@Karl7
Keep the destroyer
ksmckay (Allies+6) vs Simon33 (Axis) BM3
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Is there a misclick? Are you sure that is the force you want to leave in SZ91?
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Ukraine 2 mech_infantrys moved from Ukraine to Romania 3 infantry moved from France to Normandy Bordeaux Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,5,5,4 Italians collect 12 PUs (6 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 3 fighters moved from India to Caucasus Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 3 fighters moved from India to Caucasus Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 104 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
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@simon33 The French volunteered to hold off the Germans. They have been training for 9 rounds for this defense.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 9 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 2 fighters, 1 infantry and 2 tactical_bombers moved from Volgograd to Kazakhstan 1 destroyer moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4 Battle in Kazakhstan Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 aaGun, 9 artilleries and 7 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 aaGun moved from Western Germany to France 1 fighter moved from 112 Sea Zone to Western Germany 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd 1 armour moved from Novosibirsk to Volgograd 3 mech_infantrys moved from Vologda to Volgograd Place Units - Germans 3 mech_infantrys placed in Ukraine 3 artilleries placed in Volgograd 3 artilleries placed in Normandy Bordeaux 3 mech_infantrys placed in France 3 mech_infantrys placed in Novgorod 3 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,5,5,1 Germans collect 62 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : 0.67 French : -0.33 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 3 infantry moved from Hopei to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
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forgot something. Can i redo russian turn?
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if not no big deal, just let me know.
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ehh, dont worry about it. Probably a bad decision anyway. Im good with things as is.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 4 artilleries and 5 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 2 infantry moved from Anhwe to Kweichow 2 fighters moved from Kiangsu to Kweichow 1 tactical_bomber moved from Shan State to Kweichow 2 tactical_bombers moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Shan State to 43 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 bomber and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 cruiser Battle in 25 Sea Zone Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 3 artilleries and 3 infantry moved from Korea to Manchuria 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 bomber and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from French Indo China to Burma 13 artilleries and 11 infantry moved from Yunnan to Burma 1 aaGun, 1 artillery and 7 infantry moved from Shan State to Burma 3 armour and 3 mech_infantrys moved from French Indo China to Yunnan 3 armour and 2 mech_infantrys moved from Hunan to Yunnan 4 artilleries and 2 infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Timguska to Novosibirsk 2 fighters and 1 tactical_bomber moved from Kweichow to Burma 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to French Indo China 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 Japanese collect 49 PUs (5 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.17 Chinese : -1.00 Japanese : 1.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 2 destroyers, 2 factory_minors, 1 harbour and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Turkey to Greece Americans take Greece from Germans 2 bombers moved from Caucasus to Bulgaria 1 bomber moved from Morocco to France 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 fighters moved from Morocco to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone Combat - Americans Americans creates battle in territory 37 Sea Zone Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Bulgaria Americans attack with 2 bombers Germans defend with 1 infantry Americans roll dice for 2 bombers in Bulgaria, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Bulgaria Americans win, taking 37 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Battle in 104 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Bulgaria to Caucasus 3 bombers moved from Queensland to India 3 fighters moved from 104 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Spain 3 artilleries, 7 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 bombers moved from Morocco to Spain 3 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Spain 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Turkey 1 airfield, 1 factory_minor and 1 harbour placed in Spain 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 1.33 AA fire in France : : 0.83 Americans : 0.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 4 infantry in Kweichow, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kweichow, round 5 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 2 destroyers, 2 factory_minors, 1 harbour and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Turkey to Greece Americans take Greece from Germans 2 bombers moved from Caucasus to Bulgaria 1 bomber moved from Morocco to France 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 fighters moved from Morocco to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone Combat - Americans Americans creates battle in territory 37 Sea Zone Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Bulgaria Americans attack with 2 bombers Germans defend with 1 infantry Americans roll dice for 2 bombers in Bulgaria, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Bulgaria Americans win, taking 37 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Battle in 104 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Bulgaria to Caucasus 3 bombers moved from Queensland to India 3 fighters moved from 104 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Spain 3 artilleries, 7 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 bombers moved from Morocco to Spain 3 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Spain 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Turkey 1 airfield, 1 factory_minor and 1 harbour placed in Spain 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 4 infantry in Kweichow, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kweichow, round 5 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British repair damage of 2x airfield; Remaining resources: 44 PUs; British buy 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Romania 1 armour moved from Caucasus to Rostov British take Rostov from Italians 1 armour moved from Rostov to Caucasus 1 bomber and 2 tactical_bombers moved from Caucasus to Romania 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Caucasus to India 3 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq Combat - British Battle in Romania British attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers Italians defend with 2 mech_infantrys British roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Romania British win, taking Romania from Germans with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - British 1 bomber and 2 tactical_bombers moved from Romania to Caucasus 1 infantry moved from Portugal to Spain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Morocco to Spain 1 fighter moved from 91 Sea Zone to Spain 1 tactical_bomber moved from 91 Sea Zone to Spain 1 fighter moved from Quebec to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 AA fire in France : : 0.83 Americans : 0.00 Chinese : 0.33 Japanese : -2.00
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going to be too little too late. I think if things had gotten rolling a turn earlier then maybe it could have been interesting but at this point I dont think I have enough to hold things off. Japan is just a little too strong, cant afford to lose India but cant afford any more resources over there. But we will play it out a little longer.
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For India and/or caucasus, lose bombers after all 2s are gone. In Caucasus, lose russian units first incl armor, and then british units. In India lose anzac ftrs before british ftrs.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Turkey 1 fighter moved from Ukraine to 100 Sea Zone Combat - Italians Strategic bombing raid in Turkey AA fire in Turkey : 0/1 hits, 0.17 expected hits Bombing raid in Turkey rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Turkey causes 3 damage total. Battle in 100 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 100 Sea Zone to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 bomber moved from Turkey to Southern Italy 3 infantry moved from Normandy Bordeaux to France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,4,1,5,3 Italians collect 8 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
AA fire in Turkey : : -0.17
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@ksmckay said in ksmckay (Allies+6) vs Simon33 (Axis) BM3:
For India and/or caucasus, lose bombers after all 2s are gone. In Caucasus, lose russian units first incl armor, and then british units. In India lose anzac ftrs before british ftrs.
You didn’t think about fortifying one and abandoning the other? Looks like a big win for me in India.
Also not sure of the need for the naval base on Spain?
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@simon33 if you bomb gib naval base with germany or italy it can really limit my options. Not something I can afford to risk right now.
Can only do so much with India.
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Celebes to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 fighters moved from Caucasus to India 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :