• TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 bomber moved from Japan to 56 Sea Zone
            1 bomber moved from Japan to 56 Sea Zone
            1 fighter moved from 51 Sea Zone to 56 Sea Zone
            1 fighter moved from 51 Sea Zone to 56 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 infantry moved from 57 Sea Zone to Midway
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Ningxia to Chinghai
            1 fighter moved from Ningxia to Chinghai
            1 armour moved from Sikang to Chinghai
            1 infantry moved from French Indo-China Thailand to Burma
            1 armour moved from French Indo-China Thailand to Burma
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 battleship moved from 51 Sea Zone to 36 Sea Zone
            1 cruiser moved from 51 Sea Zone to 57 Sea Zone
            1 carrier moved from 51 Sea Zone to 57 Sea Zone
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 destroyer moved from 62 Sea Zone to 36 Sea Zone
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            2 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Japan to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 bombers and 2 fighters
                Americans defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 2 bombers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 2 bombers in 56 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 56 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 bomber and 2 fighters
                Casualties for Americans: 1 carrier, 2 fighters and 1 transport
            Battle in Buryatia S.S.R.
                Japanese attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Midway
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 56 Sea Zone to Hawaiian Islands
            1 fighter moved from Buryatia S.S.R. to Manchuria
            1 fighter moved from Chinghai to Sikang
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 62 Sea Zone
            2 fighters placed in 62 Sea Zone
            2 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 40 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.33
    Russians : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 14 Sea Zone
            1 bomber moved from India to 14 Sea Zone
            1 bomber moved from India to 14 Sea Zone
            1 bomber moved from India to 14 Sea Zone
            1 infantry moved from Anglo-Egypt Sudan to Egypt
                  British take Egypt from Italians
            1 armour moved from Trans-Jordan to Egypt
            1 fighter moved from French West Africa to Trans-Jordan
    
        Combat - British
            Battle in 14 Sea Zone
                British attack with 4 bombers
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 4 bombers in 14 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 14 Sea Zone
                British win with 4 bombers remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 bomber moved from 14 Sea Zone to Trans-Jordan
    
        Place Units - British
            2 armour and 1 infantry placed in India
            1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Italians : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 fighter moved from Libya to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 fighter and 3 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Italy
            1 armour moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            3 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            3 armour moved from Morocco Algeria to Egypt
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 3 armour
                Italians defend with 1 infantry
                    Americans roll dice for 3 armour in Egypt, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 12 Sea Zone to 2 Sea Zone
            2 fighters moved from 12 Sea Zone to 2 Sea Zone
            3 transports moved from 12 Sea Zone to 2 Sea Zone
            2 cruisers moved from 12 Sea Zone to 2 Sea Zone
            1 infantry moved from Western Canada to Western United States
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            20 armour moved from East Poland to Karelia S.S.R.
            13 infantry moved from East Poland to Belorussia
            3 artilleries moved from East Poland to Belorussia
            3 bombers moved from Germany to United Kingdom
            2 fighters moved from Germany to Karelia S.S.R.
            1 fighter moved from France to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 1,2,5 and causes: 8 damage to unit: factory
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Belorussia
                Germans attack with 3 artilleries and 13 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 13 infantry in Belorussia, round 2 : 5/16 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 20 armour and 3 fighters
                Russians defend with 2 artilleries, 1 factory and 1 infantry
                    Germans roll dice for 20 armour and 3 fighters in Karelia S.S.R., round 2 : 11/23 hits, 11.50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 18 armour and 3 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 2 armour
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Karelia S.S.R. to Baltic States
            2 infantry moved from Poland to Baltic States
            5 infantry moved from Germany to Poland
            3 bombers moved from United Kingdom to Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 5 Sea Zone
            2 fighters placed in 5 Sea Zone
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 1.67
    AA fire in United Kingdom : : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 artillery moved from Archangel to Belorussia
            1 artillery moved from Archangel to Belorussia
            1 artillery moved from Archangel to Belorussia
            1 artillery moved from Archangel to Belorussia
            1 fighter moved from Russia to Belorussia
            1 fighter moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 19 armour, 4 artilleries, 2 fighters and 8 infantry
                Germans defend with 3 artilleries and 12 infantry
                    Russians roll dice for 19 armour, 4 artilleries, 2 fighters and 8 infantry in Belorussia, round 2 : 18/33 hits, 13.83 expected hits
                    Germans roll dice for 3 artilleries and 12 infantry in Belorussia, round 2 : 6/15 hits, 5.00 expected hits
                    6 infantry owned by the Russians, 3 artilleries owned by the Germans and 12 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 19 armour, 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 30
                Casualties for Russians: 6 infantry
                Casualties for Germans: 3 artilleries and 12 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Belorussia
            1 fighter moved from Belorussia to Russia
            1 fighter moved from Belorussia to Russia
            1 artillery moved from Caucasus to Russia
            1 artillery moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 armour moved from Trans-Jordan to Caucasus
            1 infantry moved from Caucasus to Russia
    
