• TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Russians
            1 Infantry moved from Maltan to Punjab
            1 Tank moved from Abakan to Punjab
            1 Infantry moved from Magadan to Palana
            1 Infantry moved from Yakutsk to Angarsk
            1 Infantry moved from Irkutsk to Angarsk
            1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
            1 Infantry moved from Kyzal to Ulaan Ude
            3 Infantrys moved from Tulun to Ulaan Ude
            1 EarlyFighter moved from Kaask to Ulaan Ude
            2 Tanks moved from Kaask to Ulaan Ude
            1 Infantry moved from Bratsk to Ustkut
            1 Infantry moved from Jinquan to Kyzal
            2 Artillerys and 2 Infantrys moved from Kaask to Kyzal
            2 Infantrys moved from Kaask to Tulun
            1 Infantry moved from Krasnoyarsk to Bratsk
            1 Infantry moved from Kyzyl to Jinquan
            1 Tank moved from Achinsk to Jinquan
            1 Artillery and 1 Infantry moved from Achinsk to Kyzyl
    
        Purchase Units - Russians
            Russians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Punjab
                Russians attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab
                Russians loses 0 PUs for violating Punjabs neutrality.
                Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 Infantrys placed in Kaask
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Russians : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:41:26 PM
    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            3 Infantrys and 3 Tanks moved from Manila to sz75
            3 Infantrys, 3 Tanks and 3 Transports moved from sz75 to sz70
            3 Infantrys and 3 Tanks moved from sz70 to Davao
            1 Artillery and 1 Infantry moved from Hainan to sz67
            1 Infantry moved from Hainan to sz67
            1 Infantry moved from sz67 to N.French I.
                  Yamamoto take N.French I. from Dutch
            1 Artillery and 1 Infantry moved from Macau to Kwangsi
            1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
            1 Artillery and 1 Infantry moved from sz60 to N.S
            1 Bomber moved from Phuket to N.S
            2 EarlyFighters moved from sz68 to N.S
            1 Artillery and 1 Tank moved from Manila to sz71
            1 Artillery, 1 Tank and 2 Transports moved from sz71 to sz69
            1 Artillery and 1 Tank moved from sz69 to Celebs
                  Yamamoto take Celebs from Dutch
            2 Artillerys and 1 Infantry moved from Nagasaki to sz78
            1 Infantry and 1 Tank moved from Nagasaki to sz78
            1 Infantry moved from Nagasaki to sz74
            1 Infantry and 1 T.Boat moved from sz74 to sz67
            1 Infantry moved from sz67 to Kwangsi
            1 Tank moved from Macau to Kiangsi
                  Yamamoto take Kiangsi from Chinese
            1 Tank moved from Kiangsi to Kwangsi
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz68
            1 Artillery, 1 Infantry and 1 Tank moved from sz68 to N.B
                  Yamamoto take N.B from British
            1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz68
            1 Artillery and 1 Infantry moved from sz68 to N.B
            1 Carrier, 1 Destroyer and 1 Submarine moved from sz68 to sz60
            2 EarlyFighters moved from sz71 to sz45
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Battleship, 1 Carrier, 1 Cruiser and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.S
                Yamamoto attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry
                Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry in N.S, round 2 : 1/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 3/5 hits, 2.00 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in N.S
                Dutch win with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -14
                Casualties for Yamamoto: 1 Artillery, 1 EarlyFighter and 1 Infantry
                1 Bomber owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto retreated
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Davao
                Yamamoto attack with 3 Infantrys and 3 Tanks
                Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 3 Infantrys and 3 Tanks in Davao, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Davao, round 2 : 3/3 hits, 1.17 expected hits
                    3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Tanks in Davao, round 3 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Tank in Davao, round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
            Battle in sz45
                Yamamoto attack with 2 EarlyFighters and 1 Submarine
                British defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 EarlyFighters in sz45, round 2 : 0/2 hits, 0.67 expected hits
                1 Submarine owned by the British Submerged
    
        Non Combat Move - Yamamoto
            2 EarlyFighters moved from sz45 to sz70
            1 Transport moved from sz71 to sz78
            1 Destroyer and 1 Submarine moved from sz75 to sz45
            1 Battleship, 1 Carrier and 1 Submarine moved from sz71 to sz70
            1 Destroyer moved from sz74 to sz76
            1 Bomber moved from Iwo Jima to Phuket
            2 EarlyFighters moved from Iwo Jima to sz78
            1 EarlyFighter moved from N.S to sz60
            1 Bomber moved from N.S to Phuket
    
        Place Units - Yamamoto
            1 Battleship, 1 Carrier and 1 Cruiser placed in sz78
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Yamamoto : -0.83
    Americans : 1.00
    Chinese : -0.33
    Dutch : 1.00
    

    Production/PUs Summary :

    Yamamoto : 53 / 53
    Chinese : 34 / 45
    Hisaichi : 44 / 48
    Dutch : 27 / 29
    Thai : 6 / 13
    British : 64 / 65
    Anzac : 26 / 26
    Americans : 92 / 96
    Masaharu : 34 / 34
    Russians : 30 / 30
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Gansu
            1 Infantry moved from Shangsi to Sian
            1 Infantry moved from Sian to Shangsi
            1 Infantry moved from Hanan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Infantry moved from Hanan to Chunking
            1 EarlyFighter moved from Tsingnan to Sian
            3 Infantrys moved from Xining to Tsingnan
            1 Infantry and 2 Tanks moved from W.Mongolia to N.Mongolia
            1 Infantry moved from Gobi to N.Mongolia
            1 Infantry and 3 Tanks moved from Gobi to S.Mongolia
            1 Infantry moved from Tsingnan to S.Mongolia
            2 Artillerys and 5 Infantrys moved from Tsingnan to Gansu
            1 Artillery and 1 Infantry moved from Agra to W.Tibet
            1 EarlyFighter moved from Quyan to W.Tibet
    
        Purchase Units - Chinese
            Chinese buy 2 Fighters, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in S.Mongolia
                Chinese attack with 2 Infantrys and 3 Tanks
                Neutral defend with 1 Bunker
                    Chinese roll dice for 2 Infantrys and 3 Tanks in S.Mongolia, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in S.Mongolia
                Chinese loses 0 PUs for violating S.Mongolias neutrality.
                Chinese win, taking S.Mongolia from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in W.Tibet
                Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                Neutral defend with 1 Bunker
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Tibet
                Chinese loses 0 PUs for violating W.Tibets neutrality.
                Chinese win, taking W.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in N.Mongolia
                Chinese attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    Chinese roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Mongolia
                Chinese loses 0 PUs for violating N.Mongolias neutrality.
                Chinese win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Quyan to Ming Jong
            1 EarlyFighter moved from W.Tibet to Ming Jong
    
