Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Entek -VS- dawgoneit (TRS)
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Maltan to Punjab 1 Tank moved from Abakan to Punjab 1 Infantry moved from Magadan to Palana 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Irkutsk to Angarsk 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Kaask to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 Infantry moved from Jinquan to Kyzal 2 Artillerys and 2 Infantrys moved from Kaask to Kyzal 2 Infantrys moved from Kaask to Tulun 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Kyzyl to Jinquan 1 Tank moved from Achinsk to Jinquan 1 Artillery and 1 Infantry moved from Achinsk to Kyzyl Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Punjab Russians attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab Russians loses 0 PUs for violating Punjabs neutrality. Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Russians Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Russians : -0.33
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Test summary from TripleA, engine version: 1.9, time: 4:41:26 PM
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 3 Infantrys and 3 Tanks moved from Manila to sz75 3 Infantrys, 3 Tanks and 3 Transports moved from sz75 to sz70 3 Infantrys and 3 Tanks moved from sz70 to Davao 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 1 Infantry moved from sz67 to N.French I. Yamamoto take N.French I. from Dutch 1 Artillery and 1 Infantry moved from Macau to Kwangsi 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery and 1 Infantry moved from sz60 to N.S 1 Bomber moved from Phuket to N.S 2 EarlyFighters moved from sz68 to N.S 1 Artillery and 1 Tank moved from Manila to sz71 1 Artillery, 1 Tank and 2 Transports moved from sz71 to sz69 1 Artillery and 1 Tank moved from sz69 to Celebs Yamamoto take Celebs from Dutch 2 Artillerys and 1 Infantry moved from Nagasaki to sz78 1 Infantry and 1 Tank moved from Nagasaki to sz78 1 Infantry moved from Nagasaki to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Kwangsi 1 Tank moved from Macau to Kiangsi Yamamoto take Kiangsi from Chinese 1 Tank moved from Kiangsi to Kwangsi 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz68 1 Artillery, 1 Infantry and 1 Tank moved from sz68 to N.B Yamamoto take N.B from British 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz68 1 Artillery and 1 Infantry moved from sz68 to N.B 1 Carrier, 1 Destroyer and 1 Submarine moved from sz68 to sz60 2 EarlyFighters moved from sz71 to sz45 Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Carrier, 1 Cruiser and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry in N.S, round 2 : 1/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 3/5 hits, 2.00 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in N.S Dutch win with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -14 Casualties for Yamamoto: 1 Artillery, 1 EarlyFighter and 1 Infantry 1 Bomber owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto retreated Battle in Kwangsi Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Davao Yamamoto attack with 3 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank Yamamoto roll dice for 3 Infantrys and 3 Tanks in Davao, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Davao, round 2 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 3 Tanks in Davao, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 1 Tank in Davao, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 3 Tanks remaining. Battle score for attacker is 5 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank Battle in sz45 Yamamoto attack with 2 EarlyFighters and 1 Submarine British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the British Submerged Non Combat Move - Yamamoto 2 EarlyFighters moved from sz45 to sz70 1 Transport moved from sz71 to sz78 1 Destroyer and 1 Submarine moved from sz75 to sz45 1 Battleship, 1 Carrier and 1 Submarine moved from sz71 to sz70 1 Destroyer moved from sz74 to sz76 1 Bomber moved from Iwo Jima to Phuket 2 EarlyFighters moved from Iwo Jima to sz78 1 EarlyFighter moved from N.S to sz60 1 Bomber moved from N.S to Phuket Place Units - Yamamoto 1 Battleship, 1 Carrier and 1 Cruiser placed in sz78 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : -0.17 Yamamoto : -0.83 Americans : 1.00 Chinese : -0.33 Dutch : 1.00
Production/PUs Summary :
Yamamoto : 53 / 53 Chinese : 34 / 45 Hisaichi : 44 / 48 Dutch : 27 / 29 Thai : 6 / 13 British : 64 / 65 Anzac : 26 / 26 Americans : 92 / 96 Masaharu : 34 / 34 Russians : 30 / 30
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Szechwan to Gansu 1 Infantry moved from Shangsi to Sian 1 Infantry moved from Sian to Shangsi 1 Infantry moved from Hanan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hanan to Chunking 1 EarlyFighter moved from Tsingnan to Sian 3 Infantrys moved from Xining to Tsingnan 1 Infantry and 2 Tanks moved from W.Mongolia to N.Mongolia 1 Infantry moved from Gobi to N.Mongolia 1 Infantry and 3 Tanks moved from Gobi to S.Mongolia 1 Infantry moved from Tsingnan to S.Mongolia 2 Artillerys and 5 Infantrys moved from Tsingnan to Gansu 1 Artillery and 1 Infantry moved from Agra to W.Tibet 1 EarlyFighter moved from Quyan to W.Tibet Purchase Units - Chinese Chinese buy 2 Fighters, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 3 Tanks in S.Mongolia, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in W.Tibet Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in N.Mongolia Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 Artillery and 1 Infantry moved from Quyan to Ming Jong 1 EarlyFighter moved from W.Tibet to Ming Jong Place Units - Chinese 2 Fighters, 1 Infantry, 1 Mech.Inf and 2 Tanks placed in Xining 4 Infantrys placed in Urumal Chinese undo move 1. Chinese undo move 1. 2 Fighters, 1 Infantry and 1 Mech.Inf placed in Urumal 4 Infantrys and 2 Tanks placed in Xining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Chinese : 0.83
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 2 Infantrys moved from E.Shansi to Shangsi 1 EarlyFighter moved from Hopeh to Shangsi 2 Artillerys, 6 Infantrys and 1 Tank moved from Shansi to Sian 1 Infantry moved from Nanking to Sian 1 Tank moved from Kichedung to Sian 1 Infantry moved from Kwangtung to Kiangsi 1 Artillery moved from Hankou to Kiangsi 1 Bomber and 1 EarlyFighter moved from Fukien to Sian 1 EarlyFighter moved from Hopeh to Sian 1 Tank moved from E.Shansi to Sian 1 Artillery and 1 Infantry moved from Hongkong to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery and 1 Infantry moved from sz60 to S.Borneo 5 Tanks moved from Hongkong to sz67 5 Tanks and 5 Transports moved from sz67 to sz60 5 Tanks moved from sz60 to S.Borneo 2 EarlyFighters moved from sz68 to S.Borneo Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sian Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks Chinese defend with 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Sian, round 2 : 9/15 hits, 5.00 expected hits Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank in Sian, round 2 : 7/12 hits, 4.33 expected hits 7 Infantrys owned by the Hisaichi, 8 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 3 Tanks in Sian, round 3 : 4/8 hits, 3.50 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Sian, round 3 : 1/3 hits, 1.33 expected hits 1 EarlyFighter owned by the Chinese, 1 Tank owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Bomber, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Hisaichi: 1 Artillery and 7 Infantrys Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank Battle in Kiangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery retreated to Hankou Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Shangsi Hisaichi attack with 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi retreated to Shangsi Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in S.Borneo Hisaichi attack with 1 Artillery, 2 EarlyFighters, 1 Infantry and 5 Tanks Dutch defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys AA fire in S.Borneo : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 5 Tanks in S.Borneo, round 2 : 2/9 hits, 3.83 expected hits Dutch roll dice for 1 Artillery and 4 Infantrys in S.Borneo, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 4/7 hits, 3.17 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in S.Borneo, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Dutch, 1 EarlyFighter owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in S.Borneo Hisaichi captures 29PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 1 EarlyFighter and 5 Tanks remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter and 1 Infantry Casualties for Dutch: 1 Artillery and 4 Infantrys Non Combat Move - Hisaichi 1 Carrier moved from sz67 to sz60 1 EarlyFighter moved from S.Borneo to sz60 1 Battleship and 1 Destroyer moved from sz70 to sz60 2 Transports moved from sz70 to sz74 1 Destroyer moved from sz67 to sz69 1 Destroyer and 3 Submarines moved from sz67 to sz60 1 T.Boat moved from sz67 to sz74 1 EarlyFighter moved from Seoul to sz68 1 Bomber moved from Sian to Fukien 1 Infantry moved from Fukien to Kwangtung 1 Artillery moved from Hongkong to Macau 1 Artillery moved from Hankou to Nanking 1 Infantry moved from Fukien to Kwangtung 1 EarlyFighter moved from Shangsi to Hopeh 1 Infantry moved from E.Shansi to Shansi 2 EarlyFighters moved from Sian to Nanking Place Units - Hisaichi 3 Mech.Infs placed in Peking Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Seoul: 2 Artillerys and 1 Infantry EDIT: Adding units owned by Hisaichi to Korea: 2 Artillerys and 1 Infantry EDIT: Removing units owned by Hisaichi from Seoul: 2 Tankettes EDIT: Adding units owned by Hisaichi to Tientsin: 2 Tankettes EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Seoul 2 Destroyers and 1 Transport placed in sz79 Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Jinan: 2 Infantrys EDIT: Adding units owned by Hisaichi to Quingdao: 2 Infantrys EDIT: Removing units owned by Hisaichi from Hsingan: 4 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 80 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 AA fire in S.Borneo : : -0.33 Chinese : 3.67 Dutch : 0.33
Production/PUs Summary :
Yamamoto : 52 / 53 Chinese : 36 / 39 Hisaichi : 51 / 80 Dutch : 23 / 0 Thai : 6 / 13 British : 64 / 65 Anzac : 26 / 26 Americans : 92 / 96 Masaharu : 34 / 34 Russians : 30 / 30
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 unit repaired. 2 Infantrys moved from Flores to sz50 1 Artillery and 1 Infantry moved from Flores to sz50 1 Artillery, 3 Infantrys, 2 T.Boats and 1 Transport moved from sz50 to sz59 1 Artillery and 3 Infantrys moved from sz59 to E.Borneo 1 Artillery and 3 Infantrys moved from Borneo to E.Borneo 1 Destroyer moved from sz50 to sz59 1 EarlyFighter moved from Flores to Malaya Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 5 Infantrys moved from Phuket to Thailand 1 Artillery moved from Phuket to Thailand 1 EarlyFighter moved from Phuket to Thailand 1 Tank moved from Phuket to Thailand Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Thailand Thai attack with 1 Artillery, 1 EarlyFighter, 5 Infantrys and 1 Tank British defend with 2 Artillerys, 3 Infantrys and 1 Tank Thai roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantrys and 1 Tank in Thailand, round 2 : 2/8 hits, 2.17 expected hits British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Thailand, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Thailand Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Thailand, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Thailand, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand Thai roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Thailand, round 4 : 1/4 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Tank in Thailand, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Thailand Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Thailand, round 5 : 2/3 hits, 1.17 expected hits British roll dice for 1 Tank in Thailand, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Thailand Thai win, taking Thailand from British with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 9 Casualties for Thai: 5 Infantrys Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank Non Combat Move - Thai 1 EarlyFighter moved from Thailand to Phuket 2 Transports moved from sz73 to sz60 Place Units - Thai 5 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
