AldoRaine Allies +17 -vs- dawgoneit Axis 2nd edition

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Western Ukraine to Tambov
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Smolensk to Belarus
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
            2 bombers moved from Western Ukraine to Tambov
            1 tactical_bomber moved from Western Ukraine to Northern Italy
            1 fighter moved from France to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tambov
                Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Tambov to Western Ukraine
            1 armour moved from Belarus to Nenetsia
            5 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
            1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 armour moved from Karelia to Norway
            1 fighter moved from 110 Sea Zone to Southern France
            2 mech_infantrys moved from France to Southern France
            3 infantry moved from France to Southern France
            1 aaGun and 9 infantry moved from Western Germany to France
            1 aaGun and 1 armour moved from France to Southern France
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            2 artilleries and 2 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 armour placed in France
            1 fighter, 4 infantry and 2 mech_infantrys placed in Western Germany
            3 infantry placed in Novgorod
            1 infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 2.
            6 infantry placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Samara to Rostov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            11 infantry moved from Novosibirsk to Urals
            1 infantry moved from Evenkiyskiy to Urals
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            6 fighters and 6 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            2 mech_infantrys moved from Burma to Malaya
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            6 transports moved from 36 Sea Zone to 37 Sea Zone
            6 fighters moved from Burma to 37 Sea Zone
            2 bombers moved from Kwangsi to Malaya
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 7 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 7 transports in 37 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters and 7 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Malaya
                Japanese attack with 2 bombers, 2 infantry and 2 mech_infantrys
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Malaya, round 2 : 2/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 43 Sea Zone, round 2 : 8/13 hits, 7.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            6 fighters moved from 43 Sea Zone to 37 Sea Zone
            4 mech_infantrys moved from Hunan to Burma
            1 aaGun moved from Yunnan to Burma
            2 mech_infantrys moved from Kiangsu to Hunan
            2 mech_infantrys moved from Shantung to Hunan
            1 infantry moved from Kiangsu to Anhwe
            6 tactical_bombers moved from 43 Sea Zone to Burma
            2 bombers moved from Malaya to Burma
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 fighter placed in French Indo China
            Japanese undo move 2.
            3 destroyers placed in 19 Sea Zone
            2 mech_infantrys placed in French Indo China
            Japanese undo move 3.
            1 destroyer placed in 19 Sea Zone
            1 mech_infantry placed in Kiangsu
            1 destroyer placed in 19 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -0.50
    UK_Pacific : -0.33
    Japanese : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from Gibraltar to Spain
            2 fighters moved from Gibraltar to Spain
            4 bombers moved from Gibraltar to Spain
            1 mech_infantry moved from Algeria to Morocco
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Philippines
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Philippines from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Borneo
            Battle in Spain
                Americans attack with 4 bombers, 2 fighters and 2 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 4 bombers, 2 fighters and 2 infantry in Spain, round 2 : 5/8 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery in Spain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Spain
                Americans win, taking Borneo from Japanese, taking Spain from Italians with 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Spain to Gibraltar
            4 bombers moved from Spain to Gibraltar
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 bomber moved from Midway to Queensland
            1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 2.00
    Japanese : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Shensi
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from Gibraltar to Spain
            2 fighters moved from Gibraltar to Spain
            4 bombers moved from Gibraltar to Spain
            1 mech_infantry moved from Algeria to Morocco
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Philippines
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Philippines from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Borneo
            Battle in Spain
                Americans attack with 4 bombers, 2 fighters and 2 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 4 bombers, 2 fighters and 2 infantry in Spain, round 2 : 5/8 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery in Spain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Spain
                Americans win, taking Borneo from Japanese, taking Spain from Italians with 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Spain to Gibraltar
            4 bombers moved from Spain to Gibraltar
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 bomber moved from Midway to Queensland
            1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Shensi
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
            1 artillery and 2 infantry moved from Iraq to Turkey
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Turkey
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from West India to India
            1 tactical_bomber moved from Eastern Persia to India
            1 bomber moved from India to French Indo China
            2 mech_infantrys moved from Persia to West India
    