        Place Units - Chinese
            2 Fighters, 1 Infantry, 1 Mech.Inf and 2 Tanks placed in Xining
            4 Infantrys placed in Urumal
            Chinese undo move 1.
            Chinese undo move 1.
            2 Fighters, 1 Infantry and 1 Mech.Inf placed in Urumal
            4 Infantrys and 2 Tanks placed in Xining
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Chinese : 0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 unit repaired.
            2 Infantrys moved from E.Shansi to Shangsi
            1 EarlyFighter moved from Hopeh to Shangsi
            2 Artillerys, 6 Infantrys and 1 Tank moved from Shansi to Sian
            1 Infantry moved from Nanking to Sian
            1 Tank moved from Kichedung to Sian
            1 Infantry moved from Kwangtung to Kiangsi
            1 Artillery moved from Hankou to Kiangsi
            1 Bomber and 1 EarlyFighter moved from Fukien to Sian
            1 EarlyFighter moved from Hopeh to Sian
            1 Tank moved from E.Shansi to Sian
            1 Artillery and 1 Infantry moved from Hongkong to sz67
            1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
            1 Artillery and 1 Infantry moved from sz60 to S.Borneo
            5 Tanks moved from Hongkong to sz67
            5 Tanks and 5 Transports moved from sz67 to sz60
            5 Tanks moved from sz60 to S.Borneo
            2 EarlyFighters moved from sz68 to S.Borneo
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sian
                Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks
                Chinese defend with 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Sian, round 2 : 9/15 hits, 5.00 expected hits
                    Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank in Sian, round 2 : 7/12 hits, 4.33 expected hits
                    7 Infantrys owned by the Hisaichi, 8 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 3 Tanks in Sian, round 3 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Sian, round 3 : 1/3 hits, 1.33 expected hits
                    1 EarlyFighter owned by the Chinese, 1 Tank owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Sian
                Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Bomber, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 19
                Casualties for Hisaichi: 1 Artillery and 7 Infantrys
                Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank
            Battle in Kiangsi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kiangsi
                    Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                1 Artillery retreated to Hankou
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shangsi
                Hisaichi attack with 1 EarlyFighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shangsi
                    Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shangsi
                 retreated to Shangsi
                Chinese win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 2 Infantrys
            Battle in S.Borneo
                Hisaichi attack with 1 Artillery, 2 EarlyFighters, 1 Infantry and 5 Tanks
                Dutch defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                    AA fire in S.Borneo : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 5 Tanks in S.Borneo, round 2 : 2/9 hits, 3.83 expected hits
                    Dutch roll dice for 1 Artillery and 4 Infantrys in S.Borneo, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Borneo
                    Hisaichi roll dice for 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 4/7 hits, 3.17 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in S.Borneo, round 3 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Dutch, 1 EarlyFighter owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in S.Borneo
                Hisaichi captures 29PUs while taking Dutch capital
                Hisaichi win, taking S.Borneo from Dutch with 1 EarlyFighter and 5 Tanks remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter and 1 Infantry
                Casualties for Dutch: 1 Artillery and 4 Infantrys
    
        Non Combat Move - Hisaichi
            1 Carrier moved from sz67 to sz60
            1 EarlyFighter moved from S.Borneo to sz60
            1 Battleship and 1 Destroyer moved from sz70 to sz60
            2 Transports moved from sz70 to sz74
            1 Destroyer moved from sz67 to sz69
            1 Destroyer and 3 Submarines moved from sz67 to sz60
            1 T.Boat moved from sz67 to sz74
            1 EarlyFighter moved from Seoul to sz68
            1 Bomber moved from Sian to Fukien
            1 Infantry moved from Fukien to Kwangtung
            1 Artillery moved from Hongkong to Macau
            1 Artillery moved from Hankou to Nanking
            1 Infantry moved from Fukien to Kwangtung
            1 EarlyFighter moved from Shangsi to Hopeh
            1 Infantry moved from E.Shansi to Shansi
            2 EarlyFighters moved from Sian to Nanking
    
        Place Units - Hisaichi
            3 Mech.Infs placed in Peking
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Seoul: 2 Artillerys and 1 Infantry
            EDIT: Adding units owned by Hisaichi to Korea: 2 Artillerys and 1 Infantry
            EDIT: Removing units owned by Hisaichi from Seoul: 2 Tankettes
            EDIT: Adding units owned by Hisaichi to Tientsin: 2 Tankettes
            EDIT: Turning off Edit Mode
            2 Artillerys and 2 Infantrys placed in Seoul
            2 Destroyers and 1 Transport placed in sz79
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Jinan: 2 Infantrys
            EDIT: Adding units owned by Hisaichi to Quingdao: 2 Infantrys
            EDIT: Removing units owned by Hisaichi from Hsingan: 4 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 51 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.83
    AA fire in S.Borneo : : -0.33
    Chinese : 3.67
    Dutch : 0.33
    

    Production/PUs Summary :

    Yamamoto : 52 / 53
    Chinese : 36 / 39
    Hisaichi : 51 / 80
    Dutch : 23 / 0
    Thai : 6 / 13
    British : 64 / 65
    Anzac : 26 / 26
    Americans : 92 / 96
    Masaharu : 34 / 34
    Russians : 30 / 30
    

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 unit repaired.
            2 Infantrys moved from Flores to sz50
            1 Artillery and 1 Infantry moved from Flores to sz50
            1 Artillery, 3 Infantrys, 2 T.Boats and 1 Transport moved from sz50 to sz59
            1 Artillery and 3 Infantrys moved from sz59 to E.Borneo
            1 Artillery and 3 Infantrys moved from Borneo to E.Borneo
            1 Destroyer moved from sz50 to sz59
            1 EarlyFighter moved from Flores to Malaya
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Thai
            5 Infantrys moved from Phuket to Thailand
            1 Artillery moved from Phuket to Thailand
            1 EarlyFighter moved from Phuket to Thailand
            1 Tank moved from Phuket to Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Thailand
                Thai attack with 1 Artillery, 1 EarlyFighter, 5 Infantrys and 1 Tank
                British defend with 2 Artillerys, 3 Infantrys and 1 Tank
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantrys and 1 Tank in Thailand, round 2 : 2/8 hits, 2.17 expected hits
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Thailand, round 2 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Thailand
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Thailand, round 3 : 2/6 hits, 1.83 expected hits
                    British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Thailand, round 3 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Thailand, round 4 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Thailand, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Thailand
                    Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Thailand, round 5 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Thailand, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Thailand
                Thai win, taking Thailand from British with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Thai: 5 Infantrys
                Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
    