British : 0.00 Thai : 0.33
Production/PUs Summary :
Yamamoto : 52 / 53 Chinese : 36 / 39 Hisaichi : 51 / 80 Dutch : 23 / 0 Thai : 9 / 9 British : 61 / 65 Anzac : 26 / 26 Americans : 92 / 96 Masaharu : 34 / 34 Russians : 30 / 30
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 2 Transports moved from sz64 to sz63 2 Artillerys moved from Calcutta to sz63 2 Infantrys moved from E.India to sz64 2 Infantrys moved from sz64 to Thailand 1 Artillery and 2 EarlyFighters moved from Burma to N.French I. 1 Infantry moved from Bengal to Burma 1 Artillery moved from E.India to Bengal 1 Artillery and 1 Infantry moved from Nagpur to E.India 2 Infantrys moved from Bhopa to Nagpur 1 Tank moved from Calcutta to sz63 1 Tank moved from C.India to sz63 3 Infantrys moved from Calcutta to sz63 2 Artillerys, 1 B.Transport, 3 Infantrys, 2 Tanks and 2 Transports moved from sz63 to sz64 2 Artillerys, 3 Infantrys and 2 Tanks moved from sz64 to Thailand 1 Artillery moved from C.India to E.India 6 Infantrys moved from C.India to E.India 1 Tank moved from Bikaner to Bhopa 1 Artillery and 2 Infantrys moved from Bikaner to Bhopal 1 Artillery and 3 Infantrys moved from Java to sz57 1 Tank moved from Borneo to E.Borneo 1 Artillery and 2 Infantrys moved from Borneo to E.Borneo 1 Artillery, 3 Infantrys and 2 Transports moved from sz57 to sz59 3 Infantrys moved from sz59 to E.Borneo 1 Artillery moved from sz59 to E.Borneo 1 Destroyer moved from sz57 to sz55 1 Infantry moved from New Guinea to Sarong 1 Tank moved from Frenchindochina to N.French I. 2 EarlyFighters moved from Malaya to Thailand 2 EarlyFighters moved from Thailand to N.French I. 1 Transport moved from sz4 to sz5 1 Infantry moved from Anchorage to sz5 1 Infantry moved from N.Canada to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 2 Artillerys, 1 EarlyFighter, 5 Infantrys, 2 Mech.Infs, 2 Tanks, 4 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - British British creates battle in territory sz45 Battle in sz45 British attack with 1 Submarine Yamamoto defend with 1 Destroyer and 2 Submarines British roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the British and 1 Submarine owned by the Yamamoto lost in sz45 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 0 Casualties for British: 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in Thailand British attack with 2 Artillerys, 5 Infantrys and 2 Tanks Thai defend with 1 Artillery and 1 Tank British roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Thailand, round 2 : 4/9 hits, 2.83 expected hits Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Thailand British win, taking Thailand from Thai with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Thai: 1 Artillery and 1 Tank Battle in N.French I. British attack with 1 Artillery, 4 EarlyFighters and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 4 EarlyFighters and 1 Tank in N.French I., round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French I. British win, taking N.French I. from Yamamoto with 1 Artillery, 4 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 4 EarlyFighters moved from N.French I. to Malaya Place Units - British 1 Transport placed in sz63 1 Mech.Inf and 2 Tankettes placed in Dheli 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Calcutta 1 EarlyFighter and 2 Infantrys placed in Moresby 2 Tankettes placed in Vancouver 1 Infantry placed in Calcutta British undo move 6. British undo move 4. 3 Infantrys placed in Moresby 1 EarlyFighter placed in Calcutta 1 Tank placed in Vancouver Turn Complete - British British collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : 1.67 Yamamoto : 0.33 Thai : 1.17
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 Tank moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz59 1 Infantry and 1 Tank moved from sz59 to E.Borneo 1 Infantry moved from N.Australia to sz49 1 Infantry and 1 Transport moved from sz49 to sz50 1 Tank moved from Flores to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz59 1 Infantry and 1 Tank moved from sz59 to E.Borneo 1 Submarine moved from sz49 to sz50 2 T.Boats moved from sz41 to sz46 1 Artillery moved from Sydney to sz37 1 Artillery moved from S.W.Australia to sz37 2 Infantrys moved from Sydney to sz37 2 Artillerys, 2 Infantrys and 2 Transports moved from sz37 to sz50 2 Artillerys and 2 Infantrys moved from sz50 to Soem 2 EarlyFighters moved from sz50 to Malaya 1 EarlyFighter moved from Derby to Malaya 1 EarlyFighter moved from Darwin to sz50 1 Tank moved from C.Australia to Derby 2 Infantrys moved from Townsville to N.Australia 1 Infantry moved from N.Australia to Derby 3 Infantrys moved from S.W.Australia to W.Australia 1 Artillery and 1 Infantry moved from Australia to C.Australia 1 Infantry moved from Sydney to Australia 1 Submarine moved from sz37 to sz50 Purchase Units - Anzac Anzac buy 1 Factory, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in W.Australia 2 Infantrys and 1 Marine placed in Darwin 2 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans Purchase Units - Americans Americans buy 2 Artillerys, 3 B.Transports, 1 Battleship, 2 Destroyers, 1 Factory and 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Americans 1 Infantry moved from Alaska to sz4 1 Infantry moved from Umnak to sz4 2 Infantrys moved from sz4 to Palana 3 EarlyFighters moved from Alaska to Palana 1 Destroyer and 1 Submarine moved from sz11 to sz4 1 Artillery, 1 Battleship, 1 Carrier, 2 EarlyFighters, 1 Infantry and 1 Transport moved from sz22 to sz10 1 Destroyer, 2 Infantrys and 1 Transport moved from sz13 to sz5 1 Destroyer and 1 Submarine moved from sz24 to sz31 2 Infantrys moved from sz5 to Alaska 1 Bomber moved from Alaska to Palana 2 EarlyFighters moved from sz10 to Palana 1 Artillery and 1 Infantry moved from sz10 to Kiska 1 Infantry moved from S to Samar 1 Infantry moved from Punay to Boho 1 Artillery moved from Pula to Lasap 1 Artillery moved from Ifalk to Gaferut Place Units - Americans 1 Factory placed in Canton Americans undo move 1. 