        Combat - British
            Air Battle in French Indo China
                British attacks with 1 units heading to French Indo China
                Japanese launches 1 interceptors out of French Indo China
                    Attackers Fire,  : 1/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    1 fighter owned by the Japanese lost in French Indo China
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Turkey
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Turkey to Iraq
            3 artilleries and 1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Persia to India
            1 bomber moved from French Indo China to India
            3 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
            1 bomber placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.17
    Italians : 0.00
    British : 0.50
    Americans : 2.00
    Chinese : -1.00
    Attackers Fire,  : : 0.83
    Japanese : -0.50
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
            2 fighters moved from Sardinia to 93 Sea Zone
            2 infantry moved from Southern France to Spain
            1 fighter moved from France to Spain
            1 fighter moved from Northern Italy to Spain
            1 artillery moved from Normandy Bordeaux to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Spain
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 5 fighters
                British defend with 2 submarines
                    Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 2 submarines owned by the British lost in 93 Sea Zone
                Italians win with 5 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 destroyer
                Casualties for British: 2 submarines
    
        Non Combat Move - Italians
            3 fighters moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Sardinia
            1 fighter moved from Spain to Sardinia
            1 fighter moved from Spain to Northern Italy
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern France
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,5,1
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.67
    Americans : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 destroyer and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            2 bombers moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Western Germany
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Northern Italy to France
            2 fighters moved from Southern France to France
            2 tactical_bombers moved from Northern Italy to France
            1 fighter moved from Sardinia to France
            3 armour and 9 infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Belarus to Western Ukraine
            1 infantry moved from Western Ukraine to Bryansk
            3 aaGuns, 18 armour, 15 artilleries, 29 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Novgorod to Archangel
            1 armour moved from Nenetsia to Novgorod
    
        Place Units - Germans
            1 destroyer and 4 transports placed in 113 Sea Zone
            2 armour and 3 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Rostov
            1 artillery and 1 infantry moved from Tambov to Rostov
            12 infantry moved from Urals to Vologda
            2 fighters moved from Russia to Rostov
            2 armour, 23 artilleries and 60 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Bryansk
                Russians attack with 2 armour, 23 artilleries and 60 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 23 artilleries and 60 infantry in Bryansk, round 2 : 21/85 hits, 22.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 23 artilleries and 60 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 infantry in Vologda, round 2 : 1/12 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
            1 infantry moved from Novosibirsk to Samara
            6 aaGuns and 13 infantry moved from Russia to Bryansk
            2 fighters moved from Rostov to Russia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
    
        Place Units - Russians
            1 armour, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : -2.17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    Sorry it looks like i accidentally posted an old version.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
            Japanese buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from 37 Sea Zone to 43 Sea Zone
            3 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            3 fighters moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 3 fighters and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 4 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 5 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Java
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking Java from Americans with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to 20 Sea Zone
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 43 Sea Zone to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 fighters and 5 transports moved from 37 Sea Zone to 20 Sea Zone
            2 fighters moved from 42 Sea Zone to 20 Sea Zone
            1 fighter moved from 41 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Burma to 20 Sea Zone
            3 mech_infantrys moved from Hunan to French Indo China
            2 mech_infantrys moved from French Indo China to Malaya
            1 mech_infantry moved from Hunan to French Indo China
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Americans : 0.67
    Japanese : -1.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 bomber moved from Queensland to 36 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 artillery moved from Gibraltar to Spain
            2 infantry moved from Gibraltar to Spain
            2 fighters moved from Gibraltar to Spain
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            3 fighters moved from India to 36 Sea Zone
    

    Savegame

  • '19

    @dawgoneit Scramble off of Denmark?


  • none…

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 bomber moved from Queensland to 36 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 artillery moved from Gibraltar to Spain
            2 infantry moved from Gibraltar to Spain
            2 fighters moved from Gibraltar to Spain
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            3 fighters moved from India to 36 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in 42 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Denmark from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Spain
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Spain, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            4 bombers moved from 112 Sea Zone to United Kingdom
            2 aaGuns moved from Gibraltar to 91 Sea Zone
            2 fighters moved from Spain to United Kingdom
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 6 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 fighter moved from 36 Sea Zone to Borneo
            1 fighter moved from 34 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Borneo
            1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 fighter moved from 34 Sea Zone to Philippines
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 35 Sea Zone to 43 Sea Zone
            3 fighters moved from 36 Sea Zone to 43 Sea Zone
            1 bomber moved from 36 Sea Zone to Borneo
            1 fighter moved from 41 Sea Zone to India
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            2 armour, 1 artillery and 5 infantry placed in Eastern United States
            4 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -0.50
    Japanese : 0.67
    

    Savegame

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