        Non Combat Move - Thai
            1 EarlyFighter moved from Thailand to Phuket
            2 Transports moved from sz73 to sz60
    
        Place Units - Thai
            5 Infantrys and 1 Marine placed in Phuket
    
        Turn Complete - Thai
            Thai collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Thai : 0.33
    

    Production/PUs Summary :

    Yamamoto : 52 / 53
    Chinese : 36 / 39
    Hisaichi : 51 / 80
    Dutch : 23 / 0
    Thai : 9 / 9
    British : 61 / 65
    Anzac : 26 / 26
    Americans : 92 / 96
    Masaharu : 34 / 34
    Russians : 30 / 30
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - British
            2 Transports moved from sz64 to sz63
            2 Artillerys moved from Calcutta to sz63
            2 Infantrys moved from E.India to sz64
            2 Infantrys moved from sz64 to Thailand
            1 Artillery and 2 EarlyFighters moved from Burma to N.French I.
            1 Infantry moved from Bengal to Burma
            1 Artillery moved from E.India to Bengal
            1 Artillery and 1 Infantry moved from Nagpur to E.India
            2 Infantrys moved from Bhopa to Nagpur
            1 Tank moved from Calcutta to sz63
            1 Tank moved from C.India to sz63
            3 Infantrys moved from Calcutta to sz63
            2 Artillerys, 1 B.Transport, 3 Infantrys, 2 Tanks and 2 Transports moved from sz63 to sz64
            2 Artillerys, 3 Infantrys and 2 Tanks moved from sz64 to Thailand
            1 Artillery moved from C.India to E.India
            6 Infantrys moved from C.India to E.India
            1 Tank moved from Bikaner to Bhopa
            1 Artillery and 2 Infantrys moved from Bikaner to Bhopal
            1 Artillery and 3 Infantrys moved from Java to sz57
            1 Tank moved from Borneo to E.Borneo
            1 Artillery and 2 Infantrys moved from Borneo to E.Borneo
            1 Artillery, 3 Infantrys and 2 Transports moved from sz57 to sz59
            3 Infantrys moved from sz59 to E.Borneo
            1 Artillery moved from sz59 to E.Borneo
            1 Destroyer moved from sz57 to sz55
            1 Infantry moved from New Guinea to Sarong
            1 Tank moved from Frenchindochina to N.French I.
            2 EarlyFighters moved from Malaya to Thailand
            2 EarlyFighters moved from Thailand to N.French I.
            1 Transport moved from sz4 to sz5
            1 Infantry moved from Anchorage to sz5
            1 Infantry moved from N.Canada to sz5
            2 Infantrys and 1 Transport moved from sz5 to sz4
            2 Infantrys moved from sz4 to Palana
    
        Purchase Units - British
            British buy 2 Artillerys, 1 EarlyFighter, 5 Infantrys, 2 Mech.Infs, 2 Tanks, 4 Tankettes and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            British creates battle in territory sz45
            Battle in sz45
                British attack with 1 Submarine
                Yamamoto defend with 1 Destroyer and 2 Submarines
                    British roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.33 expected hits
                    1 Submarine owned by the British and 1 Submarine owned by the Yamamoto lost in sz45
                Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 0
                Casualties for British: 1 Submarine
                Casualties for Yamamoto: 1 Submarine
            Battle in Thailand
                British attack with 2 Artillerys, 5 Infantrys and 2 Tanks
                Thai defend with 1 Artillery and 1 Tank
                    British roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Thailand, round 2 : 4/9 hits, 2.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Thailand
                British win, taking Thailand from Thai with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 2 Infantrys
                Casualties for Thai: 1 Artillery and 1 Tank
            Battle in N.French I.
                British attack with 1 Artillery, 4 EarlyFighters and 1 Tank
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 4 EarlyFighters and 1 Tank in N.French I., round 2 : 2/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French I., round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French I.
                British win, taking N.French I. from Yamamoto with 1 Artillery, 4 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            4 EarlyFighters moved from N.French I. to Malaya
    
        Place Units - British
            1 Transport placed in sz63
            1 Mech.Inf and 2 Tankettes placed in Dheli
            2 Artillerys, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Calcutta
            1 EarlyFighter and 2 Infantrys placed in Moresby
            2 Tankettes placed in Vancouver
            1 Infantry placed in Calcutta
            British undo move 6.
            British undo move 4.
            3 Infantrys placed in Moresby
            1 EarlyFighter placed in Calcutta
            1 Tank placed in Vancouver
    
        Turn Complete - British
            British collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Yamamoto : 0.33
    Thai : 1.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Tank moved from Derby to sz50
            1 Infantry moved from Derby to sz50
            1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz59
            1 Infantry and 1 Tank moved from sz59 to E.Borneo
            1 Infantry moved from N.Australia to sz49
            1 Infantry and 1 Transport moved from sz49 to sz50
            1 Tank moved from Flores to sz50
            1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz59
            1 Infantry and 1 Tank moved from sz59 to E.Borneo
            1 Submarine moved from sz49 to sz50
            2 T.Boats moved from sz41 to sz46
            1 Artillery moved from Sydney to sz37
            1 Artillery moved from S.W.Australia to sz37
            2 Infantrys moved from Sydney to sz37
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz37 to sz50
            2 Artillerys and 2 Infantrys moved from sz50 to Soem
            2 EarlyFighters moved from sz50 to Malaya
            1 EarlyFighter moved from Derby to Malaya
            1 EarlyFighter moved from Darwin to sz50
            1 Tank moved from C.Australia to Derby
            2 Infantrys moved from Townsville to N.Australia
            1 Infantry moved from N.Australia to Derby
            3 Infantrys moved from S.W.Australia to W.Australia
            1 Artillery and 1 Infantry moved from Australia to C.Australia
            1 Infantry moved from Sydney to Australia
            1 Submarine moved from sz37 to sz50
    
