• TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 artilleries and 1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Novgorod to Finland
            6 artilleries moved from Eastern Poland to Poland
            13 infantry moved from Eastern Poland to Poland
            1 mech_infantry moved from Belarus to Poland
            3 armour moved from Novgorod to Poland
            1 armour moved from Novgorod to Poland
            7 infantry moved from Eastern Poland to Slovakia Hungary
            4 infantry moved from Eastern Poland to Slovakia Hungary
            4 artilleries and 2 infantry moved from Bessarabia to Romania
            2 armour moved from Ukraine to Romania
            5 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Eastern Poland to Poland
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Tsagaan Olom to Olgiy
            11 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 armour and 1 bomber placed in Novgorod
            2 mech_infantrys placed in Ukraine
            Russians undo move 2.
            2 mech_infantrys placed in Volgograd
            Russians undo move 1.
            1 armour placed in Volgograd
            1 armour and 1 bomber placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Yakut S.S.R.
            1 artillery and 9 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Chahar to Kansu
            1 fighter and 1 tactical_bomber moved from Chahar to Shensi
            1 infantry moved from Guam to 21 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            2 cruisers moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Malaya
            1 fighter moved from Hunan to Malaya
            2 bombers moved from Hunan to Malaya
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from Hunan to Malaya
            1 fighter moved from Hunan to Malaya
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Japan to Shensi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Manchuria to Jehol
            2 artilleries moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from Hopei to Kansu
            1 fighter and 1 tactical_bomber moved from Hopei to Shensi
    
        Combat - Japanese
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 4 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 4 transports in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Malaya
                Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 3 fighters and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Malaya, round 2 : 7/16 hits, 7,50 expected hits
                    UK_Pacific roll dice for 3 fighters and 4 infantry in Malaya, round 2 : 2/7 hits, 3,33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 3 fighters and 1 infantry
                Casualties for British: 3 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 artillery and 10 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 10 infantry in Yakut S.S.R., round 2 : 2/12 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kansu
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 4/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Central Mongolia to Suiyuyan
            1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Hunan to Chahar
            2 fighters and 2 tactical_bombers moved from Shensi to Hunan
            1 tactical_bomber moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Malaya to Hunan
            1 fighter moved from 41 Sea Zone to Siam
            2 fighters moved from 42 Sea Zone to Siam
            1 fighter and 2 tactical_bombers moved from Malaya to Siam
            2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 bomber moved from Malaya to Hunan
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 bomber moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
    
        Place Units - Japanese
            4 infantry placed in Japan
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : 0,50
    Chinese : 0,33
    UK_Pacific : -1,33
    Russians : -0,33
    Japanese : 1,17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            3 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • kamikaze?


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            3 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                Units damaged: 1 carrier owned by the Americans
            Battle in Korea
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            3 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                Units damaged: 1 carrier owned by the Americans
            Battle in Korea
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Korea from Japanese, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 36 Sea Zone
                Americans attack with 1 cruiser
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 cruiser in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removed
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
            4 bombers moved from Hawaiian Islands to Wake Island
            4 mech_infantrys moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            6 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Place Units - Americans
            5 artilleries and 3 infantry placed in Western United States
            Americans undo move 1.
            3 transports placed in 10 Sea Zone
            4 artilleries and 1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 artillery moved from Szechwan to Shensi
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 artillery moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            3 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Kansu
            Chinese undo move 1.
            3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            3 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                Units damaged: 1 carrier owned by the Americans
            Battle in Korea
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Korea from Japanese, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 36 Sea Zone
                Americans attack with 1 cruiser
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 cruiser in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removed
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
            4 bombers moved from Hawaiian Islands to Wake Island
            4 mech_infantrys moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            6 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Place Units - Americans
            5 artilleries and 3 infantry placed in Western United States
            Americans undo move 1.
            3 transports placed in 10 Sea Zone
            4 artilleries and 1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 artillery moved from Szechwan to Shensi
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 artillery moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            3 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Kansu
            Chinese undo move 1.
            3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield, 3x factory_major; Remaining resources: 30 PUs; 
            British buy 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 3 infantry moved from Shan State to Siam
            1 fighter moved from India to Siam
            1 artillery moved from Ethiopia to 76 Sea Zone
            3 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Siam
                British attack with 2 armour, 1 fighter and 3 infantry
                Japanese defend with 4 fighters and 2 tactical_bombers
                    British roll dice for 2 armour, 1 fighter and 3 infantry in Siam, round 2 : 4/6 hits, 2.00 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in Siam, round 2 : 4/6 hits, 3.67 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 infantry owned by the British and 1 armour owned by the British lost in Siam
                    British roll dice for 1 armour and 1 fighter in Siam, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Siam
                    British roll dice for 1 fighter in Siam, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Siam, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Siam, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Siam, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Siam
                Japanese win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 2 armour, 1 fighter and 3 infantry
                Casualties for Japanese: 3 fighters and 2 tactical_bombers
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Burma to Shan State
            1 infantry moved from India to Burma
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from India to Shan State
    
        Place Units - British
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,5
            British collect 21 PUs (10 lost to blockades); end with 21 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,2,6,6,4,1,3,1,5,5,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1.83
    Italians : -0.67
    Americans : 0.50
    Chinese : 0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 armour and 2 infantry moved from Greece to 99 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Trans-Jordan
            1 tactical_bomber moved from Southern Italy to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 2,50 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for French: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 4 infantry
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 3,67 expected hits
                    British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 3/5 hits, 1,67 expected hits
                    4 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 2 armour and 2 infantry
                Casualties for British: 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 bomber moved from Trans-Jordan to Greece
            1 fighter moved from Trans-Jordan to Greece
            1 infantry moved from Albania to Bulgaria
            4 aaGuns, 2 artilleries and 5 infantry moved from Yugoslavia to Greater Southern Germany
            2 artilleries and 2 infantry moved from Northern Italy to Greater Southern Germany
            1 infantry moved from Algeria to Morocco
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : 2,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
            ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 artilleries and 23 infantry moved from Germany to Poland
            6 armour moved from Western Germany to Poland
            1 fighter moved from Western Germany to Poland
            3 tactical_bombers moved from Holland Belgium to Poland
            1 bomber moved from Holland Belgium to Poland
            1 destroyer moved from 111 Sea Zone to 113 Sea Zone
            1 cruiser moved from 111 Sea Zone to 113 Sea Zone
            1 battleship moved from 111 Sea Zone to 113 Sea Zone
            1 carrier moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
    
        Combat - Germans
            Battle in 101 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 101 Sea Zone
                    1 transport owned by the Americans lost in 101 Sea Zone
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Poland
                Germans attack with 6 armour, 2 artilleries, 1 bomber, 1 fighter, 23 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun, 4 armour, 6 artilleries, 14 infantry and 1 mech_infantry
                    AA fire in Poland : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 1 fighter, 23 infantry and 3 tactical_bombers in Poland, round 2 : 15/36 hits, 11,00 expected hits
                    Russians roll dice for 1 aaGun, 4 armour, 6 artilleries, 14 infantry and 1 mech_infantry in Poland, round 2 : 9/25 hits, 9,00 expected hits
                    14 infantry owned by the Russians, 9 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland
                    Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 1 fighter, 14 infantry and 3 tactical_bombers in Poland, round 3 : 9/27 hits, 9,50 expected hits
                    Russians roll dice for 4 armour, 6 artilleries and 1 mech_infantry in Poland, round 3 : 3/11 hits, 4,33 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 6 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Poland
                    Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 1 fighter, 11 infantry and 3 tactical_bombers in Poland, round 4 : 12/24 hits, 9,00 expected hits
                    Russians roll dice for 2 armour in Poland, round 4 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 6 armour, 2 artilleries, 1 bomber, 1 fighter, 11 infantry and 3 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 12 infantry
                Casualties for Russians: 1 aaGun, 4 armour, 6 artilleries, 14 infantry and 1 mech_infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Germans
            4 infantry moved from Scotland to 111 Sea Zone
            4 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Norway
            3 armour, 3 artilleries and 8 infantry moved from Scotland to 111 Sea Zone
            3 armour, 3 artilleries, 8 infantry and 7 transports moved from 111 Sea Zone to 113 Sea Zone
            2 fighters moved from 111 Sea Zone to Germany
            3 armour, 3 artilleries and 8 infantry moved from 113 Sea Zone to Germany
            1 aaGun, 4 artilleries and 6 infantry moved from Western Germany to Germany
            1 fighter moved from Poland to Germany
            1 bomber moved from Poland to Germany
            1 fighter moved from Germany to Western Germany
            1 fighter moved from Germany to Western Germany
            3 tactical_bombers moved from Poland to Germany
    
        Place Units - Germans
            3 armour, 4 infantry and 3 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,50
    AA fire in Poland : : -0,50
    Americans : -0,67
    Russians : -2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 artilleries moved from Romania to Bulgaria
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Romania to Yugoslavia
            2 armour moved from Romania to Bulgaria
            1 artillery moved from Romania to Bulgaria
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
            4 fighters moved from Novgorod to Norway
            1 bomber moved from Novgorod to Norway
            1 tactical_bomber moved from Novgorod to Norway
            1 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Yenisey to Dzavhan
                  Russians take Dzavhan from Japanese
    
        Combat - Russians
            Russians creates battle in territory 110 Sea Zone
            Battle in Yugoslavia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 2 armour, 3 artilleries and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 2 infantry in Bulgaria, round 2 : 4/7 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Italians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Norway
                Russians attack with 2 artilleries, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 9 infantry
                    Russians roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 6/11 hits, 4.83 expected hits
                    Germans roll dice for 9 infantry in Norway, round 2 : 0/9 hits, 3.00 expected hits
                    6 infantry owned by the Germans lost in Norway
                    Russians roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 5/11 hits, 4.83 expected hits
                    Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 9 infantry
                Casualties for Russians: 1 infantry
            Battle in Tsagaan Olom
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tsagaan Olom, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsagaan Olom, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tsagaan Olom, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsagaan Olom, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tsagaan Olom, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsagaan Olom, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsagaan Olom
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Tsinghai to Shensi
            1 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Norway to Novgorod
            4 fighters moved from Norway to Karelia
            1 tactical_bomber moved from Norway to Karelia
            1 aaGun moved from Slovakia Hungary to Romania
            2 mech_infantrys moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 aaGun moved from Karelia to Novgorod
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            11 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Eastern Poland to Romania
    
        Place Units - Russians
            3 armour placed in Novgorod
            1 factory_minor placed in Romania
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Italians : 1.33
    Russians : 4.33
    Japanese : -0.33
    

    Savegame

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