• TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 cruiser moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from Queensland to Java
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 41 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Finland to Karelia
            2 infantry moved from Eastern Poland to Western Ukraine
            1 battleship moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 87 Sea Zone
            2 fighters moved from 91 Sea Zone to 87 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
            1 fighter moved from Germany to Western Ukraine
            1 fighter moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            4 infantry moved from Poland to Eastern Poland
            1 armour moved from Western Germany to Poland
            8 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Germany to Finland
            2 bombers moved from Finland to Karelia
            1 infantry moved from Eastern Poland to Western Ukraine
            3 armour, 3 artilleries and 8 infantry moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 4 infantry moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Eire
            Battle in 87 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 87 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 cruiser in 87 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 87 Sea Zone
                Germans win, taking Eire from Neutral_Allies with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in Karelia
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Scotland
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 airfield and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Eastern Poland
            2 bombers moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
            2 fighters moved from 87 Sea Zone to Gibraltar
    
        Place Units - Germans
            1 carrier and 1 transport placed in 112 Sea Zone
            1 bomber placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : 0.67
    French : -0.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 fighters moved from Novgorod to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            5 infantry placed in Russia
            Russians undo move 3.
            Russians undo move 2.
            Russians undo move 1.
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Ulaanbaatar to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in Celebes
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 fighter moved from Kiangsi to Kiangsu
            2 fighters moved from Chahar to Jehol
            1 infantry moved from Chahar to Jehol
            1 artillery moved from Chahar to Jehol
            1 armour moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 4 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
    Jehol : 1 flag, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
    Manchuria : 1 flag, 1 aaGun
    Chahar : 1 flag
    Borneo : 1 flag, 1 infantry
    Sakha : 1 flag, 1 infantry
    Soviet Far East : 1 flag, 1 infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 1 armour
    Siberia : 1 flag
    Buryatia : 1 flag
    Celebes : 1 flag, 1 infantry
    44 Sea Zone : 1 battleship, 2 destroyers, 1 infantry and 2 transports
    43 Sea Zone : 1 submarine
    33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    34 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport
    19 Sea Zone : 1 cruiser and 1 transport
    6 Sea Zone : 1 destroyer and 1 transport
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    

    Production/PUs Summary :

    Germans : 44 / 53
    Russians : 29 / 34
    Japanese : 39 / 42
    Americans : 52 / 52
    Chinese : 12 / 18
    British : 30 / 26
    UK_Pacific : 13 / 15
    Italians : 19 / 30
    ANZAC : 18 / 28
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 tactical_bomber moved from Western United States to Eastern United States
            1 fighter moved from Guam to Wake Island
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            5 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Hunan to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            3 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kweichow
            2 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Chahar
            1 artillery placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 tactical_bomber moved from Western United States to Eastern United States
            1 fighter moved from Guam to Wake Island
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            5 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Hunan to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            3 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kweichow
            2 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Chahar
            1 artillery placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from United Kingdom to Scotland
            3 fighters moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 airfield and 1 artillery
                    British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            3 fighters moved from Scotland to United Kingdom
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from West India to India
            3 infantry moved from Shan State to Yunnan
            1 fighter moved from Kwangsi to Burma
            2 infantry moved from India to Burma
            3 infantry moved from India to Burma
            2 transports moved from 72 Sea Zone to 71 Sea Zone
            2 destroyers moved from 72 Sea Zone to 81 Sea Zone
            1 cruiser moved from 72 Sea Zone to 81 Sea Zone
            1 battleship moved from 72 Sea Zone to 81 Sea Zone
            1 battleship moved from 82 Sea Zone to 71 Sea Zone
            1 cruiser moved from 82 Sea Zone to 71 Sea Zone
            1 fighter moved from India to Trans-Jordan
            2 artilleries moved from India to Burma
    