        Purchase Units - Anzac
            Anzac buy 1 Factory, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Factory placed in W.Australia
            2 Infantrys and 1 Marine placed in Darwin
            2 Infantrys placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 3 B.Transports, 1 Battleship, 2 Destroyers, 1 Factory and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            1 Infantry moved from Alaska to sz4
            1 Infantry moved from Umnak to sz4
            2 Infantrys moved from sz4 to Palana
            3 EarlyFighters moved from Alaska to Palana
            1 Destroyer and 1 Submarine moved from sz11 to sz4
            1 Artillery, 1 Battleship, 1 Carrier, 2 EarlyFighters, 1 Infantry and 1 Transport moved from sz22 to sz10
            1 Destroyer, 2 Infantrys and 1 Transport moved from sz13 to sz5
            1 Destroyer and 1 Submarine moved from sz24 to sz31
            2 Infantrys moved from sz5 to Alaska
            1 Bomber moved from Alaska to Palana
            2 EarlyFighters moved from sz10 to Palana
            1 Artillery and 1 Infantry moved from sz10 to Kiska
            1 Infantry moved from S to Samar
            1 Infantry moved from Punay to Boho
            1 Artillery moved from Pula to Lasap
            1 Artillery moved from Ifalk to Gaferut
    
        Place Units - Americans
            1 Factory placed in Canton
            Americans undo move 1.
            1 Factory placed in Johnston
            1 B.Transport placed in sz4
            1 Artillery placed in Alaska
            1 B.Transport and 1 Destroyer placed in sz25
            1 Battleship and 1 Destroyer placed in sz25
            1 B.Transport placed in sz23
            1 Artillery and 7 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Masaharu round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Masaharu
            1 Tank moved from Amursk to Vostok
            1 Artillery and 1 Infantry moved from Belogorsk to Vostok
            1 Infantry and 1 Tank moved from Akina to sz15
            1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz2
            2 Artillerys and 2 Infantrys moved from Amursk to sz1
            1 Infantry moved from Amursk to sz1
            1 Tank moved from Ostrov to sz1
            1 Infantry moved from Ostrov to sz1
            2 Artillerys, 2 Destroyers, 4 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 3 Transports moved from sz1 to sz2
            2 Artillerys, 5 Infantrys and 2 Tanks moved from sz2 to Magadan
                  Masaharu take Magadan from Russians
            1 Carrier, 1 EarlyFighter and 1 Submarine moved from sz15 to sz2
            1 Artillery and 1 Infantry moved from Quingdao to Irkutsk
            1 Infantry moved from Quingdao to Irkutsk
    
        Purchase Units - Masaharu
            Masaharu buy 1 Factory, 1 Fighter, 1 Infantry and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Masaharu
            Battle in Irkutsk
                Masaharu attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Masaharu win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vostok
                Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vostok, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok
                Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Masaharu: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Masaharu
            1 Infantry moved from Belogorsk to Quingdao
            1 Infantry moved from Belogorsk to Vostok
            1 Infantry moved from Amursk to Belogorsk
            1 Tank moved from Vladivostok to Belogorsk
    
        Place Units - Masaharu
            1 Factory placed in Hsingan
            1 Fighter and 1 Infantry placed in Akina
            Masaharu undo move 2.
            1 Fighter and 1 Infantry placed in Amursk
            1 Submarine placed in sz16
    
        Turn Complete - Masaharu
            Masaharu collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 2.00
    Russians : 0.33
    

    Production/PUs Summary :

    Yamamoto : 49 / 53
    Chinese : 36 / 39
    Hisaichi : 51 / 80
    Dutch : 23 / 0
    Thai : 6 / 9
    British : 67 / 67
    Anzac : 26 / 26
    Americans : 92 / 92
    Masaharu : 37 / 38
    Russians : 27 / 30
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Infantry moved from Angarsk to Yakutsk
            1 Infantry moved from Angarsk to Ustkut
            1 Infantry moved from Ustkut to Ulaan Ude
            1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks moved from Ulaan Ude to Jinan
            2 Artillerys and 3 Infantrys moved from Kyzal to Ulaan Ude
            2 Infantrys moved from Tulun to Ulaan Ude
            1 Infantry moved from Bratsk to Ustkut
            3 Infantrys moved from Kaask to Kyzal
            1 Infantry moved from Jinquan to Kyzal
            1 Tank moved from Jinquan to Ulaan Ude
            1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
            1 Tank moved from Punjab to Haixi
    
        Purchase Units - Russians
            Russians buy 1 Elite, 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Jinan
                Russians attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks
                Hisaichi defend with 2 Infantrys; Masaharu defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Jinan, round 2 : 5/11 hits, 3.00 expected hits
                    Masaharu roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Jinan, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Russians, 2 Infantrys owned by the Masaharu, 1 Artillery owned by the Masaharu and 2 Infantrys owned by the Hisaichi lost in Jinan
                    Russians roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys and 2 Tanks in Jinan, round 3 : 3/10 hits, 2.83 expected hits
                    Masaharu roll dice for 1 Tank in Jinan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Masaharu lost in Jinan
                Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Masaharu: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Jinan to Ulaan Ude
    
