• TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Italians: 1 cruiser and 1 destroyer
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Greece
                Italians attack with 1 armour and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour and 4 infantry in Greece, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Greece
                1 armour and 1 infantry retreated to Albania
                Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 3 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Yugoslavia
                Italians attack with 1 artillery and 1 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 4 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 5 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 armour moved from Tobruk to Libya
            1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 bomber moved from 97 Sea Zone to Southern Italy
            2 aaGuns moved from Northern Italy to Western Germany
            1 infantry moved from Ethiopia to Italian Somaliland
            1 artillery moved from Ethiopia to Italian Somaliland
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 1.17
    French : -1.00
    Neutral_Allies : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            2 fighters moved from New Zealand to 26 Sea Zone
    
        Combat - ANZAC
            Battle in 26 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 3 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 8/14 hits, 6.67 expected hits
                    3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 2 destroyers owned by the Japanese lost in 26 Sea Zone
                Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is -26
                Casualties for ANZAC: 1 cruiser and 3 fighters
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 aaGuns and 1 tactical_bomber
                    AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 aaGun owned by the Germans lost in Holland Belgium
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                    French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    French roll dice for 1 fighter in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 tactical_bomber in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Holland Belgium
                Germans win with no units remaining. Battle score for attacker is 4
                Casualties for Germans: 2 aaGuns and 1 tactical_bomber
                Casualties for French: 1 artillery, 1 fighter and 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : -0.17
    French : 0.50
    ANZAC : 0.00
    Japanese : 1.17
    AA fire in Holland Belgium : : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            5 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 artilleries and 4 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Schroeder scramble?


  • no scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            5 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 artilleries and 4 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber in Greece, round 2 : 6/9 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 tactical_bomber moved from Poland to Baltic States
            10 infantry moved from Germany to Poland
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
            2 bombers moved from Greece to Western Germany
            4 mech_infantrys moved from France to Yugoslavia
            6 armour moved from France to Yugoslavia
            1 tactical_bomber moved from Greece to Yugoslavia
            1 tactical_bomber moved from Baltic States to Western Germany
    
        Place Units - Germans
            5 armour and 3 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : 0.67
    Neutral_Allies : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
            3 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 4 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                 retreated to Bessarabia
                Germans win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Germans: 1 artillery and 4 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 artillery and 4 infantry moved from Western Ukraine to Bryansk
            10 infantry moved from Belarus to Bryansk
            2 aaGuns and 1 artillery moved from Belarus to Bryansk
            2 artilleries and 6 infantry moved from Novgorod to Archangel
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            3 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from French Indo China to Shan State
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            3 fighters moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Java
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Java from Dutch, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 7 fighters, 1 infantry and 5 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 7 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 8/13 hits, 7.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from 45 Sea Zone to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            5 tactical_bombers moved from Shan State to Kwangsi
            7 fighters moved from Shan State to Kwangsi
            2 artilleries moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Manchuria
            1 artillery moved from Jehol to Chahar
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from Japan to Kwangsi
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    UK_Pacific : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Malta to Kenya
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble? From Italy. You have 1 Italian fighter that could scramble. I am attacking the lone Italian transport with 2 UK fighters and 1 tac bomber


  • no scramble


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 marines moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Northern Territory to Queensland
            1 fighter moved from Western United States to 26 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Gibraltar
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers, 1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone
            1 fighter placed in Western United States
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 carriers, 1 submarine and 3 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            4 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Malta to Kenya
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Indo China
            Battle in Kenya
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking French Indo China from Japanese, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 42 Sea Zone
                British attack with 1 cruiser and 2 destroyers
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                British win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            3 aaGuns, 1 artillery and 7 infantry moved from India to Burma
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from Kenya to Tanganyika Territory
            1 infantry moved from Alexandria to Egypt
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            3 fighters moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            1 airfield placed in Gibraltar
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 2.17
    Italians : -0.67
    Chinese : -3.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery and 1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Tunisia to Libya
            2 aaGuns moved from Western Germany to Northern Italy
            1 armour moved from Southern France to Southern Italy
            1 artillery moved from Southern France to Northern Italy
            1 armour moved from Albania to Northern Italy
            1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns, 1 armour, 2 artilleries and 9 infantry moved from Baltic States to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
            4 mech_infantrys moved from Yugoslavia to Eastern Poland
            5 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            6 armour moved from Yugoslavia to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            10 infantry moved from Poland to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            4 bombers moved from Western Germany to Eastern Poland
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            6 armour placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 artillery and 4 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 5 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Archangel to Smolensk
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Dzavhan
            9 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            3 infantry moved from Chahar to Central Mongolia
            1 artillery moved from Chahar to Central Mongolia
            1 infantry moved from Chahar to Buyant-Uhaa
            1 infantry moved from Jehol to Buyant-Uhaa
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to Yunnan
            1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            3 armour moved from Kiangsu to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Suiyuyan to Central Mongolia
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 3 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 3 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 2 infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Central Mongolia
                Japanese attack with 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Central Mongolia, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
                British defend with 2 mech_infantrys; Chinese defend with 3 artilleries, 1 fighter and 11 infantry
                    Japanese roll dice for 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/22 hits, 11.33 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/17 hits, 6.00 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 11 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 3 bombers, 8 fighters and 5 tactical_bombers in Yunnan, round 3 : 10/17 hits, 9.67 expected hits
                    Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win with 3 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Japanese: 3 artilleries, 1 fighter and 3 infantry
                Casualties for British: 2 mech_infantrys
                Casualties for Chinese: 3 artilleries, 1 fighter and 11 infantry
    
        Non Combat Move - Japanese
            7 fighters moved from Yunnan to Kwangsi
            5 tactical_bombers moved from Yunnan to Kwangsi
            3 bombers moved from Yunnan to Kwangsi
            1 destroyer moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            1 aaGun moved from Manchuria to Buyant-Uhaa
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
            3 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,1,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
            Japanese collect 52 PUs (1 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : 1.00
    Russians : -0.67
    Japanese : 3.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 3 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 carriers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Hawaiian Islands to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 fighter moved from Queensland to 30 Sea Zone
            2 infantry moved from Brazil to Suriname
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Algeria to Southeast Mexico
    
        Place Units - Americans
            1 battleship, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 bomber moved from Tanganyika Territory to Iraq
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - British
            Battle in 36 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 battleship, 1 submarine and 3 transports
                    British roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                1 cruiser owned by the British retreated to 43 Sea Zone
                Japanese win with 1 battleship, 1 submarine and 3 transports remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Iraq
                British attack with 1 artillery, 1 bomber and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 2/7 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 3 : 1/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Iraq to Persia
            4 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
            2 fighters and 1 tactical_bomber moved from Malta to Caucasus
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
            1 armour moved from India to Burma
            2 mech_infantrys moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            3 fighters placed in Persia
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -1.67
    Americans : -2.83
    Neutral_Axis : 0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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