• TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 armour moved from Balkans to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour and 3 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Morocco Algeria to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 armour
                    Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
            1 armour and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
            1 fighter moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Alaska to Western Canada
            1 bomber moved from Western United States to Gibraltar
            1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 fighter moved from Eastern United States to 12 Sea Zone
    
        Place Units - Americans
            1 cruiser and 3 transports placed in 10 Sea Zone
            3 armour and 2 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Poland to 12 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            1 fighter moved from Morocco Algeria to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            8 armour moved from East Poland to Baltic States
            5 infantry moved from East Poland to Baltic States
            3 artilleries moved from East Poland to Baltic States
            7 infantry moved from Poland to Baltic States
            2 armour moved from Germany to Baltic States
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 submarine
                British defend with 1 transport; Americans defend with 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Russians defend with 1 submarine
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 fighter in 12 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 12 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 12 Sea Zone
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 2 bombers in 12 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 3 transports in 12 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 12 Sea Zone
                Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is -18
                Casualties for Germans: 2 bombers, 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier and 1 destroyer
            Battle in Baltic States
                Germans attack with 10 armour, 3 artilleries and 12 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 3 artilleries and 12 infantry in Baltic States, round 2 : 6/25 hits, 8.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 10 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                2 fighters owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Germans
            2 infantry moved from Germany to France
            1 infantry moved from Germany to France
            2 infantry moved from Germany to Northwestern Europe
            2 fighters moved from Poland to France
            1 fighter moved from Poland to Northwestern Europe
    
        Place Units - Germans
            6 armour, 1 bomber and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    Americans : 0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 12 Sea Zone to 14 Sea Zone
    
        Combat - Russians
            Battle in 14 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer and 2 transports
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 14 Sea Zone
                    2 transports owned by the Italians lost in 14 Sea Zone
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Belorussia to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            9 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            3 artilleries moved from Russia to Archangel
            1 armour moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            6 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
    
        Place Units - Russians
            6 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 battleship moved from 50 Sea Zone to 39 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 armour, 1 cruiser, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 cruiser moved from 50 Sea Zone to 39 Sea Zone
            1 transport moved from 50 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from Suiyuan to Ningxia
            1 armour moved from Manchuria to Ningxia
            1 infantry moved from Fukien to Hupeh
            1 infantry moved from Fukien to Yunnan
            1 artillery moved from Fukien to Yunnan
            1 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from 50 Sea Zone to 37 Sea Zone
            1 fighter moved from 50 Sea Zone to 39 Sea Zone
            1 carrier moved from 50 Sea Zone to 39 Sea Zone
            1 fighter moved from Kiangsu to Ningxia
            1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
                  Japanese take Hawaiian Islands from Americans
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in French Indo-China Thailand
                Japanese attack with 2 armour and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 cruiser in French Indo-China Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo-China Thailand
                Japanese win, taking French Indo-China Thailand from British with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 39 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 39 Sea Zone
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Ningxia
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Ningxia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                    Japanese roll dice for 1 armour and 1 fighter in Ningxia, round 3 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Ningxia to Hupeh
            1 fighter moved from Japan to Yunnan
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            3 armour, 1 fighter and 3 infantry placed in Japan
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Burma to French Indo-China Thailand
            1 infantry moved from Burma to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
            1 fighter moved from India to French Indo-China Thailand
            1 infantry moved from Gibraltar to 12 Sea Zone
            1 armour moved from Gibraltar to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            1 bomber moved from India to French Indo-China Thailand
    
        Combat - British
            Battle in French Indo-China Thailand
                British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 2 armour and 2 infantry
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in French Indo-China Thailand, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour and 2 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in French Indo-China Thailand, round 3 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 armour in French Indo-China Thailand, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 armour and 2 infantry
                Casualties for Japanese: 2 armour and 2 infantry
            Battle in Norway
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway
                Germans win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
                1 bomber owned by the British retreated
    
        Non Combat Move - British
            1 bomber moved from United Kingdom to Persia
            1 bomber moved from United Kingdom to Persia
            1 bomber moved from Norway to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from French Indo-China Thailand to India
            1 bomber moved from French Indo-China Thailand to India
    
        Place Units - British
            1 armour and 2 infantry placed in India
            1 carrier placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -2.83
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Libya to Anglo-Egypt Sudan
                  Italians take Anglo-Egypt Sudan from British
            1 infantry moved from Libya to Morocco Algeria
            1 infantry moved from Libya to Morocco Algeria
            1 infantry moved from Libya to Morocco Algeria
            1 fighter moved from Egypt to 12 Sea Zone
    
