Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Crocket vs. Schroeder
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Combat - Germans Battle in Germany Germans attack with 1 artillery and 1 infantry British defend with 1 aaGun; Americans defend with 2 bombers; Russians defend with 2 armour and 1 factory_minor Germans roll dice for 1 artillery and 1 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun, 2 armour and 2 bombers in Germany, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Germans lost in Germany 1 artillery owned by the Germans retreated to Western Germany Russians win with 2 armour and 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun Non Combat Move - Germans 4 infantry moved from Norway to Finland Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Russians Russians buy 6 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Samara 1 armour moved from Bryansk to Rostov Combat - Russians Battle in Smolensk Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 armour and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 armour moved from Germany to Romania Place Units - Russians 6 armour and 4 fighters placed in Russia 1 mech_infantry and 2 tactical_bombers placed in Ukraine Russians undo move 2. Russians undo move 1. 4 armour, 4 fighters and 2 tactical_bombers placed in Russia 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.50 Japanese : -0.33
Territory Summary for Russians :
Greater Southern Germany : 1 flag Slovakia Hungary : 1 flag Romania : 1 flag, 2 armour Germany : 1 flag, 1 factory_minor Rostov : 1 armour Russia : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 4 fighters and 2 tactical_bombers Tambov : 1 infantry Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry Smolensk : 1 armour and 1 infantry Samara : 1 armour and 2 infantry
Production/PUs Summary :
Germans : 19 / 0 Russians : 33 / 45 Japanese : 96 / 108 Americans : 58 / 80 Chinese : 0 / 1 British : 21 / 21 UK_Pacific : 0 / 0 Italians : 8 / 2 ANZAC : 10 / 17 French : 20 / 20 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 352 times 2 was rolled 370 times 3 was rolled 325 times 4 was rolled 388 times 5 was rolled 305 times 6 was rolled 343 times Average roll : 3.458 Median : 3.000 Variance : 2.161 Standard Deviation : 1.470 Total rolls : 2083 Null / Other 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 12 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.510 Median : 4.000 Variance : 0.809 Standard Deviation : 0.899 Total rolls : 49 Germans Combat 1 was rolled 106 times 2 was rolled 86 times 3 was rolled 66 times 4 was rolled 92 times 5 was rolled 82 times 6 was rolled 83 times Average roll : 3.402 Median : 3.000 Variance : 1.675 Standard Deviation : 1.294 Total rolls : 515 British Combat 1 was rolled 22 times 2 was rolled 33 times 3 was rolled 24 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 23 times Average roll : 3.509 Median : 4.000 Variance : 0.718 Standard Deviation : 0.848 Total rolls : 159 Italians Combat 1 was rolled 27 times 2 was rolled 24 times 3 was rolled 34 times 4 was rolled 30 times 5 was rolled 15 times 6 was rolled 22 times Average roll : 3.316 Median : 3.000 Variance : 1.453 Standard Deviation : 1.205 Total rolls : 152 Americans Combat 1 was rolled 34 times 2 was rolled 41 times 3 was rolled 25 times 4 was rolled 36 times 5 was rolled 33 times 6 was rolled 30 times Average roll : 3.417 Median : 3.000 Variance : 0.742 Standard Deviation : 0.861 Total rolls : 199 Neutral_Axis Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.167 Median : 2.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Japanese Combat 1 was rolled 70 times 2 was rolled 72 times 3 was rolled 68 times 4 was rolled 75 times 5 was rolled 43 times 6 was rolled 77 times Average roll : 3.444 Median : 3.000 Variance : 1.915 Standard Deviation : 1.384 Total rolls : 405 French Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 16 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.523 Median : 4.000 Variance : 0.638 Standard Deviation : 0.799 Total rolls : 65 ANZAC Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.452 Median : 4.000 Variance : 0.439 Standard Deviation : 0.663 Total rolls : 42 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.100 Median : 4.500 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 14 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 15 times Average roll : 3.618 Median : 3.500 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 68 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.182 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Russians Combat 1 was rolled 61 times 2 was rolled 65 times 3 was rolled 59 times 4 was rolled 74 times 5 was rolled 65 times 6 was rolled 67 times Average roll : 3.558 Median : 4.000 Variance : 0.351 Standard Deviation : 0.592 Total rolls : 391
-
@Panther thanks
-
been away for a while. is it your turn Schroeder?