1 Factory placed in Johnston 1 B.Transport placed in sz4 1 Artillery placed in Alaska 1 B.Transport and 1 Destroyer placed in sz25 1 Battleship and 1 Destroyer placed in sz25 1 B.Transport placed in sz23 1 Artillery and 7 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Tank moved from Amursk to Vostok 1 Artillery and 1 Infantry moved from Belogorsk to Vostok 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz2 2 Artillerys and 2 Infantrys moved from Amursk to sz1 1 Infantry moved from Amursk to sz1 1 Tank moved from Ostrov to sz1 1 Infantry moved from Ostrov to sz1 2 Artillerys, 2 Destroyers, 4 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 3 Transports moved from sz1 to sz2 2 Artillerys, 5 Infantrys and 2 Tanks moved from sz2 to Magadan Masaharu take Magadan from Russians 1 Carrier, 1 EarlyFighter and 1 Submarine moved from sz15 to sz2 1 Artillery and 1 Infantry moved from Quingdao to Irkutsk 1 Infantry moved from Quingdao to Irkutsk Purchase Units - Masaharu Masaharu buy 1 Factory, 1 Fighter, 1 Infantry and 1 Submarine; Remaining resources: 1 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vostok Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vostok, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Infantry moved from Belogorsk to Quingdao 1 Infantry moved from Belogorsk to Vostok 1 Infantry moved from Amursk to Belogorsk 1 Tank moved from Vladivostok to Belogorsk Place Units - Masaharu 1 Factory placed in Hsingan 1 Fighter and 1 Infantry placed in Akina Masaharu undo move 2. 1 Fighter and 1 Infantry placed in Amursk 1 Submarine placed in sz16 Turn Complete - Masaharu Masaharu collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu : 2.00 Russians : 0.33
Production/PUs Summary :
Yamamoto : 49 / 53 Chinese : 36 / 39 Hisaichi : 51 / 80 Dutch : 23 / 0 Thai : 6 / 9 British : 67 / 67 Anzac : 26 / 26 Americans : 92 / 92 Masaharu : 37 / 38 Russians : 27 / 30
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Angarsk to Yakutsk 1 Infantry moved from Angarsk to Ustkut 1 Infantry moved from Ustkut to Ulaan Ude 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks moved from Ulaan Ude to Jinan 2 Artillerys and 3 Infantrys moved from Kyzal to Ulaan Ude 2 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 3 Infantrys moved from Kaask to Kyzal 1 Infantry moved from Jinquan to Kyzal 1 Tank moved from Jinquan to Ulaan Ude 1 Artillery and 1 Infantry moved from Kyzyl to Jinquan 1 Tank moved from Punjab to Haixi Purchase Units - Russians Russians buy 1 Elite, 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks Hisaichi defend with 2 Infantrys; Masaharu defend with 1 Artillery, 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Jinan, round 2 : 5/11 hits, 3.00 expected hits Masaharu roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Jinan, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Masaharu, 1 Artillery owned by the Masaharu and 2 Infantrys owned by the Hisaichi lost in Jinan Russians roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys and 2 Tanks in Jinan, round 3 : 3/10 hits, 2.83 expected hits Masaharu roll dice for 1 Tank in Jinan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys Casualties for Masaharu: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude Place Units - Russians 1 Elite, 1 Fighter and 4 Infantrys placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : -1.67 Russians : 2.17
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 1 Tank moved from Celebs to sz69 2 Infantrys moved from N.B to sz69 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz69 to sz60 1 Artillery, 2 Infantrys and 1 Tank moved from sz60 to N.S 1 EarlyFighter moved from sz60 to N.S 2 Bombers moved from Phuket to N.S 2 Artillerys and 1 Tank moved from N.B to sz68 1 Tank moved from Davao to Mindanao Yamamoto take Mindanao from Americans 1 Tank moved from Mindanao to Davao 1 Artillery, 1 B.Transport and 1 Tank moved from sz68 to sz60 1 Artillery and 1 Tank moved from sz60 to Sumatra 1 Artillery and 1 Transport moved from sz68 to sz60 1 Artillery moved from sz60 to Java Yamamoto take Java from Dutch 1 Infantry moved from S.Japan to sz78 1 Artillery and 1 Infantry moved from Nagasaki to sz78 1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 EarlyFighters, 2 Infantrys and 1 Transport moved from sz78 to sz68 1 Artillery and 2 Infantrys moved from sz68 to Borneo Yamamoto take Borneo from Dutch 1 EarlyFighter and 1 Tank moved from Korea to Hsingan 4 Infantrys moved from Korea to Tientsin 1 Destroyer and 1 Submarine moved from sz45 to sz46 2 Tanks moved from Davao to sz70 2 Tanks and 2 Transports moved from sz70 to sz48 2 Tanks moved from sz48 to Sarong 2 EarlyFighters moved from sz70 to Sarong 1 Transport moved from sz70 to sz75 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Carrier, 2 EarlyFighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 1 Artillery, 2 Bombers, 1 EarlyFighter, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 EarlyFighter, 2 Infantrys and 1 Tank in N.S, round 2 : 3/7 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in N.S Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 EarlyFighter and 1 Tank in N.S, round 3 : 1/5 hits, 2.