        Place Units - Russians
            1 armour placed in Caucasus
            5 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 4.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 artillery and 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 fighter moved from Manchuria to Stanovoj Chrebet
    
        Combat - Japanese
            Battle in Stanovoj Chrebet
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Russians defend with 7 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Stanovoj Chrebet, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 7 infantry in Stanovoj Chrebet, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Stanovoj Chrebet
                1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Buryatia S.S.R.
                Russians win with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 carrier moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from 62 Sea Zone to 57 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from Sikang to Chinghai
            1 transport moved from 57 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 bomber moved from Hawaiian Islands to Philippine Islands
    
        Place Units - Japanese
            3 armour, 2 fighters and 2 infantry placed in Japan
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 43 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 32 PUs; 0 techTokens; 
            British buy 2 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 armour moved from India to Burma
            1 armour moved from India to Burma
            1 armour moved from India to Burma
            1 armour moved from India to Burma
            1 fighter moved from Trans-Jordan to Burma
            1 bomber moved from Trans-Jordan to Burma
            1 bomber moved from Trans-Jordan to Burma
            1 bomber moved from Trans-Jordan to Burma
            1 bomber moved from Trans-Jordan to Burma
    
        Combat - British
            Battle in Burma
                British attack with 4 armour, 4 bombers, 3 fighters and 3 infantry
                Japanese defend with 1 armour, 1 artillery, 2 fighters and 5 infantry
                    British roll dice for 4 armour, 4 bombers, 3 fighters and 3 infantry in Burma, round 2 : 4/14 hits, 6.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 5/9 hits, 3.83 expected hits
                    4 infantry owned by the Japanese, 3 infantry owned by the British and 2 armour owned by the British lost in Burma
                    British roll dice for 2 armour, 4 bombers and 3 fighters in Burma, round 3 : 5/9 hits, 5.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 2/5 hits, 2.50 expected hits
                    1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in Burma
                British win with 4 bombers and 3 fighters remaining. Battle score for attacker is 15
                Casualties for British: 4 armour and 3 infantry
                Casualties for Japanese: 1 armour, 1 artillery, 2 fighters and 5 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 fighter moved from Burma to India
            1 fighter moved from Burma to India
            1 bomber moved from Burma to India
            1 bomber moved from Burma to India
            1 bomber moved from Burma to India
            1 bomber moved from Burma to India
            1 fighter moved from United Kingdom to Belorussia
            1 bomber moved from United Kingdom to Belorussia
    
        Place Units - British
            2 armour and 4 infantry placed in United Kingdom
            3 infantry placed in India
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : -2.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Italy to Balkans
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 infantry moved from Italy to Balkans
            1 infantry moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
            1 fighter moved from Italy to Balkans
            1 fighter moved from Italy to Balkans
            1 armour moved from Balkans to Bulgaria Romania
            1 artillery moved from Balkans to Bulgaria Romania
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Karelia S.S.R.
    