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Timguska Japanese take Yenisey from Russians Japanese take Timguska from Russians 1 mech_infantry moved from Vologda to Smolensk 1 fighter moved from Novosibirsk to Smolensk 1 tactical_bomber moved from Novosibirsk to Smolensk 1 mech_infantry moved from Volgograd to Samara 3 armour moved from Volgograd to Tambov 1 mech_infantry moved from Caucasus to Rostov 3 armour moved from Caucasus to Tambov 1 mech_infantry moved from Caucasus to Samara 1 tactical_bomber moved from Novosibirsk to Samara 1 armour moved from Ethiopia to French Equatorial Africa Japanese take French Equatorial Africa from French 2 tactical_bombers moved from Yugoslavia to Romania 1 fighter moved from Novosibirsk to Rostov 2 fighters moved from Yugoslavia to Romania 1 fighter moved from Novosibirsk to Samara 1 fighter moved from Novosibirsk to Rostov Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in Romania Japanese attack with 2 fighters and 2 tactical_bombers Russians defend with 2 armour Japanese roll dice for 2 fighters and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 2.33 expected hits Russians roll dice for 2 armour in Romania, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Romania Japanese roll dice for 1 fighter and 2 tactical_bombers in Romania, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 2 armour in Romania, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 armour owned by the Russians lost in Romania Japanese win, taking 35 Sea Zone from ANZAC with 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 2 fighters Casualties for Russians: 2 armour Battle in Tambov Japanese attack with 6 armour Russians defend with 1 infantry Japanese roll dice for 6 armour in Tambov, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tambov Japanese win, taking Tambov from Russians with 5 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Rostov Japanese attack with 2 fighters and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Rostov Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in Smolensk Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Smolensk Japanese roll dice for 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Smolensk Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Battle in Samara Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 armour and 2 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Japanese 1 fighter moved from Samara to Volgograd 1 tactical_bomber moved from Samara to Volgograd 2 fighters moved from Rostov to Volgograd 2 tactical_bombers moved from Romania to Volgograd 1 artillery moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Smolensk to Novgorod 2 artilleries moved from Korea to 6 Sea Zone 4 armour moved from Korea to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Japan 4 armour moved from 6 Sea Zone to Japan Place Units - Japanese 4 transports placed in 6 Sea Zone 2 artilleries and 4 infantry placed in Japan 3 destroyers placed in 36 Sea Zone Japanese undo move 3. 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 20 Sea Zone 3 armour placed in Persia 3 armour placed in Volgograd Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,6,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 Japanese collect 94 PUs (7 lost to blockades); end with 94 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians : -0.50 Japanese : -0.67
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 4 bombers, 1 harbour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 8 submarines moved from 26 Sea Zone to 6 Sea Zone 4 bombers moved from Hawaiian Islands to 6 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 3 infantry moved from Northern Italy to 97 Sea Zone 2 bombers moved from Germany to Southern Italy 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 6 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 64 Sea Zone to 12 Sea Zone 1 battleship moved from 109 Sea Zone to 113 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 carriers moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 106 Sea Zone to 64 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 4 bombers, 2 infantry, 8 submarines and 1 transport Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 13 transports Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Americans roll dice for 4 bombers and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 13 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone 12 transports owned by the Japanese lost in 6 Sea Zone Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2.33 expected hits Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 bombers, 7 submarines and 1 transport remaining. Battle score for attacker is 131 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 13 transports Battle in Western Germany Americans attack with 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern Italy Americans attack with 2 bombers and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 bombers and 3 infantry in Southern Italy, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 6 infantry in Southern Italy, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Italians win with 4 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 3 infantry Casualties for Italians: 2 infantry 2 bombers owned by the Americans retreated Non Combat Move - Americans 2 fighters moved from Russia to 97 Sea Zone 2 bombers moved from Southern Italy to Northern Italy 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 5 fighters moved from Hawaiian Islands to Queensland 1 aaGun moved from Western United States to Mexico 1 aaGun moved from Algeria to Tunisia 4 bombers moved from 6 Sea Zone to Midway Place Units - Americans 3 infantry placed in Northern Italy 2 infantry placed in Central United States 1 harbour placed in Southeast Mexico 4 bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 tactical_bombers moved from United Kingdom to Northern Italy 4 infantry moved from Northern Italy to Southern Italy 1 fighter moved from United Kingdom to Northern Italy 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 armour, 2 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 armour moved from 113 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from Syria to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 infantry moved from France to Northern Italy 3 transports moved from 113 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 3 infantry moved from Quebec to Eastern United States 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone UK_Pacific take 37 Sea Zone from Japanese Combat - British Battle in Norway Battle in Southern Italy British attack with 6 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry British roll dice for 6 infantry in Southern Italy, round 2 : 0/6 hits, 1.00 expected hits Italians roll dice for 4 infantry in Southern Italy, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Southern Italy 1 infantry retreated to Northern Italy British roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Southern Italy British roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 4 infantry in Southern Italy, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Southern Italy Italians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is -15 Casualties for British: 5 infantry Non Combat Move - British 2 aaGuns moved from France to Northern Italy Place Units - British 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Italians : 2.00 British : -1.50 Americans : 0.83 Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 1 artillery and 1 infantry Queensland : 5 fighters Mexico : 1 aaGun Wake Island : 1 airfield Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 6 fighters, 1 harbour, 6 infantry and 1 mech_infantry Midway : 1 airfield and 4 bombers 37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 destroyers 26 Sea Zone : 1 flag, 1 transport 25 Sea Zone : 1 destroyer 12 Sea Zone : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports 17 Sea Zone : 1 transport 6 Sea Zone : 1 flag, 2 infantry, 7 submarines and 1 transport Central United States : 1 factory_major and 2 infantry Southeast Mexico : 1 harbour Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry Tunisia : 1 aaGun Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Poland : 1 flag Norway : 1 flag, 3 armour and 3 infantry Denmark : 1 flag Tobruk : 1 aaGun Northern Italy : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers Libya : 1 flag 112 Sea Zone : 1 transport 113 Sea Zone : 1 battleship, 4 cruisers and 5 transports 106 Sea Zone : 1 flag 89 Sea Zone : 2 carriers and 1 transport 64 Sea Zone : 1 infantry and 3 transports 97 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 transports 92 Sea Zone : 1 destroyer 71 Sea Zone : 1 flag Brazil : 1 flag 98 Sea Zone : 1 flag, 2 submarines 110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 11 / 0 Russians : 29 / 45 Japanese : 100 / 104 Americans : 64 / 86 Chinese : 0 / 1 British : 24 / 24 UK_Pacific : 0 / 0 Italians : 8 / 2 ANZAC : 10 / 17 French : 19 / 20 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 363 times 2 was rolled 393 times 3 was rolled 344 times 4 was rolled 401 times 5 was rolled 319 times 6 was rolled 364 times Average roll : 3.463 Median : 3.000 Variance : 2.124 Standard Deviation : 1.457 Total rolls : 2184 Null / Other 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 12 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.510 Median : 4.000 Variance : 0.809 Standard Deviation : 0.899 Total rolls : 49 Germans Combat 1 was rolled 106 times 2 was rolled 86 times 3 was rolled 66 times 4 was rolled 92 times 5 was rolled 82 times 6 was rolled 84 times Average roll : 3.407 Median : 3.500 Variance : 1.662 Standard Deviation : 1.289 Total rolls : 516 British Combat 1 was rolled 22 times 2 was rolled 36 times 3 was rolled 25 times 4 was rolled 26 times 5 was rolled 33 times 6 was rolled 26 times Average roll : 3.536 Median : 4.000 Variance : 0.850 Standard Deviation : 0.922 Total rolls : 168 Italians Combat 1 was rolled 31 times 2 was rolled 28 times 3 was rolled 41 times 4 was rolled 30 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.259 Median : 3.000 Variance : 2.020 Standard Deviation : 1.421 Total rolls : 170 Americans Combat 1 was rolled 36 times 2 was rolled 48 times 3 was rolled 29 times 4 was rolled 39 times 5 was rolled 38 times 6 was rolled 34 times Average roll : 3.433 Median : 3.000 Variance : 0.894 Standard Deviation : 0.945 Total rolls : 224 Neutral_Axis Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.167 Median : 2.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Japanese Combat 1 was rolled 73 times 2 was rolled 78 times 3 was rolled 72 times 4 was rolled 82 times 5 was rolled 46 times 6 was rolled 87 times Average roll : 3.482 Median : 3.000 Variance : 2.362 Standard Deviation : 1.537 Total rolls : 438 French Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 16 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.523 Median : 4.000 Variance : 0.638 Standard Deviation : 0.799 Total rolls : 65 ANZAC Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.452 Median : 4.000 Variance : 0.439 Standard Deviation : 0.663 Total rolls : 42 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.100 Median : 4.500 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 14 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 15 times Average roll : 3.618 Median : 3.500 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 68 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.182 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Russians Combat 1 was rolled 63 times 2 was rolled 68 times 3 was rolled 62 times 4 was rolled 76 times 5 was rolled 69 times 6 was rolled 68 times Average roll : 3.552 Median : 4.000 Variance : 0.309 Standard Deviation : 0.556 Total rolls : 406
-
TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,5,2,6 Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from Hawaiian Islands to Iwo Jima 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from New South Wales to South Australia 3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland Combat - ANZAC Battle in Java Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers and 1 transport ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 2 aaGuns moved from South Australia to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 1.33
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from Hawaiian Islands to Iwo Jima 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from New South Wales to South Australia 3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland Combat - ANZAC Battle in Java Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers and 1 transport ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 2 aaGuns moved from South Australia to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Purchase Units - French French buy 2 fighters; Remaining resources: 0 PUs; Combat Move - French Place Units - French 2 fighters placed in France Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 1.33
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Combat Move - Germans Non Combat Move - Germans 4 infantry moved from Finland to Karelia Turn Complete - Germans
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Russians Russians buy 1 aaGun, 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Japanese 1 armour moved from Vologda to Samara 1 armour moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 armour moved from Ukraine to Tambov 1 armour moved from Russia to Tambov 1 armour moved from Russia to Tambov 4 fighters moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Ukraine to Tambov Combat - Russians Battle in Tambov Russians attack with 4 armour, 4 fighters and 1 tactical_bomber Japanese defend with 5 armour Russians roll dice for 4 armour, 4 fighters and 1 tactical_bomber in Tambov, round 2 : 7/9 hits, 4.67 expected hits Japanese roll dice for 5 armour in Tambov, round 2 : 2/5 hits, 2.50 expected hits 2 armour owned by the Russians and 5 armour owned by the Japanese lost in Tambov Russians win, taking Tambov from Japanese with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 2 armour Casualties for Japanese: 5 armour Battle in Samara Russians attack with 2 armour and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 2 armour and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Tambov 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 aaGun, 1 armour and 1 mech_infantry placed in Ukraine 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians : 2.67 Japanese : 0.17
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour and 22 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 armour moved from Timguska to Vologda Japanese take Vologda from Russians 1 armour moved from Volgograd to Bryansk Japanese take Rostov from Russians Japanese take Bryansk from Russians 2 armour moved from Volgograd to Ukraine 2 fighters moved from Volgograd to Ukraine 2 tactical_bombers moved from Volgograd to Ukraine 2 armour moved from Egypt to Tobruk Japanese take Alexandria from British 1 armour moved from French Equatorial Africa to French West Africa Japanese take Nigeria from British Japanese take French West Africa from French 1 mech_infantry moved from Egypt to Syria Japanese take Syria from French 1 tactical_bomber moved from Novgorod to Samara 1 fighter moved from Novgorod to Samara 1 tactical_bomber moved from Volgograd to Samara 1 fighter moved from Volgograd to Samara 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Tobruk Japanese attack with 2 armour British defend with 1 aaGun 1 aaGun owned by the British lost in Tobruk Japanese win, taking Tobruk from French with 2 armour remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Samara Japanese attack with 2 fighters and 2 tactical_bombers Russians defend with 1 aaGun and 1 armour AA fire in Samara : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Samara, round 2 : 4/4 hits, 2.33 expected hits Russians roll dice for 1 aaGun and 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Samara Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 1 armour Battle in Dutch New Guinea Japanese attack with 1 artillery ANZAC defend with 1 infantry Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Ukraine Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers Russians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry AA fire in Ukraine : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3.33 expected hits Russians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 3 : 3/6 hits, 3.33 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Japanese win, taking Ukraine from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry Battle in 6 Sea Zone Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports Americans defend with 2 infantry, 7 submarines and 1 transport; ANZAC defend with 2 submarines Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 2/8 hits, 1.33 expected hits 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 0/5 hits, 0.83 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits Americans roll dice for 4 submarines in 6 Sea Zone, round 5 : 0/4 hits, 0.67 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 6 : 3/3 hits, 1.50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits 2 infantry owned by the Americans, 1 transport owned by the Americans and 2 submarines owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 43 Casualties for Americans: 2 infantry, 7 submarines and 1 transport Casualties for Japanese: 1 carrier and 1 destroyer Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 2 fighters moved from Samara to Volgograd 2 tactical_bombers moved from Samara to Volgograd 2 tactical_bombers moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 3 armour moved from Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 armour moved from Amur to Korea 1 artillery moved from Amur to Korea Place Units - Japanese 10 infantry placed in Japan 3 armour placed in Volgograd 3 armour placed in Persia 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in India 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,2 Japanese collect 95 PUs (7 lost to blockades); end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Americans : -1.67 AA fire in Samara : : -0.50 AA fire in Ukraine : : -0.50 Russians : -1.83 Japanese : 1.83
-
I did the turn anyway but I surrender, Japan will never be able to capture both Honolulu and Sydney. Good Game.
-
would you care to debrief? my strategy is to make Germany cry and experiment with how big I could let Japanese balloon expand? my biggest mistake was the air attack on Berlin that eliminated your mechs, but because of your sub, I couldn’t land my Brits to take it. That delayed the game ending 3 rounds.
-
-
I thought your first couple of rounds as Japan were extremely strong. And your capture of the middle east made me rethink my Egypt strategy. you can see my updated approach in the Allied playbook game.
-
Yeah I did start out strong as Japan, my mistake was not getting ready to invade Hawaii earlier. If I was more prepared for that, I likely could have held on to enough cities in the pacific and would have won. Once you reinforced Hawaii though, the game was over. My Germany strategy was pretty default, not executed the best, and ultimately I could not knock Russia out, even though I came close. You played the UK very well with helping Russia and holding the middle east, for a time. And Scandinavia was just a huge blunder, there are too many resources up there for Germany to lose, not only the National Objective, but Russia’s National objective, huge IPC shift for whoever holds Finland and Norway.
-
would you care for another game or maybe later? my wife has been restored to full health. have you heard back from your applications/test scores? hope all is going according to plan.
thanks for the feedback. great game. had me worried.