• 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            1 armour moved from Russia to Samara
            1 armour moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 armour moved from Germany to Romania
    
        Place Units - Russians
            6 armour and 4 fighters placed in Russia
            1 mech_infantry and 2 tactical_bombers placed in Ukraine
            Russians undo move 2.
            Russians undo move 1.
            4 armour, 4 fighters and 2 tactical_bombers placed in Russia
            2 armour and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    Japanese : -0.33
    

    Territory Summary for Russians :

    Greater Southern Germany : 1 flag
    Slovakia Hungary : 1 flag
    Romania : 1 flag, 2 armour
    Germany : 1 flag, 1 factory_minor
    Rostov : 1 armour
    Russia : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 4 fighters and 2 tactical_bombers
    Tambov : 1 infantry
    Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
    Smolensk : 1 armour and 1 infantry
    Samara : 1 armour and 2 infantry
    

    Production/PUs Summary :

    Germans : 19 / 0
    Russians : 33 / 45
    Japanese : 96 / 108
    Americans : 58 / 80
    Chinese : 0 / 1
    British : 21 / 21
    UK_Pacific : 0 / 0
    Italians : 8 / 2
    ANZAC : 10 / 17
    French : 20 / 20
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 352 times
            2 was rolled 370 times
            3 was rolled 325 times
            4 was rolled 388 times
            5 was rolled 305 times
            6 was rolled 343 times
        Average roll : 3.458
        Median : 3.000
        Variance : 2.161
        Standard Deviation : 1.470
        Total rolls : 2083
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.899
        Total rolls : 49
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 86 times
            3 was rolled 66 times
            4 was rolled 92 times
            5 was rolled 82 times
            6 was rolled 83 times
        Average roll : 3.402
        Median : 3.000
        Variance : 1.675
        Standard Deviation : 1.294
        Total rolls : 515
    
    British Combat
            1 was rolled 22 times
            2 was rolled 33 times
            3 was rolled 24 times
            4 was rolled 25 times
            5 was rolled 32 times
            6 was rolled 23 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.718
        Standard Deviation : 0.848
        Total rolls : 159
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 24 times
            3 was rolled 34 times
            4 was rolled 30 times
            5 was rolled 15 times
            6 was rolled 22 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 152
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 41 times
            3 was rolled 25 times
            4 was rolled 36 times
            5 was rolled 33 times
            6 was rolled 30 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.742
        Standard Deviation : 0.861
        Total rolls : 199
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 70 times
            2 was rolled 72 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 43 times
            6 was rolled 77 times
        Average roll : 3.444
        Median : 3.000
        Variance : 1.915
        Standard Deviation : 1.384
        Total rolls : 405
    
    French Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 65
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 5 times
        Average roll : 3.452
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 42
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 65 times
            3 was rolled 59 times
            4 was rolled 74 times
            5 was rolled 65 times
            6 was rolled 67 times
        Average roll : 3.558
        Median : 4.000
        Variance : 0.351
        Standard Deviation : 0.592
        Total rolls : 391
    

    Savegame


  • @Panther thanks

  • 2024 2023 '22 '19 '18

    been away for a while. is it your turn Schroeder?