        Combat - Americans
            Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 1 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Karelia S.S.R. to United Kingdom
            2 fighters moved from 2 Sea Zone to Belorussia
            1 carrier, 2 cruisers and 3 transports moved from 2 Sea Zone to 9 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            3 armour moved from Egypt to Persia
            3 infantry moved from Libya to Egypt
            1 armour moved from Western United States to Eastern Canada
            1 infantry moved from Eastern United States to Eastern Canada
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 41 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 51 PUs; 0 techTokens; 
            Germans buy 5 armour, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Belorussia
            18 armour moved from Karelia S.S.R. to Belorussia
            3 fighters moved from Baltic States to Belorussia
            2 fighters moved from 5 Sea Zone to Belorussia
            3 bombers moved from Germany to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 18 armour, 3 bombers, 5 fighters and 3 infantry
                British defend with 1 bomber and 1 fighter; Americans defend with 2 fighters; Russians defend with 1 aaGun, 19 armour, 4 artilleries and 2 infantry
                    AA fire in Belorussia : 2/8 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Belorussia
                    Germans roll dice for 18 armour, 2 bombers, 4 fighters and 3 infantry in Belorussia, round 2 : 10/27 hits, 12.83 expected hits
                    Russians roll dice for 19 armour, 4 artilleries, 1 bomber, 3 fighters and 2 infantry in Belorussia, round 2 : 13/29 hits, 13.67 expected hits
                    2 infantry owned by the Russians, 3 armour owned by the Russians, 4 artilleries owned by the Russians, 3 infantry owned by the Germans, 10 armour owned by the Germans and 1 bomber owned by the British lost in Belorussia
                8 armour owned by the Germans retreated to Karelia S.S.R.
                Russians win with 16 armour and 3 fighters remaining. Battle score for attacker is -32
                Casualties for Germans: 10 armour, 1 bomber, 1 fighter and 3 infantry
                Casualties for British: 1 bomber
                Casualties for Russians: 3 armour, 4 artilleries and 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Belorussia to 5 Sea Zone
            2 fighters moved from Belorussia to Karelia S.S.R.
            2 bombers moved from Belorussia to Germany
    
        Place Units - Germans
            4 armour and 4 infantry placed in Germany
            2 infantry placed in Karelia S.S.R.
            1 armour placed in Germany
            Germans undo move 2.
            1 infantry placed in Karelia S.S.R.
            1 infantry placed in Germany
            Germans undo move 2.
            1 armour placed in Germany
            Germans undo move 3.
            1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    AA fire in Belorussia : : 0.67
    Germans : -2.83
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Kazakh S.S.R. to Chinghai
            1 infantry moved from Novosibirsk to Chinghai
            2 armour moved from Caucasus to Chinghai
            2 fighters moved from Russia to Yakut S.S.R.
            4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            16 armour moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            5 armour moved from Russia to Karelia S.S.R.
            1 infantry moved from Eastern Ukraine to East Poland
                  Russians take East Poland from Germans
    
        Combat - Russians
            Battle in Chinghai
                Russians attack with 2 armour and 2 infantry
                Japanese defend with 1 armour and 1 fighter
                    Russians roll dice for 2 armour and 2 infantry in Chinghai, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Chinghai, round 2 : 2/2 hits, 1.17 expected hits
                    2 infantry owned by the Russians lost in Chinghai
                2 armour owned by the Russians retreated to Kazakh S.S.R.
                Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Yakut S.S.R.
                Russians attack with 2 fighters and 4 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Karelia S.S.R.
                Russians attack with 21 armour and 1 infantry
                Germans defend with 8 armour, 1 factory, 2 fighters and 2 infantry
                    Russians roll dice for 21 armour and 1 infantry in Karelia S.S.R., round 2 : 12/22 hits, 10.67 expected hits
                    Germans roll dice for 8 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 8/12 hits, 6.00 expected hits
                    1 infantry owned by the Russians, 7 armour owned by the Russians, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 8 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 14 armour remaining. Battle score for attacker is 28
                Casualties for Russians: 7 armour and 1 infantry
                Casualties for Germans: 8 armour, 2 fighters and 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Eastern Ukraine
            2 fighters moved from Yakut S.S.R. to Evenki National Okrug
            2 artilleries moved from Russia to Belorussia
            2 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Novosibirsk
            8 infantry moved from Russia to Belorussia
            1 aaGun moved from Belorussia to Karelia S.S.R.
    