        Place Units - Russians
            1 Elite, 1 Fighter and 4 Infantrys placed in Kaask
            4 Infantrys placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Masaharu : -1.67
    Russians : 2.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Artillery and 1 Tank moved from Celebs to sz69
            2 Infantrys moved from N.B to sz69
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz69 to sz60
            1 Artillery, 2 Infantrys and 1 Tank moved from sz60 to N.S
            1 EarlyFighter moved from sz60 to N.S
            2 Bombers moved from Phuket to N.S
            2 Artillerys and 1 Tank moved from N.B to sz68
            1 Tank moved from Davao to Mindanao
                  Yamamoto take Mindanao from Americans
            1 Tank moved from Mindanao to Davao
            1 Artillery, 1 B.Transport and 1 Tank moved from sz68 to sz60
            1 Artillery and 1 Tank moved from sz60 to Sumatra
            1 Artillery and 1 Transport moved from sz68 to sz60
            1 Artillery moved from sz60 to Java
                  Yamamoto take Java from Dutch
            1 Infantry moved from S.Japan to sz78
            1 Artillery and 1 Infantry moved from Nagasaki to sz78
            1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 EarlyFighters, 2 Infantrys and 1 Transport moved from sz78 to sz68
            1 Artillery and 2 Infantrys moved from sz68 to Borneo
                  Yamamoto take Borneo from Dutch
            1 EarlyFighter and 1 Tank moved from Korea to Hsingan
            4 Infantrys moved from Korea to Tientsin
            1 Destroyer and 1 Submarine moved from sz45 to sz46
            2 Tanks moved from Davao to sz70
            2 Tanks and 2 Transports moved from sz70 to sz48
            2 Tanks moved from sz48 to Sarong
            2 EarlyFighters moved from sz70 to Sarong
            1 Transport moved from sz70 to sz75
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Carrier, 2 EarlyFighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.S
                Yamamoto attack with 1 Artillery, 2 Bombers, 1 EarlyFighter, 2 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 EarlyFighter, 2 Infantrys and 1 Tank in N.S, round 2 : 3/7 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in N.S
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 EarlyFighter and 1 Tank in N.S, round 3 : 1/5 hits, 2.50 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in N.S, round 3 : 1/3 hits, 1.33 expected hits
                    1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in N.S
                    Yamamoto roll dice for 2 Bombers, 1 EarlyFighter and 1 Tank in N.S, round 4 : 3/4 hits, 2.17 expected hits
                    Dutch roll dice for 1 Bunker and 1 Tank in N.S, round 4 : 2/2 hits, 1.00 expected hits
                    1 Bomber owned by the Yamamoto, 1 Bunker owned by the Dutch, 1 Tank owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in N.S
                Yamamoto win, taking N.S from Dutch with 1 Bomber and 1 Tank remaining. Battle score for attacker is -11
                Casualties for Yamamoto: 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Sumatra
                Yamamoto attack with 1 Artillery and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in sz46
                Yamamoto attack with 1 Destroyer and 1 Submarine
                Anzac defend with 2 T.Boats
                    Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 T.Boats in sz46, round 2 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in sz46, round 3 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Anzac lost in sz46
                    Yamamoto roll dice for 1 Destroyer in sz46, round 3 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 T.Boat in sz46, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Anzac lost in sz46
                Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 10
                Casualties for Anzac: 2 T.Boats
            Battle in Sarong
                Yamamoto attack with 2 EarlyFighters and 2 Tanks
                British defend with 1 Infantry; Dutch defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 EarlyFighters and 2 Tanks in Sarong, round 2 : 2/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Sarong, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British, 1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Sarong
                    Yamamoto roll dice for 2 EarlyFighters and 1 Tank in Sarong, round 3 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery in Sarong, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Sarong
                Yamamoto win, taking Sarong from Dutch with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Tank
                Casualties for British: 1 Infantry
                Casualties for Dutch: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Battleship, 1 Carrier and 1 Submarine moved from sz70 to sz48
            2 EarlyFighters moved from Sarong to sz48
            1 Bomber moved from N.S to Phuket
            1 Infantry moved from Hainan to sz67
            1 Infantry and 2 T.Boats moved from sz67 to sz68
            1 Infantry moved from sz68 to Borneo
    
        Place Units - Yamamoto
            1 B.Transport and 1 Carrier placed in sz78
            2 EarlyFighters placed in sz78
            2 Artillerys and 2 Infantrys placed in Davao
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.33
    Anzac : -0.50
    Dutch : 0.00
    

    Production/PUs Summary :

    Yamamoto : 62 / 62
    Chinese : 36 / 39
    Hisaichi : 51 / 80
    Dutch : 12 / 0
    Thai : 6 / 9
    British : 67 / 67
    Anzac : 26 / 26
    Americans : 90 / 92
    Masaharu : 35 / 38
    Russians : 29 / 29
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Hanan to W.Sian
            1 Infantry moved from Kiangsi to Hanan
            1 Infantry moved from Gansu to Szechwan
            1 Infantry and 2 Tanks moved from N.Mongolia to Khan
            1 Infantry moved from S.Mongolia to Khan
            1 Infantry and 3 Tanks moved from S.Mongolia to Ulaan
            2 Artillerys and 1 Infantry moved from Gansu to Ulaan
            3 Infantrys moved from Gansu to Ulaan
            2 Infantrys moved from Tsingnan to Gansu
            1 Infantry moved from Tsingnan to Sikang
            1 Tank moved from Xining to Gansu
            1 Tank moved from Xining to Sikang
            2 Infantrys moved from Xining to Tsingnan
            2 Infantrys moved from Xining to Nancheng
            1 EarlyFighter moved from Ming Jong to Sikang
            1 Fighter moved from Urumal to Gansu
            1 Fighter moved from Urumal to Sikang
            1 Mech.Inf moved from Urumal to Tsingnan
            1 Infantry moved from Urumal to Quyan
            1 Infantry moved from W.Tibet to N.Tibet
            1 Artillery moved from W.Tibet to N.Tibet
            1 Artillery and 1 Infantry moved from Ming Jong to N.Tibet
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 1 Fighter, 4 Infantrys, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Khan
                Chinese attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    Chinese roll dice for 2 Infantrys and 2 Tanks in Khan, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Khan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Khan
                Chinese loses 0 PUs for violating Khans neutrality.
                Chinese win, taking Khan from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in N.Tibet
                Chinese attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Bunker
                    Chinese roll dice for 2 Artillerys and 2 Infantrys in N.Tibet, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in N.Tibet
                    Chinese roll dice for 2 Artillerys and 1 Infantry in N.Tibet, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in N.Tibet, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Tibet
                Chinese loses 0 PUs for violating N.Tibets neutrality.
                Chinese win, taking N.Tibet from Neutral with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 1 Bunker
            Battle in Ulaan
                Chinese attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                Neutral defend with 1 Bunker and 4 Infantrys
                    Chinese roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Ulaan, round 2 : 5/10 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in Ulaan, round 2 : 2/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Ulaan
                    Chinese roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ulaan, round 3 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Bunker in Ulaan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Ulaan
                Chinese loses 0 PUs for violating Ulaans neutrality.
                Chinese win, taking Ulaan from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from Sikang to Gansu
    
