from Western Germany to Spain
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Spain
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Spain to Southern Italy
            2 bombers moved from 110 Sea Zone to Southern Italy
            1 bomber moved from Slovakia Hungary to Southern Italy
            1 fighter moved from Slovakia Hungary to Ukraine
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to Western Germany
            3 fighters moved from Rostov to Russia
            1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
            3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Belarus to Ukraine
            3 mech_infantrys moved from Novgorod to Belarus
            12 mech_infantrys moved from Western Germany to Northern Italy
            9 mech_infantrys moved from Germany to Northern Italy
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.67
    British : -1.67
    Americans : 0.33
    

    Savegame


  • 2018 2017 2016

    @AldoRaine Had to edit a NC use 2nd file please


  • 2019

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Caucasus to Egypt
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Jehol
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016

    TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
            2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 infantry, 1 marine, 7 tactical_bombers and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 bomber moved from Caroline Islands to 41 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 mech_infantry moved from Kweichow to Anhwe
            1 infantry and 1 marine moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from Siberia to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 19 Sea Zone to Jehol
            1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
            3 mech_infantrys moved from Buyant-Uhaa to Jehol
            3 artilleries moved from Shantung to Jehol
            5 mech_infantrys moved from Kiangsu to Jehol
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            2 fighters moved from Japan to Jehol
            1 bomber moved from Kiangsu to Jehol
            1 fighter moved from Kweichow to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter moved from Kiangsu to Jehol
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 11.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Midway
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber
                Chinese defend with 18 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Jehol, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 7/22 hits, 7.50 expected hits
                    Chinese roll dice for 20 infantry in Jehol, round 2 : 7/20 hits, 6.67 expected hits
                    3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 9/15 hits, 6.33 expected hits
                    Chinese roll dice for 13 infantry in Jehol, round 3 : 3/13 hits, 4.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 4 : 3/12 hits, 5.17 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 4 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 5 : 6/12 hits, 5.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 3 artilleries, 3 infantry and 5 mech_infantrys
                Casualties for Chinese: 18 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
            1 infantry moved from 66 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            2 fighters moved from 63 Sea Zone to New Zealand
            1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Midway to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            13 submarines moved from 31 Sea Zone to 25 Sea Zone
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            6 destroyers moved from 31 Sea Zone to 25 Sea Zone
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Kweichow to Kansu
            1 infantry moved from Kansu to Shensi
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            3 fighters moved from Jehol to Kweichow
            1 bomber moved from Jehol to Japan
            1 bomber moved from 41 Sea Zone to Java
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in Shantung
            1 artillery, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -2.00
    Japanese : 2.33
    

    Savegame


  • 2019

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    sorry i am not sure how this actually went through but this was supposed to be a trial run. If you notice there shouldn’t be any emails for combat rolls for US turn that would have taken place previously. I am not seeing any in my inbox so please disregard this post. I should be able to post the move tomorrow.


  • 2019

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Caucasus to Szechwan
            1 bomber moved from Caucasus to Greece
            1 bomber moved from Saudi Arabia to Greece
            1 mech_infantry moved from Turkey to Greece
            4 bombers moved from Queensland to Argentina
            1 submarine moved from 51 Sea Zone to 66 Sea Zone
            2 infantry moved from Central America to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
            2 infantry moved from 66 Sea Zone to Argentina
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Colombia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Gibraltar to Spain
            5 fighters moved from 91 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 85 Sea Zone to Argentina
    
        Combat - Americans
            Battle in Colombia
            Battle in 66 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 66 Sea Zone
                    Americans roll dice for 1 submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Colombia from Neutral_True with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Wake Island
            Battle in Spain
                Americans attack with 5 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Spain
                    Americans roll dice for 5 fighters and 2 infantry in Spain, round 3 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Spain
                Americans win, taking Wake Island from Japanese, taking Spain from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Greece
                Americans attack with 2 bombers and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Argentina
                Americans attack with 1 armour, 1 artillery, 4 bombers and 4 infantry
                Japanese defend with 5 infantry
                    Americans roll dice for 1 armour, 1 artillery, 4 bombers and 4 infantry in Argentina, round 2 : 5/10 hits, 4.33 expected hits
                    Japanese roll dice for 5 infantry in Argentina, round 2 : 3/5 hits, 1.67 expected hits
                    5 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Argentina
                Americans win, taking Argentina from Japanese with 1 armour, 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 5 infantry
            Battle in Szechwan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Szechwan to Caucasus
            2 bombers moved from Greece to Caucasus
            1 armour moved from Turkey to Caucasus
            1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
            1 mech_infantry moved from Tunisia to Morocco
            5 fighters moved from Spain to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            4 bombers moved from Argentina to Brazil
            1 submarine moved from 30 Sea Zone to 63 Sea Zone
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
            2 infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 fighters and 1 transport placed in 10 Sea Zone
            2 infantry placed in Central United States
            2 destroyers placed in 101 Sea Zone
            1 armour, 1 bomber and 1 mech_infantry placed in Saudi Arabia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,6,6,6,4,2,6,5,5,3,1
            Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : 0.33
    Americans : -2.50
    Japanese : 1.00
    

    Savegame


  • 2019

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Hunan
            1 bomber moved from India to Hunan
            2 infantry moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
            2 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Caucasus to Rostov
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            3 fighters moved from Egypt to 98 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
    
        Combat - British
            Battle in Hunan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Rostov
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in 98 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Kazakhstan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Kazakhstan to Caucasus
            3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 bomber moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            6 mech_infantrys moved from Iraq to Caucasus
            10 armour and 11 mech_infantrys moved from Turkey to Caucasus
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            3 mech_infantrys moved from Egypt to Iraq
            3 fighters moved from 98 Sea Zone to Caucasus
            1 fighter moved from 109 Sea Zone to Gibraltar
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            2 armour and 1 infantry placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
            British collect 38 PUs (2 lost to blockades); end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -3.33
    Italians : -0.33
    Japanese : 0.67
    

    Savegame


  • 2018 2017 2016

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Yugoslavia to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            4 fighters moved from 97 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to Cyprus
            3 fighters moved from Southern Italy to Greece
            1 fighter moved from Ukraine to Greece
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 bomber, 4 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Cyprus, round 2 : 4/7 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 4 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Ukraine
            3 fighters moved from Greece to Southern Italy
            1 bomber moved from Cyprus to Southern Italy
            4 fighters moved from Cyprus to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            2 armour and 4 mech_infantrys moved from Volgograd to Ukraine
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    Americans : -0.33
    

    Savegame


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