TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 5 infantry, 8 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 artillery moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
2 artilleries and 1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Yunnan to Burma
2 bombers and 1 fighter moved from Malaya to Burma
1 bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
3 armour and 4 mech_infantrys moved from Yunnan to Kweichow
1 submarine moved from 33 Sea Zone to 54 Sea Zone
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Burma, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Burma, round 3 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 3 armour and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 6 mech_infantrys in Kweichow, round 2 : 2/9 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to Kiangsu
2 mech_infantrys moved from Kiangsu to Hunan
2 bombers and 1 fighter moved from Burma to Malaya
3 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kiangsu
6 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
4 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -1.33
UK_Pacific : -1.00
Japanese : 0.50
Savegame