        Place Units - Chinese
            1 Elite, 1 Fighter, 2 Tanks and 2 Tankettes placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.17
    Chinese : 3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Infantrys moved from Kwangtung to Kiangsi
                  Hisaichi take Kiangsi from Chinese
            1 Artillery moved from Hankou to Hanan
            1 Artillery moved from Nanking to Hanan
            2 EarlyFighters moved from Nanking to Hanan
            1 Bomber moved from Fukien to Ulaan
            3 Mech.Infs moved from Peking to Ulaan
            1 Artillery, 2 Infantrys and 2 Tanks moved from N.Shangsi to Ulaan
            1 Infantry moved from Shansi to Shangsi
            1 Infantry moved from E.Shansi to Shangsi
            1 EarlyFighter moved from Hopeh to Shangsi
            2 Artillerys and 1 Infantry moved from Korea to sz74
            1 Infantry moved from Formosa to sz74
            1 Infantry moved from Formosa to sz74
            2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67
            1 Infantry moved from sz67 to Frenchindochina
                  Hisaichi take Frenchindochina from Dutch
            2 Artillerys and 2 Infantrys moved from sz67 to N.French I.
            6 Transports moved from sz60 to sz67
            1 EarlyFighter and 3 Submarines moved from sz60 to sz59
            1 EarlyFighter moved from sz68 to sz59
            2 Destroyers moved from sz60 to sz59
            1 Battleship moved from sz60 to sz59
            1 Artillery moved from Macau to sz67
            1 Artillery moved from sz67 to N.French I.
            1 Tank moved from S.Borneo to W.Borneo
                  Hisaichi take W.Borneo from British
            1 Tank moved from W.Borneo to S.Borneo
            1 Artillery and 1 Infantry moved from Seoul to sz79
            1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67
            1 Artillery and 1 Infantry moved from sz67 to N.French I.
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 3 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in N.French I.
                Hisaichi attack with 4 Artillerys and 3 Infantrys
                British defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 4 Artillerys and 3 Infantrys in N.French I., round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 1 Artillery and 1 Tank in N.French I., round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in N.French I.
                Hisaichi win, taking N.French I. from British with 4 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery and 1 Tank
            Battle in Hanan
                Hisaichi attack with 2 Artillerys and 2 EarlyFighters
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 2 EarlyFighters in Hanan, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 EarlyFighters in Hanan, round 3 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Hanan
                    Hisaichi roll dice for 1 Artillery and 2 EarlyFighters in Hanan, round 4 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hanan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hanan
                Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Artillery
                Casualties for Chinese: 1 Infantry
            Battle in Ulaan
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys, 3 Mech.Infs and 2 Tanks
                Chinese defend with 2 Artillerys, 3 Infantrys and 3 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys, 3 Mech.Infs and 2 Tanks in Ulaan, round 2 : 5/9 hits, 3.67 expected hits
                    Chinese roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ulaan, round 2 : 2/8 hits, 3.17 expected hits
                    2 Infantrys owned by the Hisaichi, 3 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ulaan
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 Mech.Infs and 2 Tanks in Ulaan, round 3 : 1/7 hits, 3.00 expected hits
                    Chinese roll dice for 3 Tanks in Ulaan, round 3 : 2/3 hits, 1.50 expected hits
                    1 Tank owned by the Chinese, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ulaan
                    Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 2 Tanks in Ulaan, round 4 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 Tanks in Ulaan, round 4 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Ulaan
                Hisaichi win, taking Ulaan from Chinese with 1 Bomber, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Mech.Infs
                Casualties for Chinese: 2 Artillerys, 3 Infantrys and 3 Tanks
            Battle in Shangsi
                Hisaichi attack with 1 EarlyFighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shangsi
                    Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                Hisaichi win with 1 EarlyFighter remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in sz59
                Hisaichi attack with 1 Battleship, 2 Destroyers, 2 EarlyFighters and 3 Submarines
                British defend with 2 Transports; Anzac defend with 2 Transports; Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport
                    Hisaichi roll dice for 3 Submarines in sz59, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 EarlyFighters in sz59, round 2 : 1/5 hits, 2.00 expected hits
                    Dutch roll dice for 1 Destroyer, 2 T.Boats and 5 Transports in sz59, round 2 : 2/8 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                1 T.Boat owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz59
                    Hisaichi roll dice for 2 Submarines in sz59, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 EarlyFighters in sz59, round 3 : 0/5 hits, 2.00 expected hits
                    Dutch roll dice for 1 Destroyer, 1 T.Boat and 5 Transports in sz59, round 3 : 2/7 hits, 1.50 expected hits
                1 T.Boat owned by the Dutch and 2 Submarines owned by the Hisaichi lost in sz59
                    Hisaichi roll dice for 1 Battleship, 2 Destroyers and 2 EarlyFighters in sz59, round 4 : 0/5 hits, 2.00 expected hits
                    Dutch roll dice for 1 Destroyer and 5 Transports in sz59, round 4 : 3/6 hits, 1.33 expected hits
                    1 Destroyer owned by the Hisaichi and 2 EarlyFighters owned by the Hisaichi lost in sz59
                1 Battleship and 1 Destroyer retreated to sz60
                Dutch win with 1 Destroyer and 5 Transports remaining. Battle score for attacker is -32
                Casualties for Hisaichi: 1 Destroyer, 2 EarlyFighters and 3 Submarines
                Casualties for Dutch: 2 T.Boats
    
        Non Combat Move - Hisaichi
            1 Tankette moved from Tientsin to E.Shansi
            1 Tankette moved from Tientsin to Shansi
            1 EarlyFighter moved from Shangsi to N.Shangsi
            1 Bomber moved from Ulaan to Peking
            1 Infantry moved from Seoul to Korea
            1 Artillery moved from Seoul to Korea
            2 EarlyFighters moved from Hanan to N.Shangsi
    
        Place Units - Hisaichi
            3 Mech.Infs placed in Peking
            3 Artillerys and 3 Infantrys placed in Hongkong
            1 Artillery and 2 EarlyFighters placed in S.Borneo
            1 Submarine placed in sz60
            1 Carrier and 1 Destroyer placed in sz79
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -10.50
    British : 0.17
    Chinese : 0.33
    Dutch : 2.50
    

    Production/PUs Summary :

    Yamamoto : 62 / 62
    Chinese : 36 / 39
    Hisaichi : 62 / 63
    Dutch : 10 / 0
    Thai : 6 / 9
    British : 61 / 67
    Anzac : 26 / 26
    Americans : 90 / 92
    Masaharu : 35 / 38
    Russians : 29 / 29
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Infantry moved from E.Borneo to W.Borneo
                  British take W.Borneo from Hisaichi
            2 Artillerys and 5 Infantrys moved from E.Borneo to S.Borneo
            2 EarlyFighters moved from Malaya to S.Borneo
            1 Tank moved from Malaya to Frenchindochina
            1 Destroyer and 1 Transport moved from sz59 to sz53
    
        Combat - Dutch
            Battle in S.Borneo
                Dutch attack with 2 Artillerys, 2 EarlyFighters and 5 Infantrys
                Hisaichi defend with 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Factory and 5 Tanks
                    AA fire in S.Borneo : 1/2 hits, 0.33 expected hits
                    1 EarlyFighter owned by the Dutch lost in S.Borneo
                    Dutch roll dice for 2 Artillerys, 1 EarlyFighter and 5 Infantrys in S.Borneo, round 2 : 1/8 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 5 Tanks in S.Borneo, round 2 : 5/8 hits, 3.83 expected hits
                    5 Infantrys owned by the Dutch and 1 Artillery owned by the Hisaichi lost in S.Borneo
                    Dutch roll dice for 2 Artillerys and 1 EarlyFighter in S.Borneo, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 3/7 hits, 3.50 expected hits
                    1 Tank owned by the Hisaichi, 2 Artillerys owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in S.Borneo
                Hisaichi win with 2 EarlyFighters and 4 Tanks remaining. Battle score for attacker is -25
                Casualties for Dutch: 2 Artillerys, 2 EarlyFighters and 5 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Tank
            Battle in Frenchindochina
                Dutch attack with 1 Tank
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Frenchindochina
                Dutch win, taking Frenchindochina from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    AA fire in S.Borneo : : 0.67
    Dutch : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Thai
            2 Transports moved from sz60 to sz73
            4 Infantrys moved from Phuket to sz73
            4 Infantrys moved from sz73 to Frenchindochina
            1 EarlyFighter moved from Phuket to Frenchindochina
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Frenchindochina
                Thai attack with 1 EarlyFighter and 4 Infantrys
                Dutch defend with 1 Tank
                    Thai roll dice for 1 EarlyFighter and 4 Infantrys in Frenchindochina, round 2 : 3/5 hits, 1.00 expected hits
                    Dutch roll dice for 1 Tank in Frenchindochina, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Dutch lost in Frenchindochina
                Thai win, taking Frenchindochina from Dutch with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
    
        Non Combat Move - Thai
            1 EarlyFighter moved from Frenchindochina to Phuket
    
        Place Units - Thai
            4 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Thai : 2.00
    Dutch : -0.50
    

    Production/PUs Summary :

    Yamamoto : 62 / 62
    Chinese : 36 / 39
    Hisaichi : 57 / 63
    Dutch : 10 / 0
    Thai : 8 / 9
    British : 64 / 67
    Anzac : 26 / 26
    Americans : 90 / 92
    Masaharu : 35 / 38
    Russians : 29 / 29
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - British
            4 EarlyFighters, 4 Infantrys and 2 Tanks moved from Malaya to Phuket
            2 Artillerys, 3 Infantrys and 2 Tanks moved from Thailand to Phuket
            1 Tank moved from Calcutta to sz63
            1 Infantry moved from Calcutta to sz63
            1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz66
            2 Artillerys and 2 Infantrys moved from E.India to sz64
            2 Infantrys moved from E.India to sz64
            1 Infantry moved from E.India to sz64
            1 Infantry moved from Amdanam to sz64
            1 Infantry moved from E.India to sz64
            1 Infantry moved from E.India to sz64
            2 Artillerys, 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Submarine, 2 T.Boats and 2 Transports moved from sz64 to sz66
            1 Destroyer moved from sz55 to sz66
            1 Infantry moved from Moresby to New Guinea
            1 Tank moved from Vancouver to N.Canada
            2 Tankettes moved from Vancouver to N.Canada
            1 Transport moved from sz4 to sz6
            2 Artillerys, 5 Infantrys and 1 Tank moved from E.Borneo to S.Borneo
    
        Purchase Units - British
            British buy 2 Artillerys, 2 B.Transports, 1 Factory, 11 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in S.Borneo
                British attack with 2 Artillerys, 5 Infantrys and 1 Tank
                Hisaichi defend with 1 AAGun, 2 EarlyFighters, 1 Factory and 4 Tanks
                    British roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 3/8 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 EarlyFighters and 4 Tanks in S.Borneo, round 2 : 2/6 hits, 3.00 expected hits
                    3 Tanks owned by the Hisaichi and 2 Infantrys owned by the British lost in S.Borneo
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Borneo, round 3 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 0/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in S.Borneo
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Borneo, round 4 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 EarlyFighter in S.Borneo, round 4 : 0/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the Hisaichi lost in S.Borneo
                British win, taking S.Borneo from Hisaichi with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 32
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 2 EarlyFighters and 4 Tanks
            Battle in Phuket
                British attack with 2 Artillerys, 4 EarlyFighters, 7 Infantrys and 4 Tanks
                Yamamoto defend with 1 Bomber; Thai defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 9 Infantrys and 1 Marine
                    AA fire in Phuket : 1/4 hits, 0.67 expected hits
                    1 EarlyFighter owned by the British lost in Phuket
                    British roll dice for 2 Artillerys, 3 EarlyFighters, 7 Infantrys and 4 Tanks in Phuket, round 2 : 4/16 hits, 5.17 expected hits
                    Thai roll dice for 1 Bomber, 1 EarlyFighter, 9 Infantrys and 1 Marine in Phuket, round 2 : 1/12 hits, 4.00 expected hits
                    3 Infantrys owned by the Thai, 1 Bomber owned by the Yamamoto and 1 Infantry owned by the British lost in Phuket
                    British roll dice for 2 Artillerys, 3 EarlyFighters, 6 Infantrys and 4 Tanks in Phuket, round 3 : 5/15 hits, 5.00 expected hits
                    Thai roll dice for 1 EarlyFighter, 6 Infantrys and 1 Marine in Phuket, round 3 : 1/8 hits, 2.83 expected hits
                    5 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Phuket
                    British roll dice for 2 Artillerys, 3 EarlyFighters, 5 Infantrys and 4 Tanks in Phuket, round 4 : 8/14 hits, 4.83 expected hits
                    Thai roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Phuket, round 4 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai, 1 EarlyFighter owned by the Thai and 1 Marine owned by the Thai lost in Phuket
                British captures 9PUs while taking Thai capital
                British win, taking Phuket from Thai with 2 Artillerys, 3 EarlyFighters, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 31
                Casualties for British: 1 EarlyFighter and 2 Infantrys
                Casualties for Thai: 1 EarlyFighter, 9 Infantrys and 1 Marine
                Casualties for Yamamoto: 1 Bomber
    
