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Odonis (Axis) vs KsMckay (Allies) BM3L19 Rematch


  • 2018 2015 '13

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 carriers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 fighters moved from Japan to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 bomber moved from Japan to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2015 '13

    @ksmckay
    scramble in 33? OOL?



  • no scramble, OOL is cv hit, anzac dds, american dds, american cv, cruiser


  • 2018 2015 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 carriers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 fighters moved from Japan to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 bomber moved from Japan to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
            Battle in 33 Sea Zone
                Japanese attack with 1 bomber, 2 carriers, 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 carrier and 2 destroyers; ANZAC defend with 1 cruiser and 2 destroyers
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 2 carriers, 5 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 cruiser and 4 destroyers in 33 Sea Zone, round 2 : 0/6 hits, 2.17 expected hits
                    1 destroyer owned by the Americans and 2 destroyers owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 2 carriers, 5 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 33 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                Japanese win, taking Guam from Americans with 1 bomber, 2 carriers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
                Casualties for ANZAC: 1 cruiser and 2 destroyers
                Casualties for Americans: 1 carrier and 2 destroyers
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 22 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 armour moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Jehol
            1 battleship, 1 fighter and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from 33 Sea Zone to Iwo Jima
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.33
    Japanese : -0.33
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            2 bombers moved from Queensland to 22 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame



  • @Odonis Need kamikaze orders for z20 and z22, 1 dd in each.


  • 2018 2015 '13

    @ksmckay
    none thanks



  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            2 bombers moved from Queensland to 22 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 33 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 2 carriers and 4 fighters
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 carrier owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 carrier in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
                    1 carrier owned by the Japanese lost in 33 Sea Zone
                5 submarines owned by the Americans Submerged
                Japanese win, taking Borneo from Japanese with 4 fighters remaining. Battle score for attacker is 32
                Casualties for Japanese: 2 carriers
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 4 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 4 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 22 Sea Zone
                    Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    Japanese roll dice for 1 fighter in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 20 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 battleship
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
                4 fighters owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            2 carriers moved from 35 Sea Zone to 33 Sea Zone
            4 bombers moved from 22 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from 20 Sea Zone to Philippines
            1 fighter moved from 20 Sea Zone to 33 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Morocco to 93 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.83
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            2 bombers moved from Queensland to 22 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 33 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 2 carriers and 4 fighters
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 carrier owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 carrier in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
                    1 carrier owned by the Japanese lost in 33 Sea Zone
                5 submarines owned by the Americans Submerged
                Japanese win, taking Borneo from Japanese with 4 fighters remaining. Battle score for attacker is 32
                Casualties for Japanese: 2 carriers
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 4 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 4 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 22 Sea Zone
                    Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    Japanese roll dice for 1 fighter in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 20 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 battleship
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
                4 fighters owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            2 carriers moved from 35 Sea Zone to 33 Sea Zone
            4 bombers moved from 22 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from 20 Sea Zone to Philippines
            1 fighter moved from 20 Sea Zone to 33 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Morocco to 93 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 96 Sea Zone to Southern France
            2 marines moved from Egypt to 98 Sea Zone
            2 cruisers and 2 marines moved from 98 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sicily
            1 marine moved from 95 Sea Zone to Sardinia
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 battleship moved from 96 Sea Zone to 95 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 carrier moved from 96 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
            1 bomber moved from Trans-Jordan to 95 Sea Zone
            1 fighter moved from Trans-Jordan to 95 Sea Zone
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sicily
            Battle in Sardinia
            Battle in Algeria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                    British roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Algeria
                Germans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Southern France
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 tactical_bomber; Italians defend with 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 tactical_bomber in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Germans: 1 tactical_bomber
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gold Coast: 1 armour
            EDIT: Adding units owned by Americans to Nigeria: 1 armour
            EDIT: Turning off Edit Mode
            1 fighter moved from Southern France to 93 Sea Zone
            1 bomber moved from 95 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 tactical_bomber moved from Trans-Jordan to India
            2 armour and 1 infantry moved from Persia to Northwest Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Egypt
            British undo move 1.
            3 mech_infantrys placed in Egypt
            2 armour and 1 mech_infantry placed in Persia
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Italians : 0.50
    Americans : -0.83
    Chinese : -0.17
    Japanese : 0.00
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 infantry moved from France to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 fighter and 3 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Italians: 1 armour and 1 fighter
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 fighter moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,3,4,5,3,3,4
            Italians collect 8 PUs (9 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    Russians : 1.33
    

    Savegame



  • @Odonis
    Russians have not been nice to Italy.



  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 21 Sea Zone
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 21 Sea Zone
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to Queensland
            1 infantry moved from Northern Territory to Queensland
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - French
            Battle in 39 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : 0.00
    ANZAC : -0.50
    Japanese : -1.00
    

    Savegame


  • 2018 2015 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Novgorod to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Bulgaria to Rostov
            1 artillery and 1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 bomber moved from Novgorod to Smolensk
            1 armour moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 mech_infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            4 infantry and 2 marines moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            3 bombers moved from Smolensk to Western Germany
            1 mech_infantry moved from Evenkiyskiy to Timguska
            4 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            2 artilleries and 2 infantry placed in Western Germany
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,3,1
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : 0.67
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            2 infantry moved from Volgograd to Rostov
            2 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Rostov to Russia
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.67
    

    Savegame



  • @Odonis No rush, take your time, just throwing out a friendly reminder.


  • 2018 2015 '13

    @ksmckay
    Yeah sorry just started a new job this week so will be a little slow


  • 2018 2015 '13

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Iwo Jima to 21 Sea Zone
            1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2015 '13

    @Odonis @ksmckay

    Scrambles?



  • scramble away


  • 2018 2015 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Iwo Jima to 21 Sea Zone
            1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
    
        Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Americans scrambles to create a battle in territory 35 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 2 transports
                Americans defend with 1 fighter
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Philippines
                Japanese attack with 3 infantry and 1 mech_infantry
                Americans defend with 1 airfield and 1 harbour
            Battle in Burma
                Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese winJapanese win, taking Philippines from Americans with 3 infantry and 1 mech_infantry remaining, taking Burma from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 21 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Jehol to Suiyuyan
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Hunan
            1 mech_infantry moved from Kweichow to Yunnan
            3 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            3 fighters placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,5,4,4,3,3
            Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.50
    UK_Pacific : 0.67
    Japanese : 0.00
    

    Savegame



  • @Odonis forgot my combat movement to iwo jima. Let me know if thats a problem.



  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            3 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            4 bombers moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 4 bombers, 1 fighter and 3 submarines
                Japanese defend with 1 battleship, 1 carrier and 2 transports
                    Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 bombers and 1 fighter in 35 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 4 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 44
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier and 2 transports
            Battle in 25 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Hainan
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Iwo Jima from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 35 Sea Zone to Paulau Island
            1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Nigeria to Anglo Egyptian Sudan
            1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from 93 Sea Zone to United Kingdom
            1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            4 bombers moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 6 infantry placed in Central United States
            1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 46 PUs; 
            British buy 3 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from India to Burma
            1 tactical_bomber moved from India to Persia
            2 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Burma
                British attack with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
                Japanese defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Burma, round 2 : 3/13 hits, 2.83 expected hits
                    Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 marine moved from Sardinia to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 mech_infantrys placed in Egypt
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    British : 0.17
    Americans : -4.33
    Chinese : -1.33
    Japanese : -1.00
    

    Savegame


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