        Place Units - Russians
            4 infantry placed in Caucasus
            3 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : 0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 transport moved from 36 Sea Zone to 61 Sea Zone
            1 transport moved from 36 Sea Zone to 61 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from French Indo-China Thailand to Burma
            1 armour moved from French Indo-China Thailand to Burma
            1 armour moved from Burma to French Indo-China Thailand
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Buryatia S.S.R. to Chinghai
            1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Midway to 57 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to Alaska
                  Japanese take Alaska from Americans
            1 fighter moved from Japan to 64 Sea Zone
            1 fighter moved from Japan to 64 Sea Zone
            1 cruiser moved from 62 Sea Zone to 64 Sea Zone
            1 bomber moved from Philippine Islands to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 armour, 1 bomber, 2 fighters and 2 infantry placed in Japan
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 46 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in India : : 0.83
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 carrier and 2 cruisers; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 bomber moved from India to 36 Sea Zone
            1 bomber moved from India to 36 Sea Zone
            1 bomber moved from India to 36 Sea Zone
            1 bomber moved from India to 36 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 3 fighters and 3 infantry
                Japanese defend with 1 armour
                    British roll dice for 3 fighters and 3 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in 36 Sea Zone
                British attack with 4 bombers
                Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    British roll dice for 4 bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 4 bombers in 36 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 36 Sea Zone
                    1 transport owned by the Japanese lost in 36 Sea Zone
                British win with 3 bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                Casualties for British: 1 bomber
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 bomber moved from 36 Sea Zone to India
            1 bomber moved from 36 Sea Zone to India
            1 bomber moved from 36 Sea Zone to India
            1 fighter moved from Belorussia to India
            1 fighter moved from Burma to India
            1 fighter moved from Burma to India
    
        Place Units - British
            1 carrier and 2 cruisers placed in 35 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to Bulgaria Romania
            1 armour moved from Italy to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Balkans to Bulgaria Romania
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Balkans to Bulgaria Romania
            1 fighter moved from Balkans to Bulgaria Romania
            1 fighter moved from Balkans to Bulgaria Romania
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 fighters moved from Belorussia to 5 Sea Zone
            2 bombers moved from United Kingdom to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 carrier, 2 fighters and 1 transport
                    Americans roll dice for 2 bombers and 2 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 1 carrier, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 5 Sea Zone
                 retreated to 5 Sea Zone
                Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber and 2 fighters
                Casualties for Germans: 1 carrier and 1 fighter
                1 fighter owned by the Germans forced to land in Germany
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Greenland
            3 armour moved from Persia to Burma
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Eastern Canada to Western Canada
            1 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 carrier, 2 cruisers and 3 transports moved from 9 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser and 2 fighters placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Finland
                  Germans take Finland from Russians
            2 bombers moved from Germany to United Kingdom
            1 fighter moved from Germany to Poland
            5 armour moved from Germany to Poland
            6 infantry moved from Germany to Poland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory
                Bombing raid in United Kingdom causes 7 damage total. 
    
        Non Combat Move - Germans
            1 infantry moved from Norway to Finland
            2 bombers moved from United Kingdom to Germany
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            2 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 armour moved from Kazakh S.S.R. to Chinghai
            2 infantry moved from Kazakh S.S.R. to Chinghai
            1 infantry moved from Novosibirsk to Chinghai
            2 fighters moved from Evenki National Okrug to Chinghai
            7 armour moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in Chinghai
                Russians attack with 2 armour, 2 fighters and 3 infantry
                Japanese defend with 1 armour and 2 fighters
                    Russians roll dice for 2 armour, 2 fighters and 3 infantry in Chinghai, round 2 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour and 2 fighters in Chinghai, round 2 : 3/3 hits, 1.83 expected hits
                    2 fighters owned by the Japanese, 3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
                Russians win, taking Chinghai from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 armour and 2 fighters
            Battle in Finland
                Russians attack with 7 armour
                Germans defend with 2 infantry
                    Russians roll dice for 7 armour in Finland, round 2 : 2/7 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 6 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 armour
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Chinghai to Russia
            1 infantry moved from Russia to Caucasus
            2 artilleries moved from Belorussia to Karelia S.S.R.
            7 infantry moved from Belorussia to Karelia S.S.R.
            2 armour moved from Russia to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour moved from Russia to Evenki National Okrug
    