        Combat - Italians
            Battle in 12 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 armour, 1 artillery, 2 infantry and 2 transports
                    1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 12 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 29
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 transports
    
        Non Combat Move - Italians
            1 fighter moved from 12 Sea Zone to Morocco Algeria
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 53 Sea Zone
            1 bomber moved from Gibraltar to 14 Sea Zone
            1 fighter moved from Gibraltar to 14 Sea Zone
            1 fighter moved from Gibraltar to 14 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 14 Sea Zone
                Americans attack with 1 bomber and 2 fighters; Russians loiter and taunt
                Italians defend with 2 destroyers and 1 transport
                    Americans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 destroyers and 1 transport in 14 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 14 Sea Zone
                    Americans roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the Americans lost in 14 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 fighters
                Casualties for Italians: 2 destroyers and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 14 Sea Zone to United Kingdom
            2 infantry and 1 transport moved from 54 Sea Zone to 53 Sea Zone
            1 bomber moved from 53 Sea Zone to Wake Island
            2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
            1 infantry moved from 52 Sea Zone to Wake Island
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Ningxia
            1 infantry moved from Sikang to Ningxia
            2 infantry moved from Sikang to Ningxia
    
        Combat - Chinese
            Battle in Ningxia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Ningxia, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Ningxia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                    Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Ningxia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                    Chinese roll dice for 1 fighter and 1 infantry in Ningxia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Ningxia, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                    Chinese roll dice for 1 fighter in Ningxia, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Ningxia, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Chinese lost in Ningxia
                Japanese win with 1 armour remaining. Battle score for attacker is -19
                Casualties for Chinese: 1 fighter and 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier and 1 cruiser placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -1.00
    Chinese : -3.00
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 fighters moved from France to 6 Sea Zone
            1 fighter moved from Northwestern Europe to 6 Sea Zone
            1 bomber moved from Germany to 6 Sea Zone
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 bomber and 3 fighters
                British defend with 1 carrier, 2 fighters and 1 transport
                    Germans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 carrier, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 6 Sea Zone
                    1 transport owned by the British lost in 6 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 2 fighters and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 6 Sea Zone to Germany
            1 fighter moved from 6 Sea Zone to Germany
            3 artilleries moved from Baltic States to East Poland
            10 infantry moved from Baltic States to East Poland
            10 armour moved from Baltic States to East Poland
            1 infantry moved from Ukraine to East Poland
            6 armour moved from Germany to East Poland
            1 infantry moved from Germany to Northwestern Europe
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            4 armour, 1 bomber and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Finland
                  Russians take Finland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
    
        Place Units - Russians
            2 armour and 2 infantry placed in Caucasus
            3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Ningxia to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hupeh to Ningxia
            1 infantry moved from Fukien to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Hupeh to Burma
            1 carrier moved from 39 Sea Zone to 51 Sea Zone
            1 cruiser moved from 39 Sea Zone to 51 Sea Zone
            1 battleship moved from 39 Sea Zone to 51 Sea Zone
            1 fighter moved from 39 Sea Zone to 52 Sea Zone
            1 fighter moved from 39 Sea Zone to 52 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 artillery moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 52 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 52 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo-China Thailand
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 cruiser in French Indo-China Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in French Indo-China Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
                Japanese win, taking French Indo-China Thailand from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 fighter moved from Burma to Yunnan
            1 fighter moved from French Indo-China Thailand to Ningxia
            1 fighter moved from 52 Sea Zone to 51 Sea Zone
            1 fighter moved from 52 Sea Zone to 51 Sea Zone
            1 fighter moved from Japan to Yunnan
    
        Place Units - Japanese
            2 bombers and 1 fighter placed in Japan
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Italian Africa to Anglo-Egypt Sudan
            1 infantry moved from Italian Africa to Anglo-Egypt Sudan
            1 fighter moved from India to Trans-Jordan
            1 armour moved from India to Trans-Jordan
            1 bomber moved from India to Trans-Jordan
            1 bomber moved from Persia to Anglo-Egypt Sudan
            1 bomber moved from Persia to Anglo-Egypt Sudan
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Trans-Jordan
                British attack with 1 armour, 1 bomber and 1 fighter
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo-Egypt Sudan
                British attack with 2 bombers and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 2 bombers and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo-Egypt Sudan
                British win, taking Anglo-Egypt Sudan from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Anglo-Egypt Sudan to India
            1 bomber moved from Anglo-Egypt Sudan to India
            1 fighter moved from Trans-Jordan to India
            1 bomber moved from Trans-Jordan to India
            1 fighter moved from United Kingdom to French West Africa
    