        Non Combat Move - British
            3 EarlyFighters moved from Phuket to Malaya
            2 Artillerys, 9 Infantrys and 1 Tank moved from sz66 to Malaya
            1 EarlyFighter moved from Calcutta to Malaya
            1 Mech.Inf moved from Calcutta to Bengal
            1 Artillery moved from Bengal to Burma
            2 Infantrys moved from Nagpur to E.India
            1 Tank moved from Bhopa to Bengal
            1 Mech.Inf and 2 Tankettes moved from Dheli to Nepal
            1 Mech.Inf moved from Nepal to Bengal
            1 Artillery and 2 Infantrys moved from Bhopal to Bhopa
            1 AAGun, 2 Artillerys and 1 Infantry moved from Calcutta to C.India
            2 Transports moved from sz59 to sz56
    
        Place Units - British
            1 Factory placed in Malaya
            1 B.Transport placed in sz6
            2 Infantrys placed in Vancouver
            2 Artillerys and 1 Infantry placed in Moresby
            1 B.Transport placed in sz63
            7 Infantrys placed in Calcutta
            1 Infantry and 2 Tankettes placed in Dheli
    
        Turn Complete - British
            British collect 70 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    British : 3.67
    Hisaichi : -3.00
    AA fire in Phuket : : 0.33
    Thai : -6.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Tank moved from Derby to sz50
            1 Artillery moved from Derby to sz50
            2 Infantrys moved from Derby to sz50
            1 EarlyFighter moved from sz50 to Borneo
            2 Infantrys and 2 Tanks moved from E.Borneo to Borneo
            1 Artillery, 1 Battleship, 1 Carrier, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from sz50 to sz56
            1 Artillery, 2 Infantrys and 1 Tank moved from sz56 to Sumatra
            2 Artillerys and 2 Infantrys moved from Soem to sz59
            1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz56
            1 Artillery and 1 Infantry moved from sz56 to Sumatra
            1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz56
            1 Artillery and 1 Infantry moved from sz56 to Java
            2 Infantrys moved from Melbourne to Sydney
            1 Infantry moved from Australia to C.Australia
            1 EarlyFighter moved from Malaya to Borneo
            2 EarlyFighters moved from Malaya to Java
            2 Infantrys moved from S.G to New Guinea
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 Infantrys, 1 Marine, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Sumatra
                Anzac attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Tank
                    Anzac roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Sumatra, round 2 : 1/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Borneo
                Anzac attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks
                Yamamoto defend with 1 Artillery and 3 Infantrys
                    Anzac roll dice for 2 EarlyFighters, 2 Infantrys and 2 Tanks in Borneo, round 2 : 2/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Borneo
                    Anzac roll dice for 2 EarlyFighters, 1 Infantry and 2 Tanks in Borneo, round 3 : 0/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Borneo
                    Anzac roll dice for 2 EarlyFighters and 2 Tanks in Borneo, round 4 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Borneo
                Anzac win, taking Borneo from Yamamoto with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Anzac: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
            Battle in Java
                Anzac attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Anzac roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Anzac
            2 EarlyFighters moved from Borneo to W.Borneo
            2 EarlyFighters moved from Java to S.Borneo
            2 Infantrys and 1 Marine moved from Darwin to Derby
            1 Artillery and 1 Infantry moved from C.Australia to Derby
            2 Infantrys moved from N.Australia to Derby
            5 Infantrys moved from W.Australia to Derby
            3 Infantrys moved from Derby to W.Australia
    
        Place Units - Anzac
            1 Destroyer, 1 T.Boat and 1 Transport placed in sz50
            2 Infantrys and 1 Marine placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.17
    Anzac : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Infantry moved from Adak to sz10
            1 Infantry moved from Amchitka to sz10
            1 Battleship, 1 Carrier, 2 Infantrys and 1 Transport moved from sz10 to sz4
            1 Destroyer and 1 Transport moved from sz5 to sz4
            1 Artillery and 1 Infantry moved from Kiska to sz4
            1 Artillery moved from Alaska to sz4
            2 Infantrys moved from Alaska to sz4
            1 Infantry moved from Kiska to sz4
            1 Infantry moved from Attla to sz4
            2 Artillerys and 7 Infantrys moved from sz4 to Palana
            3 Infantrys moved from British Columbia to N.Canada
            2 Tanks moved from Seattle to N.Canada
            2 Artillerys and 3 Infantrys moved from Seattle to British Columbia
            4 Infantrys and 2 Tanks moved from Portland to Seattle
            2 Tanks moved from Seattle to British Columbia
            1 Artillery and 2 Infantrys moved from Nor Cal to Portland
            1 Artillery moved from San Francisco to sz23
            1 Infantry moved from San Francisco to sz23
            1 Artillery, 1 B.Transport and 1 Infantry moved from sz23 to sz6
            1 Artillery and 1 Infantry moved from sz6 to N.Canada
            6 Infantrys moved from San Francisco to Nor Cal
            1 EarlyFighter moved from Auki to Moresby
            2 Artillerys moved from Pearl Harbor to sz25
            1 Marine moved from Pearl Harbor to sz25
            2 Artillerys, 1 B.Transport, 1 Battleship, 2 Destroyers and 1 Marine moved from sz25 to sz31
            2 Artillerys and 1 Marine moved from sz31 to Johnston
            1 Artillery moved from Gaferut to Pikelot
            1 Artillery and 3 Infantrys moved from Lasap to Pula
            1 Tank moved from Lasap to Pula
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 2 Cruisers, 1 Destroyer, 2 Factorys, 1 Fighter, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 B.Transport placed in sz31
            1 Destroyer placed in sz31
            1 Factory placed in Canton
            1 Factory placed in Anchorage
            2 Infantrys placed in Alaska
            2 Transports placed in sz25
            2 Cruisers placed in sz25
            1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

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