        Place Units - Russians
            4 armour placed in Caucasus
            1 artillery and 1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.00
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 battleship, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
            3 armour and 2 infantry moved from French Indo-China Thailand to Burma
            1 bomber moved from Japan to Burma
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Alaska to 64 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to Western Canada
            1 fighter moved from 65 Sea Zone to Western Canada
            1 fighter moved from 65 Sea Zone to Western Canada
            1 fighter moved from 65 Sea Zone to Western Canada
            1 fighter moved from 65 Sea Zone to Western Canada
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Combat - Japanese
            Battle in Western Canada
                Japanese attack with 4 fighters and 1 infantry
                Americans defend with 1 armour and 2 infantry
                    Japanese roll dice for 1 cruiser in Western Canada, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 fighters and 1 infantry in Western Canada, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 armour and 2 infantry in Western Canada, round 2 : 2/3 hits, 1.17 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Western Canada
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 armour and 2 infantry
            Battle in Burma
                Japanese attack with 3 armour, 1 bomber and 2 infantry
                British defend with 2 infantry; Americans defend with 3 armour
                    Japanese roll dice for 3 armour, 1 bomber and 2 infantry in Burma, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 3 armour and 2 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Japanese, 2 armour owned by the Americans and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour and 1 bomber in Burma, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the Americans lost in Burma
                Japanese win, taking Burma from British with 2 armour and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Americans: 3 armour
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to French Indo-China Thailand
            1 fighter moved from Western Canada to 65 Sea Zone
            1 fighter moved from Western Canada to 65 Sea Zone
            1 fighter moved from Western Canada to 65 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 armour moved from 64 Sea Zone to Alaska
            1 infantry moved from 64 Sea Zone to Alaska
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 armour moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 fighter moved from Japan to French Indo-China Thailand
            1 fighter moved from Japan to Alaska
            1 fighter moved from 65 Sea Zone to Alaska
    
        Place Units - Japanese
            1 battleship placed in 62 Sea Zone
            2 armour, 1 bomber, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 46 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 33 PUs; 0 techTokens; 
            British buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from India to French Indo-China Thailand
            1 fighter moved from India to French Indo-China Thailand
            1 fighter moved from India to French Indo-China Thailand
            1 fighter moved from India to French Indo-China Thailand
            1 bomber moved from India to Burma
            1 bomber moved from Burma to French Indo-China Thailand
            1 bomber moved from India to French Indo-China Thailand
            1 bomber moved from India to French Indo-China Thailand
    
        Combat - British
            Battle in French Indo-China Thailand
                British attack with 3 bombers and 4 fighters
                Japanese defend with 1 bomber and 1 fighter
                    British roll dice for 3 bombers and 4 fighters in French Indo-China Thailand, round 2 : 7/7 hits, 4.00 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand
                British win with 3 bombers and 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 bomber and 1 fighter
    
        Non Combat Move - British
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo-China Thailand to 37 Sea Zone
            1 fighter moved from French Indo-China Thailand to India
            1 fighter moved from French Indo-China Thailand to India
            1 bomber moved from French Indo-China Thailand to India
            1 bomber moved from French Indo-China Thailand to India
            1 bomber moved from French Indo-China Thailand to India
    
        Place Units - British
            1 armour and 1 infantry placed in India
            1 transport placed in 35 Sea Zone
            1 factory placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 35 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    British : 3.00
    Japanese : 0.17
    

    Savegame

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