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in N.S, round 3 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in N.S Yamamoto roll dice for 2 Bombers, 1 EarlyFighter and 1 Tank in N.S, round 4 : 3/4 hits, 2.17 expected hits Dutch roll dice for 1 Bunker and 1 Tank in N.S, round 4 : 2/2 hits, 1.00 expected hits 1 Bomber owned by the Yamamoto, 1 Bunker owned by the Dutch, 1 Tank owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in N.S Yamamoto win, taking N.S from Dutch with 1 Bomber and 1 Tank remaining. Battle score for attacker is -11 Casualties for Yamamoto: 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Battle in Sumatra Yamamoto attack with 1 Artillery and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in sz46 Yamamoto attack with 1 Destroyer and 1 Submarine Anzac defend with 2 T.Boats Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 T.Boats in sz46, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz46, round 3 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Anzac lost in sz46 Yamamoto roll dice for 1 Destroyer in sz46, round 3 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in sz46, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Anzac lost in sz46 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Anzac: 2 T.Boats Battle in Sarong Yamamoto attack with 2 EarlyFighters and 2 Tanks British defend with 1 Infantry; Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 EarlyFighters and 2 Tanks in Sarong, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Sarong, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British, 1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Sarong Yamamoto roll dice for 2 EarlyFighters and 1 Tank in Sarong, round 3 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in Sarong, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Sarong Yamamoto win, taking Sarong from Dutch with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Tank Casualties for British: 1 Infantry Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Battleship, 1 Carrier and 1 Submarine moved from sz70 to sz48 2 EarlyFighters moved from Sarong to sz48 1 Bomber moved from N.S to Phuket 1 Infantry moved from Hainan to sz67 1 Infantry and 2 T.Boats moved from sz67 to sz68 1 Infantry moved from sz68 to Borneo Place Units - Yamamoto 1 B.Transport and 1 Carrier placed in sz78 2 EarlyFighters placed in sz78 2 Artillerys and 2 Infantrys placed in Davao 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Yamamoto : 1.33 Anzac : -0.50 Dutch : 0.00
Production/PUs Summary :
Yamamoto : 62 / 62 Chinese : 36 / 39 Hisaichi : 51 / 80 Dutch : 12 / 0 Thai : 6 / 9 British : 67 / 67 Anzac : 26 / 26 Americans : 90 / 92 Masaharu : 35 / 38 Russians : 29 / 29
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Hanan to W.Sian 1 Infantry moved from Kiangsi to Hanan 1 Infantry moved from Gansu to Szechwan 1 Infantry and 2 Tanks moved from N.Mongolia to Khan 1 Infantry moved from S.Mongolia to Khan 1 Infantry and 3 Tanks moved from S.Mongolia to Ulaan 2 Artillerys and 1 Infantry moved from Gansu to Ulaan 3 Infantrys moved from Gansu to Ulaan 2 Infantrys moved from Tsingnan to Gansu 1 Infantry moved from Tsingnan to Sikang 1 Tank moved from Xining to Gansu 1 Tank moved from Xining to Sikang 2 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Xining to Nancheng 1 EarlyFighter moved from Ming Jong to Sikang 1 Fighter moved from Urumal to Gansu 1 Fighter moved from Urumal to Sikang 1 Mech.Inf moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan 1 Infantry moved from W.Tibet to N.Tibet 1 Artillery moved from W.Tibet to N.Tibet 1 Artillery and 1 Infantry moved from Ming Jong to N.Tibet Purchase Units - Chinese Chinese buy 1 Elite, 1 Fighter, 4 Infantrys, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Khan Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 2 Tanks in Khan, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Khan, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Khan Chinese loses 0 PUs for violating Khans neutrality. Chinese win, taking Khan from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in N.Tibet Chinese attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Bunker Chinese roll dice for 2 Artillerys and 2 Infantrys in N.Tibet, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in N.Tibet Chinese roll dice for 2 Artillerys and 1 Infantry in N.Tibet, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in N.Tibet, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Tibet Chinese loses 0 PUs for violating N.Tibets neutrality. Chinese win, taking N.Tibet from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 1 Bunker Battle in Ulaan Chinese attack with 2 Artillerys, 5 Infantrys and 3 Tanks Neutral defend with 1 Bunker and 4 Infantrys Chinese roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Ulaan, round 2 : 5/10 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in Ulaan, round 2 : 2/5 hits, 1.83 expected hits 4 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Ulaan Chinese roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ulaan, round 3 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Bunker in Ulaan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Ulaan Chinese loses 0 PUs for violating Ulaans neutrality. Chinese win, taking Ulaan from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Gansu Place Units - Chinese 1 Elite, 1 Fighter, 2 Tanks and 2 Tankettes placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Neutral : 1.17 Chinese : 3.00
