Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Surfer Allies +6 vs Schroeder Axis G40 BM3.3
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Java 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from New Zealand to Java 1 fighter moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Java 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from New Zealand to Java 1 fighter moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 2 infantry EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco Combat - French Battle in 92 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 battleship and 1 cruiser French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.83 French : -0.83
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Edited to NCM my ANZAC forces in Egypt.
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 3 bombers moved from Western Germany to United Kingdom 2 mech_infantrys moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
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Scramble or intercept.
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Intercept bombers
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 3 bombers moved from Western Germany to United Kingdom 2 mech_infantrys moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 2/2 hits, 0.67 expected hits 2 bombers owned by the Germans lost in United Kingdom 1 fighter owned by the French lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Scotland Battle in 109 Sea Zone Germans attack with 1 bomber, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 6 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/12 hits, 5.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from 109 Sea Zone to Western Germany 2 fighters moved from 109 Sea Zone to Holland Belgium 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 14 infantry moved from Poland to Germany 3 artilleries moved from Poland to Germany 2 artilleries moved from Slovakia Hungary to Germany 3 infantry moved from Slovakia Hungary to Germany 3 aaGuns moved from Poland to Germany 1 infantry moved from Romania to Slovakia Hungary 2 armour moved from Yugoslavia to Western Germany 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Bulgaria to Northern Italy 2 infantry moved from Finland to Norway 4 infantry moved from Bulgaria to Romania 1 fighter moved from Tobruk to Western Germany 1 fighter moved from Tobruk to Southern Italy 1 fighter moved from Tobruk to Western Germany Place Units - Germans 10 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3.50 Defenders Fire, : : 1.33 British : -0.50 French : -0.67 Attackers Fire, : : 0.50 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 2 artilleries and 8 infantry moved from Ukraine to Bessarabia 5 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 armour moved from Bryansk to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Bessarabia 1 tactical_bomber moved from Novgorod to Eastern Poland 6 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 5 infantry moved from Novgorod to Karelia 2 infantry moved from Rostov to Caucasus 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Hunan Japanese take Hunan from Chinese 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State
Combat Hit Differential Summary :
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intercept in India?
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Yes please
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Hunan Japanese take Hunan from Chinese 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 1 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the attackers have all died Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 5 tactical_bombers British defend with 3 infantry Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 8/10 hits, 5.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 3 infantry Battle in Queensland Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Queensland, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 3 : 1/5 hits, 1.67 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 4 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 fighter in Queensland, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Queensland Japanese roll dice for 3 artilleries in Queensland, round 5 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter in Queensland, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 3 artilleries remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 fighter and 2 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from 54 Sea Zone to 49 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone 4 tactical_bombers moved from Shan State to French Indo China 4 fighters moved from Shan State to French Indo China 2 infantry moved from Kwangtung to Kwangsi 4 infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Kweichow 6 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 4 infantry moved from Manchuria to Jehol 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 20 Sea Zone 1 fighter moved from 20 Sea Zone to French Indo China Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 41 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67 ANZAC : -0.67 Attackers Fire, : : -0.17 UK_Pacific : 1.00 Japanese : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Western United States to 106 Sea Zone 3 fighters moved from Western United States to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Germans defend with 2 submarines Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 106 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 2 submarines Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to Iceland 1 bomber moved from 106 Sea Zone to Iceland 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 106 Sea Zone to Eastern United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 cruiser moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 1.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 14 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 17 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Kweichow, round 2 : 4/18 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Western United States to 106 Sea Zone 3 fighters moved from Western United States to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Germans defend with 2 submarines Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 106 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 2 submarines Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to Iceland 1 bomber moved from 106 Sea Zone to Iceland 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 106 Sea Zone to Eastern United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 cruiser moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 14 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 17 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Kweichow, round 2 : 4/18 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 28 PUs; British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 54 Sea Zone British attack with 1 destroyer Japanese defend with 3 transports 3 transports owned by the Japanese lost in 54 Sea Zone British win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 109 Sea Zone British attack with 1 bomber Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone Germans win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Germans: 1 cruiser Non Combat Move - British 1 fighter moved from 111 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 2 mech_infantrys moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Burma Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 British collect 23 PUs (3 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : 1.17 British : 0.00 Americans : 1.67 Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt Italians take Egypt from British 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 artillery moved from 99 Sea Zone to Syria 2 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Kenya to Ethiopia Italians take Ethiopia from British 1 artillery moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in Syria Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Tunisia 1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to Northern Italy 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Alexandria Place Units - Italians 1 transport placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0.33 French : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 45 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Queensland ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 3 artilleries and 1 harbour ANZAC roll dice for 1 cruiser in Queensland, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 artilleries in Queensland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 45 Sea Zone to 57 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Java to Burma 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 45 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Queensland ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 3 artilleries and 1 harbour ANZAC roll dice for 1 cruiser in Queensland, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 artilleries in Queensland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 45 Sea Zone to 57 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Java to Burma 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer and 6 submarines; Remaining resources: 1 PUs; Combat Move - Germans 10 infantry moved from Germany to 113 Sea Zone 2 armour moved from Western Germany to 113 Sea Zone 5 artilleries moved from Germany to 113 Sea Zone 2 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Scotland to United Kingdom 5 armour, 5 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 2 tactical_bombers moved from Holland Belgium to United Kingdom 2 bombers moved from Western Germany to United Kingdom 2 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 5 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 4/7 hits, 1.17 expected hits 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 12 infantry and 1 tactical_bomber in United Kingdom, round 2 : 8/25 hits, 9.00 expected hits British roll dice for 5 aaGuns, 2 artilleries, 1 fighter, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/21 hits, 7.33 expected hits 5 aaGuns owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 9 infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/22 hits, 8.50 expected hits British roll dice for 2 artilleries, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/18 hits, 6.33 expected hits 8 infantry owned by the Germans, 1 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber in United Kingdom, round 4 : 6/14 hits, 6.50 expected hits British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/9 hits, 3.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 4 artilleries, 2 bombers and 1 tactical_bomber in United Kingdom, round 5 : 7/12 hits, 5.83 expected hits British roll dice for 2 artilleries and 1 fighter in United Kingdom, round 5 : 2/3 hits, 1.33 expected hits 2 artilleries owned by the Germans, 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 26PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 3 artilleries, 1 fighter, 12 infantry and 3 tactical_bombers Casualties for British: 5 aaGuns, 2 artilleries, 1 fighter, 15 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 3 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Northern Italy to Germany 4 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Poland 1 fighter moved from Southern Italy to Western Germany 1 submarine moved from 109 Sea Zone to 105 Sea Zone 3 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 destroyer and 2 submarines placed in 110 Sea Zone 4 submarines placed in 112 Sea Zone 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 79 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -3.33 AA fire in United Kingdom : : 2.83