League 2019 BM MrCunego (axis) vs OwenToo (allies)


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 15 Sea Zone
            2 fighters moved from Japan to 15 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 bomber moved from Trans-Jordan to Belgian Congo
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
            1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 bomber and 1 fighter moved from India to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from India to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 bomber moved from India to Hopei
            1 bomber moved from India to Jehol
            1 infantry moved from Shantung to Jehol
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            4 fighters moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                 retreated to Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Belgian Congo
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 fighter
                    Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Belgian Congo
                Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Hopei
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 15 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans lost in 15 Sea Zone
    

    Combat Hit Differential Summary :

    British : -0,67
    Americans : -1,17
    Chinese : 1,33
    Japanese : -0,50
    

    Savegame


  • Submerge with the sub?
    Best regards
    Mrcunego

  • '21 '20 '19 '18 '17

    No the sub stays and fights


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 15 Sea Zone
            2 fighters moved from Japan to 15 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 bomber moved from Trans-Jordan to Belgian Congo
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
            1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 bomber and 1 fighter moved from India to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from India to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 bomber moved from India to Hopei
            1 bomber moved from India to Jehol
            1 infantry moved from Shantung to Jehol
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            4 fighters moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                 retreated to Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Belgian Congo
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 fighter
                    Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Belgian Congo
                Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Hopei
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 15 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans lost in 15 Sea Zone
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 36
                Casualties for Americans: 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
            Battle in Jehol
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kenya
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kenya
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kenya to 80 Sea Zone
            1 bomber moved from Belgian Congo to Egypt
            2 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Jehol to Kiangsu
            1 bomber moved from Hopei to Kiangsu
            1 bomber moved from Yunnan to India
            1 bomber moved from Kweichow to India
            1 armour and 13 mech_infantrys moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Persia to Trans-Jordan
            2 mech_infantrys moved from Eastern Persia to Iraq
            2 mech_infantrys moved from India to Eastern Persia
            4 fighters moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 fighters moved from 15 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Yunnan to 35 Sea Zone
            1 artillery and 7 infantry moved from Iraq to Trans-Jordan
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter placed in Japan
            3 mech_infantrys placed in Persia
            1 infantry placed in Japan
            Japanese undo move 4.
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            2 submarines placed in 37 Sea Zone
            1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,3,5,5,1,5
            Japanese collect 60 PUs (4 lost to blockades); end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British : -0,17
    Americans : -0,83
    Chinese : 0,67
    Japanese : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Shensi to Kweichow
            1 artillery moved from Alexandria to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Alexandria to Tobruk
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 carrier and 4 fighters
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                3 submarines owned by the Americans Submerged
                Japanese win with 4 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                2 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 bomber moved from Kweichow to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 fighter moved from Wake Island to Caroline Islands
            2 bombers moved from Western United States to Manchuria
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
            4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Eastern United States
            2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia
            2 fighters moved from Iceland to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            1 infantry placed in Manchuria
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.50
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Shensi to Kweichow
            1 artillery moved from Alexandria to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Alexandria to Tobruk
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 carrier and 4 fighters
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                3 submarines owned by the Americans Submerged
                Japanese win with 4 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                2 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 bomber moved from Kweichow to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 fighter moved from Wake Island to Caroline Islands
            2 bombers moved from Western United States to Manchuria
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
            4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Eastern United States
            2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia
            2 fighters moved from Iceland to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            1 infantry placed in Manchuria
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Alexandria to Tobruk
            1 armour moved from Algeria to Tunisia
            1 artillery moved from Rhodesia to Union of South Africa
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
            British collect 21 PUs (3 lost to blockades); end with 21 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Chinese : 2.50
    Japanese : -0.67
    

    Savegame


  • Hi
    Anzac is up
    Best regards
    MrCunego
    anzac.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Shensi to Russia
            1 fighter moved from Manchuria to Shensi
            1 fighter moved from Caroline Islands to Manchuria
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Russia is up
    Best regards
    MrCunego
    russia.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Samara to Novosibirsk
            2 armour moved from Samara to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            10 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 aaGun
            EDIT: Adding units owned by Russians to Vologda: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.67
    

    Savegame


  • USA is up.
    Best regards
    MrCunego
    USA.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Gibraltar to Tobruk
            1 tactical_bomber moved from Tunisia to Tobruk
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tobruk
                Americans attack with 3 bombers and 1 tactical_bomber
                Germans defend with 3 armour
                    Americans roll dice for 3 bombers and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 2.50 expected hits
                    Italians roll dice for 3 armour in Tobruk, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Tobruk
                    Americans roll dice for 3 bombers in Tobruk, round 3 : 3/3 hits, 2.00 expected hits
                    Italians roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Tobruk
                Americans win with 3 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            3 bombers moved from Tobruk to Tunisia
            3 fighters moved from Gibraltar to Tunisia
            4 infantry moved from Central United States to 101 Sea Zone
            2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            4 infantry moved from 123 Sea Zone to Iceland
            4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone
            4 infantry moved from 123 Sea Zone to Iceland
            4 fighters moved from Eastern United States to Iceland
            1 fighter moved from Gibraltar to United Kingdom
            1 bomber moved from Western United States to United Kingdom
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery moved from 30 Sea Zone to Johnston Island
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 tactical_bomber moved from Shensi to Russia
            1 bomber moved from Shensi to Russia
    
        Place Units - Americans
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
            2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 artillery and 1 infantry placed in Central United States
            3 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
            Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Americans : 0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Jehol
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Gibraltar to Tobruk
            1 tactical_bomber moved from Tunisia to Tobruk
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tobruk
                Americans attack with 3 bombers and 1 tactical_bomber
                Germans defend with 3 armour
                    Americans roll dice for 3 bombers and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 2.50 expected hits
                    Italians roll dice for 3 armour in Tobruk, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Tobruk
                    Americans roll dice for 3 bombers in Tobruk, round 3 : 3/3 hits, 2.00 expected hits
                    Italians roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Tobruk
                Americans win with 3 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            3 bombers moved from Tobruk to Tunisia
            3 fighters moved from Gibraltar to Tunisia
            4 infantry moved from Central United States to 101 Sea Zone
            2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            4 infantry moved from 123 Sea Zone to Iceland
            4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone
            4 infantry moved from 123 Sea Zone to Iceland
            4 fighters moved from Eastern United States to Iceland
            1 fighter moved from Gibraltar to United Kingdom
            1 bomber moved from Western United States to United Kingdom
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery moved from 30 Sea Zone to Johnston Island
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 tactical_bomber moved from Shensi to Russia
            1 bomber moved from Shensi to Russia
    
        Place Units - Americans
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
            2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 artillery and 1 infantry placed in Central United States
            3 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
            Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Jehol
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Novosibirsk to Urals
            1 bomber moved from Russia to Urals
            7 fighters moved from Russia to Urals
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Union of South Africa to Rhodesia
    
        Combat - British
            Battle in Rhodesia
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Rhodesia
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Urals
                British attack with 1 bomber, 7 fighters and 1 mech_infantry
                Germans defend with 1 armour and 8 mech_infantrys
                    British roll dice for 1 bomber, 7 fighters and 1 mech_infantry in Urals, round 2 : 3/9 hits, 4.33 expected hits
                    Germans roll dice for 1 armour and 8 mech_infantrys in Urals, round 2 : 2/9 hits, 3.17 expected hits
                    1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Urals
                    British roll dice for 1 bomber and 6 fighters in Urals, round 3 : 3/7 hits, 3.67 expected hits
                    Germans roll dice for 1 armour and 5 mech_infantrys in Urals, round 3 : 3/6 hits, 2.17 expected hits
                    3 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Urals
                    British roll dice for 1 bomber and 3 fighters in Urals, round 4 : 0/4 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 4 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the British lost in Urals
                    British roll dice for 1 bomber and 2 fighters in Urals, round 5 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 5 : 2/3 hits, 1.17 expected hits
                    1 bomber owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Urals
                 retreated to Urals
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -48
                Casualties for British: 1 bomber, 6 fighters and 1 mech_infantry
                Casualties for Germans: 7 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Urals to Russia
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Rhodesia to Union of South Africa
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
            British collect 16 PUs (3 lost to blockades); end with 18 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -1.50
    British : -4.50
    Americans : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Crete to Southern Italy
            2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
            2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 armour moved from Alexandria to Tobruk
            1 fighter moved from Egypt to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Iraq to Northwest Persia
            1 aaGun moved from Persia to Northwest Persia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Shensi to Urals
            3 fighters moved from Russia to Urals
    
        Combat - ANZAC
            Battle in Urals
                ANZAC attack with 4 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    ANZAC roll dice for 4 fighters in Urals, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                    ANZAC roll dice for 4 fighters in Urals, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Urals
                ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Urals to Russia
            1 fighter moved from Urals to Vologda
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -1.33
    ANZAC : 0.00
    

    Savegame


  • Russia is up
    Best regards
    MrCunego
    russia.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Vologda to Russia
            1 artillery moved from Vologda to Russia
            2 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Novosibirsk to Samara
            3 aaGuns, 2 armour, 12 artilleries, 62 infantry and 1 mech_infantry moved from Bryansk to Tambov
            2 armour moved from Tambov to Russia
            1 mech_infantry moved from Tambov to Russia
    
        Place Units - Russians
            3 artilleries, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.17
    

    Savegame


  • USA is up
    Best regards
    MrCunego
    USA.tsvg

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