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 2 Infantrys moved from Kwangtung to Kiangsi Hisaichi take Kiangsi from Chinese 1 Artillery moved from Hankou to Hanan 1 Artillery moved from Nanking to Hanan 2 EarlyFighters moved from Nanking to Hanan 1 Bomber moved from Fukien to Ulaan 3 Mech.Infs moved from Peking to Ulaan 1 Artillery, 2 Infantrys and 2 Tanks moved from N.Shangsi to Ulaan 1 Infantry moved from Shansi to Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 EarlyFighter moved from Hopeh to Shangsi 2 Artillerys and 1 Infantry moved from Korea to sz74 1 Infantry moved from Formosa to sz74 1 Infantry moved from Formosa to sz74 2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67 1 Infantry moved from sz67 to Frenchindochina Hisaichi take Frenchindochina from Dutch 2 Artillerys and 2 Infantrys moved from sz67 to N.French I. 6 Transports moved from sz60 to sz67 1 EarlyFighter and 3 Submarines moved from sz60 to sz59 1 EarlyFighter moved from sz68 to sz59 2 Destroyers moved from sz60 to sz59 1 Battleship moved from sz60 to sz59 1 Artillery moved from Macau to sz67 1 Artillery moved from sz67 to N.French I. 1 Tank moved from S.Borneo to W.Borneo Hisaichi take W.Borneo from British 1 Tank moved from W.Borneo to S.Borneo 1 Artillery and 1 Infantry moved from Seoul to sz79 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67 1 Artillery and 1 Infantry moved from sz67 to N.French I. Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 3 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 1 PUs; Combat - Hisaichi Battle in N.French I. Hisaichi attack with 4 Artillerys and 3 Infantrys British defend with 1 Artillery and 1 Tank Hisaichi roll dice for 4 Artillerys and 3 Infantrys in N.French I., round 2 : 2/7 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Tank in N.French I., round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi win, taking N.French I. from British with 4 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Tank Battle in Hanan Hisaichi attack with 2 Artillerys and 2 EarlyFighters Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 EarlyFighters in Hanan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 2 EarlyFighters in Hanan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hanan Hisaichi roll dice for 1 Artillery and 2 EarlyFighters in Hanan, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hanan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Ulaan Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys, 3 Mech.Infs and 2 Tanks Chinese defend with 2 Artillerys, 3 Infantrys and 3 Tanks Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys, 3 Mech.Infs and 2 Tanks in Ulaan, round 2 : 5/9 hits, 3.67 expected hits Chinese roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ulaan, round 2 : 2/8 hits, 3.17 expected hits 2 Infantrys owned by the Hisaichi, 3 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ulaan Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 Mech.Infs and 2 Tanks in Ulaan, round 3 : 1/7 hits, 3.00 expected hits Chinese roll dice for 3 Tanks in Ulaan, round 3 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Chinese, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ulaan Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 2 Tanks in Ulaan, round 4 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 Tanks in Ulaan, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Ulaan Hisaichi win, taking Ulaan from Chinese with 1 Bomber, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Mech.Infs Casualties for Chinese: 2 Artillerys, 3 Infantrys and 3 Tanks Battle in Shangsi Hisaichi attack with 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win with 1 EarlyFighter remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in sz59 Hisaichi attack with 1 Battleship, 2 Destroyers, 2 EarlyFighters and 3 Submarines British defend with 2 Transports; Anzac defend with 2 Transports; Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport Hisaichi roll dice for 3 Submarines in sz59, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 EarlyFighters in sz59, round 2 : 1/5 hits, 2.00 expected hits Dutch roll dice for 1 Destroyer, 2 T.Boats and 5 Transports in sz59, round 2 : 2/8 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 T.Boat owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz59 Hisaichi roll dice for 2 Submarines in sz59, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 EarlyFighters in sz59, round 3 : 0/5 hits, 2.00 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 5 Transports in sz59, round 3 : 2/7 hits, 1.50 expected hits 1 T.Boat owned by the Dutch and 2 Submarines owned by the Hisaichi lost in sz59 Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 EarlyFighters in sz59, round 4 : 0/5 hits, 2.00 expected hits Dutch roll dice for 1 Destroyer and 5 Transports in sz59, round 4 : 3/6 hits, 1.33 expected hits 1 Destroyer owned by the Hisaichi and 2 EarlyFighters owned by the Hisaichi lost in sz59 1 Battleship and 1 Destroyer retreated to sz60 Dutch win with 1 Destroyer and 5 Transports remaining. Battle score for attacker is -32 Casualties for Hisaichi: 1 Destroyer, 2 EarlyFighters and 3 Submarines Casualties for Dutch: 2 T.Boats Non Combat Move - Hisaichi 1 Tankette moved from Tientsin to E.Shansi 1 Tankette moved from Tientsin to Shansi 1 EarlyFighter moved from Shangsi to N.Shangsi 1 Bomber moved from Ulaan to Peking 1 Infantry moved from Seoul to Korea 1 Artillery moved from Seoul to Korea 2 EarlyFighters moved from Hanan to N.Shangsi Place Units - Hisaichi 3 Mech.Infs placed in Peking 3 Artillerys and 3 Infantrys placed in Hongkong 1 Artillery and 2 EarlyFighters placed in S.Borneo 1 Submarine placed in sz60 1 Carrier and 1 Destroyer placed in sz79 Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : -10.50 British : 0.17 Chinese : 0.33 Dutch : 2.50
Production/PUs Summary :
Yamamoto : 62 / 62 Chinese : 36 / 39 Hisaichi : 62 / 63 Dutch : 10 / 0 Thai : 6 / 9 British : 61 / 67 Anzac : 26 / 26 Americans : 90 / 92 Masaharu : 35 / 38 Russians : 29 / 29
