Odonis (Axis) vs KsMckay (Allies) BM3L19 Rematch

  • '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 marine and 5 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 16 Sea Zone to 22 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 bomber and 1 fighter moved from Midway to 22 Sea Zone
            1 bomber and 1 tactical_bomber moved from Wake Island to 23 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to Paulau Island
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
            Battle in 23 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win, taking French West Africa from Italians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Paulau Island, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 23 Sea Zone to Caroline Islands
            1 fighter moved from Paulau Island to 34 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
            2 fighters moved from 23 Sea Zone to 34 Sea Zone
            2 carriers moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 31 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 marine placed in Eastern United States
            2 bombers placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 marine and 5 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 16 Sea Zone to 22 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 bomber and 1 fighter moved from Midway to 22 Sea Zone
            1 bomber and 1 tactical_bomber moved from Wake Island to 23 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to Paulau Island
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
            Battle in 23 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win, taking French West Africa from Italians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Paulau Island, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 23 Sea Zone to Caroline Islands
            1 fighter moved from Paulau Island to 34 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
            2 fighters moved from 23 Sea Zone to 34 Sea Zone
            2 carriers moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 31 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 marine placed in Eastern United States
            2 bombers placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 tactical_bomber moved from 98 Sea Zone to Cyprus
            1 fighter moved from 98 Sea Zone to Crete
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from French Equatorial Africa to Nigeria
            1 bomber moved from Anglo Egyptian Sudan to Nigeria
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 marine
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
            Battle in Cyprus
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 marine
                    British roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
            Battle in Nigeria
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Nigeria, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Nigeria
                British win, taking Nigeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to India
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Crete to 99 Sea Zone
            1 tactical_bomber moved from Cyprus to 99 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Morocco to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 bomber moved from Nigeria to Anglo Egyptian Sudan
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Egypt
            1 submarine placed in 81 Sea Zone
            1 fighter placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 2.33
    Italians : 0.00
    Americans : 1.33
    Chinese : -0.83
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Belarus
            1 bomber moved from Slovakia Hungary to Belarus
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 armour moved from Morocco to Algeria
            1 infantry moved from French Central Africa to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
            2 armour moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 artillery and 3 infantry moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,2,1,1,1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,1,1
            Italians collect 11 PUs (12 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 41 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from Northern Territory to 46 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Marshall Islands from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Dutch New Guinea
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    dice havent been doing you any favors lately. those convoy rolls were crazy.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Archangel to Vologda
            1 bomber moved from Germany to Smolensk
            1 bomber moved from Norway to Vologda
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            2 artilleries and 1 infantry moved from Bessarabia to Ukraine
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            2 fighters moved from 112 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Smolensk to Novgorod
            2 fighters moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            5 infantry moved from Karelia to Novgorod
            2 marines moved from Western Germany to 113 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 115 Sea Zone
            2 marines moved from 115 Sea Zone to Novgorod
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Archangel to Urals
            1 mech_infantry moved from Archangel to Urals
            9 armour and 3 mech_infantrys moved from Archangel to Belarus
            3 aaGuns, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
            2 artilleries moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Algeria
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 bomber placed in Germany
            2 armour and 4 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : 0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
            1 armour moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 aaGun and 9 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun and 9 infantry in Manchuria, round 2 : 4/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 13 infantry in Manchuria, round 3 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 7 infantry in Manchuria, round 3 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 4 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 7 infantry in Manchuria, round 4 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 9 infantry in Manchuria, round 5 : 3/9 hits, 1.50 expected hits
                    Japanese roll dice for 6 infantry in Manchuria, round 5 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 6 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 6 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 7 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 7 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 6 infantry in Manchuria, round 8 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 8 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 5 infantry in Manchuria, round 9 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 13 infantry
                Casualties for Japanese: 1 aaGun and 9 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 armour
            EDIT: Adding units owned by Russians to Archangel: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Vologda to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 aaGuns, 6 artilleries and 26 infantry moved from Bryansk to Russia
            2 aaGuns moved from Amur to Manchuria
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            Russians undo move 1.
            2 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,4,5,4,2,5,3,5,1
            Russians collect 30 PUs (3 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.83
    Japanese : 0.67
    

    Savegame

  • '19

    misclicked the mec/arm to go to arch so edited that.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            3 fighters moved from Japan to Korea
            1 fighter moved from Japan to Manchuria
            1 bomber moved from Hunan to Manchuria
            1 armour moved from Burma to 38 Sea Zone
            1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 cruiser moved from 38 Sea Zone to 41 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 4 infantry
                    AA fire in Manchuria : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.50 expected hits
                    Chinese roll dice for 2 aaGuns and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Manchuria, round 3 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Manchuria, round 4 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -19
                Casualties for Japanese: 3 fighters and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 4 infantry
            Battle in Korea
                Japanese attack with 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 mech_infantry in Korea, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Korea, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -17
                Casualties for Japanese: 2 fighters
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Korea to Japan
            1 fighter moved from Manchuria to 6 Sea Zone
            1 bomber moved from Manchuria to Japan
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from Hunan to Kwangsi
            1 armour moved from Hunan to Kwangsi
            1 mech_infantry moved from Hunan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 submarine moved from 40 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
            Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 1.33
    AA fire in Manchuria : : -1.00
    Russians : 1.33
    Japanese : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from French West Africa to Gold Coast
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            2 bombers moved from Caroline Islands to 42 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from Wake Island to 35 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from 34 Sea Zone to 42 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Marianas
            Battle in Gold Coast
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Gold Coast, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gold Coast, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gold Coast, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gold Coast
                Americans win, taking Morocco from Italians, taking Marianas from Japanese, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Philippines
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            2 bombers moved from 42 Sea Zone to Queensland
            1 carrier and 2 destroyers moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            2 bombers moved from Western United States to Caroline Islands
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to British Guiana
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -2.50
    Japanese : 0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from French West Africa to Gold Coast
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            2 bombers moved from Caroline Islands to 42 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from Wake Island to 35 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from 34 Sea Zone to 42 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Marianas
            Battle in Gold Coast
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Gold Coast, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Gold Coast, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gold Coast, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gold Coast
                Americans win, taking Morocco from Italians, taking Marianas from Japanese, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Philippines
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            2 bombers moved from 42 Sea Zone to Queensland
            1 carrier and 2 destroyers moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            2 bombers moved from Western United States to Caroline Islands
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to British Guiana
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 2 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Nigeria to French Central Africa
                  British take French Central Africa from Italians
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta
            1 battleship moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in French Equatorial Africa
                British attack with 1 bomber and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Malta
                British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malta, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            2 cruisers moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Morocco
            1 bomber moved from French Equatorial Africa to Trans-Jordan
            1 fighter moved from India to Trans-Jordan
            1 tactical_bomber moved from India to Trans-Jordan
            3 mech_infantrys moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
    
        Place Units - British
            1 infantry and 2 marines placed in Egypt
            2 armour and 1 infantry placed in Persia
            1 destroyer placed in 106 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : 0.83
    Americans : -2.50
    Chinese : 0.17
    Japanese : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            2 armour moved from Romania to Western Ukraine
            1 armour moved from Belarus to Western Ukraine
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 armour, 3 fighters and 1 infantry; Americans defend with 2 infantry and 1 marine
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 3 fighters, 3 infantry and 1 marine in Morocco, round 2 : 1/8 hits, 3.83 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 marine in Morocco, round 3 : 4/6 hits, 3.17 expected hits
                    1 mech_infantry owned by the Italians, 1 marine owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 3 fighters in Morocco, round 4 : 2/4 hits, 2.50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win with 1 armour and 3 fighters remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry and 1 marine
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 3 armour
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Western Ukraine
                    Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 2 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to France
            1 artillery and 1 infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3,6,1,2,5,3,3
            Italians collect 9 PUs (12 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -2.50
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to Philippines
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to Philippines
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Urals to Vologda
            1 bomber moved from Novgorod to Vologda
            7 armour, 23 infantry and 13 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Belarus to Bryansk
            1 bomber moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 1 fighter, 3 infantry and 1 tactical_bomber moved from Algeria to Morocco
            1 bomber moved from Germany to Archangel
            1 bomber moved from Archangel to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 9 armour, 23 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 23 infantry and 13 mech_infantrys in Bryansk, round 2 : 6/45 hits, 10.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Morocco
                Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 3 fighters
                    Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 3 fighters in Morocco, round 2 : 3/4 hits, 2.50 expected hits
                    3 infantry owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Morocco
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Morocco, round 3 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Morocco
                    Germans roll dice for 1 armour and 1 tactical_bomber in Morocco, round 4 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter in Morocco, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Morocco
                Germans win, taking Morocco from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for British: 1 armour and 3 fighters
            Battle in Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            1 bomber moved from Archangel to Novgorod
            2 fighters moved from Novgorod to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to France
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
            3 armour moved from Novgorod to Bryansk
            1 aaGun moved from Belarus to Smolensk
            2 marines moved from Novgorod to Belarus
            6 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Morocco to Southern France
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery and 1 infantry placed in France
            6 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.17
    Americans : 0.17
    Russians : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Urals to Vologda
            1 bomber moved from Novgorod to Vologda
            7 armour, 23 infantry and 13 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Belarus to Bryansk
            1 bomber moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 1 fighter, 3 infantry and 1 tactical_bomber moved from Algeria to Morocco
            1 bomber moved from Germany to Archangel
            1 bomber moved from Archangel to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 9 armour, 23 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 23 infantry and 13 mech_infantrys in Bryansk, round 2 : 6/45 hits, 10.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Morocco
                Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 3 fighters
                    Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 3 fighters in Morocco, round 2 : 3/4 hits, 2.50 expected hits
                    3 infantry owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Morocco
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Morocco, round 3 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Morocco
                    Germans roll dice for 1 armour and 1 tactical_bomber in Morocco, round 4 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter in Morocco, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Morocco
                Germans win, taking Morocco from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for British: 1 armour and 3 fighters
            Battle in Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            1 bomber moved from Archangel to Novgorod
            2 fighters moved from Novgorod to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to France
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
            3 armour moved from Novgorod to Bryansk
            1 aaGun moved from Belarus to Smolensk
            2 marines moved from Novgorod to Belarus
            6 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Morocco to Southern France
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery and 1 infantry placed in France
            6 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 2 aaGuns
            EDIT: Adding units owned by Germans to Bryansk: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -5.17
    Americans : 0.17
    Russians : 1.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 mech_infantry moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Tambov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Archangel
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Archangel to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -0.67
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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