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Timguska
                  Japanese take Yenisey from Russians
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Vologda to Smolensk
            1 fighter moved from Novosibirsk to Smolensk
            1 tactical_bomber moved from Novosibirsk to Smolensk
            1 mech_infantry moved from Volgograd to Samara
            3 armour moved from Volgograd to Tambov
            1 mech_infantry moved from Caucasus to Rostov
            3 armour moved from Caucasus to Tambov
            1 mech_infantry moved from Caucasus to Samara
            1 tactical_bomber moved from Novosibirsk to Samara
            1 armour moved from Ethiopia to French Equatorial Africa
                  Japanese take French Equatorial Africa from French
            2 tactical_bombers moved from Yugoslavia to Romania
            1 fighter moved from Novosibirsk to Rostov
            2 fighters moved from Yugoslavia to Romania
            1 fighter moved from Novosibirsk to Samara
            1 fighter moved from Novosibirsk to Rostov
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Romania
                Japanese attack with 2 fighters and 2 tactical_bombers
                Russians defend with 2 armour
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 2.33 expected hits
                    Russians roll dice for 2 armour in Romania, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Romania
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Romania, round 3 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 2 armour in Romania, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 2 armour owned by the Russians lost in Romania
                Japanese win, taking 35 Sea Zone from ANZAC with 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 fighters
                Casualties for Russians: 2 armour
            Battle in Tambov
                Japanese attack with 6 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 6 armour in Tambov, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tambov
                Japanese win, taking Tambov from Russians with 5 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Japanese attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Rostov
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Smolensk
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Smolensk
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Smolensk
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Samara
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 2 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Samara to Volgograd
            1 tactical_bomber moved from Samara to Volgograd
            2 fighters moved from Rostov to Volgograd
            2 tactical_bombers moved from Romania to Volgograd
            1 artillery moved from Sakha to Amur
            1 armour moved from Soviet Far East to Amur
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter moved from Smolensk to Novgorod
            2 artilleries moved from Korea to 6 Sea Zone
            4 armour moved from Korea to 6 Sea Zone
            2 artilleries moved from 6 Sea Zone to Japan
            4 armour moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            4 transports placed in 6 Sea Zone
            2 artilleries and 4 infantry placed in Japan
            3 destroyers placed in 36 Sea Zone
            Japanese undo move 3.
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            3 armour placed in Persia
            3 armour placed in Volgograd
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,6,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            Japanese collect 94 PUs (7 lost to blockades); end with 94 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.50
    Japanese : -0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 harbour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            8 submarines moved from 26 Sea Zone to 6 Sea Zone
            4 bombers moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            3 infantry moved from Northern Italy to 97 Sea Zone
            2 bombers moved from Germany to Southern Italy
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Western Germany
            6 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 64 Sea Zone to 12 Sea Zone
            1 battleship moved from 109 Sea Zone to 113 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 carriers moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 transports moved from 106 Sea Zone to 64 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Iwo Jima
            Battle in 6 Sea Zone
                Americans attack with 4 bombers, 2 infantry, 8 submarines and 1 transport
                Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 13 transports
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 4 bombers and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 13 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    12 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2.33 expected hits
                Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 bombers, 7 submarines and 1 transport remaining. Battle score for attacker is 131
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 13 transports
            Battle in Western Germany
                Americans attack with 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Southern Italy
                Americans attack with 2 bombers and 3 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 2 bombers and 3 infantry in Southern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 6 infantry in Southern Italy, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Italians win with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 infantry
                2 bombers owned by the Americans retreated
    
        Non Combat Move - Americans
            2 fighters moved from Russia to 97 Sea Zone
            2 bombers moved from Southern Italy to Northern Italy
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            5 fighters moved from Hawaiian Islands to Queensland
            1 aaGun moved from Western United States to Mexico
            1 aaGun moved from Algeria to Tunisia
            4 bombers moved from 6 Sea Zone to Midway
    
        Place Units - Americans
            3 infantry placed in Northern Italy
            2 infantry placed in Central United States
            1 harbour placed in Southeast Mexico
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 tactical_bombers moved from United Kingdom to Northern Italy
            4 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from United Kingdom to Northern Italy
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 armour moved from 113 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from Syria to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 infantry moved from France to Northern Italy
            3 transports moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            3 infantry moved from Quebec to Eastern United States
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
    
        Combat - British
            Battle in Norway
            Battle in Southern Italy
                British attack with 6 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 6 infantry in Southern Italy, round 2 : 0/6 hits, 1.00 expected hits
                    Italians roll dice for 4 infantry in Southern Italy, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the British lost in Southern Italy
                1 infantry retreated to Northern Italy
                    British roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 4 infantry in Southern Italy, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Southern Italy
                Italians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is -15
                Casualties for British: 5 infantry
    
        Non Combat Move - British
            2 aaGuns moved from France to Northern Italy
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 2.00
    British : -1.50
    Americans : 0.83
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Queensland : 5 fighters
    Mexico : 1 aaGun
    Wake Island : 1 airfield
    Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 6 fighters, 1 harbour, 6 infantry and 1 mech_infantry
    Midway : 1 airfield and 4 bombers
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
    26 Sea Zone : 1 flag, 1 transport
    25 Sea Zone : 1 destroyer
    12 Sea Zone : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports
    17 Sea Zone : 1 transport
    6 Sea Zone : 1 flag, 2 infantry, 7 submarines and 1 transport
    Central United States : 1 factory_major and 2 infantry
    Southeast Mexico : 1 harbour
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Tunisia : 1 aaGun
    Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Poland : 1 flag
    Norway : 1 flag, 3 armour and 3 infantry
    Denmark : 1 flag
    Tobruk : 1 aaGun
    Northern Italy : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers
    Libya : 1 flag
    112 Sea Zone : 1 transport
    113 Sea Zone : 1 battleship, 4 cruisers and 5 transports
    106 Sea Zone : 1 flag
    89 Sea Zone : 2 carriers and 1 transport
    64 Sea Zone : 1 infantry and 3 transports
    97 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 transports
    92 Sea Zone : 1 destroyer
    71 Sea Zone : 1 flag
    Brazil : 1 flag
    98 Sea Zone : 1 flag, 2 submarines
    110 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 11 / 0
    Russians : 29 / 45
    Japanese : 100 / 104
    Americans : 64 / 86
    Chinese : 0 / 1
    British : 24 / 24
    UK_Pacific : 0 / 0
    Italians : 8 / 2
    ANZAC : 10 / 17
    French : 19 / 20
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 363 times
            2 was rolled 393 times
            3 was rolled 344 times
            4 was rolled 401 times
            5 was rolled 319 times
            6 was rolled 364 times
        Average roll : 3.463
        Median : 3.000
        Variance : 2.124
        Standard Deviation : 1.457
        Total rolls : 2184
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 12 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.510
        Median : 4.000
        Variance : 0.809
        Standard Deviation : 0.899
        Total rolls : 49
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 86 times
            3 was rolled 66 times
            4 was rolled 92 times
            5 was rolled 82 times
            6 was rolled 84 times
        Average roll : 3.407
        Median : 3.500
        Variance : 1.662
        Standard Deviation : 1.289
        Total rolls : 516
    
    British Combat
            1 was rolled 22 times
            2 was rolled 36 times
            3 was rolled 25 times
            4 was rolled 26 times
            5 was rolled 33 times
            6 was rolled 26 times
        Average roll : 3.536
        Median : 4.000
        Variance : 0.850
        Standard Deviation : 0.922
        Total rolls : 168
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 28 times
            3 was rolled 41 times
            4 was rolled 30 times
            5 was rolled 16 times
            6 was rolled 24 times
        Average roll : 3.259
        Median : 3.000
        Variance : 2.020
        Standard Deviation : 1.421
        Total rolls : 170
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 48 times
            3 was rolled 29 times
            4 was rolled 39 times
            5 was rolled 38 times
            6 was rolled 34 times
        Average roll : 3.433
        Median : 3.000
        Variance : 0.894
        Standard Deviation : 0.945
        Total rolls : 224
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.167
        Median : 2.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 73 times
            2 was rolled 78 times
            3 was rolled 72 times
            4 was rolled 82 times
            5 was rolled 46 times
            6 was rolled 87 times
        Average roll : 3.482
        Median : 3.000
        Variance : 2.362
        Standard Deviation : 1.537
        Total rolls : 438
    
    French Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 65
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 5 times
        Average roll : 3.452
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 42
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.100
        Median : 4.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.618
        Median : 3.500
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Russians Combat
            1 was rolled 63 times
            2 was rolled 68 times
            3 was rolled 62 times
            4 was rolled 76 times
            5 was rolled 69 times
            6 was rolled 68 times
        Average roll : 3.552
        Median : 4.000
        Variance : 0.309
        Standard Deviation : 0.556
        Total rolls : 406
    