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from E.Borneo to W.Borneo British take W.Borneo from Hisaichi 2 Artillerys and 5 Infantrys moved from E.Borneo to S.Borneo 2 EarlyFighters moved from Malaya to S.Borneo 1 Tank moved from Malaya to Frenchindochina 1 Destroyer and 1 Transport moved from sz59 to sz53 Combat - Dutch Battle in S.Borneo Dutch attack with 2 Artillerys, 2 EarlyFighters and 5 Infantrys Hisaichi defend with 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Factory and 5 Tanks AA fire in S.Borneo : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Dutch lost in S.Borneo Dutch roll dice for 2 Artillerys, 1 EarlyFighter and 5 Infantrys in S.Borneo, round 2 : 1/8 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 5 Tanks in S.Borneo, round 2 : 5/8 hits, 3.83 expected hits 5 Infantrys owned by the Dutch and 1 Artillery owned by the Hisaichi lost in S.Borneo Dutch roll dice for 2 Artillerys and 1 EarlyFighter in S.Borneo, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 3/7 hits, 3.50 expected hits 1 Tank owned by the Hisaichi, 2 Artillerys owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in S.Borneo Hisaichi win with 2 EarlyFighters and 4 Tanks remaining. Battle score for attacker is -25 Casualties for Dutch: 2 Artillerys, 2 EarlyFighters and 5 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Tank Battle in Frenchindochina Dutch attack with 1 Tank Hisaichi defend with 1 Infantry Dutch roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Frenchindochina Dutch win, taking Frenchindochina from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 0.33 AA fire in S.Borneo : : 0.67 Dutch : -0.67
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 2 Transports moved from sz60 to sz73 4 Infantrys moved from Phuket to sz73 4 Infantrys moved from sz73 to Frenchindochina 1 EarlyFighter moved from Phuket to Frenchindochina Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in Frenchindochina Thai attack with 1 EarlyFighter and 4 Infantrys Dutch defend with 1 Tank Thai roll dice for 1 EarlyFighter and 4 Infantrys in Frenchindochina, round 2 : 3/5 hits, 1.00 expected hits Dutch roll dice for 1 Tank in Frenchindochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in Frenchindochina Thai win, taking Frenchindochina from Dutch with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 5 Casualties for Dutch: 1 Tank Non Combat Move - Thai 1 EarlyFighter moved from Frenchindochina to Phuket Place Units - Thai 4 Infantrys placed in Phuket Turn Complete - Thai Thai collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Thai : 2.00 Dutch : -0.50
Production/PUs Summary :
Yamamoto : 62 / 62 Chinese : 36 / 39 Hisaichi : 57 / 63 Dutch : 10 / 0 Thai : 8 / 9 British : 64 / 67 Anzac : 26 / 26 Americans : 90 / 92 Masaharu : 35 / 38 Russians : 29 / 29
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 4 EarlyFighters, 4 Infantrys and 2 Tanks moved from Malaya to Phuket 2 Artillerys, 3 Infantrys and 2 Tanks moved from Thailand to Phuket 1 Tank moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz66 2 Artillerys and 2 Infantrys moved from E.India to sz64 2 Infantrys moved from E.India to sz64 1 Infantry moved from E.India to sz64 1 Infantry moved from Amdanam to sz64 1 Infantry moved from E.India to sz64 1 Infantry moved from E.India to sz64 2 Artillerys, 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Submarine, 2 T.Boats and 2 Transports moved from sz64 to sz66 1 Destroyer moved from sz55 to sz66 1 Infantry moved from Moresby to New Guinea 1 Tank moved from Vancouver to N.Canada 2 Tankettes moved from Vancouver to N.Canada 1 Transport moved from sz4 to sz6 2 Artillerys, 5 Infantrys and 1 Tank moved from E.Borneo to S.Borneo Purchase Units - British British buy 2 Artillerys, 2 B.Transports, 1 Factory, 11 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in S.Borneo British attack with 2 Artillerys, 5 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 2 EarlyFighters, 1 Factory and 4 Tanks British roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 3/8 hits, 2.33 expected hits Hisaichi roll dice for 2 EarlyFighters and 4 Tanks in S.Borneo, round 2 : 2/6 hits, 3.00 expected hits 3 Tanks owned by the Hisaichi and 2 Infantrys owned by the British lost in S.Borneo British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Borneo, round 3 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in S.Borneo British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Borneo, round 4 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 EarlyFighter in S.Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Hisaichi lost in S.Borneo British win, taking S.Borneo from Hisaichi with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 32 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 EarlyFighters and 4 Tanks Battle in Phuket British attack with 2 Artillerys, 4 EarlyFighters, 7 Infantrys and 4 Tanks Yamamoto defend with 1 Bomber; Thai defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 9 Infantrys and 1 Marine AA fire in Phuket : 1/4 hits, 0.67 expected hits 1 EarlyFighter owned by the British lost in Phuket British roll dice for 2 Artillerys, 3 EarlyFighters, 7 Infantrys and 4 Tanks in Phuket, round 2 : 4/16 hits, 5.17 expected hits Thai roll dice for 1 Bomber, 1 EarlyFighter, 9 Infantrys and 1 Marine in Phuket, round 2 : 1/12 hits, 4.00 expected hits 3 Infantrys owned by the Thai, 1 Bomber owned by the Yamamoto and 1 Infantry owned by the British lost in Phuket British roll dice for 2 Artillerys, 3 EarlyFighters, 6 Infantrys and 4 Tanks in Phuket, round 3 : 5/15 hits, 5.00 expected hits Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Phuket, round 3 : 1/8 hits, 2.83 expected hits 5 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Phuket British roll dice for 2 Artillerys, 3 EarlyFighters, 5 Infantrys and 4 Tanks in Phuket, round 4 : 8/14 hits, 4.83 expected hits Thai roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Phuket, round 4 