        Place Units - British
            2 armour and 1 fighter placed in India
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Italians : 0.17
    AA fire in Germany : : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from Italy to Balkans
            1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from Morocco Algeria to Libya
            1 fighter moved from Morocco Algeria to Libya
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 14 Sea Zone
            1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 cruisers moved from 10 Sea Zone to 12 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 12 Sea Zone
            3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            2 fighters moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from United Kingdom to Morocco Algeria
    
        Combat - Americans
            Battle in Morocco Algeria
                Americans attack with 3 armour, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 2 cruisers in Morocco Algeria, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 armour, 1 bomber, 2 fighters and 3 infantry in Morocco Algeria, round 2 : 3/9 hits, 3.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 3 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco Algeria to United Kingdom
            2 fighters moved from Morocco Algeria to 12 Sea Zone
            1 bomber moved from Wake Island to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
            1 armour placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 bombers moved from Germany to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Karelia S.S.R. to Germany
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 infantry moved from Germany to France
            1 infantry moved from Germany to Northwestern Europe
            2 infantry moved from Germany to Poland
            4 armour moved from Germany to East Poland
            1 fighter moved from Germany to France
    
        Place Units - Germans
            1 bomber, 2 fighters and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 artillery moved from Archangel to Karelia S.S.R.
            1 artillery moved from Archangel to Karelia S.S.R.
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 submarine moved from 14 Sea Zone to 15 Sea Zone
            1 submarine moved from 15 Sea Zone to 14 Sea Zone
    
        Combat - Russians
            Battle in 14 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Italians roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 14 Sea Zone
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 14 Sea Zone
                Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                Casualties for Italians: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Karelia S.S.R.
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Caucasus to Trans-Jordan
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 infantry moved from Eastern Ukraine to Caucasus
            1 infantry moved from Belorussia to Eastern Ukraine
            1 infantry moved from Archangel to Belorussia
    
        Place Units - Russians
            1 armour, 1 artillery and 2 infantry placed in Caucasus
            2 fighters placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 bomber moved from Japan to 56 Sea Zone
            1 bomber moved from Japan to 56 Sea Zone
            1 fighter moved from 51 Sea Zone to 56 Sea Zone
            1 fighter moved from 51 Sea Zone to 56 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 infantry moved from 57 Sea Zone to Midway
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Ningxia to Chinghai
            1 fighter moved from Ningxia to Chinghai
            1 armour moved from Sikang to Chinghai
            1 infantry moved from French Indo-China Thailand to Burma
            1 armour moved from French Indo-China Thailand to Burma
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 battleship moved from 51 Sea Zone to 36 Sea Zone
            1 cruiser moved from 51 Sea Zone to 57 Sea Zone
            1 carrier moved from 51 Sea Zone to 57 Sea Zone
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 destroyer moved from 62 Sea Zone to 36 Sea Zone
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            2 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Japan to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 bombers and 2 fighters
                Americans defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 2 bombers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 2 bombers in 56 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 bomber and 2 fighters
                Casualties for Americans: 1 carrier, 2 fighters and 1 transport
            Battle in Buryatia S.S.R.
                Japanese attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Midway
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 56 Sea Zone to Hawaiian Islands
            1 fighter moved from Buryatia S.S.R. to Manchuria
            1 fighter moved from Chinghai to Sikang
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 62 Sea Zone
            2 fighters placed in 62 Sea Zone
            2 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 40 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.33
    Russians : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 14 Sea Zone
            1 bomber moved from India to 14 Sea Zone
            1 bomber moved from India to 14 Sea Zone
            1 bomber moved from India to 14 Sea Zone
            1 infantry moved from Anglo-Egypt Sudan to Egypt
                  British take Egypt from Italians
            1 armour moved from Trans-Jordan to Egypt
            1 fighter moved from French West Africa to Trans-Jordan
    
        Combat - British
            Battle in 14 Sea Zone
                British attack with 4 bombers
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 4 bombers in 14 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 14 Sea Zone
                British win with 4 bombers remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 bomber moved from 14 Sea Zone to Trans-Jordan
    
        Place Units - British
            2 armour and 1 infantry placed in India
            1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Italians : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 fighter moved from Libya to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 fighter and 3 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Italy
            1 armour moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            3 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            3 armour moved from Morocco Algeria to Egypt
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 3 armour
                Italians defend with 1 infantry
                    Americans roll dice for 3 armour in Egypt, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 12 Sea Zone to 2 Sea Zone
            2 fighters moved from 12 Sea Zone to 2 Sea Zone
            3 transports moved from 12 Sea Zone to 2 Sea Zone
            2 cruisers moved from 12 Sea Zone to 2 Sea Zone
            1 infantry moved from Western Canada to Western United States
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.50
    

    Savegame

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