    Savegame


  • TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,5,2,6
            Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 36 Sea Zone
            2 bombers moved from Hawaiian Islands to Iwo Jima
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from New South Wales to South Australia
            3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in 36 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 destroyers and 1 transport
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 1.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 36 Sea Zone
            2 bombers moved from Hawaiian Islands to Iwo Jima
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from New South Wales to South Australia
            3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in 36 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 destroyers and 1 transport
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Purchase Units - French
            French buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            2 fighters placed in France
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            4 infantry moved from Finland to Karelia
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Japanese
            1 armour moved from Vologda to Samara
            1 armour moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            1 armour moved from Ukraine to Tambov
            1 armour moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            4 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 mech_infantry moved from Ukraine to Romania
            1 armour moved from Ukraine to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 armour, 4 fighters and 1 tactical_bomber
                Japanese defend with 5 armour
                    Russians roll dice for 4 armour, 4 fighters and 1 tactical_bomber in Tambov, round 2 : 7/9 hits, 4.67 expected hits
                    Japanese roll dice for 5 armour in Tambov, round 2 : 2/5 hits, 2.50 expected hits
                    2 armour owned by the Russians and 5 armour owned by the Japanese lost in Tambov
                Russians win, taking Tambov from Japanese with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 2 armour
                Casualties for Japanese: 5 armour
            Battle in Samara
                Russians attack with 2 armour and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara
                Russians win, taking Samara from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            4 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Tambov
            1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 aaGun, 1 armour and 1 mech_infantry placed in Ukraine
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Russians : 2.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 22 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 armour moved from Timguska to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Volgograd to Bryansk
                  Japanese take Rostov from Russians
                  Japanese take Bryansk from Russians
            2 armour moved from Volgograd to Ukraine
            2 fighters moved from Volgograd to Ukraine
            2 tactical_bombers moved from Volgograd to Ukraine
            2 armour moved from Egypt to Tobruk
                  Japanese take Alexandria from British
            1 armour moved from French Equatorial Africa to French West Africa
                  Japanese take Nigeria from British
                  Japanese take French West Africa from French
            1 mech_infantry moved from Egypt to Syria
                  Japanese take Syria from French
            1 tactical_bomber moved from Novgorod to Samara
            1 fighter moved from Novgorod to Samara
            1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Tobruk
                Japanese attack with 2 armour
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Tobruk
                Japanese win, taking Tobruk from French with 2 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Samara
                Japanese attack with 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun and 1 armour
                    AA fire in Samara : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Samara, round 2 : 4/4 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun and 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Samara
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 1 armour
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Ukraine
                Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                    AA fire in Ukraine : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3.33 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                    Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 3 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Japanese win, taking Ukraine from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                Americans defend with 2 infantry, 7 submarines and 1 transport; ANZAC defend with 2 submarines
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 2/8 hits, 1.33 expected hits
                    3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 0/5 hits, 0.83 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 5 : 0/4 hits, 0.67 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 6 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits
                    2 infantry owned by the Americans, 1 transport owned by the Americans and 2 submarines owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 43
                Casualties for Americans: 2 infantry, 7 submarines and 1 transport
                Casualties for Japanese: 1 carrier and 1 destroyer
                Casualties for ANZAC: 2 submarines
    
        Non Combat Move - Japanese
            2 fighters moved from Samara to Volgograd
            2 tactical_bombers moved from Samara to Volgograd
            2 tactical_bombers moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            3 armour moved from Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 armour moved from Amur to Korea
            1 artillery moved from Amur to Korea
    
        Place Units - Japanese
            10 infantry placed in Japan
            3 armour placed in Volgograd
            3 armour placed in Persia
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in India
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,2
            Japanese collect 95 PUs (7 lost to blockades); end with 97 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Americans : -1.67
    AA fire in Samara : : -0.50
    AA fire in Ukraine : : -0.50
    Russians : -1.83
    Japanese : 1.83
    

    Savegame


  • I did the turn anyway but I surrender, Japan will never be able to capture both Honolulu and Sydney. Good Game.

  • 2024 2023 '22 '19 '18

    would you care to debrief? my strategy is to make Germany cry and experiment with how big I could let Japanese balloon expand? my biggest mistake was the air attack on Berlin that eliminated your mechs, but because of your sub, I couldn’t land my Brits to take it. That delayed the game ending 3 rounds.

  • 2024 2023 '22 '19 '18

  • 2024 2023 '22 '19 '18

    I thought your first couple of rounds as Japan were extremely strong. And your capture of the middle east made me rethink my Egypt strategy. you can see my updated approach in the Allied playbook game.


  • Yeah I did start out strong as Japan, my mistake was not getting ready to invade Hawaii earlier. If I was more prepared for that, I likely could have held on to enough cities in the pacific and would have won. Once you reinforced Hawaii though, the game was over. My Germany strategy was pretty default, not executed the best, and ultimately I could not knock Russia out, even though I came close. You played the UK very well with helping Russia and holding the middle east, for a time. And Scandinavia was just a huge blunder, there are too many resources up there for Germany to lose, not only the National Objective, but Russia’s National objective, huge IPC shift for whoever holds Finland and Norway.

  • 2024 2023 '22 '19 '18

    would you care for another game or maybe later? my wife has been restored to full health. have you heard back from your applications/test scores? hope all is going according to plan.

    thanks for the feedback. great game. had me worried.

Suggested Topics

  • 12
  • 20
  • 15
  • 35
  • 22
  • 133
  • 38
  • 105
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts