@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
hey, I can’t seem to access the history. i keep getting an error message. just keep going. i saw 12 points of damage but i don’t know who did it.
if you can access the history, I’ll take men in Moscow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from France to Germany
Germans take Germany from British
Combat - Germans
Non Combat Move - Germans
1 artillery moved from France to Western Germany
4 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,4
Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
I also got errors when trying to access the history so I split the difference and put down 2 men in Moscow.
Guys, I stumbled only by accident over your game thread and read about the errors you are facing.
These might be related to the fact that you are using an outdated version of the map, at least the one of you who set up the game.
I recommend that you update the map file before starting a new game.
The current game will be continued with the old map file data however.
Enjoy gaming. :slightly_smiling_face:
thanks a lot, p
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 41 PUs;
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 45
EDIT: Turning off Edit Mode
Russians buy 3 aaGuns, 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Eastern Poland to Germany
1 armour moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Germany
1 infantry moved from Russia to Samara
1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 2 armour
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Rostov
Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Germany
Russians attack with 2 armour
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 armour in Germany, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Germany
Russians captures 39PUs while taking Germans capital
Russians win, taking Germany from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Place Units - Russians
3 aaGuns, 3 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 80 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 90 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
Territory Summary for Russians :
Greater Southern Germany : 1 flag
Slovakia Hungary : 1 flag
Romania : 1 flag
Germany : 1 flag, 2 armour and 1 factory_minor
Rostov : 1 armour
Russia : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Caucasus : 1 mech_infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 25 / 0
Russians : 41 / 102
Japanese : 82 / 84
Americans : 60 / 80
Chinese : 0 / 1
British : 26 / 75
UK_Pacific : 0 / 0
Italians : 7 / 3
ANZAC : 14 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 332 times
2 was rolled 350 times
3 was rolled 315 times
4 was rolled 371 times
5 was rolled 289 times
6 was rolled 315 times
Average roll : 3.446
Median : 3.000
Variance : 2.134
Standard Deviation : 1.461
Total rolls : 1972
Null / Other
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.390
Median : 3.000
Variance : 1.521
Standard Deviation : 1.233
Total rolls : 41
Germans Combat
1 was rolled 101 times
2 was rolled 81 times
3 was rolled 64 times
4 was rolled 90 times
5 was rolled 79 times
6 was rolled 81 times
Average roll : 3.419
Median : 4.000
Variance : 1.530
Standard Deviation : 1.237
Total rolls : 496
British Combat
1 was rolled 21 times
2 was rolled 32 times
3 was rolled 24 times
4 was rolled 25 times
5 was rolled 31 times
6 was rolled 21 times
Average roll : 3.494
Median : 3.500
Variance : 0.754
Standard Deviation : 0.868
Total rolls : 154
Italians Combat
1 was rolled 26 times
2 was rolled 21 times
3 was rolled 33 times
4 was rolled 29 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.289
Median : 3.000
Variance : 1.726
Standard Deviation : 1.314
Total rolls : 142
Americans Combat
1 was rolled 34 times
2 was rolled 39 times
3 was rolled 24 times
4 was rolled 34 times
5 was rolled 33 times
6 was rolled 29 times
Average roll : 3.415
Median : 3.000
Variance : 0.681
Standard Deviation : 0.825
Total rolls : 193
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 64 times
2 was rolled 70 times
3 was rolled 67 times
4 was rolled 70 times
5 was rolled 39 times
6 was rolled 67 times
Average roll : 3.401
Median : 3.000
Variance : 1.880
Standard Deviation : 1.371
Total rolls : 377
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.618
Median : 4.000
Variance : 0.460
Standard Deviation : 0.678
Total rolls : 55
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.390
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 41
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 58 times
2 was rolled 59 times
3 was rolled 57 times
4 was rolled 71 times
5 was rolled 62 times
6 was rolled 60 times
Average roll : 3.545
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 367
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 6 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
3 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Belgian Congo to Ethiopia
Japanese take Anglo Egyptian Sudan from British
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
2 mech_infantrys moved from Novosibirsk to Samara
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
3 tactical_bombers moved from Bryansk to Slovakia Hungary
2 fighters moved from Bryansk to Slovakia Hungary
2 fighters moved from Persia to Caucasus
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Rostov
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 armour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 2.33 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Rostov
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Samara
Japanese attack with 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Japanese attack with 2 fighters and 3 tactical_bombers
British defend with 3 fighters
Japanese roll dice for 2 fighters and 3 tactical_bombers in Slovakia Hungary, round 2 : 2/5 hits, 2.83 expected hits
Russians roll dice for 3 fighters in Slovakia Hungary, round 2 : 0/3 hits, 2.00 expected hits
2 fighters owned by the British lost in Slovakia Hungary
Japanese roll dice for 2 fighters and 3 tactical_bombers in Slovakia Hungary, round 3 : 1/5 hits, 2.83 expected hits
Russians roll dice for 1 fighter in Slovakia Hungary, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Slovakia Hungary
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 3 fighters
Casualties for Japanese: 1 tactical_bomber
Battle in Ethiopia
Japanese attack with 1 armour
French defend with 1 infantry
Japanese roll dice for 1 armour in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Ethiopia, round 3 : 1/1 hits, 0.50 expected hits
French roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Ethiopia
Japanese win, taking Ethiopia from French with 1 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Japanese attack with 3 armour, 2 fighters and 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 3 armour, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 3 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Slovakia Hungary to Yugoslavia
2 tactical_bombers moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Syria to Egypt
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
4 armour and 2 artilleries moved from Amur to Korea
1 artillery moved from Eastern Persia to Persia
2 tactical_bombers moved from Rostov to Novosibirsk
2 fighters moved from Rostov to Novosibirsk
2 fighters moved from Caucasus to Novosibirsk
Place Units - Japanese
4 infantry placed in Japan
4 transports placed in 6 Sea Zone
2 destroyers placed in 6 Sea Zone
2 transports placed in 20 Sea Zone
3 infantry placed in Persia
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2
Japanese collect 96 PUs (2 lost to blockades); end with 98 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
French : -0.67
ANZAC : -0.33
Russians : -0.83
Japanese : -3.67
hey, you probably saw some rolls. my computer unexpectedly shut down.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Combat Hit Differential Summary :
So, I invaded w ger and lost. i expected to. it offered a scramble. i assumed you didn’t want to. And you could have suggested a different OOL. I can redo it if you want.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to Germany
Combat - Italians
Battle in Germany
Italians attack with 2 fighters
British defend with 2 aaGuns; Americans defend with 2 bombers; Russians defend with 2 armour and 1 factory_minor
AA fire in Germany : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 fighters in Germany, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 aaGuns, 2 armour and 2 bombers in Germany, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the British and 1 fighter owned by the Italians lost in Germany
Italians roll dice for 1 fighter in Germany, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 aaGun, 2 armour and 2 bombers in Germany, round 3 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Italians lost in Germany
Russians win with 1 aaGun, 2 armour and 2 bombers remaining. Battle score for attacker is -15
Casualties for Italians: 2 fighters
Casualties for British: 1 aaGun
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,3
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0.50
Russians : 0.33
AA fire in Germany : : -0.33
nah everything worked out fine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 bomber moved from Dutch New Guinea to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 bomber moved from Dutch New Guinea to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
Hawaiian Islands : 2 bombers
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 submarines
35 Sea Zone : 1 flag
24 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 21 / 0
Russians : 30 / 102
Japanese : 97 / 108
Americans : 58 / 80
Chinese : 0 / 1
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 20 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 348 times
2 was rolled 361 times
3 was rolled 322 times
4 was rolled 383 times
5 was rolled 303 times
6 was rolled 337 times
Average roll : 3.459
Median : 3.000
Variance : 1.960
Standard Deviation : 1.400
Total rolls : 2054
Null / Other
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 49
Germans Combat
1 was rolled 104 times
2 was rolled 82 times
3 was rolled 66 times
4 was rolled 90 times
5 was rolled 81 times
6 was rolled 81 times
Average roll : 3.407
Median : 3.500
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 504
British Combat
1 was rolled 22 times
2 was rolled 33 times
3 was rolled 24 times
4 was rolled 25 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.509
Median : 4.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.316
Median : 3.000
Variance : 1.453
Standard Deviation : 1.205
Total rolls : 152
Americans Combat
1 was rolled 34 times
2 was rolled 41 times
3 was rolled 25 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.417
Median : 3.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 199
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 68 times
4 was rolled 74 times
5 was rolled 43 times
6 was rolled 77 times
Average roll : 3.443
Median : 3.000
Variance : 1.884
Standard Deviation : 1.373
Total rolls : 404
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.614
Median : 4.000
Variance : 0.598
Standard Deviation : 0.773
Total rolls : 57
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 61 times
2 was rolled 61 times
3 was rolled 58 times
4 was rolled 74 times
5 was rolled 65 times
6 was rolled 63 times
Average roll : 3.550
Median : 4.000
Variance : 0.408
Standard Deviation : 0.639
Total rolls : 382
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 bomber moved from Dutch New Guinea to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
4 infantry moved from France to Western Germany
1 infantry moved from 113 Sea Zone to Western Germany
Combat - French
Battle in Western Germany
French attack with 5 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
French roll dice for 5 infantry in Western Germany, round 2 : 2/5 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the French lost in Western Germany
French roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Western Germany
French roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Western Germany
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for French: 5 infantry
Casualties for Germans: 2 infantry
Non Combat Move - French
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 2.33
French : 0.67
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
Hawaiian Islands : 2 bombers
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 submarines
35 Sea Zone : 1 flag
24 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transport
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield and 1 factory_minor
Holland Belgium : 1 flag
Tobruk : 1 flag
Production/PUs Summary :
Germans : 21 / 0
Russians : 30 / 102
Japanese : 97 / 108
Americans : 58 / 80
Chinese : 0 / 1
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 20 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 351 times
2 was rolled 366 times
3 was rolled 324 times
4 was rolled 386 times
5 was rolled 304 times
6 was rolled 339 times
Average roll : 3.456
Median : 3.000
Variance : 2.086
Standard Deviation : 1.444
Total rolls : 2070
Null / Other
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 49
Germans Combat
1 was rolled 105 times
2 was rolled 86 times
3 was rolled 66 times
4 was rolled 91 times
5 was rolled 81 times
6 was rolled 83 times
Average roll : 3.402
Median : 3.000
Variance : 1.599
Standard Deviation : 1.265
Total rolls : 512
British Combat
1 was rolled 22 times
2 was rolled 33 times
3 was rolled 24 times
4 was rolled 25 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.509
Median : 4.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.316
Median : 3.000
Variance : 1.453
Standard Deviation : 1.205
Total rolls : 152
Americans Combat
1 was rolled 34 times
2 was rolled 41 times
3 was rolled 25 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.417
Median : 3.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 199
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 68 times
4 was rolled 74 times
5 was rolled 43 times
6 was rolled 77 times
Average roll : 3.443
Median : 3.000
Variance : 1.884
Standard Deviation : 1.373
Total rolls : 404
French Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.523
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 65
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 61 times
2 was rolled 61 times
3 was rolled 58 times
4 was rolled 74 times
5 was rolled 65 times
6 was rolled 63 times
Average roll : 3.550
Median : 4.000
Variance : 0.408
Standard Deviation : 0.639
Total rolls : 382
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Germany
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun; Americans defend with 2 bombers; Russians defend with 2 armour and 1 factory_minor
Germans roll dice for 1 artillery and 1 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 aaGun, 2 armour and 2 bombers in Germany, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Germany
1 artillery owned by the Germans retreated to Western Germany
Russians win with 2 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Non Combat Move - Germans
4 infantry moved from Norway to Finland
Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Samara
1 armour moved from Bryansk to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 armour moved from Germany to Romania
Place Units - Russians
6 armour and 4 fighters placed in Russia
1 mech_infantry and 2 tactical_bombers placed in Ukraine
Russians undo move 2.
Russians undo move 1.
4 armour, 4 fighters and 2 tactical_bombers placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
Japanese : -0.33
Territory Summary for Russians :
Greater Southern Germany : 1 flag
Slovakia Hungary : 1 flag
Romania : 1 flag, 2 armour
Germany : 1 flag, 1 factory_minor
Rostov : 1 armour
Russia : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 4 fighters and 2 tactical_bombers
Tambov : 1 infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 armour and 1 infantry
Samara : 1 armour and 2 infantry
Production/PUs Summary :
Germans : 19 / 0
Russians : 33 / 45
Japanese : 96 / 108
Americans : 58 / 80
Chinese : 0 / 1
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 20 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 352 times
2 was rolled 370 times
3 was rolled 325 times
4 was rolled 388 times
5 was rolled 305 times
6 was rolled 343 times
Average roll : 3.458
Median : 3.000
Variance : 2.161
Standard Deviation : 1.470
Total rolls : 2083
Null / Other
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 49
Germans Combat
1 was rolled 106 times
2 was rolled 86 times
3 was rolled 66 times
4 was rolled 92 times
5 was rolled 82 times
6 was rolled 83 times
Average roll : 3.402
Median : 3.000
Variance : 1.675
Standard Deviation : 1.294
Total rolls : 515
British Combat
1 was rolled 22 times
2 was rolled 33 times
3 was rolled 24 times
4 was rolled 25 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.509
Median : 4.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.316
Median : 3.000
Variance : 1.453
Standard Deviation : 1.205
Total rolls : 152
Americans Combat
1 was rolled 34 times
2 was rolled 41 times
3 was rolled 25 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.417
Median : 3.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 199
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 43 times
6 was rolled 77 times
Average roll : 3.444
Median : 3.000
Variance : 1.915
Standard Deviation : 1.384
Total rolls : 405
French Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.523
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 65
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 61 times
2 was rolled 65 times
3 was rolled 59 times
4 was rolled 74 times
5 was rolled 65 times
6 was rolled 67 times
Average roll : 3.558
Median : 4.000
Variance : 0.351
Standard Deviation : 0.592
Total rolls : 391
@Panther thanks