        Place Units - British
            1 aaGun and 1 fighter placed in United Kingdom
            1 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,3,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,6,6,5,3,5,1,2,1
            British collect 22 PUs (11 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
            Some Units in India change ownership: 3 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Tobruk to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 armour moved from Morocco to 92 Sea Zone
            1 bomber moved from Southern Italy to Alexandria
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
            1 armour moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Italians
            Battle in French West Africa
            Battle in Alexandria
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 3 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 4 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking French West Africa from French, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to Greece
            1 bomber moved from Alexandria to Greece
            1 armour moved from Algeria to Libya
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Tobruk to Libya
            1 armour moved from Greece to Romania
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            2 artilleries moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 93 Sea Zone
            1 fighter placed in 93 Sea Zone
            Italians undo move 2.
            Italians undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 105 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier placed in 93 Sea Zone
            1 fighter placed in 93 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to Northern Territory
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 infantry moved from Java to 42 Sea Zone
            1 cruiser moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 fighter moved from Java to Northern Territory
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to Northern Territory
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 infantry moved from Java to 42 Sea Zone
            1 cruiser moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 fighter moved from Java to Northern Territory
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Finland to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 artillery moved from Eire to Scotland
            1 infantry moved from Eire to Scotland
            2 infantry moved from Karelia to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            5 artilleries and 12 infantry moved from Bessarabia to Ukraine
            9 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 1 infantry moved from Poland to Baltic States
            3 armour moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            5 infantry moved from Finland to Karelia
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery moved from 111 Sea Zone to Scotland
            1 infantry moved from 111 Sea Zone to Scotland
            1 battleship moved from 109 Sea Zone to 111 Sea Zone
            1 cruiser moved from 109 Sea Zone to 111 Sea Zone
            2 tactical_bombers moved from 109 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to Scotland
            1 fighter moved from Western Germany to Scotland
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Eastern Poland to Baltic States
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 8 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.50 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0.67 expected hits
                Bombing raid in United Kingdom rolls: 4,7,3 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6,2,2,3 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 20 damage total.  Damaged units is as follows: factory_major = 14, harbour = 6
            Battle in Novgorod
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 5 artilleries, 12 infantry and 9 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 5 artilleries, 12 infantry and 9 mech_infantrys in Ukraine, round 2 : 5/29 hits, 7.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Scotland
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/6 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            7 armour moved from Eastern Poland to Germany
            3 infantry moved from Germany to Western Germany
            1 tactical_bomber moved from Scotland to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            2 transports moved from 109 Sea Zone to 112 Sea Zone
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 carrier moved from 110 Sea Zone to 111 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 submarine moved from 87 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from United Kingdom to Western Germany
            1 fighter moved from Novgorod to Eastern Poland
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to 111 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Western Germany
            5 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    British : -0.67
    Russians : 2.00
    AA fire in United Kingdom : : -1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 17 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 17 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 17 infantry in Novgorod, round 2 : 3/18 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
            7 infantry moved from Bryansk to Tambov
            2 armour, 4 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
            2 aaGuns moved from Archangel to Novgorod
            2 aaGuns moved from Russia to Tambov
            2 infantry moved from Olgiy to Yenisey
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            4 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            3 fighters moved from Kiangsu to Kiangsi
            2 bombers moved from Jehol to Kiangsi
            2 fighters moved from Jehol to Kiangsi
            2 tactical_bombers moved from Jehol to Kiangsi
            1 artillery moved from Jehol to Shantung
            1 infantry moved from Jehol to Shantung
            1 fighter moved from Japan to Shantung
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 carrier moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 carrier moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 destroyers moved from 44 Sea Zone to 55 Sea Zone
            1 carrier moved from 34 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 battleship moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser moved from 34 Sea Zone to 35 Sea Zone
            1 battleship moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Java
            Battle in Kwangtung
            Battle in Sumatra
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific, taking Sumatra from ANZAC, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser, 2 destroyers, 2 submarines and 1 transport
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 8 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Kiangsi, round 2 : 9/15 hits, 6.83 expected hits
                    Chinese roll dice for 1 artillery and 8 infantry in Kiangsi, round 2 : 1/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 8 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
                1 fighter owned by the Japanese retreated
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers and 1 submarine
                French defend with ; ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    2 transports owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 28
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
            1 fighter moved from Shantung to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            2 tactical_bombers moved from Kiangsi to Kiangsu
            5 fighters moved from Kiangsi to Kiangsu
            2 bombers moved from Kiangsi to Japan
            1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 carrier and 1 transport placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.83
    ANZAC : 0.67
    Chinese : -0.67
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 armour and 6 transports; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            3 fighters moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 armour, 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                Germans defend with 1 submarine
                    Americans roll dice for 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 104 Sea Zone, round 2 : 5/15 hits, 8.00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to Eastern United States
            1 fighter moved from Wake Island to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            5 armour placed in Eastern United States
            6 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -3.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Anhwe to Kiangsi
            2 infantry moved from Hunan to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Anhwe
            2 artilleries moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 armour, 1 artillery and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 5/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Shantung
            2 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 armour and 6 transports; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            3 fighters moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 armour, 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                Germans defend with 1 submarine
                    Americans roll dice for 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 104 Sea Zone, round 2 : 5/15 hits, 8.00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to Eastern United States
            1 fighter moved from Wake Island to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            5 armour placed in Eastern United States
            6 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Anhwe to Kiangsi
            2 infantry moved from Hunan to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Anhwe
            2 artilleries moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 armour, 1 artillery and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 5/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Shantung
            2 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - British
            British repair damage of 14x factory_major; Remaining resources: 9 PUs; 
            British buy 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to Scotland
            4 fighters moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 4 fighters and 3 infantry
                Germans defend with 1 airfield, 2 artilleries and 2 infantry
                    British roll dice for 4 fighters and 3 infantry in Scotland, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Scotland
                    British roll dice for 4 fighters and 3 infantry in Scotland, round 3 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries in Scotland, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Scotland to United Kingdom
            1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 armour moved from Ethiopia to French Equatorial Africa
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Malta to Egypt
            2 tactical_bombers moved from Malta to Egypt
            2 fighters moved from Malta to Egypt
            1 cruiser moved from 71 Sea Zone to 81 Sea Zone
            1 battleship moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.00
    Americans : -3.00
    Chinese : 2.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Greece to Rostov
            1 armour moved from French West Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
            1 infantry moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Greece to Southern Italy
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tobruk to Libya
            1 artillery moved from Tunisia to Libya
            1 armour moved from Romania to Ukraine
            2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 carrier, 1 fighter and 1 transport placed in 93 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 17 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Northern Territory to 55 Sea Zone
            4 fighters moved from New South Wales to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                French loiter and taunt; ANZAC attack with 7 fighters
                Japanese defend with 1 battleship and 2 destroyers
                    ANZAC roll dice for 7 fighters in 55 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 55 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    3 fighters owned by the ANZAC, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 1 battleship and 2 destroyers
    
        Non Combat Move - ANZAC
            4 fighters moved from 55 Sea Zone to Northern Territory
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,1,1,3,6,6,4,1,6
            ANZAC collect 8 PUs (2 lost to blockades); end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 17 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Northern Territory to 55 Sea Zone
            4 fighters moved from New South Wales to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                French loiter and taunt; ANZAC attack with 7 fighters
                Japanese defend with 1 battleship and 2 destroyers
                    ANZAC roll dice for 7 fighters in 55 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 55 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    3 fighters owned by the ANZAC, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 1 battleship and 2 destroyers
    
        Non Combat Move - ANZAC
            4 fighters moved from 55 Sea Zone to Northern Territory
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,1,1,3,6,6,4,1,6
            ANZAC collect 8 PUs (2 lost to blockades); end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - French
            Battle in 42 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                French win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 1.67
    

    Savegame

Suggested Topics

  • 9
  • 1
  • 1
  • 110
  • 141
  • 43
  • 149
  • 348
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.0k

Users

39.3k

Topics

1.7m

Posts