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Thai, 1 EarlyFighter owned by the Thai and 1 Marine owned by the Thai lost in Phuket British captures 9PUs while taking Thai capital British win, taking Phuket from Thai with 2 Artillerys, 3 EarlyFighters, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 31 Casualties for British: 1 EarlyFighter and 2 Infantrys Casualties for Thai: 1 EarlyFighter, 9 Infantrys and 1 Marine Casualties for Yamamoto: 1 Bomber Non Combat Move - British 3 EarlyFighters moved from Phuket to Malaya 2 Artillerys, 9 Infantrys and 1 Tank moved from sz66 to Malaya 1 EarlyFighter moved from Calcutta to Malaya 1 Mech.Inf moved from Calcutta to Bengal 1 Artillery moved from Bengal to Burma 2 Infantrys moved from Nagpur to E.India 1 Tank moved from Bhopa to Bengal 1 Mech.Inf and 2 Tankettes moved from Dheli to Nepal 1 Mech.Inf moved from Nepal to Bengal 1 Artillery and 2 Infantrys moved from Bhopal to Bhopa 1 AAGun, 2 Artillerys and 1 Infantry moved from Calcutta to C.India 2 Transports moved from sz59 to sz56 Place Units - British 1 Factory placed in Malaya 1 B.Transport placed in sz6 2 Infantrys placed in Vancouver 2 Artillerys and 1 Infantry placed in Moresby 1 B.Transport placed in sz63 7 Infantrys placed in Calcutta 1 Infantry and 2 Tankettes placed in Dheli Turn Complete - British British collect 70 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 3.67 Hisaichi : -3.00 AA fire in Phuket : : 0.33 Thai : -6.00
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 1 Tank moved from Derby to sz50 1 Artillery moved from Derby to sz50 2 Infantrys moved from Derby to sz50 1 EarlyFighter moved from sz50 to Borneo 2 Infantrys and 2 Tanks moved from E.Borneo to Borneo 1 Artillery, 1 Battleship, 1 Carrier, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from sz50 to sz56 1 Artillery, 2 Infantrys and 1 Tank moved from sz56 to Sumatra 2 Artillerys and 2 Infantrys moved from Soem to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz56 1 Artillery and 1 Infantry moved from sz56 to Sumatra 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz56 1 Artillery and 1 Infantry moved from sz56 to Java 2 Infantrys moved from Melbourne to Sydney 1 Infantry moved from Australia to C.Australia 1 EarlyFighter moved from Malaya to Borneo 2 EarlyFighters moved from Malaya to Java 2 Infantrys moved from S.G to New Guinea Purchase Units - Anzac Anzac buy 1 Destroyer, 2 Infantrys, 1 Marine, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys, 3 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 1 Tank Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Sumatra, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Tank Battle in Borneo Anzac attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks Yamamoto defend with 1 Artillery and 3 Infantrys Anzac roll dice for 2 EarlyFighters, 2 Infantrys and 2 Tanks in Borneo, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Borneo, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Borneo Anzac roll dice for 2 EarlyFighters, 1 Infantry and 2 Tanks in Borneo, round 3 : 0/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Borneo Anzac roll dice for 2 EarlyFighters and 2 Tanks in Borneo, round 4 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Borneo Anzac win, taking Borneo from Yamamoto with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 3 Infantrys Battle in Java Anzac attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 Artillery Anzac roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery Non Combat Move - Anzac 2 EarlyFighters moved from Borneo to W.Borneo 2 EarlyFighters moved from Java to S.Borneo 2 Infantrys and 1 Marine moved from Darwin to Derby 1 Artillery and 1 Infantry moved from C.Australia to Derby 2 Infantrys moved from N.Australia to Derby 5 Infantrys moved from W.Australia to Derby 3 Infantrys moved from Derby to W.Australia Place Units - Anzac 1 Destroyer, 1 T.Boat and 1 Transport placed in sz50 2 Infantrys and 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17 Anzac : -1.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans 1 Infantry moved from Adak to sz10 1 Infantry moved from Amchitka to sz10 1 Battleship, 1 Carrier, 2 Infantrys and 1 Transport moved from sz10 to sz4 1 Destroyer and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Infantry moved from Kiska to sz4 1 Artillery moved from Alaska to sz4 2 Infantrys moved from Alaska to sz4 1 Infantry moved from Kiska to sz4 1 Infantry moved from Attla to sz4 2 Artillerys and 7 Infantrys moved from sz4 to Palana 3 Infantrys moved from British Columbia to N.Canada 2 Tanks moved from Seattle to N.Canada 2 Artillerys and 3 Infantrys moved from Seattle to British Columbia 4 Infantrys and 2 Tanks moved from Portland to Seattle 2 Tanks moved from Seattle to British Columbia 1 Artillery and 2 Infantrys moved from Nor Cal to Portland 1 Artillery moved from San Francisco to sz23 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 B.Transport and 1 Infantry moved from sz23 to sz6 1 Artillery and 1 Infantry moved from sz6 to N.Canada 6 Infantrys moved from San Francisco to Nor Cal 1 EarlyFighter moved from Auki to Moresby 2 Artillerys moved from Pearl Harbor to sz25 1 Marine moved from Pearl Harbor to sz25 2 Artillerys, 1 B.Transport, 1 Battleship, 2 Destroyers and 1 Marine moved from sz25 to sz31 2 Artillerys and 1 Marine moved from sz31 to Johnston 1 Artillery moved from Gaferut to Pikelot 1 Artillery and 3 Infantrys moved from Lasap to Pula 1 Tank moved from Lasap to Pula Purchase Units - Americans Americans buy 1 B.Transport, 2 Cruisers, 1 Destroyer, 2 Factorys, 1 Fighter, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 1 B.Transport placed in sz31 1 Destroyer placed in sz31 1 Factory placed in Canton 1 Factory placed in Anchorage 2 Infantrys placed in Alaska 2 Transports placed in sz25 2 Cruisers placed in sz25 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :